[Scummvm-cvs-logs] scummvm master -> fff47ac4bd8a0960a91670006ae510142bf10cd0
lordhoto
lordhoto at gmail.com
Tue Jun 17 23:22:23 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
fff47ac4bd OPENGLSDL: Make workaround for fast resolution changes actually work for WME.
Commit: fff47ac4bd8a0960a91670006ae510142bf10cd0
https://github.com/scummvm/scummvm/commit/fff47ac4bd8a0960a91670006ae510142bf10cd0
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2014-06-17T23:21:33+02:00
Commit Message:
OPENGLSDL: Make workaround for fast resolution changes actually work for WME.
Thanks to fuzzie for noticing this.
Changed paths:
backends/graphics/openglsdl/openglsdl-graphics.cpp
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index 3f42d62..bca0750 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -311,7 +311,6 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
SDL_Delay(10);
}
}
- _lastVideoModeLoad = curTime;
uint32 flags = SDL_OPENGL;
if (_wantsFullScreen) {
@@ -329,6 +328,8 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
}
_hwScreen = SDL_SetVideoMode(width, height, 32, flags);
+ // Part of the WORKAROUND mentioned above.
+ _lastVideoModeLoad = SDL_GetTicks();
if (!_hwScreen) {
// We treat fullscreen requests as a "hint" for now. This means in
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