[Scummvm-cvs-logs] SF.net SVN: scummvm:[51455] scummvm/trunk/engines/sci/engine/workarounds. cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Thu Jul 29 09:17:42 CEST 2010


Revision: 51455
          http://scummvm.svn.sourceforge.net/scummvm/?rev=51455&view=rev
Author:   thebluegr
Date:     2010-07-29 07:17:42 +0000 (Thu, 29 Jul 2010)

Log Message:
-----------
SCI: Fixed bug #3036390 - "QFG3: Crash when talking to King Rajah", along with a similar problem later on while talking to the king

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/workarounds.cpp

Modified: scummvm/trunk/engines/sci/engine/workarounds.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-29 03:50:17 UTC (rev 51454)
+++ scummvm/trunk/engines/sci/engine/workarounds.cpp	2010-07-29 07:17:42 UTC (rev 51455)
@@ -102,6 +102,8 @@
 	{ GID_MOTHERGOOSEHIRES,-1,64950,  1,               "View", "handleEvent",    -1,    0, { WORKAROUND_FAKE,   0 } }, // see above
 	{ GID_QFG2,           -1,    71,  0,        "theInvSheet", "doit",           -1,    1, { WORKAROUND_FAKE,   0 } }, // accessing the inventory
 	{ GID_QFG2,           -1,   701,  0,              "Alley", "at",             -1,    0, { WORKAROUND_FAKE,   0 } }, // when walking inside the alleys in the town - bug #3035835
+	{ GID_QFG3,          330,   330,  0,        "rajahTeller", "doChild",        -1,    0, { WORKAROUND_FAKE,   0 } }, // when talking to King Rajah about "Tarna"
+	{ GID_QFG3,          330,   330,  0,        "rajahTeller", "doChild",        -1,    1, { WORKAROUND_FAKE,   0 } }, // when talking to King Rajah about "Rajah" - bug #3036390
 	{ GID_SQ1,           103,   103,  0,               "hand", "internalEvent",  -1,    1, { WORKAROUND_FAKE,   0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
 	{ GID_SQ1,           103,   103,  0,               "hand", "internalEvent",  -1,    2, { WORKAROUND_FAKE,   0 } }, // spanish (and maybe early versions?) only: when moving cursor over input pad
 	{ GID_SQ1,            -1,   703,  0,                   "", "export 1",       -1,    0, { WORKAROUND_FAKE,   0 } }, // sub that's called from several objects while on sarien battle cruiser


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