[Scummvm-cvs-logs] scummvm master -> adc087c37e8c79ff78a4d60b6b32ea5628b66928
Strangerke
arnaud.boutonne at gmail.com
Sat May 28 00:15:45 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
adc087c37e TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem)
Commit: adc087c37e8c79ff78a4d60b6b32ea5628b66928
https://github.com/scummvm/scummvm/commit/adc087c37e8c79ff78a4d60b6b32ea5628b66928
Author: strangerke (arnaud.boutonne at gmail.com)
Date: 2011-05-27T15:14:45-07:00
Commit Message:
TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem)
Changed paths:
engines/tsage/ringworld_scenes3.cpp
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index b4c5628..38a4afc 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -1506,14 +1506,14 @@ void Scene2100::Object3::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- if (!_globals->getFlag(59))
+ if (_globals->getFlag(59))
SceneItem::display2(2100, 34);
else
error("***I have no response.");
break;
case CURSOR_TALK:
- if (!_globals->getFlag(59)) {
+ if (_globals->getFlag(59)) {
_globals->_player.disableControl();
scene->_sceneMode = 2108;
scene->setAction(&scene->_sequenceManager, scene, 2108, NULL);
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