[Scummvm-cvs-logs] scummvm master -> 831b68d986ce37665cc4ae6653ba1d44d3e1b1f8
dreammaster
dreammaster at scummvm.org
Sun Nov 24 16:56:16 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
831b68d986 TSAGE: Fix R2R palette corruption when showing dialogs on the title screen
Commit: 831b68d986ce37665cc4ae6653ba1d44d3e1b1f8
https://github.com/scummvm/scummvm/commit/831b68d986ce37665cc4ae6653ba1d44d3e1b1f8
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2013-11-24T07:55:37-08:00
Commit Message:
TSAGE: Fix R2R palette corruption when showing dialogs on the title screen
Changed paths:
engines/tsage/graphics.cpp
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 33ddb8b..cdb1cfd 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -1245,7 +1245,7 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) {
}
void GfxDialog::setPalette() {
- if (g_vm->getGameID() == GType_BlueForce) {
+ if (g_vm->getGameID() != GType_Ringworld) {
g_globals->_scenePalette.loadPalette(2);
g_globals->_scenePalette.setPalette(0, 1);
g_globals->_scenePalette.setPalette(g_globals->_gfxColors.background, 1);
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