[Scummvm-cvs-logs] scummvm master -> a07908a00104386f7c2df44142630d556a97e8fe
lordhoto
lordhoto at gmail.com
Sun Aug 21 22:04:34 CEST 2011
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7ed005716c SCUMM: Disable setShadowPalette for Indy4 Amiga.
a07908a001 SCUMM: Fix typo in PC Speaker output.
Commit: 7ed005716cafe36bb6801e71ff43e70a05d8c002
https://github.com/scummvm/scummvm/commit/7ed005716cafe36bb6801e71ff43e70a05d8c002
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2011-08-21T12:52:49-07:00
Commit Message:
SCUMM: Disable setShadowPalette for Indy4 Amiga.
Like palManipulateInit the setShadowPalette function is a nullsub in the
original Amiga executable of Indy4.
Changed paths:
engines/scumm/palette.cpp
diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp
index bf5f20f..c730512 100644
--- a/engines/scumm/palette.cpp
+++ b/engines/scumm/palette.cpp
@@ -650,6 +650,12 @@ void ScummEngine::setShadowPalette(int slot, int redScale, int greenScale, int b
int i;
byte *curpal;
+ // This function is actually a nullsub in Indy4 Amiga.
+ // It might very well be a nullsub in other Amiga games, but for now I
+ // limit this to Indy4 Amiga, since that is the only game I can check.
+ if (_game.platform == Common::kPlatformAmiga && _game.id == GID_INDY4)
+ return;
+
if (slot < 0 || slot >= NUM_SHADOW_PALETTE)
error("setShadowPalette: invalid slot %d", slot);
Commit: a07908a00104386f7c2df44142630d556a97e8fe
https://github.com/scummvm/scummvm/commit/a07908a00104386f7c2df44142630d556a97e8fe
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2011-08-21T13:00:22-07:00
Commit Message:
SCUMM: Fix typo in PC Speaker output.
Changed paths:
engines/scumm/imuse/pcspk.cpp
engines/scumm/imuse/pcspk.h
diff --git a/engines/scumm/imuse/pcspk.cpp b/engines/scumm/imuse/pcspk.cpp
index 668defe..cbf3446 100644
--- a/engines/scumm/imuse/pcspk.cpp
+++ b/engines/scumm/imuse/pcspk.cpp
@@ -380,7 +380,7 @@ int16 PcSpkDriver::getEffectModLevel(int16 level, int8 mod) {
}
}
-int16 PcSpkDriver::getRandMultipy(int16 input) {
+int16 PcSpkDriver::getRandScale(int16 input) {
if (_randBase & 1)
_randBase = (_randBase >> 1) ^ 0xB8;
else
@@ -470,7 +470,7 @@ void PcSpkDriver::initNextEnvelopeState(EffectEnvelope &env) {
uint16 stepCount = _effectEnvStepTable[getEffectModifier(((env.stateTargetLevels[lastState] & 0x7F) << 5) + env.modWheelSensitivity)];
if (env.stateTargetLevels[lastState] & 0x80)
- stepCount = getRandMultipy(stepCount);
+ stepCount = getRandScale(stepCount);
if (!stepCount)
stepCount = 1;
@@ -480,7 +480,7 @@ void PcSpkDriver::initNextEnvelopeState(EffectEnvelope &env) {
if (lastState != 2) {
totalChange = getEffectModLevel(env.maxLevel, (env.stateModWheelLevels[lastState] & 0x7F) - 31);
if (env.stateModWheelLevels[lastState] & 0x80)
- totalChange = getRandMultipy(totalChange);
+ totalChange = getRandScale(totalChange);
if (totalChange + env.startLevel > env.maxLevel)
totalChange = env.maxLevel - env.startLevel;
diff --git a/engines/scumm/imuse/pcspk.h b/engines/scumm/imuse/pcspk.h
index b87110c..195bd34 100644
--- a/engines/scumm/imuse/pcspk.h
+++ b/engines/scumm/imuse/pcspk.h
@@ -57,7 +57,7 @@ private:
static uint8 getEffectModifier(uint16 level);
int16 getEffectModLevel(int16 level, int8 mod);
- int16 getRandMultipy(int16 input);
+ int16 getRandScale(int16 input);
struct EffectEnvelope {
uint8 state;
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