[Scummvm-cvs-logs] scummvm master -> f246382f4b70c75ae8b084d79e64fea237bb5603
sylvaintv
sylvaintv at gmail.com
Sat Apr 23 21:08:01 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f246382f4b TOON: fix main title crash - Bug #3291725 fixed
Commit: f246382f4b70c75ae8b084d79e64fea237bb5603
https://github.com/scummvm/scummvm/commit/f246382f4b70c75ae8b084d79e64fea237bb5603
Author: sylvaintv (sylvaintv at gmail.com)
Date: 2011-04-23T12:06:36-07:00
Commit Message:
TOON: fix main title crash - Bug #3291725 fixed
Bug #3291725: "TOON: Crash on the title screen"
Changed paths:
engines/toon/toon.cpp
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 1bc53e0..5c8ca77 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -116,6 +116,8 @@ void ToonEngine::init() {
_drew = _characters[0];
_flux = _characters[1];
+
+
// preload walk anim for flux and drew
_drew->loadWalkAnimation("STNDWALK.CAF");
_drew->setupPalette();
@@ -135,6 +137,9 @@ void ToonEngine::init() {
memset(_sceneAnimations, 0, sizeof(_sceneAnimations));
memset(_sceneAnimationScripts, 0, sizeof(_sceneAnimationScripts));
+ _drew->setVisible(false);
+ _flux->setVisible(false);
+
_gameState->_currentChapter = 1;
initChapter();
loadCursor();
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