[Scummvm-cvs-logs] scummvm master -> 622dfcf950c6b12633911568bcad940dca74ed9e

Strangerke Strangerke at scummvm.org
Sun Nov 24 18:54:12 CET 2013


This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
30441cc7c1 TOLTECS: Fix spacing errors
29659ba948 NEVERHOOD: Fix spacing errors
622dfcf950 SWORD25: Janitorial - Fix spacing errors


Commit: 30441cc7c13b1fa1c6e29474e496b29e93765d92
    https://github.com/scummvm/scummvm/commit/30441cc7c13b1fa1c6e29474e496b29e93765d92
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-24T09:52:45-08:00

Commit Message:
TOLTECS: Fix spacing errors

Changed paths:
    engines/toltecs/render.cpp
    engines/toltecs/saveload.cpp
    engines/toltecs/screen.cpp
    engines/toltecs/script.cpp
    engines/toltecs/toltecs.cpp



diff --git a/engines/toltecs/render.cpp b/engines/toltecs/render.cpp
index 4c41e6c..ae458d4 100644
--- a/engines/toltecs/render.cpp
+++ b/engines/toltecs/render.cpp
@@ -156,7 +156,7 @@ void RenderQueue::update() {
 		byte *srcp = _vm->_screen->_backScreen + _vm->_cameraX + _vm->_cameraY * _vm->_sceneWidth;
 		int16 w = MIN<int16>(640, _vm->_sceneWidth);
 		int16 h = MIN<int16>(400, _vm->_cameraHeight);
-  		while (h--) {
+		while (h--) {
 			memcpy(destp, srcp, w);
 			destp += 640;
 			srcp += _vm->_sceneWidth;
diff --git a/engines/toltecs/saveload.cpp b/engines/toltecs/saveload.cpp
index 6c195a3..4edcc60 100644
--- a/engines/toltecs/saveload.cpp
+++ b/engines/toltecs/saveload.cpp
@@ -183,7 +183,7 @@ void ToltecsEngine::loadgame(const char *filename) {
 	_mouseDisabled = in->readUint16LE();
 
 	_system->warpMouse(_mouseX, _mouseY);
- 	_system->showMouse(_mouseDisabled == 0);
+	_system->showMouse(_mouseDisabled == 0);
 
 	_palette->loadState(in);
 	_script->loadState(in);
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp
index 1eb2f41..dd418be 100644
--- a/engines/toltecs/screen.cpp
+++ b/engines/toltecs/screen.cpp
@@ -599,7 +599,7 @@ int16 Screen::drawString(int16 x, int16 y, byte color, uint fontResIndex, const
 	if (ywobble)
 		yadd = *ywobble;
 
- 	while (len--) {
+	while (len--) {
 		byte ch = *text++;
 		if (ch <= 0x20) {
 			x += font.getWidth();
@@ -634,7 +634,7 @@ void Screen::drawChar(const Font &font, byte *dest, int16 x, int16 y, byte ch, b
 			byte flags = charData[0] & 0xF0;
 			charData++;
 			if ((flags & 0x80) == 0) {
- 				if (flags & 0x10) {
+				if (flags & 0x10) {
 					memset(dest, color, count);
 				} else if (outline) {
 					memset(dest, 0, count);
diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp
index 476c3a4..83c4ef1 100644
--- a/engines/toltecs/script.cpp
+++ b/engines/toltecs/script.cpp
@@ -65,7 +65,7 @@ ScriptInterpreter::ScriptInterpreter(ToltecsEngine *vm) : _vm(vm) {
 	_savedSp = 0;
 
 	_slots[kMaxScriptSlots - 1].size = 1024;
- 	_slots[kMaxScriptSlots - 1].data = new byte[_slots[kMaxScriptSlots - 1].size];
+	_slots[kMaxScriptSlots - 1].data = new byte[_slots[kMaxScriptSlots - 1].size];
 
 	setupScriptFunctions();
 
@@ -184,11 +184,11 @@ void ScriptInterpreter::loadScript(uint resIndex, uint slotIndex) {
 
 	delete[] _slots[slotIndex].data;
 
- 	_slots[slotIndex].resIndex = resIndex;
+	_slots[slotIndex].resIndex = resIndex;
 	Resource *scriptResource = _vm->_res->load(resIndex);
 	_slots[slotIndex].size = scriptResource->size;
- 	_slots[slotIndex].data = new byte[_slots[slotIndex].size];
- 	memcpy(_slots[slotIndex].data, scriptResource->data, _slots[slotIndex].size);
+	_slots[slotIndex].data = new byte[_slots[slotIndex].size];
+	memcpy(_slots[slotIndex].data, scriptResource->data, _slots[slotIndex].size);
 }
 
 void ScriptInterpreter::setMainScript(uint slotIndex) {
@@ -852,7 +852,7 @@ void ScriptInterpreter::sfFindMouseInRectIndex2() {
 }
 
 void ScriptInterpreter::sfDrawGuiImage() {
-  	_vm->_screen->drawGuiImage(arg16(5), arg16(3), arg16(7));
+	_vm->_screen->drawGuiImage(arg16(5), arg16(3), arg16(7));
 }
 
 void ScriptInterpreter::sfAddAnimatedSpriteNoLoop() {
diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp
index 188facd..8bd824c 100644
--- a/engines/toltecs/toltecs.cpp
+++ b/engines/toltecs/toltecs.cpp
@@ -235,7 +235,7 @@ void ToltecsEngine::loadScene(uint resIndex) {
 	byte *source = scene + 392;
 	byte *destp = _screen->_backScreen;
 	byte *destEnd = destp + _sceneWidth * _sceneHeight;
- 	while (destp < destEnd) {
+	while (destp < destEnd) {
 		int count = 1;
 		byte pixel = *source++;
 		if (pixel & 0x80) {
@@ -250,7 +250,7 @@ void ToltecsEngine::loadScene(uint resIndex) {
 	debug(0, "_sceneWidth = %d; _sceneHeight = %d", _sceneWidth, _sceneHeight);
 
 	// Load scene segmap
- 	_segmap->load(scene + imageSize + 4);
+	_segmap->load(scene + imageSize + 4);
 
 	_screen->_fullRefresh = true;
 	_screen->_renderQueue->clear();
@@ -574,9 +574,9 @@ void ToltecsEngine::walk(byte *walkData) {
 	if (ydelta > ABS(walkInfo.x1 - walkInfo.x2) * _walkSpeedX) {
 		v10 = 100 - walkInfo.scaling;
 		v11 = v8;
-  	} else {
+	} else {
 		v10 = v8;
-  		v11 = 100 - walkInfo.scaling;
+		v11 = 100 - walkInfo.scaling;
 	}
 
 	walkInfo.yerror += walkInfo.mulValue * v10;


Commit: 29659ba9486df35ede7eb9ee501aa91307924cd1
    https://github.com/scummvm/scummvm/commit/29659ba9486df35ede7eb9ee501aa91307924cd1
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-24T09:52:47-08:00

Commit Message:
NEVERHOOD: Fix spacing errors

Changed paths:
    engines/neverhood/detection.cpp
    engines/neverhood/gamemodule.cpp



diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp
index efd0699..e5486bb 100644
--- a/engines/neverhood/detection.cpp
+++ b/engines/neverhood/detection.cpp
@@ -196,7 +196,7 @@ bool NeverhoodMetaEngine::hasFeature(MetaEngineFeature f) const {
 		(f == kSupportsListSaves) ||
 		(f == kSupportsLoadingDuringStartup) ||
 		(f == kSupportsDeleteSave) ||
-	   	(f == kSavesSupportMetaInfo) ||
+		(f == kSavesSupportMetaInfo) ||
 		(f == kSavesSupportThumbnail) ||
 		(f == kSavesSupportCreationDate) ||
 		(f == kSavesSupportPlayTime);
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 50c7c50..699df2a 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -216,7 +216,7 @@ void GameModule::initRadioPuzzle() {
 		setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 1);
 		setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0);
 		setSubVar(VA_IS_PUZZLE_INIT, 0x08C80800, 1);
-  	}
+	}
 }
 
 void GameModule::initTestTubes1Puzzle() {


Commit: 622dfcf950c6b12633911568bcad940dca74ed9e
    https://github.com/scummvm/scummvm/commit/622dfcf950c6b12633911568bcad940dca74ed9e
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-24T09:52:48-08:00

Commit Message:
SWORD25: Janitorial - Fix spacing errors

Changed paths:
    engines/sword25/gfx/image/art.cpp
    engines/sword25/gfx/renderobjectmanager.cpp
    engines/sword25/util/lua/lopcodes.cpp
    engines/sword25/util/lua/lua.h



diff --git a/engines/sword25/gfx/image/art.cpp b/engines/sword25/gfx/image/art.cpp
index 9c4b9fe..e2eeaca 100644
--- a/engines/sword25/gfx/image/art.cpp
+++ b/engines/sword25/gfx/image/art.cpp
@@ -424,8 +424,7 @@ static void art_vpath_render_bez(ArtVpath **p_vpath, int *pn, int *pn_max,
 		                     x_m, y_m, xb1, yb1, xb2, yb2, x3, y3, flatness);
 	} else {
 		// don't subdivide
-		art_vpath_add_point(p_vpath, pn, pn_max,
-	           	         ART_LINETO, x3, y3);
+		art_vpath_add_point(p_vpath, pn, pn_max, ART_LINETO, x3, y3);
 	}
 }
 
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index 57c8ec3..bc7dd02 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -103,13 +103,16 @@ bool RenderObjectManager::render() {
 	_uta->clear();
 
 	// Add rectangles of objects which don't exist in this frame any more
-    for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it)
-    	if (!_currQueue->exists(*it))
-    		_uta->addRect((*it)._bbox);
-    // Add rectangles of objects which are different from the previous frame
-    for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it)
-    	if (!_prevQueue->exists(*it))
-    		_uta->addRect((*it)._bbox);
+	for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it) {
+		if (!_currQueue->exists(*it))
+			_uta->addRect((*it)._bbox);
+	}
+	
+	// Add rectangles of objects which are different from the previous frame
+	for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it) {
+		if (!_prevQueue->exists(*it))
+			_uta->addRect((*it)._bbox);
+	}
 
 	RectangleList *updateRects = _uta->getRectangles();
 	Common::Array<int> updateRectsMinZ;
diff --git a/engines/sword25/util/lua/lopcodes.cpp b/engines/sword25/util/lua/lopcodes.cpp
index 9d76862..8b0a3ab 100644
--- a/engines/sword25/util/lua/lopcodes.cpp
+++ b/engines/sword25/util/lua/lopcodes.cpp
@@ -61,7 +61,7 @@ const char *const luaP_opnames[NUM_OPCODES+1] = {
 
 const lu_byte luaP_opmodes[NUM_OPCODES] = {
 /*       T  A    B       C     mode		   opcode	*/
-  opmode(0, 1, OpArgR, OpArgN, iABC) 		/* OP_MOVE */
+  opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_MOVE */
  ,opmode(0, 1, OpArgK, OpArgN, iABx)		/* OP_LOADK */
  ,opmode(0, 1, OpArgU, OpArgU, iABC)		/* OP_LOADBOOL */
  ,opmode(0, 1, OpArgR, OpArgN, iABC)		/* OP_LOADNIL */
diff --git a/engines/sword25/util/lua/lua.h b/engines/sword25/util/lua/lua.h
index a3b7573..4f557e4 100644
--- a/engines/sword25/util/lua/lua.h
+++ b/engines/sword25/util/lua/lua.h
@@ -22,7 +22,7 @@
 #define LUA_RELEASE	"Lua 5.1.3"
 #define LUA_VERSION_NUM	501
 #define LUA_COPYRIGHT	"Copyright (C) 1994-2008 Lua.org, PUC-Rio"
-#define LUA_AUTHORS 	"R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
+#define LUA_AUTHORS	"R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
 
 
 /* mark for precompiled code (`<esc>Lua') */






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