[Scummvm-cvs-logs] SF.net SVN: scummvm:[53520] scummvm/trunk/engines/toon/toon.cpp

sylvaintv at users.sourceforge.net sylvaintv at users.sourceforge.net
Fri Oct 15 23:58:34 CEST 2010


Revision: 53520
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53520&view=rev
Author:   sylvaintv
Date:     2010-10-15 21:58:34 +0000 (Fri, 15 Oct 2010)

Log Message:
-----------
TOON: Fixed bug #3084738 with loading bottomless bag state

Bug #3084738: "TOON: Vanishing bottomless bag"

Modified Paths:
--------------
    scummvm/trunk/engines/toon/toon.cpp

Modified: scummvm/trunk/engines/toon/toon.cpp
===================================================================
--- scummvm/trunk/engines/toon/toon.cpp	2010-10-15 21:48:46 UTC (rev 53519)
+++ scummvm/trunk/engines/toon/toon.cpp	2010-10-15 21:58:34 UTC (rev 53520)
@@ -850,15 +850,17 @@
 	_lastMouseButton = 0;
 	_mouseButton = 0;
 	_currentHotspotItem = -1;
-	_gameState->_sackVisible = true;
-	_gameState->_inCloseUp = false;
-	_gameState->_inConversation = false;
-	_gameState->_inInventory = false;
-	_gameState->_inCutaway = false;
-	_gameState->_currentScrollValue = 0;
-	_gameState->_currentScrollLock = false;
-	_gameState->_inCloseUp = false;
 
+	if (!forGameLoad) {
+		_gameState->_sackVisible = true;
+		_gameState->_inCloseUp = false;
+		_gameState->_inConversation = false;
+		_gameState->_inInventory = false;
+		_gameState->_inCutaway = false;
+		_gameState->_currentScrollValue = 0;
+		_gameState->_currentScrollLock = false;
+		_gameState->_inCloseUp = false;
+	}
 
 	if (_gameState->_mouseState >= 0)
 		addItemToInventory(_gameState->_mouseState);


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