[Scummvm-cvs-logs] scummvm master -> 021741eedb869a8117a8966914207d4f7bda16c3

criezy criezy at scummvm.org
Sat Oct 11 15:35:56 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
021741eedb DRASCULA: Remove unused static variable


Commit: 021741eedb869a8117a8966914207d4f7bda16c3
    https://github.com/scummvm/scummvm/commit/021741eedb869a8117a8966914207d4f7bda16c3
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2014-10-11T14:35:20+01:00

Commit Message:
DRASCULA: Remove unused static variable

This code was used until commit aaf8b58 that reworked the detection
to support French and German versions.

Changed paths:
    engines/drascula/drascula.cpp



diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 797b6d9..c72d77c 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -41,20 +41,6 @@
 
 namespace Drascula {
 
-struct GameSettings {
-	const char *gameid;
-	const char *description;
-	byte id;
-	uint32 features;
-	const char *detectname;
-};
-
-static const GameSettings drasculaSettings[] = {
-	{"drascula", "Drascula game", 0, 0, 0},
-
-	{NULL, NULL, 0, 0, NULL}
-};
-
 DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
 	_charMap = 0;
 	_itemLocations = 0;






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