[Scummvm-cvs-logs] scummvm master -> fa00a79b497c9323ddc102bfeed7cd2e47444c46
lordhoto
lordhoto at gmail.com
Tue Jun 17 23:33:49 CEST 2014
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
dbbc458671 OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.
fa00a79b49 NEWS: Mention OpenGL output.
Commit: dbbc45867147ea1410e1403875325ad4c35b5a0b
https://github.com/scummvm/scummvm/commit/dbbc45867147ea1410e1403875325ad4c35b5a0b
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2014-06-17T23:31:16+02:00
Commit Message:
OPENGLSDL: Move time stamp for last video mode set after fallback mode setup.
Changed paths:
backends/graphics/openglsdl/openglsdl-graphics.cpp
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
index bca0750..c3584da 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp
@@ -328,8 +328,6 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
}
_hwScreen = SDL_SetVideoMode(width, height, 32, flags);
- // Part of the WORKAROUND mentioned above.
- _lastVideoModeLoad = SDL_GetTicks();
if (!_hwScreen) {
// We treat fullscreen requests as a "hint" for now. This means in
@@ -339,6 +337,9 @@ bool OpenGLSdlGraphicsManager::setupMode(uint width, uint height) {
}
}
+ // Part of the WORKAROUND mentioned above.
+ _lastVideoModeLoad = SDL_GetTicks();
+
if (_hwScreen) {
// This is pretty confusing since RGBA8888 talks about the memory
// layout here. This is a different logical layout depending on
Commit: fa00a79b497c9323ddc102bfeed7cd2e47444c46
https://github.com/scummvm/scummvm/commit/fa00a79b497c9323ddc102bfeed7cd2e47444c46
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2014-06-17T23:31:16+02:00
Commit Message:
NEWS: Mention OpenGL output.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 3db2bd2..5fbbaf2 100644
--- a/NEWS
+++ b/NEWS
@@ -15,6 +15,12 @@ For a more comprehensive changelog of the latest experimental code, see:
libpng, which are faster and can handle more images.
(NOTE: The change to libpng was done in version 1.6.0, but it was not
added to the NEWS file).
+ - Added generic OpenGL (ES) output (based on GSoC Task).
+
+ SDL:
+ - Added OpenGL graphics mode based on our generic OpenGL output. This
+ allows for arbitrary output sizes. However, it does not support special
+ filters like AdvMAME, HQ, etc.
AGOS:
- Added mouse wheel support for inventory and save game lists.
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