[Scummvm-cvs-logs] SF.net SVN: scummvm:[55052] scummvm/trunk/engines/scumm/string.cpp

Kirben at users.sourceforge.net Kirben at users.sourceforge.net
Tue Dec 28 06:43:05 CET 2010


Revision: 55052
          http://scummvm.svn.sourceforge.net/scummvm/?rev=55052&view=rev
Author:   Kirben
Date:     2010-12-28 05:43:03 +0000 (Tue, 28 Dec 2010)

Log Message:
-----------
SCUMM: Another fix for bug #3145951 - DIG: Subtitles won't turn off (regression).

Modified Paths:
--------------
    scummvm/trunk/engines/scumm/string.cpp

Modified: scummvm/trunk/engines/scumm/string.cpp
===================================================================
--- scummvm/trunk/engines/scumm/string.cpp	2010-12-27 21:56:52 UTC (rev 55051)
+++ scummvm/trunk/engines/scumm/string.cpp	2010-12-28 05:43:03 UTC (rev 55052)
@@ -224,7 +224,10 @@
 void ScummEngine_v7::processSubtitleQueue() {
 	for (int i = 0; i < _subtitleQueuePos; ++i) {
 		SubtitleText *st = &_subtitleQueue[i];
-		if ((!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0) && (!st->actorSpeechMsg || _sound->isSoundRunning(kTalkSoundID)))
+		if ((_game.id == GID_DIG || _game.id == GID_CMI) && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0))
+			// subtitles are disabled, don't display the text 	 
+			continue; 	 
+		if (_game.id == GID_FT && !st->actorSpeechMsg && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0))
 			// no subtitles and there's a speech variant of the message, don't display the text
 			continue;
 		enqueueText(st->text, st->xpos, st->ypos, st->color, st->charset, false);


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