[Scummvm-cvs-logs] scummvm master -> adc087c37e8c79ff78a4d60b6b32ea5628b66928

Strangerke arnaud.boutonne at gmail.com
Sat May 28 00:15:45 CEST 2011


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
adc087c37e TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem)


Commit: adc087c37e8c79ff78a4d60b6b32ea5628b66928
    https://github.com/scummvm/scummvm/commit/adc087c37e8c79ff78a4d60b6b32ea5628b66928
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-27T15:14:45-07:00

Commit Message:
TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem)

Changed paths:
    engines/tsage/ringworld_scenes3.cpp



diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index b4c5628..38a4afc 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1506,14 +1506,14 @@ void Scene2100::Object3::doAction(int action) {
 
 	switch (action) {
 	case CURSOR_LOOK:
-		if (!_globals->getFlag(59))
+		if (_globals->getFlag(59))
 			SceneItem::display2(2100, 34);
 		else
 			error("***I have no response.");
 		break;
 
 	case CURSOR_TALK:
-		if (!_globals->getFlag(59)) {
+		if (_globals->getFlag(59)) {
 			_globals->_player.disableControl();
 			scene->_sceneMode = 2108;
 			scene->setAction(&scene->_sequenceManager, scene, 2108, NULL);






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