[Scummvm-cvs-logs] scummvm master -> 021741eedb869a8117a8966914207d4f7bda16c3
criezy
criezy at scummvm.org
Sat Oct 11 15:35:56 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
021741eedb DRASCULA: Remove unused static variable
Commit: 021741eedb869a8117a8966914207d4f7bda16c3
https://github.com/scummvm/scummvm/commit/021741eedb869a8117a8966914207d4f7bda16c3
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-11T14:35:20+01:00
Commit Message:
DRASCULA: Remove unused static variable
This code was used until commit aaf8b58 that reworked the detection
to support French and German versions.
Changed paths:
engines/drascula/drascula.cpp
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 797b6d9..c72d77c 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -41,20 +41,6 @@
namespace Drascula {
-struct GameSettings {
- const char *gameid;
- const char *description;
- byte id;
- uint32 features;
- const char *detectname;
-};
-
-static const GameSettings drasculaSettings[] = {
- {"drascula", "Drascula game", 0, 0, 0},
-
- {NULL, NULL, 0, 0, NULL}
-};
-
DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
_charMap = 0;
_itemLocations = 0;
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