[Scummvm-git-logs] scummvm master -> 870cd802029c25077818f0a03c8396b3f763ebaf

m-kiewitz m_kiewitz at users.sourceforge.net
Sun Oct 8 20:55:06 CEST 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
870cd80202 SCI: Crazy Nick's Larry workaround bug #10184


Commit: 870cd802029c25077818f0a03c8396b3f763ebaf
    https://github.com/scummvm/scummvm/commit/870cd802029c25077818f0a03c8396b3f763ebaf
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2017-10-08T20:54:59+02:00

Commit Message:
SCI: Crazy Nick's Larry workaround bug #10184

Added this already through last commit by accident
Was supposed to get added by this.
Workaround for reading uninitialized temp game bug.

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 547b950..ecdf0cb 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -282,7 +282,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_CNICK_LAURABOW, -1,   700,  0,                 NULL, "open",                            NULL,    -1,    -1, { WORKAROUND_FAKE,   0 } }, // when entering control menu - bug #6423 (same as the gcWindow workaround for Hoyle 3)
 	{ GID_CNICK_LAURABOW,100,   100,  0,                 NULL, "<noname144>",                     NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // while playing domino - bug #6429 (same as the dominoHand2 workaround for Hoyle 3)
 	{ GID_CNICK_LAURABOW,100,   110,  0,                 NULL, "doit",                            NULL,    -1,    -1, { WORKAROUND_FAKE,   0 } }, // when changing the "Dominoes per hand" setting - bug #6430
-	{ GID_CNICK_LSL,     250,   250,  0,           "increase", "handleEvent",                     NULL,     2,     2, { WORKAROUND_FAKE,   0 } }, // when increasing bet for blackjack - bug #10184
+	{ GID_CNICK_LSL,     250,   250,  0,           "increase", "handleEvent",                     NULL,     2,     2, { WORKAROUND_FAKE,   0 } }, // when increasing own bet for blackjack - bug #10184
 	{ GID_CNICK_LONGBOW,   0,     0,  0,          "RH Budget", "init",                            NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // when starting the game
 	{ GID_ECOQUEST,       -1,    -1,  0,                 NULL, "doVerb",                          NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // almost clicking anywhere triggers this in almost all rooms
 	{ GID_FANMADE,       516,   979,  0,                   "", "export 0",                        NULL,    20,    20, { WORKAROUND_FAKE,   0 } }, // Happens in Grotesteing after the logos





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