[Scummvm-cvs-logs] SF.net SVN: scummvm:[50514] scummvm/branches/gsoc2010-opengl/backends
vgvgf at users.sourceforge.net
vgvgf at users.sourceforge.net
Wed Jun 30 06:46:55 CEST 2010
Revision: 50514
http://scummvm.svn.sourceforge.net/scummvm/?rev=50514&view=rev
Author: vgvgf
Date: 2010-06-30 04:46:55 +0000 (Wed, 30 Jun 2010)
Log Message:
-----------
Modularized GP2XWIZ backend.
Modified Paths:
--------------
scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.cpp
scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.h
scummvm/branches/gsoc2010-opengl/backends/graphics/sdl/sdl-graphics.h
scummvm/branches/gsoc2010-opengl/backends/module.mk
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-main.cpp
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.h
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/module.mk
scummvm/branches/gsoc2010-opengl/backends/platform/sdl/posix/posix-main.cpp
Added Paths:
-----------
scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/
scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp
scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h
scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/
scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
Removed Paths:
-------------
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-events.cpp
scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
Property changes on: scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl
___________________________________________________________________
Added: svn:ignore
+ .deps
*.o
lib*.a
Added: scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -0,0 +1,336 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifdef GP2XWIZ
+
+#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
+#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
+
+// FIXME move joystick defines out and replace with confile file options
+// we should really allow users to map any key to a joystick button using the keymapper.
+#define JOY_DEADZONE 2200
+
+#define JOY_XAXIS 0
+#define JOY_YAXIS 1
+
+/* GP2X Wiz: Main Joystick Mappings */
+enum {
+ GP2X_BUTTON_UP = 0,
+ GP2X_BUTTON_UPLEFT = 1,
+ GP2X_BUTTON_LEFT = 2,
+ GP2X_BUTTON_DOWNLEFT = 3,
+ GP2X_BUTTON_DOWN = 4,
+ GP2X_BUTTON_DOWNRIGHT = 5,
+ GP2X_BUTTON_RIGHT = 6,
+ GP2X_BUTTON_UPRIGHT = 7,
+ GP2X_BUTTON_MENU = 8,
+ GP2X_BUTTON_SELECT = 9,
+ GP2X_BUTTON_L = 10,
+ GP2X_BUTTON_R = 11,
+ GP2X_BUTTON_A = 12,
+ GP2X_BUTTON_B = 13,
+ GP2X_BUTTON_X = 14,
+ GP2X_BUTTON_Y = 15,
+ GP2X_BUTTON_VOLUP = 16,
+ GP2X_BUTTON_VOLDOWN = 17
+};
+
+GP2XWIZSdlEventManager::GP2XWIZSdlEventManager(Common::EventSource *boss)
+ :
+ _buttonStateL(false),
+ SdlEventManager(boss) {
+
+}
+
+void GP2XWIZSdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
+ event.kbd.flags = 0;
+
+ if (mod & KMOD_SHIFT)
+ event.kbd.flags |= Common::KBD_SHIFT;
+ if (mod & KMOD_ALT)
+ event.kbd.flags |= Common::KBD_ALT;
+ if (mod & KMOD_CTRL)
+ event.kbd.flags |= Common::KBD_CTRL;
+}
+
+void GP2XWIZSdlEventManager::moveStick() {
+ bool stickBtn[32];
+
+ memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
+
+ if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
+ stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
+
+ if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) {
+ if (_km.x_down_count!=2) {
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ } else
+ _km.x_vel = -4;
+ } else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) {
+ if (_km.x_down_count!=2) {
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ } else
+ _km.x_vel = 4;
+ } else {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ }
+
+ if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) {
+ if (_km.y_down_count!=2) {
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ } else
+ _km.y_vel = -4;
+ } else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) {
+ if (_km.y_down_count!=2) {
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ } else
+ _km.y_vel = 4;
+ } else {
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ }
+}
+
+/* GP2X Wiz Input mappings.
+Single Button
+
+Movement:
+
+GP2X_BUTTON_UP Cursor Up
+GP2X_BUTTON_DOWN Cursor Down
+GP2X_BUTTON_LEFT Cursor Left
+GP2X_BUTTON_RIGHT Cursor Right
+
+GP2X_BUTTON_UPLEFT Cursor Up Left
+GP2X_BUTTON_UPRIGHT Cursor Up Right
+GP2X_BUTTON_DOWNLEFT Cursor Down Left
+GP2X_BUTTON_DOWNRIGHT Cursor Down Right
+
+Button Emulation:
+
+GP2X_BUTTON_A . (Period)
+GP2X_BUTTON_B Left Mouse Click
+GP2X_BUTTON_Y Space Bar
+GP2X_BUTTON_X Right Mouse Click
+GP2X_BUTTON_L Combo Modifier (Left Trigger)
+GP2X_BUTTON_R Return (Right Trigger)
+GP2X_BUTTON_MENU F5 (Game Menu)
+GP2X_BUTTON_SELECT Escape
+GP2X_BUTTON_VOLUP /dev/mixer Global Volume Up
+GP2X_BUTTON_VOLDOWN /dev/mixer Global Volume Down
+
+Combos:
+
+GP2X_BUTTON_VOLUP & GP2X_BUTTON_VOLDOWN 0 (For Monkey 2 CP) or Virtual Keyboard if enabled
+GP2X_BUTTON_L & GP2X_BUTTON_SELECT Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
+GP2X_BUTTON_L & GP2X_BUTTON_MENU Common::EVENT_MAINMENU (ScummVM Global Main Menu)
+GP2X_BUTTON_L & GP2X_BUTTON_A Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
+*/
+
+bool GP2XWIZSdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
+ SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+ if (remapKey(ev, event))
+ return true;
+
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+ return true;
+}
+
+bool GP2XWIZSdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
+ if (remapKey(ev, event))
+ return true;
+
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((event.kbd.flags & (Common::KBD_CTRL | Common::KBD_ALT)) == (Common::KBD_CTRL | Common::KBD_ALT)) {
+ // Swallow these key up events
+ return false;
+ }
+
+ return true;
+}
+
+bool GP2XWIZSdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
+ _stickBtn[ev.jbutton.button] = 1;
+ if (ev.jbutton.button == GP2X_BUTTON_B) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == GP2X_BUTTON_X) {
+ event.type = Common::EVENT_RBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
+ event.type = Common::EVENT_QUIT;
+ } else if (ev.jbutton.button < 8) {
+ moveStick();
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.flags = 0;
+ switch (ev.jbutton.button) {
+ case GP2X_BUTTON_L:
+ _buttonStateL = true;
+ break;
+ case GP2X_BUTTON_R:
+ if (_buttonStateL == true) {
+#ifdef ENABLE_VKEYBD
+ event.kbd.keycode = Common::KEYCODE_F7;
+ event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
+#else
+ event.kbd.keycode = Common::KEYCODE_0;
+ event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
+#endif
+ } else {
+ event.kbd.keycode = Common::KEYCODE_RETURN;
+ event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_SELECT:
+ if (_buttonStateL == true) {
+ event.type = Common::EVENT_QUIT;
+ } else {
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_A:
+ if (_buttonStateL == true) {
+ event.type = Common::EVENT_PREDICTIVE_DIALOG;
+ } else {
+ event.kbd.keycode = Common::KEYCODE_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_Y:
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case GP2X_BUTTON_MENU:
+ if (_buttonStateL == true) {
+ event.type = Common::EVENT_MAINMENU;
+ } else {
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_VOLUP:
+ WIZ_HW::mixerMoveVolume(2);
+ if (WIZ_HW::volumeLevel == 100) {
+ g_system->displayMessageOnOSD("Maximum Volume");
+ } else {
+ g_system->displayMessageOnOSD("Increasing Volume");
+ }
+ break;
+
+ case GP2X_BUTTON_VOLDOWN:
+ WIZ_HW::mixerMoveVolume(1);
+ if (WIZ_HW::volumeLevel == 0) {
+ g_system->displayMessageOnOSD("Minimal Volume");
+ } else {
+ g_system->displayMessageOnOSD("Decreasing Volume");
+ }
+ break;
+ }
+ }
+ return true;
+}
+
+bool GP2XWIZSdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
+ _stickBtn[ev.jbutton.button] = 0;
+ if (ev.jbutton.button == GP2X_BUTTON_B) {
+ event.type = Common::EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == GP2X_BUTTON_X) {
+ event.type = Common::EVENT_RBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button < 8) {
+ moveStick();
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.flags = 0;
+ switch (ev.jbutton.button) {
+ case GP2X_BUTTON_SELECT:
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ break;
+ case GP2X_BUTTON_A:
+ event.kbd.keycode = Common::KEYCODE_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ break;
+ case GP2X_BUTTON_Y:
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case GP2X_BUTTON_MENU:
+ if (_buttonStateL == true) {
+ event.type = Common::EVENT_MAINMENU;
+ } else {
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_L:
+ _buttonStateL = false;
+ break;
+ case GP2X_BUTTON_R:
+ if (_buttonStateL == true) {
+#ifdef ENABLE_VKEYBD
+ event.kbd.keycode = Common::KEYCODE_F7;
+ event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
+#else
+ event.kbd.keycode = Common::KEYCODE_0;
+ event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
+#endif
+ } else {
+ event.kbd.keycode = Common::KEYCODE_RETURN;
+ event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
+ }
+ break;
+ case GP2X_BUTTON_VOLUP:
+ break;
+ case GP2X_BUTTON_VOLDOWN:
+ break;
+ }
+ }
+ return true;
+}
+
+#endif
Property changes on: scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.cpp
___________________________________________________________________
Added: svn:mime-type
+ text/plain
Added: svn:keywords
+ Date Rev Author URL Id
Added: svn:eol-style
+ native
Added: scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h 2010-06-30 04:46:55 UTC (rev 50514)
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if !defined(BACKEND_EVENTS_SDL_GP2XWIZ_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_GP2XWIZ_H
+
+#include "backends/events/sdl/sdl-events.h"
+
+class GP2XWIZSdlEventManager : public SdlEventManager {
+public:
+ GP2XWIZSdlEventManager(Common::EventSource *boss);
+
+protected:
+ bool _stickBtn[32];
+ bool _buttonStateL;
+
+ void moveStick();
+
+ virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event);
+ virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
+
+ virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
+};
+
+#endif
Property changes on: scummvm/branches/gsoc2010-opengl/backends/events/gp2xwizsdl/gp2xwizsdl-events.h
___________________________________________________________________
Added: svn:mime-type
+ text/plain
Added: svn:keywords
+ Date Rev Author URL Id
Added: svn:eol-style
+ native
Modified: scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.cpp 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -55,23 +55,22 @@
_lastScreenID(0),
DefaultEventManager(boss) {
- // reset mouse state
+ // Reset mouse state
memset(&_km, 0, sizeof(_km));
int joystick_num = ConfMan.getInt("joystick_num");
-
if (joystick_num > -1) {
+ // Initialize SDL joystick subsystem
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) {
error("Could not initialize SDL: %s", SDL_GetError());
}
- }
- // enable joystick
- if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
- printf("Using joystick: %s\n", SDL_JoystickName(0));
- _joystick = SDL_JoystickOpen(joystick_num);
+ // Enable joystick
+ if (SDL_NumJoysticks() > 0) {
+ printf("Using joystick: %s\n", SDL_JoystickName(0));
+ _joystick = SDL_JoystickOpen(joystick_num);
+ }
}
-
}
SdlEventManager::~SdlEventManager() {
@@ -79,7 +78,7 @@
SDL_JoystickClose(_joystick);
}
-static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
+int SdlEventManager::mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
if (key >= SDLK_F1 && key <= SDLK_F9) {
return key - SDLK_F1 + Common::ASCII_F1;
} else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
@@ -177,7 +176,7 @@
}
}
-static void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
+void SdlEventManager::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
event.kbd.flags = 0;
@@ -203,8 +202,6 @@
}
bool SdlEventManager::pollSdlEvent(Common::Event &event) {
- SDL_Event ev;
-
handleKbdMouse();
// If the screen changed, send an Common::EVENT_SCREEN_CHANGED
@@ -215,6 +212,7 @@
return true;
}
+ SDL_Event ev;
while (SDL_PollEvent(&ev)) {
preprocessEvents(&ev);
if (dispatchSDLEvent(ev, event))
@@ -484,7 +482,7 @@
if ( ev.jaxis.axis == JOY_XAXIS) {
#ifdef JOY_ANALOG
- _km.x_vel = axis/2000;
+ _km.x_vel = axis / 2000;
_km.x_down_count = 0;
#else
if (axis != 0) {
Modified: scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.h 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/events/sdl/sdl-events.h 2010-06-30 04:46:55 UTC (rev 50514)
@@ -46,8 +46,6 @@
virtual void toggleMouseGrab();
protected:
- virtual void preprocessEvents(SDL_Event *event) {}
-
// Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
// I am keeping the rest of the code in for now, since the joystick
// code (or rather, "hack") uses it, too.
@@ -55,19 +53,24 @@
int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
uint32 last_time, delay_time, x_down_time, y_down_time;
};
-
KbdMouse _km;
// Scroll lock state - since SDL doesn't track it
bool _scrollLock;
- // joystick
+ // Joystick
SDL_Joystick *_joystick;
+ int _lastScreenID;
+
+ // Pre process an event before it is dispatched.
+ virtual void preprocessEvents(SDL_Event *event) {}
+
+ // Dispatchs SDL events for each handler.
virtual bool dispatchSDLEvent(SDL_Event &ev, Common::Event &event);
// Handlers for specific SDL events, called by pollEvent.
- // This way, if a backend inherits fromt the SDL backend, it can
+ // This way, if a managers inherits fromt this SDL events manager, it can
// change the behavior of only a single event, without having to override all
// of pollEvent.
virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
@@ -84,7 +87,8 @@
virtual void handleKbdMouse();
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
- int _lastScreenID;
+ virtual int mapKey(SDLKey key, SDLMod mod, Uint16 unicode);
+ virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
};
#endif
Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl
___________________________________________________________________
Added: svn:ignore
+ .deps
*.o
lib*.a
Added: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -0,0 +1,445 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GP2XWIZ
+
+#include "backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h"
+#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+
+#include "common/mutex.h"
+#include "graphics/scaler/aspect.h"
+#include "graphics/scaler/downscaler.h"
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {"1x", "Fullscreen", GFX_NORMAL},
+// {"\xBDx", "Downscale", GFX_HALF},
+ {0, 0, 0}
+};
+
+const OSystem::GraphicsMode *GP2XWIZSdlGraphicsManager::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int GP2XWIZSdlGraphicsManager::getDefaultGraphicsMode() const {
+ return GFX_NORMAL;
+}
+
+bool GP2XWIZSdlGraphicsManager::setGraphicsMode(int mode) {
+ Common::StackLock lock(_graphicsMutex);
+
+ assert(_transactionMode == kTransactionActive);
+
+ if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
+ return true;
+
+ int newScaleFactor = 1;
+
+ switch (mode) {
+ case GFX_NORMAL:
+ newScaleFactor = 1;
+ break;
+ case GFX_HALF:
+ newScaleFactor = 1;
+ break;
+ default:
+ warning("unknown gfx mode %d", mode);
+ return false;
+ }
+
+ _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+ if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
+ _transactionDetails.needHotswap = true;
+
+ _transactionDetails.needUpdatescreen = true;
+
+ _videoMode.mode = mode;
+ _videoMode.scaleFactor = newScaleFactor;
+
+ return true;
+}
+
+void GP2XWIZSdlGraphicsManager::setGraphicsModeIntern() {
+ Common::StackLock lock(_graphicsMutex);
+ ScalerProc *newScalerProc = 0;
+
+ switch (_videoMode.mode) {
+ case GFX_NORMAL:
+ newScalerProc = Normal1x;
+ break;
+ case GFX_HALF:
+ newScalerProc = DownscaleAllByHalf;
+ break;
+
+ default:
+ error("Unknown gfx mode %d", _videoMode.mode);
+ }
+
+ _scalerProc = newScalerProc;
+
+ if (!_screen || !_hwscreen)
+ return;
+
+ // Blit everything to the screen
+ _forceFull = true;
+
+ // Even if the old and new scale factors are the same, we may have a
+ // different scaler for the cursor now.
+ blitCursor();
+}
+
+void GP2XWIZSdlGraphicsManager::initSize(uint w, uint h) {
+ assert(_transactionMode == kTransactionActive);
+
+ // Avoid redundant res changes
+ if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
+ return;
+
+ _videoMode.screenWidth = w;
+ _videoMode.screenHeight = h;
+ if (w > 320 || h > 240){
+ setGraphicsMode(GFX_HALF);
+ setGraphicsModeIntern();
+ ((GP2XWIZSdlEventManager *)g_system->getEventManager())->toggleMouseGrab();
+ }
+
+ _transactionDetails.sizeChanged = true;
+}
+
+bool GP2XWIZSdlGraphicsManager::loadGFXMode() {
+ _videoMode.overlayWidth = 320;
+ _videoMode.overlayHeight = 240;
+ _videoMode.fullscreen = true;
+
+ if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
+ _videoMode.aspectRatioCorrection = false;
+
+ return SdlGraphicsManager::loadGFXMode();
+}
+
+void GP2XWIZSdlGraphicsManager::drawMouse() {
+ if (!_mouseVisible || !_mouseSurface) {
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+ return;
+ }
+
+ SDL_Rect dst;
+ int scale;
+ int hotX, hotY;
+
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ dst.x = _mouseCurState.x/2;
+ dst.y = _mouseCurState.y/2;
+ } else {
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+ }
+
+ if (!_overlayVisible) {
+ scale = _videoMode.scaleFactor;
+ dst.w = _mouseCurState.vW;
+ dst.h = _mouseCurState.vH;
+ hotX = _mouseCurState.vHotX;
+ hotY = _mouseCurState.vHotY;
+ } else {
+ scale = 1;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+ hotX = _mouseCurState.rHotX;
+ hotY = _mouseCurState.rHotY;
+ }
+
+ // The mouse is undrawn using virtual coordinates, i.e. they may be
+ // scaled and aspect-ratio corrected.
+
+ _mouseBackup.x = dst.x - hotX;
+ _mouseBackup.y = dst.y - hotY;
+ _mouseBackup.w = dst.w;
+ _mouseBackup.h = dst.h;
+
+ // We draw the pre-scaled cursor image, so now we need to adjust for
+ // scaling, shake position and aspect ratio correction manually.
+
+ if (!_overlayVisible) {
+ dst.y += _currentShakePos;
+ }
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst.y = real2Aspect(dst.y);
+
+ dst.x = scale * dst.x - _mouseCurState.rHotX;
+ dst.y = scale * dst.y - _mouseCurState.rHotY;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+
+ // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+ // clipping necessary
+
+ if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ // The screen will be updated using real surface coordinates, i.e.
+ // they will not be scaled or aspect-ratio corrected.
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+void GP2XWIZSdlGraphicsManager::undrawMouse() {
+ const int x = _mouseBackup.x;
+ const int y = _mouseBackup.y;
+
+ // When we switch bigger overlay off mouse jumps. Argh!
+ // This is intended to prevent undrawing offscreen mouse
+ if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
+ return;
+
+ if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
+ } else {
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+ }
+ }
+}
+
+void GP2XWIZSdlGraphicsManager::internUpdateScreen() {
+ SDL_Surface *srcSurf, *origSurf;
+ int height, width;
+ ScalerProc *scalerProc;
+ int scale1;
+
+#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
+ assert(_hwscreen != NULL);
+ assert(_hwscreen->map->sw_data != NULL);
+#endif
+
+ // If the shake position changed, fill the dirty area with blackness
+ if (_currentShakePos != _newShakePos) {
+ SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ blackrect.h = real2Aspect(blackrect.h - 1) + 1;
+
+ SDL_FillRect(_hwscreen, &blackrect, 0);
+
+ _currentShakePos = _newShakePos;
+
+ _forceFull = true;
+ }
+
+ // Check whether the palette was changed in the meantime and update the
+ // screen surface accordingly.
+ if (_screen && _paletteDirtyEnd != 0) {
+ SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
+ _paletteDirtyStart,
+ _paletteDirtyEnd - _paletteDirtyStart);
+
+ _paletteDirtyEnd = 0;
+
+ _forceFull = true;
+ }
+
+#ifdef USE_OSD
+ // OSD visible (i.e. non-transparent)?
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ // Updated alpha value
+ const int diff = SDL_GetTicks() - _osdFadeStartTime;
+ if (diff > 0) {
+ if (diff >= kOSDFadeOutDuration) {
+ // Back to full transparency
+ _osdAlpha = SDL_ALPHA_TRANSPARENT;
+ } else {
+ // Do a linear fade out...
+ const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+ }
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+ _forceFull = true;
+ }
+ }
+#endif
+
+ if (!_overlayVisible) {
+ origSurf = _screen;
+ srcSurf = _tmpscreen;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ scalerProc = _scalerProc;
+ scale1 = _videoMode.scaleFactor;
+ } else {
+ origSurf = _overlayscreen;
+ srcSurf = _tmpscreen2;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ scalerProc = Normal1x;
+
+ scale1 = 1;
+ }
+
+ // Add the area covered by the mouse cursor to the list of dirty rects if
+ // we have to redraw the mouse.
+ if (_mouseNeedsRedraw)
+ undrawMouse();
+
+ // Force a full redraw if requested
+ if (_forceFull) {
+ _numDirtyRects = 1;
+ _dirtyRectList[0].x = 0;
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].w = width;
+ _dirtyRectList[0].h = height;
+ }
+
+ // Only draw anything if necessary
+ if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
+ SDL_Rect *r;
+ SDL_Rect dst;
+ uint32 srcPitch, dstPitch;
+ SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ dst = *r;
+ dst.x++; // Shift rect by one since 2xSai needs to access the data around
+ dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
+
+ if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+ }
+
+ SDL_LockSurface(srcSurf);
+ SDL_LockSurface(_hwscreen);
+
+ srcPitch = srcSurf->pitch;
+ dstPitch = _hwscreen->pitch;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ register int dst_y = r->y + _currentShakePos;
+ register int dst_h = 0;
+ register int dst_w = r->w;
+ register int orig_dst_y = 0;
+ register int dst_x = r->x;
+ register int src_y;
+ register int src_x;
+
+ if (dst_y < height) {
+ dst_h = r->h;
+ if (dst_h > height - dst_y)
+ dst_h = height - dst_y;
+
+ orig_dst_y = dst_y;
+ src_x = dst_x;
+ src_y = dst_y;
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst_y = real2Aspect(dst_y);
+
+ assert(scalerProc != NULL);
+
+ if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
+ if (dst_x%2==1){
+ dst_x--;
+ dst_w++;
+ }
+ if (dst_y%2==1){
+ dst_y--;
+ dst_h++;
+ }
+ src_x = dst_x;
+ src_y = dst_y;
+ dst_x = dst_x / 2;
+ dst_y = dst_y / 2;
+ }
+ scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
+ (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
+ }
+
+ if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
+ r->w = r->w / 2;
+ r->h = dst_h / 2;
+ } else {
+ r->w = r->w;
+ r->h = dst_h;
+ }
+
+ r->x = dst_x;
+ r->y = dst_y;
+
+
+#ifdef USE_SCALERS
+ if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
+ r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
+#endif
+ }
+ SDL_UnlockSurface(srcSurf);
+ SDL_UnlockSurface(_hwscreen);
+
+ // Readjust the dirty rect list in case we are doing a full update.
+ // This is necessary if shaking is active.
+ if (_forceFull) {
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight();
+ }
+
+ drawMouse();
+
+#ifdef USE_OSD
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
+ }
+#endif
+ // Finally, blit all our changes to the screen
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ }
+
+ _numDirtyRects = 0;
+ _forceFull = false;
+ _mouseNeedsRedraw = false;
+}
+
+void GP2XWIZSdlGraphicsManager::showOverlay() {
+ if (_videoMode.mode == GFX_HALF){
+ _mouseCurState.x = _mouseCurState.x / 2;
+ _mouseCurState.y = _mouseCurState.y / 2;
+ }
+ SdlGraphicsManager::showOverlay();
+}
+
+void GP2XWIZSdlGraphicsManager::hideOverlay() {
+ if (_videoMode.mode == GFX_HALF){
+ _mouseCurState.x = _mouseCurState.x * 2;
+ _mouseCurState.y = _mouseCurState.y * 2;
+ }
+ SdlGraphicsManager::hideOverlay();
+}
+
+void GP2XWIZSdlGraphicsManager::warpMouse(int x, int y) {
+ if (_mouseCurState.x != x || _mouseCurState.y != y) {
+ if (_videoMode.mode == GFX_HALF && !_overlayVisible){
+ x = x / 2;
+ y = y / 2;
+ }
+ }
+ SdlGraphicsManager::warpMouse(x, y);
+}
+
+#endif
Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.cpp
___________________________________________________________________
Added: svn:mime-type
+ text/plain
Added: svn:keywords
+ Date Rev Author URL Id
Added: svn:eol-style
+ native
Added: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h 2010-06-30 04:46:55 UTC (rev 50514)
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_SDL_GP2XWIZ_H
+#define BACKENDS_GRAPHICS_SDL_GP2XWIZ_H
+
+#include "backends/graphics/sdl/sdl-graphics.h"
+
+// FIXME: For now keep hacks in this header to save polluting the SDL backend.
+enum {
+ GFX_HALF = 12
+};
+
+class GP2XWIZSdlGraphicsManager : public SdlGraphicsManager {
+public:
+ virtual void setGraphicsModeIntern();
+ virtual bool setGraphicsMode(int mode);
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+
+ virtual void initSize(uint w, uint h);
+
+ virtual void internUpdateScreen();
+
+ virtual bool loadGFXMode();
+
+ virtual void drawMouse();
+ virtual void undrawMouse();
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+
+ virtual void warpMouse(int x, int y);
+};
+
+#endif
Property changes on: scummvm/branches/gsoc2010-opengl/backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h
___________________________________________________________________
Added: svn:mime-type
+ text/plain
Added: svn:keywords
+ Date Rev Author URL Id
Added: svn:eol-style
+ native
Modified: scummvm/branches/gsoc2010-opengl/backends/graphics/sdl/sdl-graphics.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/graphics/sdl/sdl-graphics.h 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/graphics/sdl/sdl-graphics.h 2010-06-30 04:46:55 UTC (rev 50514)
@@ -73,14 +73,14 @@
SdlGraphicsManager();
~SdlGraphicsManager();
- bool hasFeature(OSystem::Feature f);
- void setFeatureState(OSystem::Feature f, bool enable);
- bool getFeatureState(OSystem::Feature f);
+ virtual bool hasFeature(OSystem::Feature f);
+ virtual void setFeatureState(OSystem::Feature f, bool enable);
+ virtual bool getFeatureState(OSystem::Feature f);
- const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
- int getDefaultGraphicsMode() const;
- bool setGraphicsMode(int mode);
- int getGraphicsMode() const;
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
@@ -88,52 +88,52 @@
virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format = NULL);
virtual int getScreenChangeID() const { return _screenChangeCount; }
- void beginGFXTransaction();
- OSystem::TransactionError endGFXTransaction();
+ virtual void beginGFXTransaction();
+ virtual OSystem::TransactionError endGFXTransaction();
virtual int16 getHeight();
virtual int16 getWidth();
- void setPalette(const byte *colors, uint start, uint num);
- void grabPalette(byte *colors, uint start, uint num);
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void grabPalette(byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
- void fillScreen(uint32 col);
- void updateScreen();
- void setShakePos(int shakeOffset);
- void setFocusRectangle(const Common::Rect& rect) {}
- void clearFocusRectangle() {}
+ virtual void fillScreen(uint32 col);
+ virtual void updateScreen();
+ virtual void setShakePos(int shakeOffset);
+ virtual void setFocusRectangle(const Common::Rect& rect) {}
+ virtual void clearFocusRectangle() {}
virtual void showOverlay();
virtual void hideOverlay();
virtual Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
- void clearOverlay();
- void grabOverlay(OverlayColor *buf, int pitch);
- void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight() { return _videoMode.overlayHeight; }
virtual int16 getOverlayWidth() { return _videoMode.overlayWidth; }
- bool showMouse(bool visible);
+ virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL);
- void setCursorPalette(const byte *colors, uint start, uint num);
- void disableCursorPalette(bool disable) {
+ virtual void setCursorPalette(const byte *colors, uint start, uint num);
+ virtual void disableCursorPalette(bool disable) {
_cursorPaletteDisabled = disable;
blitCursor();
}
#ifdef USE_OSD
- void displayMessageOnOSD(const char *msg);
+ virtual void displayMessageOnOSD(const char *msg);
#endif
- void forceFullRedraw();
+ virtual void forceFullRedraw();
- bool handleScalerHotkeys(const SDL_KeyboardEvent &key);
- bool isScalerHotkey(const Common::Event &event);
+ virtual bool handleScalerHotkeys(const SDL_KeyboardEvent &key);
+ virtual bool isScalerHotkey(const Common::Event &event);
- void adjustMouseEvent(Common::Event &event);
- void setMousePos(int x, int y);
- void toggleFullScreen();
+ virtual void adjustMouseEvent(Common::Event &event);
+ virtual void setMousePos(int x, int y);
+ virtual void toggleFullScreen();
virtual bool saveScreenshot(const char *filename); // overloaded by CE backend
protected:
@@ -299,10 +299,10 @@
virtual void unloadGFXMode(); // overloaded by CE backend
virtual bool hotswapGFXMode(); // overloaded by CE backend
- void setFullscreenMode(bool enable);
- void setAspectRatioCorrection(bool enable);
+ virtual void setFullscreenMode(bool enable);
+ virtual void setAspectRatioCorrection(bool enable);
- int effectiveScreenHeight() const;
+ virtual int effectiveScreenHeight() const;
};
#endif
Modified: scummvm/branches/gsoc2010-opengl/backends/module.mk
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/module.mk 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/module.mk 2010-06-30 04:46:55 UTC (rev 50514)
@@ -6,6 +6,7 @@
audiocd/default/default-audiocd.o \
audiocd/sdl/sdl-audiocd.o \
events/default/default-events.o \
+ events/gp2xwizsdl/gp2xwizsdl-events.o \
events/linuxmotosdl/linuxmotosdl-events.o \
events/samsungtvsdl/samsungtvsdl-events.o \
events/sdl/sdl-events.o \
@@ -24,6 +25,7 @@
fs/wii/wii-fs-factory.o \
fs/n64/n64-fs-factory.o \
fs/n64/romfsstream.o \
+ graphics/gp2xwizsdl/gp2xwizsdl-graphics.o \
graphics/linuxmotosdl/linuxmotosdl-graphics.o \
graphics/sdl/sdl-graphics.o \
graphics/symbiansdl/symbiansdl-graphics.o \
Deleted: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-events.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-events.cpp 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-events.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -1,500 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * GP2X Wiz: Device Specific Event Handling.
- *
- */
-
-#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
-#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
-#include "graphics/scaler/aspect.h"
-
-#include "common/util.h"
-#include "common/events.h"
-
-// FIXME move joystick defines out and replace with confile file options
-// we should really allow users to map any key to a joystick button using the keymapper.
-#define JOY_DEADZONE 2200
-
-#define JOY_XAXIS 0
-#define JOY_YAXIS 1
-
-/* GP2X Wiz: Main Joystick Mappings */
-enum {
- GP2X_BUTTON_UP = 0,
- GP2X_BUTTON_UPLEFT = 1,
- GP2X_BUTTON_LEFT = 2,
- GP2X_BUTTON_DOWNLEFT = 3,
- GP2X_BUTTON_DOWN = 4,
- GP2X_BUTTON_DOWNRIGHT = 5,
- GP2X_BUTTON_RIGHT = 6,
- GP2X_BUTTON_UPRIGHT = 7,
- GP2X_BUTTON_MENU = 8,
- GP2X_BUTTON_SELECT = 9,
- GP2X_BUTTON_L = 10,
- GP2X_BUTTON_R = 11,
- GP2X_BUTTON_A = 12,
- GP2X_BUTTON_B = 13,
- GP2X_BUTTON_X = 14,
- GP2X_BUTTON_Y = 15,
- GP2X_BUTTON_VOLUP = 16,
- GP2X_BUTTON_VOLDOWN = 17
-};
-
-static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
- if (key >= SDLK_F1 && key <= SDLK_F9) {
- return key - SDLK_F1 + Common::ASCII_F1;
- } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
- return key - SDLK_KP0 + '0';
- } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
- return key;
- } else if (unicode) {
- return unicode;
- } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
- return key & ~0x20;
- } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
- return 0;
- }
- return key;
-}
-
-void OSystem_GP2XWIZ::fillMouseEvent(Common::Event &event, int x, int y) {
- if (_videoMode.mode == GFX_HALF && !_overlayVisible){
- event.mouse.x = x*2;
- event.mouse.y = y*2;
- } else {
- event.mouse.x = x;
- event.mouse.y = y;
- }
-
- // Update the "keyboard mouse" coords
- _km.x = x;
- _km.y = y;
-
- // Adjust for the screen scaling
- if (!_overlayVisible) {
- event.mouse.x /= _videoMode.scaleFactor;
- event.mouse.y /= _videoMode.scaleFactor;
- if (_videoMode.aspectRatioCorrection)
- event.mouse.y = aspect2Real(event.mouse.y);
- }
-}
-
-static byte SDLModToOSystemKeyFlags(SDLMod mod) {
- byte b = 0;
- if (mod & KMOD_SHIFT)
- b |= Common::KBD_SHIFT;
- if (mod & KMOD_ALT)
- b |= Common::KBD_ALT;
- if (mod & KMOD_CTRL)
- b |= Common::KBD_CTRL;
-
- return b;
-}
-
-void OSystem_GP2XWIZ::moveStick() {
- bool stickBtn[32];
-
- memcpy(stickBtn, _stickBtn, sizeof(stickBtn));
-
- if ((stickBtn[0])||(stickBtn[2])||(stickBtn[4])||(stickBtn[6]))
- stickBtn[1] = stickBtn[3] = stickBtn[5] = stickBtn[7] = 0;
-
- if ((stickBtn[1])||(stickBtn[2])||(stickBtn[3])) {
- if (_km.x_down_count!=2) {
- _km.x_vel = -1;
- _km.x_down_count = 1;
- } else
- _km.x_vel = -4;
- } else if ((stickBtn[5])||(stickBtn[6])||(stickBtn[7])) {
- if (_km.x_down_count!=2) {
- _km.x_vel = 1;
- _km.x_down_count = 1;
- } else
- _km.x_vel = 4;
- } else {
- _km.x_vel = 0;
- _km.x_down_count = 0;
- }
-
-
- if ((stickBtn[0])||(stickBtn[1])||(stickBtn[7])) {
- if (_km.y_down_count!=2) {
- _km.y_vel = -1;
- _km.y_down_count = 1;
- } else
- _km.y_vel = -4;
- } else if ((stickBtn[3])||(stickBtn[4])||(stickBtn[5])) {
- if (_km.y_down_count!=2) {
- _km.y_vel = 1;
- _km.y_down_count = 1;
- } else
- _km.y_vel = 4;
- } else {
- _km.y_vel = 0;
- _km.y_down_count = 0;
- }
-}
-
-/* Quick default button states for modifiers. */
-int GP2X_BUTTON_STATE_L = false;
-
-/* Override the SDL pollEvent with the Wiz's own event code. */
-bool OSystem_GP2XWIZ::pollEvent(Common::Event &event) {
- SDL_Event ev;
- int axis;
- byte b = 0;
-
- handleKbdMouse();
-
- // If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
- if (_modeChanged) {
- _modeChanged = false;
- event.type = Common::EVENT_SCREEN_CHANGED;
- return true;
- }
-
- // GP2X Wiz Input mappings.
-
- /*
- Single Button
-
- Movement:
-
- GP2X_BUTTON_UP Cursor Up
- GP2X_BUTTON_DOWN Cursor Down
- GP2X_BUTTON_LEFT Cursor Left
- GP2X_BUTTON_RIGHT Cursor Right
-
- GP2X_BUTTON_UPLEFT Cursor Up Left
- GP2X_BUTTON_UPRIGHT Cursor Up Right
- GP2X_BUTTON_DOWNLEFT Cursor Down Left
- GP2X_BUTTON_DOWNRIGHT Cursor Down Right
-
- Button Emulation:
-
- GP2X_BUTTON_A . (Period)
- GP2X_BUTTON_B Left Mouse Click
- GP2X_BUTTON_Y Space Bar
- GP2X_BUTTON_X Right Mouse Click
- GP2X_BUTTON_L Combo Modifier (Left Trigger)
- GP2X_BUTTON_R Return (Right Trigger)
- GP2X_BUTTON_MENU F5 (Game Menu)
- GP2X_BUTTON_SELECT Escape
- GP2X_BUTTON_VOLUP /dev/mixer Global Volume Up
- GP2X_BUTTON_VOLDOWN /dev/mixer Global Volume Down
-
- Combos:
-
- GP2X_BUTTON_VOLUP & GP2X_BUTTON_VOLDOWN 0 (For Monkey 2 CP) or Virtual Keyboard if enabled
- GP2X_BUTTON_L & GP2X_BUTTON_SELECT Common::EVENT_QUIT (Calls Sync() to make sure SD is flushed)
- GP2X_BUTTON_L & GP2X_BUTTON_MENU Common::EVENT_MAINMENU (ScummVM Global Main Menu)
- GP2X_BUTTON_L & GP2X_BUTTON_A Common::EVENT_PREDICTIVE_DIALOG for predictive text entry box (AGI games)
- */
-
- while (SDL_PollEvent(&ev)) {
-
- switch (ev.type) {
- case SDL_KEYDOWN:{
- b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
- const bool event_complete = remapKey(ev,event);
-
- if (event_complete)
- return true;
-
- event.type = Common::EVENT_KEYDOWN;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
- event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
-
- return true;
- }
- case SDL_KEYUP:
- {
- const bool event_complete = remapKey(ev,event);
-
- if (event_complete)
- return true;
-
- event.type = Common::EVENT_KEYUP;
- event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
- event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
- b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
-
- // Ctrl-Alt-<key> will change the GFX mode
- if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
- // Swallow these key up events
- break;
- }
-
- return true;
- }
- case SDL_MOUSEMOTION:
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, ev.motion.x, ev.motion.y);
-
- setMousePos(event.mouse.x, event.mouse.y);
- return true;
-
- case SDL_MOUSEBUTTONDOWN:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event.type = Common::EVENT_LBUTTONDOWN;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event.type = Common::EVENT_RBUTTONDOWN;
-#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
- else if (ev.button.button == SDL_BUTTON_WHEELUP)
- event.type = Common::EVENT_WHEELUP;
- else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
- event.type = Common::EVENT_WHEELDOWN;
-#endif
-#if defined(SDL_BUTTON_MIDDLE)
- else if (ev.button.button == SDL_BUTTON_MIDDLE)
- event.type = Common::EVENT_MBUTTONDOWN;
-#endif
- else
- break;
-
- fillMouseEvent(event, ev.button.x, ev.button.y);
-
- return true;
-
- case SDL_MOUSEBUTTONUP:
- if (ev.button.button == SDL_BUTTON_LEFT)
- event.type = Common::EVENT_LBUTTONUP;
- else if (ev.button.button == SDL_BUTTON_RIGHT)
- event.type = Common::EVENT_RBUTTONUP;
-#if defined(SDL_BUTTON_MIDDLE)
- else if (ev.button.button == SDL_BUTTON_MIDDLE)
- event.type = Common::EVENT_MBUTTONUP;
-#endif
- else
- break;
- fillMouseEvent(event, ev.button.x, ev.button.y);
-
- return true;
-
- case SDL_JOYBUTTONDOWN:
- _stickBtn[ev.jbutton.button] = 1;
- if (ev.jbutton.button == GP2X_BUTTON_B) {
- event.type = Common::EVENT_LBUTTONDOWN;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_X) {
- event.type = Common::EVENT_RBUTTONDOWN;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (_stickBtn[GP2X_BUTTON_L] && (ev.jbutton.button == GP2X_BUTTON_SELECT)) {
- event.type = Common::EVENT_QUIT;
- } else if (ev.jbutton.button < 8) {
- moveStick();
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, _km.x, _km.y);
- } else {
- event.type = Common::EVENT_KEYDOWN;
- event.kbd.flags = 0;
- switch (ev.jbutton.button) {
- case GP2X_BUTTON_L:
- GP2X_BUTTON_STATE_L = true;
- break;
- case GP2X_BUTTON_R:
- if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
- event.kbd.keycode = Common::KEYCODE_F7;
- event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
- event.kbd.keycode = Common::KEYCODE_0;
- event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
- } else {
- event.kbd.keycode = Common::KEYCODE_RETURN;
- event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_SELECT:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_QUIT;
- } else {
- event.kbd.keycode = Common::KEYCODE_ESCAPE;
- event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_A:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_PREDICTIVE_DIALOG;
- } else {
- event.kbd.keycode = Common::KEYCODE_PERIOD;
- event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_Y:
- event.kbd.keycode = Common::KEYCODE_SPACE;
- event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_MENU:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_MAINMENU;
- } else {
- event.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_VOLUP:
- WIZ_HW::mixerMoveVolume(2);
- if (WIZ_HW::volumeLevel == 100) {
- displayMessageOnOSD("Maximum Volume");
- } else {
- displayMessageOnOSD("Increasing Volume");
- }
- break;
-
- case GP2X_BUTTON_VOLDOWN:
- WIZ_HW::mixerMoveVolume(1);
- if (WIZ_HW::volumeLevel == 0) {
- displayMessageOnOSD("Minimal Volume");
- } else {
- displayMessageOnOSD("Decreasing Volume");
- }
- break;
- }
- }
- return true;
-
- case SDL_JOYBUTTONUP:
- _stickBtn[ev.jbutton.button] = 0;
- if (ev.jbutton.button == GP2X_BUTTON_B) {
- event.type = Common::EVENT_LBUTTONUP;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button == GP2X_BUTTON_X) {
- event.type = Common::EVENT_RBUTTONUP;
- fillMouseEvent(event, _km.x, _km.y);
- } else if (ev.jbutton.button < 8) {
- moveStick();
- event.type = Common::EVENT_MOUSEMOVE;
- fillMouseEvent(event, _km.x, _km.y);
- } else {
- event.type = Common::EVENT_KEYUP;
- event.kbd.flags = 0;
- switch (ev.jbutton.button) {
- case GP2X_BUTTON_SELECT:
- event.kbd.keycode = Common::KEYCODE_ESCAPE;
- event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_A:
- event.kbd.keycode = Common::KEYCODE_PERIOD;
- event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_Y:
- event.kbd.keycode = Common::KEYCODE_SPACE;
- event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
- break;
- case GP2X_BUTTON_MENU:
- if (GP2X_BUTTON_STATE_L == true) {
- event.type = Common::EVENT_MAINMENU;
- } else {
- event.kbd.keycode = Common::KEYCODE_F5;
- event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_L:
- GP2X_BUTTON_STATE_L = false;
- break;
- case GP2X_BUTTON_R:
- if (GP2X_BUTTON_STATE_L == true) {
-#ifdef ENABLE_VKEYBD
- event.kbd.keycode = Common::KEYCODE_F7;
- event.kbd.ascii = mapKey(SDLK_F7, ev.key.keysym.mod, 0);
-#else
- event.kbd.keycode = Common::KEYCODE_0;
- event.kbd.ascii = mapKey(SDLK_0, ev.key.keysym.mod, 0);
-#endif
- } else {
- event.kbd.keycode = Common::KEYCODE_RETURN;
- event.kbd.ascii = mapKey(SDLK_RETURN, ev.key.keysym.mod, 0);
- }
- break;
- case GP2X_BUTTON_VOLUP:
- break;
- case GP2X_BUTTON_VOLDOWN:
- break;
- }
- }
- return true;
-
- case SDL_JOYAXISMOTION:
- axis = ev.jaxis.value;
- if ( axis > JOY_DEADZONE) {
- axis -= JOY_DEADZONE;
- event.type = Common::EVENT_MOUSEMOVE;
- } else if ( axis < -JOY_DEADZONE ) {
- axis += JOY_DEADZONE;
- event.type = Common::EVENT_MOUSEMOVE;
- } else
- axis = 0;
-
- if ( ev.jaxis.axis == JOY_XAXIS) {
- if (axis != 0) {
- _km.x_vel = (axis > 0) ? 1:-1;
- _km.x_down_count = 1;
- } else {
- _km.x_vel = 0;
- _km.x_down_count = 0;
- }
-
- } else if (ev.jaxis.axis == JOY_YAXIS) {
-#ifndef JOY_INVERT_Y
- axis = -axis;
-#endif
-#ifdef JOY_ANALOG
- _km.y_vel = -axis / 2000;
- _km.y_down_count = 0;
-#else
- if (axis != 0) {
- _km.y_vel = (-axis > 0) ? 1: -1;
- _km.y_down_count = 1;
- } else {
- _km.y_vel = 0;
- _km.y_down_count = 0;
- }
-#endif
- }
-
- fillMouseEvent(event, _km.x, _km.y);
-
- return true;
-
- case SDL_VIDEOEXPOSE:
- _forceFull = true;
- break;
-
- case SDL_QUIT:
- event.type = Common::EVENT_QUIT;
- return true;
- }
- }
- return false;
-}
-
-bool OSystem_GP2XWIZ::remapKey(SDL_Event &ev,Common::Event &event) {
- return false;
-}
Deleted: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -1,446 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
-
-#include "common/mutex.h"
-#include "graphics/font.h"
-#include "graphics/fontman.h"
-#include "graphics/scaler.h"
-#include "graphics/scaler/aspect.h"
-#include "graphics/scaler/downscaler.h"
-#include "graphics/surface.h"
-
-static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
- {"1x", "Fullscreen", GFX_NORMAL},
-// {"\xBDx", "Downscale", GFX_HALF},
- {0, 0, 0}
-};
-
-
-const OSystem::GraphicsMode *OSystem_GP2XWIZ::getSupportedGraphicsModes() const {
- return s_supportedGraphicsModes;
-}
-
-int OSystem_GP2XWIZ::getDefaultGraphicsMode() const {
- return GFX_NORMAL;
-}
-
-bool OSystem_GP2XWIZ::setGraphicsMode(int mode) {
- Common::StackLock lock(_graphicsMutex);
-
- assert(_transactionMode == kTransactionActive);
-
- if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
- return true;
-
- int newScaleFactor = 1;
-
- switch (mode) {
- case GFX_NORMAL:
- newScaleFactor = 1;
- break;
- case GFX_HALF:
- newScaleFactor = 1;
- break;
- default:
- warning("unknown gfx mode %d", mode);
- return false;
- }
-
- _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
- if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
- _transactionDetails.needHotswap = true;
-
- _transactionDetails.needUpdatescreen = true;
-
- _videoMode.mode = mode;
- _videoMode.scaleFactor = newScaleFactor;
-
- return true;
-}
-
-void OSystem_GP2XWIZ::setGraphicsModeIntern() {
- Common::StackLock lock(_graphicsMutex);
- ScalerProc *newScalerProc = 0;
-
- switch (_videoMode.mode) {
- case GFX_NORMAL:
- newScalerProc = Normal1x;
- break;
- case GFX_HALF:
- newScalerProc = DownscaleAllByHalf;
- break;
-
- default:
- error("Unknown gfx mode %d", _videoMode.mode);
- }
-
- _scalerProc = newScalerProc;
-
- if (!_screen || !_hwscreen)
- return;
-
- // Blit everything to the screen
- _forceFull = true;
-
- // Even if the old and new scale factors are the same, we may have a
- // different scaler for the cursor now.
- blitCursor();
-}
-
-
-void OSystem_GP2XWIZ::initSize(uint w, uint h) {
- assert(_transactionMode == kTransactionActive);
-
- // Avoid redundant res changes
- if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
- return;
-
- _videoMode.screenWidth = w;
- _videoMode.screenHeight = h;
- if (w > 320 || h > 240){
- setGraphicsMode(GFX_HALF);
- setGraphicsModeIntern();
- toggleMouseGrab();
- }
-
- _transactionDetails.sizeChanged = true;
-}
-
-bool OSystem_GP2XWIZ::loadGFXMode() {
- _videoMode.overlayWidth = 320;
- _videoMode.overlayHeight = 240;
- _videoMode.fullscreen = true;
-
- if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
- _videoMode.aspectRatioCorrection = false;
-
- OSystem_SDL::loadGFXMode();
-}
-
-void OSystem_GP2XWIZ::drawMouse() {
- if (!_mouseVisible || !_mouseSurface) {
- _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
- return;
- }
-
- SDL_Rect dst;
- int scale;
- int hotX, hotY;
-
- if (_videoMode.mode == GFX_HALF && !_overlayVisible){
- dst.x = _mouseCurState.x/2;
- dst.y = _mouseCurState.y/2;
- } else {
- dst.x = _mouseCurState.x;
- dst.y = _mouseCurState.y;
- }
-
- if (!_overlayVisible) {
- scale = _videoMode.scaleFactor;
- dst.w = _mouseCurState.vW;
- dst.h = _mouseCurState.vH;
- hotX = _mouseCurState.vHotX;
- hotY = _mouseCurState.vHotY;
- } else {
- scale = 1;
- dst.w = _mouseCurState.rW;
- dst.h = _mouseCurState.rH;
- hotX = _mouseCurState.rHotX;
- hotY = _mouseCurState.rHotY;
- }
-
- // The mouse is undrawn using virtual coordinates, i.e. they may be
- // scaled and aspect-ratio corrected.
-
- _mouseBackup.x = dst.x - hotX;
- _mouseBackup.y = dst.y - hotY;
- _mouseBackup.w = dst.w;
- _mouseBackup.h = dst.h;
-
- // We draw the pre-scaled cursor image, so now we need to adjust for
- // scaling, shake position and aspect ratio correction manually.
-
- if (!_overlayVisible) {
- dst.y += _currentShakePos;
- }
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- dst.y = real2Aspect(dst.y);
-
- dst.x = scale * dst.x - _mouseCurState.rHotX;
- dst.y = scale * dst.y - _mouseCurState.rHotY;
- dst.w = _mouseCurState.rW;
- dst.h = _mouseCurState.rH;
-
- // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
- // clipping necessary
-
- if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
-
- // The screen will be updated using real surface coordinates, i.e.
- // they will not be scaled or aspect-ratio corrected.
- addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
-}
-
-void OSystem_GP2XWIZ::undrawMouse() {
- const int x = _mouseBackup.x;
- const int y = _mouseBackup.y;
-
- // When we switch bigger overlay off mouse jumps. Argh!
- // This is intended to prevent undrawing offscreen mouse
- if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
- return;
-
- if (_mouseBackup.w != 0 && _mouseBackup.h != 0){
- if (_videoMode.mode == GFX_HALF && !_overlayVisible){
- addDirtyRect(x*2, y*2, _mouseBackup.w*2, _mouseBackup.h*2);
- } else {
- addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
- }
- }
-}
-
-void OSystem_GP2XWIZ::internUpdateScreen() {
- SDL_Surface *srcSurf, *origSurf;
- int height, width;
- ScalerProc *scalerProc;
- int scale1;
-
-#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
- assert(_hwscreen != NULL);
- assert(_hwscreen->map->sw_data != NULL);
-#endif
-
- // If the shake position changed, fill the dirty area with blackness
- if (_currentShakePos != _newShakePos) {
- SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- blackrect.h = real2Aspect(blackrect.h - 1) + 1;
-
- SDL_FillRect(_hwscreen, &blackrect, 0);
-
- _currentShakePos = _newShakePos;
-
- _forceFull = true;
- }
-
- // Check whether the palette was changed in the meantime and update the
- // screen surface accordingly.
- if (_screen && _paletteDirtyEnd != 0) {
- SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
- _paletteDirtyStart,
- _paletteDirtyEnd - _paletteDirtyStart);
-
- _paletteDirtyEnd = 0;
-
- _forceFull = true;
- }
-
-#ifdef USE_OSD
- // OSD visible (i.e. non-transparent)?
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- // Updated alpha value
- const int diff = SDL_GetTicks() - _osdFadeStartTime;
- if (diff > 0) {
- if (diff >= kOSDFadeOutDuration) {
- // Back to full transparency
- _osdAlpha = SDL_ALPHA_TRANSPARENT;
- } else {
- // Do a linear fade out...
- const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
- _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
- }
- SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
- _forceFull = true;
- }
- }
-#endif
-
- if (!_overlayVisible) {
- origSurf = _screen;
- srcSurf = _tmpscreen;
- width = _videoMode.screenWidth;
- height = _videoMode.screenHeight;
- scalerProc = _scalerProc;
- scale1 = _videoMode.scaleFactor;
- } else {
- origSurf = _overlayscreen;
- srcSurf = _tmpscreen2;
- width = _videoMode.overlayWidth;
- height = _videoMode.overlayHeight;
- scalerProc = Normal1x;
-
- scale1 = 1;
- }
-
- // Add the area covered by the mouse cursor to the list of dirty rects if
- // we have to redraw the mouse.
- if (_mouseNeedsRedraw)
- undrawMouse();
-
- // Force a full redraw if requested
- if (_forceFull) {
- _numDirtyRects = 1;
- _dirtyRectList[0].x = 0;
- _dirtyRectList[0].y = 0;
- _dirtyRectList[0].w = width;
- _dirtyRectList[0].h = height;
- }
-
- // Only draw anything if necessary
- if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
- SDL_Rect *r;
- SDL_Rect dst;
- uint32 srcPitch, dstPitch;
- SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
-
- for (r = _dirtyRectList; r != lastRect; ++r) {
- dst = *r;
- dst.x++; // Shift rect by one since 2xSai needs to access the data around
- dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
-
- if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
- }
-
- SDL_LockSurface(srcSurf);
- SDL_LockSurface(_hwscreen);
-
- srcPitch = srcSurf->pitch;
- dstPitch = _hwscreen->pitch;
-
- for (r = _dirtyRectList; r != lastRect; ++r) {
- register int dst_y = r->y + _currentShakePos;
- register int dst_h = 0;
- register int dst_w = r->w;
- register int orig_dst_y = 0;
- register int dst_x = r->x;
- register int src_y;
- register int src_x;
-
- if (dst_y < height) {
- dst_h = r->h;
- if (dst_h > height - dst_y)
- dst_h = height - dst_y;
-
- orig_dst_y = dst_y;
- src_x = dst_x;
- src_y = dst_y;
-
- if (_videoMode.aspectRatioCorrection && !_overlayVisible)
- dst_y = real2Aspect(dst_y);
-
- assert(scalerProc != NULL);
-
- if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
- if (dst_x%2==1){
- dst_x--;
- dst_w++;
- }
- if (dst_y%2==1){
- dst_y--;
- dst_h++;
- }
- src_x = dst_x;
- src_y = dst_y;
- dst_x = dst_x / 2;
- dst_y = dst_y / 2;
- }
- scalerProc((byte *)srcSurf->pixels + (src_x * 2 + 2) + (src_y + 1) * srcPitch, srcPitch,
- (byte *)_hwscreen->pixels + dst_x * 2 + dst_y * dstPitch, dstPitch, dst_w, dst_h);
- }
-
- if (_videoMode.mode == GFX_HALF && scalerProc == DownscaleAllByHalf){
- r->w = r->w / 2;
- r->h = dst_h / 2;
- } else {
- r->w = r->w;
- r->h = dst_h;
- }
-
- r->x = dst_x;
- r->y = dst_y;
-
-
-#ifdef USE_SCALERS
- if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
- r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
-#endif
- }
- SDL_UnlockSurface(srcSurf);
- SDL_UnlockSurface(_hwscreen);
-
- // Readjust the dirty rect list in case we are doing a full update.
- // This is necessary if shaking is active.
- if (_forceFull) {
- _dirtyRectList[0].y = 0;
- _dirtyRectList[0].h = (_videoMode.mode == GFX_HALF) ? effectiveScreenHeight()/2 : effectiveScreenHeight();
- }
-
- drawMouse();
-
-#ifdef USE_OSD
- if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
- SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
- }
-#endif
- // Finally, blit all our changes to the screen
- SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
- }
-
- _numDirtyRects = 0;
- _forceFull = false;
- _mouseNeedsRedraw = false;
-}
-
-void OSystem_GP2XWIZ::showOverlay() {
- if (_videoMode.mode == GFX_HALF){
- _mouseCurState.x = _mouseCurState.x / 2;
- _mouseCurState.y = _mouseCurState.y / 2;
- }
- OSystem_SDL::showOverlay();
-}
-
-void OSystem_GP2XWIZ::hideOverlay() {
- if (_videoMode.mode == GFX_HALF){
- _mouseCurState.x = _mouseCurState.x * 2;
- _mouseCurState.y = _mouseCurState.y * 2;
- }
- OSystem_SDL::hideOverlay();
-}
-
-void OSystem_GP2XWIZ::warpMouse(int x, int y) {
- if (_mouseCurState.x != x || _mouseCurState.y != y) {
- if (_videoMode.mode == GFX_HALF && !_overlayVisible){
- x = x / 2;
- y = y / 2;
- }
- }
- OSystem_SDL::warpMouse(x, y);
-}
Modified: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-main.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-main.cpp 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-main.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -23,194 +23,28 @@
*
*/
-#include "common/scummsys.h"
-#include <SDL/SDL.h>
-
#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
-#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
#include "backends/plugins/posix/posix-provider.h"
#include "base/main.h"
-#include "base/internal_version.h"
-#include "common/archive.h"
-#include "common/config-manager.h"
-#include "common/debug.h"
-#include "common/events.h"
-#include "common/util.h"
-
-#include "common/file.h"
-#include "base/main.h"
-
-#include "backends/saves/default/default-saves.h"
-
-#include "backends/timer/default/default-timer.h"
-#include "sound/mixer_intern.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <limits.h>
-#include <errno.h>
-#include <sys/stat.h>
-#include <time.h> // for getTimeAndDate()
-
-/* Dump console info to files. */
-// #define DUMP_STDOUT
-
int main(int argc, char *argv[]) {
+ // Create our OSystem instance
g_system = new OSystem_GP2XWIZ();
assert(g_system);
+ // Pre initialize the backend
+ ((OSystem_GP2XWIZ *)g_system)->init();
+
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
- g_system->quit();
+ // Free OSystem
+ delete (OSystem_GP2XWIZ *)g_system;
+
return res;
}
-
-void OSystem_GP2XWIZ::initBackend() {
-
- /* Setup default save path to be workingdir/saves */
-
- char savePath[PATH_MAX+1];
- char workDirName[PATH_MAX+1];
-
- if (getcwd(workDirName, PATH_MAX) == NULL) {
- error("Could not obtain current working directory.");
- } else {
- printf("Current working directory: %s\n", workDirName);
- }
-
- strcpy(savePath, workDirName);
- strcat(savePath, "/saves");
- printf("Current save directory: %s\n", savePath);
- struct stat sb;
- if (stat(savePath, &sb) == -1)
- if (errno == ENOENT) // Create the dir if it does not exist
- if (mkdir(savePath, 0755) != 0)
- warning("mkdir for '%s' failed!", savePath);
-
- _savefile = new DefaultSaveFileManager(savePath);
-
- #ifdef DUMP_STDOUT
- // The GP2X Wiz has a serial console on the breakout board but most users do not use this so we
- // output all our STDOUT and STDERR to files for debug purposes.
- char STDOUT_FILE[PATH_MAX+1];
- char STDERR_FILE[PATH_MAX+1];
-
- strcpy(STDOUT_FILE, workDirName);
- strcpy(STDERR_FILE, workDirName);
- strcat(STDOUT_FILE, "/scummvm.stdout.txt");
- strcat(STDERR_FILE, "/scummvm.stderr.txt");
-
- // Flush the output in case anything is queued
- fclose(stdout);
- fclose(stderr);
-
- // Redirect standard input and standard output
- FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
- if (newfp == NULL) {
- #if !defined(stdout)
- stdout = fopen(STDOUT_FILE, "w");
- #else
- newfp = fopen(STDOUT_FILE, "w");
- if (newfp) {
- *stdout = *newfp;
- }
- #endif
- }
-
- newfp = freopen(STDERR_FILE, "w", stderr);
- if (newfp == NULL) {
- #if !defined(stderr)
- stderr = fopen(STDERR_FILE, "w");
- #else
- newfp = fopen(STDERR_FILE, "w");
- if (newfp) {
- *stderr = *newfp;
- }
- #endif
- }
-
- setbuf(stderr, NULL);
- printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
- #endif /* DUMP_STDOUT */
-
- /* Initialise any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */
- WIZ_HW::deviceInit();
-
- /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */
- WIZ_HW::mixerMoveVolume(0);
-
- /* Up default volume values as we use a seperate system level volume anyway. */
- ConfMan.registerDefault("music_volume", 192);
- ConfMan.registerDefault("sfx_volume", 192);
- ConfMan.registerDefault("speech_volume", 192);
-
- /* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */
- ConfMan.registerDefault("autosave_period", 4 * 60);
-
- /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */
- ConfMan.registerDefault("aspect_ratio", true);
-
- /* Make sure SDL knows that we have a joystick we want to use. */
- ConfMan.setInt("joystick_num", 0);
-
- printf("%s\n", "Passing to OSystem::SDL initBackend.");
-
- /* Pass to SDL backend to do the heavy lifting */
- OSystem_SDL::initBackend();
-}
-
-void OSystem_GP2XWIZ::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
-
- /* Setup default extra data paths for engine data files and plugins */
- char workDirName[PATH_MAX+1];
-
- if (getcwd(workDirName, PATH_MAX) == NULL) {
- error("Error: Could not obtain current working directory.");
- }
-
- Common::FSNode workdirNode(workDirName);
- if (workdirNode.exists() && workdirNode.isDirectory()) {
- s.add("__GP2XWIZ_WORKDIR__", new Common::FSDirectory(workDirName), priority);
- }
-
- char enginedataPath[PATH_MAX+1];
-
- strcpy(enginedataPath, workDirName);
- strcat(enginedataPath, "/engine-data");
-
- Common::FSNode engineNode(enginedataPath);
- if (engineNode.exists() && engineNode.isDirectory()) {
- s.add("__GP2XWIZ_ENGDATA__", new Common::FSDirectory(enginedataPath), priority);
- }
-
- char pluginsPath[PATH_MAX+1];
-
- strcpy(pluginsPath, workDirName);
- strcat(pluginsPath, "/plugins");
-
- Common::FSNode pluginsNode(pluginsPath);
- if (pluginsNode.exists() && pluginsNode.isDirectory()) {
- s.add("__GP2XWIZ_PLUGINS__", new Common::FSDirectory(pluginsPath), priority);
- }
-}
-
-void OSystem_GP2XWIZ::quit() {
-
- WIZ_HW::deviceDeinit();
-
- #ifdef DUMP_STDOUT
- printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
- fclose(stdout);
- fclose(stderr);
- #endif /* DUMP_STDOUT */
-
- OSystem_SDL::quit();
-}
Added: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp (rev 0)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -0,0 +1,194 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/gp2xwiz/gp2xwiz-sdl.h"
+#include "backends/platform/gp2xwiz/gp2xwiz-hw.h"
+
+#include "backends/graphics/gp2xwizsdl/gp2xwizsdl-graphics.h"
+#include "backends/events/gp2xwizsdl/gp2xwizsdl-events.h"
+#include "backends/saves/default/default-saves.h"
+
+#include "common/config-manager.h"
+#include "common/debug.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <limits.h>
+#include <errno.h>
+#include <sys/stat.h>
+
+/* Dump console info to files. */
+// #define DUMP_STDOUT
+
+void OSystem_GP2XWIZ::initBackend() {
+
+ /* Setup default save path to be workingdir/saves */
+
+ char savePath[PATH_MAX+1];
+ char workDirName[PATH_MAX+1];
+
+ if (getcwd(workDirName, PATH_MAX) == NULL) {
+ error("Could not obtain current working directory.");
+ } else {
+ printf("Current working directory: %s\n", workDirName);
+ }
+
+ strcpy(savePath, workDirName);
+ strcat(savePath, "/saves");
+ printf("Current save directory: %s\n", savePath);
+ struct stat sb;
+ if (stat(savePath, &sb) == -1)
+ if (errno == ENOENT) // Create the dir if it does not exist
+ if (mkdir(savePath, 0755) != 0)
+ warning("mkdir for '%s' failed!", savePath);
+
+ _savefileManager = new DefaultSaveFileManager(savePath);
+
+ #ifdef DUMP_STDOUT
+ // The GP2X Wiz has a serial console on the breakout board but most users do not use this so we
+ // output all our STDOUT and STDERR to files for debug purposes.
+ char STDOUT_FILE[PATH_MAX+1];
+ char STDERR_FILE[PATH_MAX+1];
+
+ strcpy(STDOUT_FILE, workDirName);
+ strcpy(STDERR_FILE, workDirName);
+ strcat(STDOUT_FILE, "/scummvm.stdout.txt");
+ strcat(STDERR_FILE, "/scummvm.stderr.txt");
+
+ // Flush the output in case anything is queued
+ fclose(stdout);
+ fclose(stderr);
+
+ // Redirect standard input and standard output
+ FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
+ if (newfp == NULL) {
+ #if !defined(stdout)
+ stdout = fopen(STDOUT_FILE, "w");
+ #else
+ newfp = fopen(STDOUT_FILE, "w");
+ if (newfp) {
+ *stdout = *newfp;
+ }
+ #endif
+ }
+
+ newfp = freopen(STDERR_FILE, "w", stderr);
+ if (newfp == NULL) {
+ #if !defined(stderr)
+ stderr = fopen(STDERR_FILE, "w");
+ #else
+ newfp = fopen(STDERR_FILE, "w");
+ if (newfp) {
+ *stderr = *newfp;
+ }
+ #endif
+ }
+
+ setbuf(stderr, NULL);
+ printf("%s\n", "Debug: STDOUT and STDERR redirected to text files.");
+ #endif /* DUMP_STDOUT */
+
+ /* Initialise any GP2X Wiz specific stuff we may want (Batt Status, scaler etc.) */
+ WIZ_HW::deviceInit();
+
+ /* Set Default hardware mixer volume to a preset level (VOLUME_INITIAL). This is done to 'reset' volume level if set by other apps. */
+ WIZ_HW::mixerMoveVolume(0);
+
+ /* Up default volume values as we use a seperate system level volume anyway. */
+ ConfMan.registerDefault("music_volume", 192);
+ ConfMan.registerDefault("sfx_volume", 192);
+ ConfMan.registerDefault("speech_volume", 192);
+
+ /* Trigger autosave every 4 minutes - On low batts 5 mins is about your warning time. */
+ ConfMan.registerDefault("autosave_period", 4 * 60);
+
+ /* Make sure that aspect ratio correction is enabled on the 1st run to stop users asking me what the 'wasted space' is ;-). */
+ ConfMan.registerDefault("aspect_ratio", true);
+
+ /* Make sure SDL knows that we have a joystick we want to use. */
+ ConfMan.setInt("joystick_num", 0);
+
+ // Create the events manager
+ if (_eventManager == 0)
+ _eventManager = new GP2XWIZSdlEventManager(this);
+
+ // Create the graphics manager
+ if (_graphicsManager == 0)
+ _graphicsManager = new GP2XWIZSdlGraphicsManager();
+
+ printf("%s\n", "Passing to OSystem_POSIX initBackend.");
+
+ /* Pass to SDL backend to do the heavy lifting */
+ OSystem_POSIX::initBackend();
+}
+
+void OSystem_GP2XWIZ::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
+
+ /* Setup default extra data paths for engine data files and plugins */
+ char workDirName[PATH_MAX + 1];
+
+ if (getcwd(workDirName, PATH_MAX) == NULL) {
+ error("Error: Could not obtain current working directory.");
+ }
+
+ Common::FSNode workdirNode(workDirName);
+ if (workdirNode.exists() && workdirNode.isDirectory()) {
+ s.add("__GP2XWIZ_WORKDIR__", new Common::FSDirectory(workDirName), priority);
+ }
+
+ char enginedataPath[PATH_MAX + 1];
+
+ strcpy(enginedataPath, workDirName);
+ strcat(enginedataPath, "/engine-data");
+
+ Common::FSNode engineNode(enginedataPath);
+ if (engineNode.exists() && engineNode.isDirectory()) {
+ s.add("__GP2XWIZ_ENGDATA__", new Common::FSDirectory(enginedataPath), priority);
+ }
+
+ char pluginsPath[PATH_MAX + 1];
+
+ strcpy(pluginsPath, workDirName);
+ strcat(pluginsPath, "/plugins");
+
+ Common::FSNode pluginsNode(pluginsPath);
+ if (pluginsNode.exists() && pluginsNode.isDirectory()) {
+ s.add("__GP2XWIZ_PLUGINS__", new Common::FSDirectory(pluginsPath), priority);
+ }
+}
+
+void OSystem_GP2XWIZ::quit() {
+
+ WIZ_HW::deviceDeinit();
+
+ #ifdef DUMP_STDOUT
+ printf("%s\n", "Debug: STDOUT and STDERR text files closed.");
+ fclose(stdout);
+ fclose(stderr);
+ #endif /* DUMP_STDOUT */
+
+ OSystem_POSIX::quit();
+}
Property changes on: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.cpp
___________________________________________________________________
Added: svn:mime-type
+ text/plain
Added: svn:keywords
+ Date Rev Author URL Id
Added: svn:eol-style
+ native
Modified: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.h
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.h 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/gp2xwiz-sdl.h 2010-06-30 04:46:55 UTC (rev 50514)
@@ -23,55 +23,20 @@
*
*/
-#ifndef GP2XWIZ_SDL_H
-#define GP2XWIZ_SDL_H
+#ifndef PLATFORM_SDL_GP2XWIZ_H
+#define PLATFORM_SDL_GP2XWIZ_H
-#include "backends/platform/sdl/sdl.h"
+#include "backends/platform/sdl/posix/posix.h"
-// FIXME: For now keep hacks in this header to save polluting the SDL backend.
-enum {
- GFX_HALF = 12
-};
-
-#define __GP2XWIZ__
-#define MIXER_DOUBLE_BUFFERING 1
-
#ifndef PATH_MAX
#define PATH_MAX 255
#endif
-class OSystem_GP2XWIZ : public OSystem_SDL {
+class OSystem_GP2XWIZ : public OSystem_POSIX {
public:
- OSystem_GP2XWIZ() {}
-
- /* Graphics */
- void initSize(uint w, uint h);
- void setGraphicsModeIntern();
- bool setGraphicsMode(int mode);
- void internUpdateScreen();
- const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
- bool setGraphicsMode(const char *name);
- int getDefaultGraphicsMode() const;
- bool loadGFXMode();
- void drawMouse();
- void undrawMouse();
- void showOverlay();
- void hideOverlay();
-
- /* Event Stuff */
- bool pollEvent(Common::Event &event);
- void moveStick();
- void fillMouseEvent(Common::Event&, int, int);
- void warpMouse(int, int);
- bool remapKey(SDL_Event&, Common::Event&);
-
- /* Platform Setup Stuff */
- void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
- void initBackend();
- void quit();
-
-protected:
- bool _stickBtn[32];
+ virtual void initBackend();
+ virtual void quit();
+ virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
};
#endif
Modified: scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/module.mk
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/module.mk 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/gp2xwiz/module.mk 2010-06-30 04:46:55 UTC (rev 50514)
@@ -1,10 +1,9 @@
MODULE := backends/platform/gp2xwiz
MODULE_OBJS := \
- gp2xwiz-events.o \
- gp2xwiz-graphics.o \
gp2xwiz-hw.o \
- gp2xwiz-main.o
+ gp2xwiz-main.o \
+ gp2xwiz-sdl.o
MODULE_DIRS += \
backends/platform/gp2xwiz/
Modified: scummvm/branches/gsoc2010-opengl/backends/platform/sdl/posix/posix-main.cpp
===================================================================
--- scummvm/branches/gsoc2010-opengl/backends/platform/sdl/posix/posix-main.cpp 2010-06-30 03:15:08 UTC (rev 50513)
+++ scummvm/branches/gsoc2010-opengl/backends/platform/sdl/posix/posix-main.cpp 2010-06-30 04:46:55 UTC (rev 50514)
@@ -23,7 +23,7 @@
*
*/
-#if defined(UNIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(LINUXMOTO)
+#if defined(UNIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(LINUXMOTO) && !defined(GP2XWIZ)
#include "common/scummsys.h"
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