[Scummvm-cvs-logs] scummvm master -> 5b528a55827d3d5a95ac14d50063b24e14e1fdc0

m-kiewitz m_kiewitz at users.sourceforge.net
Fri Feb 19 16:57:41 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
5b528a5582 SCI32: Make upscaled games work (e.g. gk1 hires)


Commit: 5b528a55827d3d5a95ac14d50063b24e14e1fdc0
    https://github.com/scummvm/scummvm/commit/5b528a55827d3d5a95ac14d50063b24e14e1fdc0
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-19T16:57:21+01:00

Commit Message:
SCI32: Make upscaled games work (e.g. gk1 hires)

Changed paths:
    engines/sci/graphics/frameout.cpp



diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 4f83754..5380db1 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -79,15 +79,15 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd
 	_paint32(paint32),
 	_showStyles(nullptr),
 	// TODO: Stop using _gfxScreen
-	_currentBuffer(screen->getWidth(), screen->getHeight(), nullptr),
-	_priorityMap(screen->getWidth(), screen->getHeight(), nullptr),
+	_currentBuffer(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr),
+	_priorityMap(screen->getDisplayWidth(), screen->getDisplayHeight(), nullptr),
 	_remapOccurred(false),
 	_frameNowVisible(false),
-	_screenRect(screen->getWidth(), screen->getHeight()),
+	_screenRect(screen->getDisplayWidth(), screen->getDisplayHeight()),
 	_overdrawThreshold(0),
 	_palMorphIsOn(false) {
 
-	_currentBuffer.setPixels(calloc(1, screen->getWidth() * screen->getHeight()));
+	_currentBuffer.setPixels(calloc(1, screen->getDisplayWidth() * screen->getDisplayHeight()));
 
 	for (int i = 0; i < 236; i += 2) {
 		_styleRanges[i] = 0;






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