[Scummvm-cvs-logs] scummvm branch-1-8 -> afbd4bdd8767e98ee6a84c6f42f6bc0a4036e880

sev- sev at scummvm.org
Fri Feb 19 22:46:42 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
afbd4bdd87 SWORD25: Fixing bug #7041: SWORD25: Crash in final scene


Commit: afbd4bdd8767e98ee6a84c6f42f6bc0a4036e880
    https://github.com/scummvm/scummvm/commit/afbd4bdd8767e98ee6a84c6f42f6bc0a4036e880
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-02-19T22:45:01+01:00

Commit Message:
SWORD25: Fixing bug #7041: SWORD25: Crash in final scene

The original was ignoring Lua errors in that scene and was
restoring the state with longjmp.

We are yet to see the platform compatibility, but Lua's code
is too tangled to make simple replacement with error() work.

Another possible alternative would be to rework the original
game scripts. We will do it if this commit is problematic.

Changed paths:
    engines/sword25/util/lua/ldo.cpp
    engines/sword25/util/lua/luaconf.h








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