[Scummvm-git-logs] scummvm master -> 37c0342b32dbbdb7712e8e78fd959cfbb0331af2

bluegr bluegr at gmail.com
Tue Aug 21 07:53:42 CEST 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
37c0342b32 SCI32: Extend a script workaround to all screens in QFG4


Commit: 37c0342b32dbbdb7712e8e78fd959cfbb0331af2
    https://github.com/scummvm/scummvm/commit/37c0342b32dbbdb7712e8e78fd959cfbb0331af2
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2018-08-21T08:53:19+03:00

Commit Message:
SCI32: Extend a script workaround to all screens in QFG4

Fixes bug #10420

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 1d60075..90c854b 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -481,7 +481,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_QFG4,          380,    80, -1,           "myButton", "select",                          NULL,     2,     2, { WORKAROUND_FAKE,   1 } }, // CD version, when clicking on a puzzle piece for the keyhole scrambled picture puzzle
 	{ GID_QFG4,          520, 64950,  0,             "fLake2", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // CD version, at the lake, when meeting the Rusalka and attempting to leave
 	{ GID_QFG4,           -1, 64964,  0,              "DPath", "init",                            NULL,     1,     1, { WORKAROUND_FAKE,   0 } }, // CD version, walking down to the monastery basement or entering the Gypsy Camp
-	{ GID_QFG4,          800, 64950,  0,               "View", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar
+	{ GID_QFG4,           -1, 64950,  0,               "View", "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // CD version, in the room with the spider pillar, when climbing on the pillar, or when using the Glide spell in the swamp
 	{ GID_RAMA,           -1, 64950, -1,                 NULL, "handleEvent",                     NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // When clicking on the main game interface, or the main menu buttons, or mousing over things in the main game window
 	{ GID_RAMA,           -1, 64923, -1,              "Inset", "init",                            NULL,     0,     0, { WORKAROUND_FAKE,   0 } }, // When receiving a message on the pocket computer at the start of the game
 	{ GID_RAMA,          6107, 6107, -1,                 NULL, "doVerb",         sig_uninitread_rama_2,     0,     0, { WORKAROUND_FAKE,   0 } }, // When pressing keys on the final console in the Avian Lair





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