[Scummvm-cvs-logs] SF.net SVN: scummvm:[53521] scummvm/trunk/engines/toon/toon.cpp

sylvaintv at users.sourceforge.net sylvaintv at users.sourceforge.net
Sat Oct 16 00:05:55 CEST 2010


Revision: 53521
          http://scummvm.svn.sourceforge.net/scummvm/?rev=53521&view=rev
Author:   sylvaintv
Date:     2010-10-15 22:05:54 +0000 (Fri, 15 Oct 2010)

Log Message:
-----------
TOON: Fixed Bug #3085978 with "Exit Not Defined" appearing

Bug #3085978: "TOON: "Exit not defined" when leaving cellar"

Modified Paths:
--------------
    scummvm/trunk/engines/toon/toon.cpp

Modified: scummvm/trunk/engines/toon/toon.cpp
===================================================================
--- scummvm/trunk/engines/toon/toon.cpp	2010-10-15 21:58:34 UTC (rev 53520)
+++ scummvm/trunk/engines/toon/toon.cpp	2010-10-15 22:05:54 UTC (rev 53521)
@@ -849,7 +849,7 @@
 
 	_lastMouseButton = 0;
 	_mouseButton = 0;
-	_currentHotspotItem = -1;
+	_currentHotspotItem = 0;
 
 	if (!forGameLoad) {
 		_gameState->_sackVisible = true;
@@ -1188,7 +1188,7 @@
 			if (_gameState->_mouseState >= 0 && !rightButton) {
 				addItemToInventory(_gameState->_mouseState);
 				setCursor(0, false, 0, 0);
-				_currentHotspotItem = -1;
+				_currentHotspotItem = 0;
 				return;
 			} else {
 				showInventory();
@@ -1201,7 +1201,7 @@
 	if (rightButton && _gameState->_mouseState >= 0) {
 		addItemToInventory(_gameState->_mouseState);
 		setCursor(0, false, 0, 0);
-		_currentHotspotItem = -1;
+		_currentHotspotItem = 0;
 		return;
 	}
 


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