[Scummvm-git-logs] scummvm master -> 8998d00bf2164f8df6adb5c2afe51dbeb36fde5f

bluegr bluegr at gmail.com
Tue Aug 21 07:47:59 CEST 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
8998d00bf2 SCI32: Extend a pathfinding workaround to all screens in QFG4


Commit: 8998d00bf2164f8df6adb5c2afe51dbeb36fde5f
    https://github.com/scummvm/scummvm/commit/8998d00bf2164f8df6adb5c2afe51dbeb36fde5f
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2018-08-21T08:47:18+03:00

Commit Message:
SCI32: Extend a pathfinding workaround to all screens in QFG4

Fixes entry into the Gypsy camp - bug #10418

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index ab986f6..1d60075 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -480,7 +480,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_QFG4,           -1, 64917, -1,              "Plane", "setBitmap",                       NULL,     3,     3, { WORKAROUND_FAKE,   0 } }, // floppy version, happens sometimes in fight scenes
 	{ GID_QFG4,          380,    80, -1,           "myButton", "select",                          NULL,     2,     2, { WORKAROUND_FAKE,   1 } }, // CD version, when clicking on a puzzle piece for the keyhole scrambled picture puzzle
 	{ GID_QFG4,          520, 64950,  0,             "fLake2", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave
-	{ GID_QFG4,          780, 64964,  0,              "DPath", "init",                            NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // CD version, walking down to the monastery basement
+	{ GID_QFG4,           -1, 64964,  0,              "DPath", "init",                            NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // CD version, walking down to the monastery basement or entering the Gypsy Camp
 	{ GID_QFG4,          800, 64950,  0,               "View", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar
 	{ GID_RAMA,           -1, 64950, -1,                 NULL, "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // When clicking on the main game interface, or the main menu buttons, or mousing over things in the main game window
 	{ GID_RAMA,           -1, 64923, -1,              "Inset", "init",                            NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // When receiving a message on the pocket computer at the start of the game





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