[Scummvm-git-logs] scummvm master -> 4287ce094f6788b4dada1a6a8d1bbc8ecac8b8a6

criezy criezy at scummvm.org
Tue Dec 27 21:11:30 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
4287ce094f I18N: Update translation (Greek)


Commit: 4287ce094f6788b4dada1a6a8d1bbc8ecac8b8a6
    https://github.com/scummvm/scummvm/commit/4287ce094f6788b4dada1a6a8d1bbc8ecac8b8a6
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2016-12-27T21:11:23+01:00

Commit Message:
I18N: Update translation (Greek)

Currently translated at 83.3% (774 of 929 strings)

Changed paths:
    po/el.po


diff --git a/po/el.po b/po/el.po
index 079cb03..8879fd4 100644
--- a/po/el.po
+++ b/po/el.po
@@ -7,7 +7,7 @@ msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
 "POT-Creation-Date: 2016-12-26 16:14+0100\n"
-"PO-Revision-Date: 2016-12-27 12:09+0200\n"
+"PO-Revision-Date: 2016-12-27 22:10+0200\n"
 "Last-Translator: Filippos Karapetis <bluegr at gmail.com>\n"
 "Language-Team: Greek "
 "<https://translations.scummvm.org/projects/scummvm/scummvm/el/>\n"
@@ -1778,6 +1778,11 @@ msgid ""
 "Please, report the following data to the ScummVM team along with name\n"
 "of the game you tried to add and its version, language, etc.:"
 msgstr ""
+"Ôï ðáé÷íßäé óôï '% s' öáßíåôáé íá åßíáé Üãíùóôï.\n"
+"Ðáñáêáëïýìå, áíáöÝñåôå ôá áêüëïõèá óôïé÷åßá óôçí ïìÜäá ScummVM ìáæß ìå ôï "
+"üíïìá\n"
+"ôïõ ðáé÷íéäéïý ðïõ ðñïóðáèÞóáôå íá ðñïóèÝóåôå êáé ôçí Ýêäïóç, ôç ãëþóóá ôïõ, "
+"êëð.:"
 
 #: engines/dialogs.cpp:85
 msgid "~R~esume"
@@ -1855,6 +1860,10 @@ msgid ""
 "the README for basic information, and for instructions on how to obtain "
 "further assistance."
 msgstr ""
+"Ëõðïýìáóôå, áõôÞ ç ìç÷áíÞ äåí ðáñÝ÷åé ðñïò ôï ðáñüí âïÞèåéá åíôüò "
+"ðáé÷íéäéïý. Ðáñáêáëïýìå óõìâïõëåõôåßôå ôï áñ÷åßï README ãéá âáóéêÝò "
+"ðëçñïöïñßåò, êáèþò êáé ãéá ïäçãßåò ó÷åôéêÜ ìå ôï ðþò íá ëÜâåôå ðåñáéôÝñù "
+"âïÞèåéá."
 
 #: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
 #, c-format
@@ -1862,6 +1871,9 @@ msgid ""
 "Failed to save game (%s)! Please consult the README for basic information, "
 "and for instructions on how to obtain further assistance."
 msgstr ""
+"Áðïôõ÷ßá áðïèÞêåõóçò ôïõ ðáé÷íéäéïý (%s)! Ðáñáêáëïýìå óõìâïõëåõôåßôå ôï "
+"áñ÷åßï README ãéá âáóéêÝò ðëçñïöïñßåò, êáèþò êáé ãéá ïäçãßåò ó÷åôéêÜ ìå ôï "
+"ðþò íá ëÜâåôå ðåñáéôÝñù âïÞèåéá."
 
 #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100
 #: engines/tsage/dialogs.cpp:112
@@ -1905,6 +1917,11 @@ msgid ""
 "the data files to your hard disk instead.\n"
 "See the README file for details."
 msgstr ""
+"Öáßíåôå üôé ðáßæåôå ôï ðáé÷íßäé áðåõèåßáò\n"
+"áðü ôï CD. Áõôü åßíáé ãíùóôü üôé ðñïêáëåß ðñïâëÞìáôá,\n"
+"êáé ùò åê ôïýôïõ óõíéóôÜôáé íá áíôéãñÜøåôå áíô'áõôïý\n"
+"ôá áñ÷åßá äåäïìÝíùí óôï óêëçñü óáò äßóêï.\n"
+"Äåßôå ôï áñ÷åßï README ãéá ëåðôïìÝñåéåò."
 
 #: engines/engine.cpp:484
 msgid ""
@@ -1914,6 +1931,11 @@ msgid ""
 "order to listen to the game's music.\n"
 "See the README file for details."
 msgstr ""
+"Áõôü ôï ðáé÷íßäé Ý÷åé êïììÜôéá Þ÷ïõ óôï äßóêï ôïõ. ÁõôÜ ôá\n"
+"êïììÜôéá ðñÝðåé íá áíôéãñáöïýí áðü ôï äßóêï ìå ôç ÷ñÞóç\n"
+"åíüò êáôÜëëçëïõ åñãáëåßïõ åîáãùãÞò Þ÷ïõ CD þóôå\n"
+"íá áêïýóåôå ôç ìïõóéêÞ ôïõ ðáé÷íéäéïý.\n"
+"Äåßôå ôï áñ÷åßï README ãéá ëåðôïìÝñåéåò."
 
 #: engines/engine.cpp:542
 #, c-format
@@ -1921,6 +1943,9 @@ msgid ""
 "Failed to load saved game (%s)! Please consult the README for basic "
 "information, and for instructions on how to obtain further assistance."
 msgstr ""
+"Áðïôõ÷ßá öüñôùóçò áðïèçêåõìÝíïõ ðáé÷íéäéïý (%s)! Ðáñáêáëïýìå óõìâïõëåõôåßôå "
+"ôï áñ÷åßï README ãéá âáóéêÝò ðëçñïöïñßåò, êáèþò êáé ãéá ïäçãßåò ó÷åôéêÜ ìå "
+"ôï ðþò íá ëÜâåôå ðåñáéôÝñù âïÞèåéá."
 
 #: engines/engine.cpp:555
 msgid ""
@@ -2260,11 +2285,11 @@ msgstr "
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:63
 msgid "~L~eft handed mode"
-msgstr ""
+msgstr "~Ë~åéôïõñãßá ãéá áñéóôåñü÷åéñåò"
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:64
 msgid "~I~ndy fight controls"
-msgstr ""
+msgstr "~×~åéñéóìïß ìÜ÷çò ºíôõ"
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:65
 msgid "Show mouse cursor"
@@ -2284,11 +2309,11 @@ msgstr ""
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:87
 msgid "Use laptop trackpad-style cursor control"
-msgstr ""
+msgstr "×ñÞóç åëÝã÷ïõ äñïìÝá ôýðïõ laptop trackpad"
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:88
 msgid "Tap for left click, double tap right click"
-msgstr ""
+msgstr "ÐáôÞóôå ãéá áñéóôåñü click, ðáôÞóôå äéðëÜ ãéá äåîß click"
 
 #: backends/platform/ds/arm9/source/dsoptions.cpp:90
 msgid "Sensitivity"
@@ -2591,7 +2616,7 @@ msgstr "
 
 #: backends/platform/wii/options.cpp:161
 msgid "Network up, share mounted"
-msgstr ""
+msgstr "Äßêôõï åíåñãü, ï êïéíü÷ñçóôïò öÜêåëïò ðñïóáñôÞèçêå"
 
 #: backends/platform/wii/options.cpp:163
 msgid "Network up"
@@ -2599,11 +2624,11 @@ msgstr "
 
 #: backends/platform/wii/options.cpp:166
 msgid ", error while mounting the share"
-msgstr ""
+msgstr ", óöÜëìá êáôÜ ôçí ðñïóÜñôçóç ôïõ êïéíü÷ñçóôïõ öáêÝëïõ"
 
 #: backends/platform/wii/options.cpp:168
 msgid ", share not mounted"
-msgstr ""
+msgstr ", ï êïéíü÷ñçóôïò öÜêåëïò äåí ðñïóáñôÞèçêå"
 
 #: backends/platform/wii/options.cpp:174
 msgid "Network down"
@@ -2611,7 +2636,7 @@ msgstr "
 
 #: backends/platform/wii/options.cpp:178
 msgid "Initializing network"
-msgstr ""
+msgstr "Áñ÷éêïðïßçóç äéêôýïõ"
 
 #: backends/platform/wii/options.cpp:182
 msgid "Timeout while initializing network"
@@ -2620,7 +2645,7 @@ msgstr ""
 #: backends/platform/wii/options.cpp:186
 #, c-format
 msgid "Network not initialized (%d)"
-msgstr ""
+msgstr "Ôï äßêôõï äåí áñ÷éêïðïéÞèçêå (%d)"
 
 #: backends/platform/wince/CEActionsPocket.cpp:46
 msgid "Hide Toolbar"
@@ -2683,7 +2708,7 @@ msgstr "
 #: backends/platform/wince/CEActionsPocket.cpp:326
 #: backends/platform/wince/CEActionsSmartphone.cpp:287
 msgid "   Are you sure you want to quit ?   "
-msgstr ""
+msgstr "  Åßóôå óßãïõñïé üôé èÝëåôå íá âãåßôå áðü ôï ðñüãñáììá;  "
 
 #: backends/platform/wince/CEActionsSmartphone.cpp:50
 msgid "Keyboard"
@@ -2703,7 +2728,7 @@ msgstr "
 
 #: backends/platform/wince/CELauncherDialog.cpp:83
 msgid "Do you want to perform an automatic scan ?"
-msgstr ""
+msgstr "ÈÝëåôå íá ðñáãìáôïðïéçèåß áõôïìáôïðïéçìÝíç óÜñùóç ;"
 
 #: backends/platform/wince/wince-sdl.cpp:516
 msgid "Map right click action"
@@ -2764,6 +2789,8 @@ msgid ""
 "Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
 "%d.%d."
 msgstr ""
+"ÂñÝèçêå ëáíèáóìÝíç Ýêäïóç ôïõ '%s' áñ÷åßïõ ðáé÷íéäéïý. Áíáìåíüìåíç %d.%d "
+"áëëÜ âñÝèçêå ç %d.%d."
 
 #: engines/adl/detection.cpp:45 engines/adl/detection.cpp:55
 msgid "Color mode"
@@ -2771,15 +2798,15 @@ msgstr "
 
 #: engines/adl/detection.cpp:46 engines/adl/detection.cpp:56
 msgid "Use color graphics"
-msgstr ""
+msgstr "×ñÞóç Ýã÷ñùìùí ãñáöéêþí"
 
 #: engines/adl/detection.cpp:65
 msgid "Scanlines"
-msgstr ""
+msgstr "ÃñáììÝò óÜñùóçò"
 
 #: engines/adl/detection.cpp:66
 msgid "Show scanlines"
-msgstr ""
+msgstr "ÐñïâïëÞ ãñáììþí óÜñùóçò"
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
@@ -2787,7 +2814,7 @@ msgstr ""
 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
 #: engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
-msgstr ""
+msgstr "×ñÞóç áñ÷éêþí ïèïíþí áðïèÞêåõóçò/öüñôùóçò"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
@@ -2795,6 +2822,7 @@ msgstr ""
 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens instead of the ScummVM ones"
 msgstr ""
+"×ñÞóç ôùí áñ÷éêþí ïèïíþí áðïèÞêåõóçò/öüñôùóçò áíôß ãéá áõôÝò ôïõ ScummVM"
 
 #: engines/agi/detection.cpp:157
 msgid "Use an alternative palette"
@@ -2805,6 +2833,8 @@ msgid ""
 "Use an alternative palette, common for all Amiga games. This was the old "
 "behavior"
 msgstr ""
+"×ñÞóç åíáëëáêôéêÞò ðáëÝôáò, êïéíÞò ãéá üëá ôá ðáé÷íßäéá Amiga. ÁõôÞ Þôáí ç "
+"ðáëéÜ óõìðåñéöïñÜ"
 
 #: engines/agi/detection.cpp:167
 msgid "Mouse support"
@@ -2814,24 +2844,30 @@ msgstr "
 msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
+"Åíåñãïðïßçóç ôçò õðïóôÞñéîçò ôïõ ðïíôéêéïý. ÅðéôñÝðåé ôç ÷ñÞóç ôïõ ðïíôéêéïý "
+"ãéá êßíçóç êáé ôá ìåíïý ôïõ ðáé÷íéäéïý."
 
 #: engines/agi/detection.cpp:177
 msgid "Use Hercules hires font"
-msgstr ""
+msgstr "×ñÞóç ãñáììáôïóåéñÜò Hercules õøçëÞò åõêñßíåéáò"
 
 #: engines/agi/detection.cpp:178
 msgid "Uses Hercules hires font, when font file is available."
 msgstr ""
+"×ñÞóç ãñáììáôïóåéñÜò Hercules õøçëÞò åõêñßíåéáò, üôáí ç ãñáììáôïóåéñÜ åßíáé "
+"äéáèÝóéìç"
 
 #: engines/agi/detection.cpp:187
 msgid "Pause when entering commands"
-msgstr ""
+msgstr "Ðáýóç êáôÜ ôçí åéóáãùãÞ åíôïëþí"
 
 #: engines/agi/detection.cpp:188
 msgid ""
 "Shows a command prompt window and pauses the game (like in SCI) instead of a "
 "real-time prompt."
 msgstr ""
+"Åìöáíßæåé Ýíá ðáñÜèõñï ãñáììÞò åíôïëþí êáé ðáýåé ôï ðáé÷íßäé (üðùò êáé ôï "
+"SCI) áíôß ôçò ãñáììÞò åíôïëþí ðñáãìáôéêïý ÷ñüíïõ."
 
 #: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
 #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
@@ -2866,6 +2902,9 @@ msgid ""
 "\n"
 "%s"
 msgstr ""
+"Áðïôõ÷ßá öüñôùóçò ðáé÷íéäéïý áðü ôï áñ÷åßï:\n"
+"\n"
+"%s"
 
 #: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2429
 #, c-format
@@ -2874,6 +2913,9 @@ msgid ""
 "\n"
 "%s"
 msgstr ""
+"Áðïôõ÷ßá áðïèÞêåõóçò ðáé÷íéäéïý óôï áñ÷åßï:\n"
+"\n"
+"%s"
 
 #: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2447
 #, c-format
@@ -2882,6 +2924,9 @@ msgid ""
 "\n"
 "%s"
 msgstr ""
+"Åðéôõ÷Þò áðïèÞêåõóç ðáé÷íéäéïý óôï áñ÷åßï:\n"
+"\n"
+"%s"
 
 #: engines/agos/animation.cpp:558
 #, c-format
@@ -2890,11 +2935,11 @@ msgstr ""
 
 #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101
 msgid "Color Blind Mode"
-msgstr ""
+msgstr "Ëåéôïõñãßá ãéá ¶ôïìá ìå Á÷ñùìáôïøßá"
 
 #: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102
 msgid "Enable Color Blind Mode by default"
-msgstr ""
+msgstr "Åíåñãïðïßçóç ëåéôïõñãßáò ãéá ¶ôïìá ìå Á÷ñùìáôïøßá åî'ïñéóìïý"
 
 #: engines/drascula/saveload.cpp:47
 msgid ""
@@ -3144,7 +3189,7 @@ msgstr ""
 
 #: engines/mads/detection.cpp:91
 msgid "Easy mouse interface"
-msgstr ""
+msgstr "Åýêïëç äéåðáöÞ ðïíôéêéïý"
 
 #: engines/mads/detection.cpp:92
 msgid "Shows object names when hovering the mouse over them"
@@ -3286,6 +3331,13 @@ msgid ""
 "\n"
 "Press OK to convert them now, otherwise you will be asked next time.\n"
 msgstr ""
+"Ôï ScummVM äéáðßóôùóå üôé Ý÷åôå ðáëéÜ áðïèçêåõìÝíá ðáé÷íßäéá ôïõ Nippon "
+"Safes ôá ïðïßá èá ðñÝðåé íá ìåôïíïìáóôïýí.\n"
+"Ôá ðáëéÜ ïíüìáôá äåí õðïóôçñßæïíôáé ðëÝïí, ïðüôå äå èá åßóôå óå èÝóç íá "
+"öïñôþóåôå ôá ðáé÷íßäéá óáò, áí äåí ôá ìåôáôñÝøåôå.\n"
+"\n"
+"ÐáôÞóôå OK ãéá íá ôá ìåôáôñÝøåôå ôþñá, áëëéþò èá óáò æçôçèåß ôçí åðüìåíç "
+"öïñÜ.\n"
 
 #: engines/parallaction/saveload.cpp:316
 msgid "ScummVM successfully converted all your saved games."
@@ -3298,6 +3350,10 @@ msgid ""
 "\n"
 "Please report to the team."
 msgstr ""
+"Ôï ScummVM ôýðùóå êÜðïéåò ðñïåéäïðïéÞóåéò óôï ðáñÜèõñï ôçò êïíóüëáò óáò êáé "
+"äåí ìðïñåß íá åããõçèåß üôé üëá ôá áñ÷åßá óáò Ý÷ïõí ìåôáôñáðåß.\n"
+"\n"
+"Ðáñáêáëïýìå áíáöÝñåôå óôçí ïìÜäá."
 
 #: engines/pegasus/pegasus.cpp:714
 msgid "Invalid file name for saving"
@@ -3305,11 +3361,11 @@ msgstr "
 
 #: engines/pegasus/pegasus.cpp:2507
 msgid "Up/Zoom In/Move Forward/Open Doors"
-msgstr ""
+msgstr "ÐÜíù/ÌåãÝèõíóç/Ìåôáêßíçóç Åìðñüò/¶íïéãìá Èõñþí"
 
 #: engines/pegasus/pegasus.cpp:2508
 msgid "Down/Zoom Out"
-msgstr ""
+msgstr "ÊÜôù/Óìßêñõíóç"
 
 #: engines/pegasus/pegasus.cpp:2511
 msgid "Display/Hide Inventory Tray"
@@ -3317,7 +3373,7 @@ msgstr ""
 
 #: engines/pegasus/pegasus.cpp:2512
 msgid "Display/Hide Biochip Tray"
-msgstr ""
+msgstr "ÅìöÜíéóç/Áðüêñõøç Äßóêïõ Biochip"
 
 #: engines/pegasus/pegasus.cpp:2513
 msgid "Action/Select"
@@ -3366,6 +3422,7 @@ msgstr "
 #: engines/sci/detection.cpp:411
 msgid "Draw black lines over videos to increase their apparent sharpness"
 msgstr ""
+"Ó÷åäéáóìüò ìáýñùí ãñáììþí ðÜíù óôá âßíôåï ãéá ôçí áýîçóç ôçò ïîýôçôáò ôïõò"
 
 #: engines/sci/detection.cpp:420
 msgid "Prefer digital sound effects"
@@ -3373,7 +3430,7 @@ msgstr "
 
 #: engines/sci/detection.cpp:421
 msgid "Prefer digital sound effects instead of synthesized ones"
-msgstr ""
+msgstr "Ðñïôßìçóç øçöéáêþí ç÷çôéêþí åöÝ áíôß ãéá åöÝ äõíáìéêÞò óýíèåóçò"
 
 #: engines/sci/detection.cpp:440
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
@@ -3384,6 +3441,8 @@ msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
 msgstr ""
+"×ñÞóç ìéáò êÜñôáò IBM Music Feature Þ ìéá ìïíÜäá óýíèåóçò FM Yamaha FB-01 "
+"ãéá Ýîïäï MIDI"
 
 #: engines/sci/detection.cpp:451
 msgid "Use CD audio"
@@ -3411,6 +3470,7 @@ msgstr "
 msgid ""
 "Use the alternate set of silver cursors instead of the normal golden ones"
 msgstr ""
+"×ñÞóç ôùí åíáëëáêôéêþí áóçìÝíéùí äñïìÝùí áíôß ôùí ðñïêáèïñéóìÝíùí ÷ñõóþí"
 
 #: engines/scumm/detection.cpp:1120
 msgid ""
@@ -3420,6 +3480,13 @@ msgid ""
 "tried\n"
 "to add and its version, language, etc.:\n"
 msgstr ""
+"Ç Ýêäïóç ôïõ ðáé÷íéäéïý óáò öáßíåôáé íá åßíáé Üãíùóôç. Áí áõôÞ åßíáé *ÄÅÍ* "
+"åßíáé Ýêäïóç ôñïðïðïéçìÝíç\n"
+"áðü èáõìáóôÝò (åéäéêüôåñá, äåí åßíáé ìéá ìåôÜöñáóç öôéáãìÝíç áðü èáõìáóôÝò), "
+"ðáñáêáëþ, áíáöÝñåôå ôá\n"
+"áêüëïõèá äåäïìÝíá óôçí ïìÜäá ôïõ ScummVM ìáæß ìå ôï üíïìá ôïõ ðáé÷íéäéïý ðïõ "
+"ðñïóðáèÞóáôå\n"
+"íá ðñïóèÝóåôå êáé ôçí ÝêäïóÞ ôïõ, ôç ãëþóóá ôïõ, êëð.:\n"
 
 #: engines/scumm/detection.cpp:1138
 msgid ""
@@ -3427,6 +3494,9 @@ msgid ""
 "piracy.\n"
 "The full version is available for purchase from the iTunes Store."
 msgstr ""
+"Ç Lite Ýêäïóç ôïõ Putt-Putt Saves the Zoo ãéá iOS äåí õðïóôçñßæåôáé ãéá "
+"áðïöõãÞ ðåéñáôåßáò.\n"
+"Ç ðëÞñçò Ýêäïóç åßíáé äéáèÝóéìç ãéá áãïñÜ áðü ôï ÊáôÜóôçìá iTunes."
 
 #: engines/scumm/detection.cpp:1341
 msgid "Show Object Line"
@@ -3465,7 +3535,7 @@ msgstr "
 #. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
 #: engines/scumm/dialogs.cpp:181
 msgid "Are you sure you want to quit?  (Y/N)Y"
-msgstr ""
+msgstr "Åßóôå óßãïõñïé üôé èÝëåôå íá âãåßôå áðü ôï ðñüãñáììá; (N/O)N"
 
 #: engines/scumm/dialogs.cpp:186
 msgid "Play"
@@ -3656,15 +3726,15 @@ msgstr "
 
 #: engines/scumm/help.cpp:101
 msgid "Switch between graphics filters"
-msgstr ""
+msgstr "ÅíáëëáãÞ ìåôáîý ößëôñùí ãñáöéêþí"
 
 #: engines/scumm/help.cpp:102
 msgid "Increase / Decrease scale factor"
-msgstr ""
+msgstr "Áýîçóç / Ìåßùóç óõíôåëåóôÞ êëßìáêáò"
 
 #: engines/scumm/help.cpp:103
 msgid "Toggle aspect-ratio correction"
-msgstr ""
+msgstr "ÅíáëëáãÞ äéüñèùóçò áíáëïãßáò äéáóôÜóåùí"
 
 #: engines/scumm/help.cpp:108
 msgid "* Note that using ctrl-f and"
@@ -4128,10 +4198,12 @@ msgid ""
 "Could not find the 'Monkey Island' Macintosh executable to read the\n"
 "instruments from. Music will be disabled."
 msgstr ""
+"Äåí Þôáí äõíáôÞ ç åýñåóç ôïõ åêôåëÝóéìïõ Macintosh 'Monkey Island' áðü\n"
+"ôï ïðïßï íá äéáâáóôïýí ôá üñãáíá ìïõóéêÞò. Ç ìïõóéêÞ èá áðåíåñãïðïéçèåß."
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"
-msgstr ""
+msgstr "ÐéîåëéáóìÝíåò ìåôáâÜóåéò óêçíÞò"
 
 #: engines/sherlock/detection.cpp:82
 msgid "When changing scenes, a randomized pixel transition is done"
@@ -4181,7 +4253,7 @@ msgstr "
 
 #: engines/sky/detection.cpp:45
 msgid "Use the floppy version's intro (CD version only)"
-msgstr ""
+msgstr "×ñÞóç ôçò åéóáãùãÞò áðü ôçí Ýêäïóç äéóêÝôáò (Ýêäïóç CD ìüíï)"
 
 #: engines/sword1/animation.cpp:524
 #, c-format
@@ -4196,6 +4268,7 @@ msgstr ""
 msgid ""
 "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
 msgstr ""
+"ÂñÝèçêáí âßíôåï MPEG-2 áëëÜ ôï ScummVM êáôáóêåõÜóôçêå ÷ùñßò õðïóôÞñéîç MPEG-2"
 
 #: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
 #, c-format
@@ -4212,6 +4285,13 @@ msgid ""
 "Press OK to convert them now, otherwise you will be asked again the next "
 "time you start the game.\n"
 msgstr ""
+"Ôï ScummVM äéáðßóôùóå üôé Ý÷åôå ðáëéÜ áðïèçêåõìÝíá ðáé÷íßäéá ãéá ôï Broken "
+"Sword 1 ðïõ èá ðñÝðåé íá ìåôáôñáðïýí.\n"
+"Ç ðáëéÜ áðïèçêåõìÝíç ìïñöÞ ðáé÷íéäéïý äåí õðïóôçñßæåôáé ðëÝïí, ïðüôå äå èá "
+"åßóôå óå èÝóç íá öïñôþóåôå ôá ðáé÷íßäéá óáò, áí äåí ôá ìåôáôñÝøåôå.\n"
+"\n"
+"ÐáôÞóôå OK ãéá íá ôá ìåôáôñÝøåôå ôþñá, áëëéþò èá óáò æçôçèåß îáíÜ ôçí "
+"åðüìåíç öïñÜ ðïõ èá îåêéíÞóåôå ôï ðáé÷íßäé.\n"
 
 #: engines/sword1/control.cpp:1232
 #, c-format
@@ -4238,6 +4318,8 @@ msgstr "
 msgid ""
 "PSX cutscenes found but ScummVM has been built without RGB color support"
 msgstr ""
+"ÂñÝèçêáí âßíôåï PSX áëëÜ ôï ScummVM äçìéïõñãÞèçêå ÷ùñßò õðïóôÞñéîç ÷ñþìáôïò "
+"RGB"
 
 #: engines/sword2/sword2.cpp:79
 msgid "Show object labels"
@@ -4245,7 +4327,7 @@ msgstr "
 
 #: engines/sword2/sword2.cpp:80
 msgid "Show labels for objects on mouse hover"
-msgstr ""
+msgstr "ÅìöÜíéóç åôéêåôþí ãéá áíôéêåßìåíá êáôÜ ôçí áéþñçóç ôïõ ðïíôéêéïý"
 
 #: engines/sword25/detection.cpp:46
 msgid "Use English speech"
@@ -4255,6 +4337,8 @@ msgstr "
 msgid ""
 "Use English speech instead of German for every language other than German"
 msgstr ""
+"×ñÞóç ÁããëéêÞò ïìéëßáò áíôß ãéá ÃåñìáíéêÞ ãéá êÜèå ãëþóóá åêôüò ôçò "
+"ÃåñìáíéêÞò"
 
 #: engines/teenagent/resources.cpp:118
 msgid ""
@@ -4266,6 +4350,7 @@ msgstr ""
 #, c-format
 msgid "Font variant not present in '%s' engine data file."
 msgstr ""
+"H ðáñáëëáãÞ ãñáììáôïóåéñÜò äåí õðÜñ÷åé óôï áñ÷åßï äåäïìÝíùí '%s' ôçò ìç÷áíÞò."
 
 #: engines/toon/toon.cpp:222
 #, c-format
@@ -4275,17 +4360,17 @@ msgstr "
 #: engines/toon/toon.cpp:226
 #, c-format
 msgid "Could not quick save into slot #%d"
-msgstr ""
+msgstr "Äåí Þôáí äõíáôÞ ç ãñÞãïñç áðïèÞêåõóç óôç èõñßäá #%d"
 
 #: engines/toon/toon.cpp:239
 #, c-format
 msgid "Saved game #%d quick loaded"
-msgstr ""
+msgstr "Ôï áðïèçêåõìÝíç ðáé÷íßäé #%d öïñôþèçêå ãñÞãïñá"
 
 #: engines/toon/toon.cpp:243
 #, c-format
 msgid "Could not quick load the saved game #%d"
-msgstr ""
+msgstr "Äåí Þôáí äõíáôÞ ç ãñÞãïñç öüñôùóç ôïõ áðïèçêåõìÝíïõ ðáé÷íéäéïý #%d"
 
 #: engines/wintermute/detection.cpp:58
 msgid "Show FPS-counter"
@@ -4299,11 +4384,11 @@ msgstr ""
 
 #: engines/wintermute/detection.cpp:68
 msgid "Sprite bilinear filtering (SLOW)"
-msgstr ""
+msgstr "Äéãñáììéêü öéëôñÜñéóìá óôïé÷åßùí (ÁÑÃÏ)"
 
 #: engines/wintermute/detection.cpp:69
 msgid "Apply bilinear filtering to individual sprites"
-msgstr ""
+msgstr "ÅöáñìïãÞ äéãñáììéêïý öéëôñáñßóìáôïò óå ìåìïíùìÝíá óôïé÷åßá"
 
 #: engines/zvision/detection_tables.h:52
 msgid "Use the original save/load screens instead of the ScummVM interface"
@@ -4340,6 +4425,7 @@ msgstr "
 #: engines/zvision/detection_tables.h:92
 msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
 msgstr ""
+"×ñÞóç âßíôåï MPEG áðü ôçí Ýêäïóç DVD áíôß ãéá ôï ÷áìçëüôåñçò áíÜëõóçò AVI"
 
 #: engines/zvision/file/save_manager.cpp:220
 #, c-format
@@ -4347,3 +4433,6 @@ msgid ""
 "This saved game uses version %u, but this engine only supports up to version "
 "%d. You will need an updated version of the engine to use this saved game."
 msgstr ""
+"Áõôü ôï áðïèçêåõìÝíï ðáé÷íßäé ÷ñçóéìïðïéåß Ýêäïóç%u, áëëÜ ç ìç÷áíÞ áõôÞ "
+"õðïóôçñßæåé ìüíï ìÝ÷ñé ôçí Ýêäïóç%d. Èá ÷ñåéáóôåßôå ìéá åíçìåñùìÝíç Ýêäïóç "
+"ôçò ìç÷áíÞò ãéá íá ÷ñçóéìïðïéÞóåôå áõôü ôï áðïèçêåõìÝíï ðáé÷íßäé."





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