[Scummvm-cvs-logs] scummvm master -> 7109e65f895ac638454c0196f0054ee930b1c806
dreammaster
dreammaster at scummvm.org
Fri Sep 23 15:05:39 CEST 2011
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7109e65f89 TSAGE: Bugfix for properly exiting scenes via hotspots
Commit: 7109e65f895ac638454c0196f0054ee930b1c806
https://github.com/scummvm/scummvm/commit/7109e65f895ac638454c0196f0054ee930b1c806
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2011-09-23T05:57:58-07:00
Commit Message:
TSAGE: Bugfix for properly exiting scenes via hotspots
Changed paths:
engines/tsage/core.cpp
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 69b41dc..b8d1c8d 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -3817,10 +3817,6 @@ void SceneHandler::process(Event &event) {
if (_globals->_sceneManager._scene)
_globals->_sceneManager._scene->process(event);
- // Handle player processing
- if (_vm->getGameID() != GType_Ringworld)
- _globals->_player.process(event);
-
if (!event.handled) {
// Separate check for F5 - Save key
if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_F5)) {
@@ -3884,8 +3880,7 @@ void SceneHandler::process(Event &event) {
processEnd(event);
// Handle player processing
- if (_vm->getGameID() == GType_Ringworld)
- _globals->_player.process(event);
+ _globals->_player.process(event);
}
}
}
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