[Scummvm-cvs-logs] SF.net SVN: scummvm:[50515] scummvm/trunk/engines/sci/engine
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Jun 30 09:18:43 CEST 2010
Revision: 50515
http://scummvm.svn.sourceforge.net/scummvm/?rev=50515&view=rev
Author: thebluegr
Date: 2010-06-30 07:18:43 +0000 (Wed, 30 Jun 2010)
Log Message:
-----------
When deleting a list node, erase its references to predecessor and successor nodes. Fixes cases where game scripts could reference a list node after it was deleted (e.g. QFG1 intro, Longbow when exiting the cave). Some slight cleanup
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/klists.cpp
scummvm/trunk/engines/sci/engine/savegame.cpp
Modified: scummvm/trunk/engines/sci/engine/klists.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/klists.cpp 2010-06-30 04:46:55 UTC (rev 50514)
+++ scummvm/trunk/engines/sci/engine/klists.cpp 2010-06-30 07:18:43 UTC (rev 50515)
@@ -346,7 +346,9 @@
if (!n->succ.isNull())
s->_segMan->lookupNode(n->succ)->pred = n->pred;
- //s->_segMan->free_Node(node_pos); // TODO
+ // Erase references to the predecessor and successor nodes
+ n->pred = NULL_REG;
+ n->succ = NULL_REG;
return make_reg(0, 1); // Signal success
}
Modified: scummvm/trunk/engines/sci/engine/savegame.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/savegame.cpp 2010-06-30 04:46:55 UTC (rev 50514)
+++ scummvm/trunk/engines/sci/engine/savegame.cpp 2010-06-30 07:18:43 UTC (rev 50515)
@@ -74,9 +74,7 @@
#ifdef USE_OLD_MUSIC_FUNCTIONS
static void sync_songlib(Common::Serializer &s, SongLibrary &obj);
-#endif
-#ifdef USE_OLD_MUSIC_FUNCTIONS
static void syncSong(Common::Serializer &s, Song &obj) {
s.syncAsSint32LE(obj._handle);
s.syncAsSint32LE(obj._resourceNum);
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