[Scummvm-cvs-logs] SF.net SVN: scummvm:[55053] scummvm/trunk/engines/scumm
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Tue Dec 28 07:05:57 CET 2010
Revision: 55053
http://scummvm.svn.sourceforge.net/scummvm/?rev=55053&view=rev
Author: Kirben
Date: 2010-12-28 06:05:57 +0000 (Tue, 28 Dec 2010)
Log Message:
-----------
SCUMM: Correct fix for bug #3145951 - DIG: Subtitles won't turn off (regression).
Modified Paths:
--------------
scummvm/trunk/engines/scumm/actor.cpp
scummvm/trunk/engines/scumm/string.cpp
Modified: scummvm/trunk/engines/scumm/actor.cpp
===================================================================
--- scummvm/trunk/engines/scumm/actor.cpp 2010-12-28 05:43:03 UTC (rev 55052)
+++ scummvm/trunk/engines/scumm/actor.cpp 2010-12-28 06:05:57 UTC (rev 55053)
@@ -2037,7 +2037,7 @@
_haveMsg = 1;
if (_game.id == GID_FT)
VAR(VAR_HAVE_MSG) = 0xFF;
- _haveActorSpeechMsg = true;
+ _haveActorSpeechMsg = (_game.id == GID_FT) ? true : (!_sound->isSoundRunning(kTalkSoundID));
if (_game.id == GID_DIG || _game.id == GID_CMI) {
stringWrap = _string[0].wrapping;
_string[0].wrapping = true;
Modified: scummvm/trunk/engines/scumm/string.cpp
===================================================================
--- scummvm/trunk/engines/scumm/string.cpp 2010-12-28 05:43:03 UTC (rev 55052)
+++ scummvm/trunk/engines/scumm/string.cpp 2010-12-28 06:05:57 UTC (rev 55053)
@@ -224,10 +224,7 @@
void ScummEngine_v7::processSubtitleQueue() {
for (int i = 0; i < _subtitleQueuePos; ++i) {
SubtitleText *st = &_subtitleQueue[i];
- if ((_game.id == GID_DIG || _game.id == GID_CMI) && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0))
- // subtitles are disabled, don't display the text
- continue;
- if (_game.id == GID_FT && !st->actorSpeechMsg && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0))
+ if (!st->actorSpeechMsg && (!ConfMan.getBool("subtitles") || VAR(VAR_VOICE_MODE) == 0))
// no subtitles and there's a speech variant of the message, don't display the text
continue;
enqueueText(st->text, st->xpos, st->ypos, st->color, st->charset, false);
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