[Scummvm-cvs-logs] SF.net SVN: scummvm:[48812] scummvm/trunk/engines/lure/hotspots.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Tue Apr 27 12:59:28 CEST 2010


Revision: 48812
          http://scummvm.svn.sourceforge.net/scummvm/?rev=48812&view=rev
Author:   dreammaster
Date:     2010-04-27 10:59:28 +0000 (Tue, 27 Apr 2010)

Log Message:
-----------
Minor bugfix for the shop-keeper sequence when you're viewing through the window - it was supposed to check whether Gwyn, rather than Goewin, is not in the room before sticking his fingers in his ears

Modified Paths:
--------------
    scummvm/trunk/engines/lure/hotspots.cpp

Modified: scummvm/trunk/engines/lure/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/lure/hotspots.cpp	2010-04-27 08:59:13 UTC (rev 48811)
+++ scummvm/trunk/engines/lure/hotspots.cpp	2010-04-27 10:59:28 UTC (rev 48812)
@@ -3819,7 +3819,7 @@
 
 				if (h.hotspotId() == EWAN_ID) {
 					HotspotData *player = res.getHotspot(PLAYER_ID);
-					HotspotData *gwyn = res.getHotspot(GOEWIN_ID);
+					HotspotData *gwyn = res.getHotspot(GWEN_ID);
 					HotspotData *wayne = res.getHotspot(WAYNE_ID);
 
 					if ((player->roomNumber != 35) && (gwyn->roomNumber != 35) && (wayne->roomNumber != 35)) {


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