[Scummvm-cvs-logs] scummvm master -> 5125652be2a0aaeaa362e12aea2231ba144d6b28
bluegr
bluegr at gmail.com
Wed Mar 2 20:43:54 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5125652be2 SCI32: Add a workaround for kPalVarySetPercent in GK1 (chapter change)
Commit: 5125652be2a0aaeaa362e12aea2231ba144d6b28
https://github.com/scummvm/scummvm/commit/5125652be2a0aaeaa362e12aea2231ba144d6b28
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2016-03-02T21:43:27+02:00
Commit Message:
SCI32: Add a workaround for kPalVarySetPercent in GK1 (chapter change)
Changed paths:
engines/sci/engine/kernel_tables.h
engines/sci/engine/workarounds.cpp
engines/sci/engine/workarounds.h
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index d3b2bfe..88702e1 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -213,7 +213,7 @@ static const SciKernelMapSubEntry kPalVary_subops[] = {
{ SIG_SCI16, 6, MAP_CALL(PalVaryPauseResume), "i", NULL },
#ifdef ENABLE_SCI32
{ SIG_SCI32, 0, MAP_CALL(PalVarySetVary), "i(i)(i)(ii)", NULL },
- { SIG_SCI32, 1, MAP_CALL(PalVarySetPercent), "(i)(i)", NULL },
+ { SIG_SCI32, 1, MAP_CALL(PalVarySetPercent), "(i)(i)", kPalVarySetPercent_workarounds },
{ SIG_SCI32, 2, MAP_CALL(PalVaryGetPercent), "", NULL },
{ SIG_SCI32, 3, MAP_CALL(PalVaryOff), "", NULL },
{ SIG_SCI32, 4, MAP_CALL(PalVaryMergeTarget), "i", NULL },
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index aab3203..10731e2 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -656,6 +656,12 @@ const SciWorkaroundEntry kNewWindow_workarounds[] = {
};
// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround
+const SciWorkaroundEntry kPalVarySetPercent_workarounds[] = {
+ { GID_GK1, 370, 370, 0, "graceComeOut", "changeState", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // there's an extra parameter in GK1, when changing chapters. This extra parameter seems to be a bug or just unimplemented functionality, as there's no visible change from the original in the chapter change room
+ SCI_WORKAROUNDENTRY_TERMINATOR
+};
+
+// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround
const SciWorkaroundEntry kReadNumber_workarounds[] = {
{ GID_CNICK_LAURABOW,100, 101, 0, "dominoes.opt", "doit", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // When dominoes.opt is present, the game scripts call kReadNumber with an extra integer parameter - bug #6425
{ GID_HOYLE3, 100, 101, 0, "dominoes.opt", "doit", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // When dominoes.opt is present, the game scripts call kReadNumber with an extra integer parameter - bug #6425
diff --git a/engines/sci/engine/workarounds.h b/engines/sci/engine/workarounds.h
index 46059a1..8f519a8 100644
--- a/engines/sci/engine/workarounds.h
+++ b/engines/sci/engine/workarounds.h
@@ -89,6 +89,7 @@ extern const SciWorkaroundEntry kIsObject_workarounds[];
extern const SciWorkaroundEntry kMemory_workarounds[];
extern const SciWorkaroundEntry kMoveCursor_workarounds[];
extern const SciWorkaroundEntry kNewWindow_workarounds[];
+extern const SciWorkaroundEntry kPalVarySetPercent_workarounds[];
extern const SciWorkaroundEntry kReadNumber_workarounds[];
extern const SciWorkaroundEntry kPaletteUnsetFlag_workarounds[];
extern const SciWorkaroundEntry kSetCursor_workarounds[];
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