[Scummvm-git-logs] scummvm master -> 76a0c20481bd68d60d8347fd922a74b292421d51

waltervn walter at vanniftrik-it.nl
Thu Dec 27 12:54:13 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
76a0c20481 ADL: Refactor opcode tables


Commit: 76a0c20481bd68d60d8347fd922a74b292421d51
    https://github.com/scummvm/scummvm/commit/76a0c20481bd68d60d8347fd922a74b292421d51
Author: Walter van Niftrik (walter at scummvm.org)
Date: 2018-12-27T12:33:10+01:00

Commit Message:
ADL: Refactor opcode tables

Changed paths:
    engines/adl/adl.cpp
    engines/adl/adl.h
    engines/adl/adl_v2.cpp
    engines/adl/adl_v3.cpp
    engines/adl/hires5.cpp
    engines/adl/hires6.cpp


diff --git a/engines/adl/adl.cpp b/engines/adl/adl.cpp
index f4f306a..d752ab7 100644
--- a/engines/adl/adl.cpp
+++ b/engines/adl/adl.cpp
@@ -415,69 +415,42 @@ bool AdlEngine::isInputValid(const Commands &commands, byte verb, byte noun, boo
 	return false;
 }
 
-typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine> OpcodeV1;
-#define SetOpcodeTable(x) table = &x;
-#define Opcode(x) table->push_back(new OpcodeV1(this, &AdlEngine::x))
-#define OpcodeUnImpl() table->push_back(new OpcodeV1(this, 0))
-
 void AdlEngine::setupOpcodeTables() {
-	Common::Array<const Opcode *> *table = 0;
-
-	SetOpcodeTable(_condOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	OpcodeUnImpl();
-	OpcodeUnImpl();
-	Opcode(o1_isItemInRoom);
-	// 0x04
-	OpcodeUnImpl();
-	Opcode(o1_isMovesGT);
-	Opcode(o1_isVarEQ);
-	OpcodeUnImpl();
-	// 0x08
-	OpcodeUnImpl();
-	Opcode(o1_isCurPicEQ);
-	Opcode(o1_isItemPicEQ);
-
-	SetOpcodeTable(_actOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o1_varAdd);
-	Opcode(o1_varSub);
-	Opcode(o1_varSet);
-	// 0x04
-	Opcode(o1_listInv);
-	Opcode(o1_moveItem);
-	Opcode(o1_setRoom);
-	Opcode(o1_setCurPic);
-	// 0x08
-	Opcode(o1_setPic);
-	Opcode(o1_printMsg);
-	Opcode(o1_setLight);
-	Opcode(o1_setDark);
-	// 0x0c
-	OpcodeUnImpl();
-	Opcode(o1_quit);
-	OpcodeUnImpl();
-	Opcode(o1_save);
-	// 0x10
-	Opcode(o1_restore);
-	Opcode(o1_restart);
-	Opcode(o1_placeItem);
-	Opcode(o1_setItemPic);
-	// 0x14
-	Opcode(o1_resetPic);
-	Opcode(o1_goDirection<IDI_DIR_NORTH>);
-	Opcode(o1_goDirection<IDI_DIR_SOUTH>);
-	Opcode(o1_goDirection<IDI_DIR_EAST>);
-	// 0x18
-	Opcode(o1_goDirection<IDI_DIR_WEST>);
-	Opcode(o1_goDirection<IDI_DIR_UP>);
-	Opcode(o1_goDirection<IDI_DIR_DOWN>);
-	Opcode(o1_takeItem);
-	// 0x1c
-	Opcode(o1_dropItem);
-	Opcode(o1_setRoomPic);
+	_condOpcodes.resize(0x0b);
+	_condOpcodes[0x03] = opcode(o1_isItemInRoom);
+	_condOpcodes[0x05] = opcode(o1_isMovesGT);
+	_condOpcodes[0x06] = opcode(o1_isVarEQ);
+	_condOpcodes[0x09] = opcode(o1_isCurPicEQ);
+	_condOpcodes[0x0a] = opcode(o1_isItemPicEQ);
+
+	_actOpcodes.resize(0x1e);
+	_actOpcodes[0x01] = opcode(o1_varAdd);
+	_actOpcodes[0x02] = opcode(o1_varSub);
+	_actOpcodes[0x03] = opcode(o1_varSet);
+	_actOpcodes[0x04] = opcode(o1_listInv);
+	_actOpcodes[0x05] = opcode(o1_moveItem);
+	_actOpcodes[0x06] = opcode(o1_setRoom);
+	_actOpcodes[0x07] = opcode(o1_setCurPic);
+	_actOpcodes[0x08] = opcode(o1_setPic);
+	_actOpcodes[0x09] = opcode(o1_printMsg);
+	_actOpcodes[0x0a] = opcode(o1_setLight);
+	_actOpcodes[0x0b] = opcode(o1_setDark);
+	_actOpcodes[0x0d] = opcode(o1_quit);
+	_actOpcodes[0x0f] = opcode(o1_save);
+	_actOpcodes[0x10] = opcode(o1_restore);
+	_actOpcodes[0x11] = opcode(o1_restart);
+	_actOpcodes[0x12] = opcode(o1_placeItem);
+	_actOpcodes[0x13] = opcode(o1_setItemPic);
+	_actOpcodes[0x14] = opcode(o1_resetPic);
+	_actOpcodes[0x15] = opcode(o1_goDirection<IDI_DIR_NORTH>);
+	_actOpcodes[0x16] = opcode(o1_goDirection<IDI_DIR_SOUTH>);
+	_actOpcodes[0x17] = opcode(o1_goDirection<IDI_DIR_EAST>);
+	_actOpcodes[0x18] = opcode(o1_goDirection<IDI_DIR_WEST>);
+	_actOpcodes[0x19] = opcode(o1_goDirection<IDI_DIR_UP>);
+	_actOpcodes[0x1a] = opcode(o1_goDirection<IDI_DIR_DOWN>);
+	_actOpcodes[0x1b] = opcode(o1_takeItem);
+	_actOpcodes[0x1c] = opcode(o1_dropItem);
+	_actOpcodes[0x1d] = opcode(o1_setRoomPic);
 }
 
 void AdlEngine::initState() {
diff --git a/engines/adl/adl.h b/engines/adl/adl.h
index 143b074..24b6ead 100644
--- a/engines/adl/adl.h
+++ b/engines/adl/adl.h
@@ -284,6 +284,13 @@ protected:
 	void loadDroppedItemOffsets(Common::ReadStream &stream, byte count);
 
 	// Opcodes
+	typedef Common::Functor1<ScriptEnv &, int> Opcode;
+
+	template <class T>
+	Opcode *opcode(int (T::*f)(ScriptEnv &)) {
+		return new Common::Functor1Mem<ScriptEnv &, int, T>(static_cast<T *>(this), f);
+	}
+
 	int o1_isItemInRoom(ScriptEnv &e);
 	int o1_isMovesGT(ScriptEnv &e);
 	int o1_isVarEQ(ScriptEnv &e);
@@ -357,7 +364,6 @@ protected:
 	bool _textMode;
 
 	// Opcodes
-	typedef Common::Functor1<ScriptEnv &, int> Opcode;
 	Common::Array<const Opcode *> _condOpcodes, _actOpcodes;
 	// Message strings in data file
 	Common::Array<DataBlockPtr> _messages;
diff --git a/engines/adl/adl_v2.cpp b/engines/adl/adl_v2.cpp
index 4089ab3..757ea91 100644
--- a/engines/adl/adl_v2.cpp
+++ b/engines/adl/adl_v2.cpp
@@ -54,73 +54,50 @@ void AdlEngine_v2::insertDisk(byte volume) {
 	_currentVolume = volume;
 }
 
-typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine_v2> OpcodeV2;
-#define SetOpcodeTable(x) table = &x;
-#define Opcode(x) table->push_back(new OpcodeV2(this, &AdlEngine_v2::x))
-#define OpcodeUnImpl() table->push_back(new OpcodeV2(this, 0))
-
 void AdlEngine_v2::setupOpcodeTables() {
-	Common::Array<const Opcode *> *table = 0;
-
-	SetOpcodeTable(_condOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o2_isFirstTime);
-	Opcode(o2_isRandomGT);
-	Opcode(o1_isItemInRoom);
-	// 0x04
-	Opcode(o2_isNounNotInRoom);
-	Opcode(o1_isMovesGT);
-	Opcode(o1_isVarEQ);
-	Opcode(o2_isCarryingSomething);
-	// 0x08
-	OpcodeUnImpl();
-	Opcode(o1_isCurPicEQ);
-	Opcode(o1_isItemPicEQ);
-
-	SetOpcodeTable(_actOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o1_varAdd);
-	Opcode(o1_varSub);
-	Opcode(o1_varSet);
-	// 0x04
-	Opcode(o1_listInv);
-	Opcode(o2_moveItem);
-	Opcode(o1_setRoom);
-	Opcode(o2_setCurPic);
-	// 0x08
-	Opcode(o2_setPic);
-	Opcode(o1_printMsg);
-	Opcode(o1_setLight);
-	Opcode(o1_setDark);
-	// 0x0c
-	Opcode(o2_moveAllItems);
-	Opcode(o1_quit);
-	OpcodeUnImpl();
-	Opcode(o2_save);
-	// 0x10
-	Opcode(o2_restore);
-	Opcode(o1_restart);
-	Opcode(o2_placeItem);
-	Opcode(o1_setItemPic);
-	// 0x14
-	Opcode(o1_resetPic);
-	Opcode(o1_goDirection<IDI_DIR_NORTH>);
-	Opcode(o1_goDirection<IDI_DIR_SOUTH>);
-	Opcode(o1_goDirection<IDI_DIR_EAST>);
-	// 0x18
-	Opcode(o1_goDirection<IDI_DIR_WEST>);
-	Opcode(o1_goDirection<IDI_DIR_UP>);
-	Opcode(o1_goDirection<IDI_DIR_DOWN>);
-	Opcode(o1_takeItem);
-	// 0x1c
-	Opcode(o1_dropItem);
-	Opcode(o1_setRoomPic);
-	Opcode(o2_tellTime);
-	Opcode(o2_setRoomFromVar);
-	// 0x20
-	Opcode(o2_initDisk);
+	_condOpcodes.resize(0x0b);
+	_condOpcodes[0x01] = opcode(o2_isFirstTime);
+	_condOpcodes[0x02] = opcode(o2_isRandomGT);
+	_condOpcodes[0x03] = opcode(o1_isItemInRoom);
+	_condOpcodes[0x04] = opcode(o2_isNounNotInRoom);
+	_condOpcodes[0x05] = opcode(o1_isMovesGT);
+	_condOpcodes[0x06] = opcode(o1_isVarEQ);
+	_condOpcodes[0x07] = opcode(o2_isCarryingSomething);
+	_condOpcodes[0x09] = opcode(o1_isCurPicEQ);
+	_condOpcodes[0x0a] = opcode(o1_isItemPicEQ);
+
+	_actOpcodes.resize(0x21);
+	_actOpcodes[0x01] = opcode(o1_varAdd);
+	_actOpcodes[0x02] = opcode(o1_varSub);
+	_actOpcodes[0x03] = opcode(o1_varSet);
+	_actOpcodes[0x04] = opcode(o1_listInv);
+	_actOpcodes[0x05] = opcode(o2_moveItem);
+	_actOpcodes[0x06] = opcode(o1_setRoom);
+	_actOpcodes[0x07] = opcode(o2_setCurPic);
+	_actOpcodes[0x08] = opcode(o2_setPic);
+	_actOpcodes[0x09] = opcode(o1_printMsg);
+	_actOpcodes[0x0a] = opcode(o1_setLight);
+	_actOpcodes[0x0b] = opcode(o1_setDark);
+	_actOpcodes[0x0c] = opcode(o2_moveAllItems);
+	_actOpcodes[0x0d] = opcode(o1_quit);
+	_actOpcodes[0x0f] = opcode(o2_save);
+	_actOpcodes[0x10] = opcode(o2_restore);
+	_actOpcodes[0x11] = opcode(o1_restart);
+	_actOpcodes[0x12] = opcode(o2_placeItem);
+	_actOpcodes[0x13] = opcode(o1_setItemPic);
+	_actOpcodes[0x14] = opcode(o1_resetPic);
+	_actOpcodes[0x15] = opcode(o1_goDirection<IDI_DIR_NORTH>);
+	_actOpcodes[0x16] = opcode(o1_goDirection<IDI_DIR_SOUTH>);
+	_actOpcodes[0x17] = opcode(o1_goDirection<IDI_DIR_EAST>);
+	_actOpcodes[0x18] = opcode(o1_goDirection<IDI_DIR_WEST>);
+	_actOpcodes[0x19] = opcode(o1_goDirection<IDI_DIR_UP>);
+	_actOpcodes[0x1a] = opcode(o1_goDirection<IDI_DIR_DOWN>);
+	_actOpcodes[0x1b] = opcode(o1_takeItem);
+	_actOpcodes[0x1c] = opcode(o1_dropItem);
+	_actOpcodes[0x1d] = opcode(o1_setRoomPic);
+	_actOpcodes[0x1e] = opcode(o2_tellTime);
+	_actOpcodes[0x1f] = opcode(o2_setRoomFromVar);
+	_actOpcodes[0x20] = opcode(o2_initDisk);
 }
 
 void AdlEngine_v2::initState() {
diff --git a/engines/adl/adl_v3.cpp b/engines/adl/adl_v3.cpp
index 46af211..f68a819 100644
--- a/engines/adl/adl_v3.cpp
+++ b/engines/adl/adl_v3.cpp
@@ -56,12 +56,10 @@ void AdlEngine_v3::loadItemDescriptions(Common::SeekableReadStream &stream, byte
 		error("Error loading item descriptions");
 }
 
-typedef Common::Functor1Mem<ScriptEnv &, int, AdlEngine_v3> OpcodeV3;
-
 void AdlEngine_v3::setupOpcodeTables() {
 	AdlEngine_v2::setupOpcodeTables();
 	delete _condOpcodes[0x04];
-	_condOpcodes[0x04] = new OpcodeV3(this, &AdlEngine_v3::o3_isNounNotInRoom);
+	_condOpcodes[0x04] = opcode(o3_isNounNotInRoom);
 }
 
 int AdlEngine_v3::o3_isNounNotInRoom(ScriptEnv &e) {
diff --git a/engines/adl/hires5.cpp b/engines/adl/hires5.cpp
index efe69a7..24e24c7 100644
--- a/engines/adl/hires5.cpp
+++ b/engines/adl/hires5.cpp
@@ -134,73 +134,50 @@ void HiRes5Engine::animateLights() const {
 	}
 }
 
-typedef Common::Functor1Mem<ScriptEnv &, int, HiRes5Engine> OpcodeH5;
-#define SetOpcodeTable(x) table = &x;
-#define Opcode(x) table->push_back(new OpcodeH5(this, &HiRes5Engine::x))
-#define OpcodeUnImpl() table->push_back(new OpcodeH5(this, 0))
-
 void HiRes5Engine::setupOpcodeTables() {
-	Common::Array<const Opcode *> *table = 0;
-
-	SetOpcodeTable(_condOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o2_isFirstTime);
-	Opcode(o2_isRandomGT);
-	Opcode(o4_isItemInRoom);
-	// 0x04
-	Opcode(o3_isNounNotInRoom);
-	Opcode(o1_isMovesGT);
-	Opcode(o1_isVarEQ);
-	Opcode(o2_isCarryingSomething);
-	// 0x08
-	Opcode(o4_isVarGT);
-	Opcode(o1_isCurPicEQ);
-	OpcodeUnImpl();
-
-	SetOpcodeTable(_actOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o1_varAdd);
-	Opcode(o1_varSub);
-	Opcode(o1_varSet);
-	// 0x04
-	Opcode(o1_listInv);
-	Opcode(o4_moveItem);
-	Opcode(o1_setRoom);
-	Opcode(o2_setCurPic);
-	// 0x08
-	Opcode(o2_setPic);
-	Opcode(o1_printMsg);
-	Opcode(o4_setRegionToPrev);
-	Opcode(o_checkItemTimeLimits);
-	// 0x0c
-	Opcode(o4_moveAllItems);
-	Opcode(o1_quit);
-	Opcode(o4_setRegion);
-	Opcode(o4_save);
-	// 0x10
-	Opcode(o4_restore);
-	Opcode(o4_restart);
-	Opcode(o4_setRegionRoom);
-	Opcode(o_startAnimation);
-	// 0x14
-	Opcode(o1_resetPic);
-	Opcode(o1_goDirection<IDI_DIR_NORTH>);
-	Opcode(o1_goDirection<IDI_DIR_SOUTH>);
-	Opcode(o1_goDirection<IDI_DIR_EAST>);
-	// 0x18
-	Opcode(o1_goDirection<IDI_DIR_WEST>);
-	Opcode(o1_goDirection<IDI_DIR_UP>);
-	Opcode(o1_goDirection<IDI_DIR_DOWN>);
-	Opcode(o1_takeItem);
-	// 0x1c
-	Opcode(o1_dropItem);
-	Opcode(o4_setRoomPic);
-	Opcode(o_winGame);
-	OpcodeUnImpl();
-	// 0x20
-	Opcode(o2_initDisk);
+	_condOpcodes.resize(0x0a);
+	_condOpcodes[0x01] = opcode(o2_isFirstTime);
+	_condOpcodes[0x02] = opcode(o2_isRandomGT);
+	_condOpcodes[0x03] = opcode(o4_isItemInRoom);
+	_condOpcodes[0x04] = opcode(o3_isNounNotInRoom);
+	_condOpcodes[0x05] = opcode(o1_isMovesGT);
+	_condOpcodes[0x06] = opcode(o1_isVarEQ);
+	_condOpcodes[0x07] = opcode(o2_isCarryingSomething);
+	_condOpcodes[0x08] = opcode(o4_isVarGT);
+	_condOpcodes[0x09] = opcode(o1_isCurPicEQ);
+
+	_actOpcodes.resize(0x21);
+	_actOpcodes[0x01] = opcode(o1_varAdd);
+	_actOpcodes[0x02] = opcode(o1_varSub);
+	_actOpcodes[0x03] = opcode(o1_varSet);
+	_actOpcodes[0x04] = opcode(o1_listInv);
+	_actOpcodes[0x05] = opcode(o4_moveItem);
+	_actOpcodes[0x06] = opcode(o1_setRoom);
+	_actOpcodes[0x07] = opcode(o2_setCurPic);
+	_actOpcodes[0x08] = opcode(o2_setPic);
+	_actOpcodes[0x09] = opcode(o1_printMsg);
+	_actOpcodes[0x0a] = opcode(o4_setRegionToPrev);
+	_actOpcodes[0x0b] = opcode(o_checkItemTimeLimits);
+	_actOpcodes[0x0c] = opcode(o4_moveAllItems);
+	_actOpcodes[0x0d] = opcode(o1_quit);
+	_actOpcodes[0x0e] = opcode(o4_setRegion);
+	_actOpcodes[0x0f] = opcode(o4_save);
+	_actOpcodes[0x10] = opcode(o4_restore);
+	_actOpcodes[0x11] = opcode(o4_restart);
+	_actOpcodes[0x12] = opcode(o4_setRegionRoom);
+	_actOpcodes[0x13] = opcode(o_startAnimation);
+	_actOpcodes[0x14] = opcode(o1_resetPic);
+	_actOpcodes[0x15] = opcode(o1_goDirection<IDI_DIR_NORTH>);
+	_actOpcodes[0x16] = opcode(o1_goDirection<IDI_DIR_SOUTH>);
+	_actOpcodes[0x17] = opcode(o1_goDirection<IDI_DIR_EAST>);
+	_actOpcodes[0x18] = opcode(o1_goDirection<IDI_DIR_WEST>);
+	_actOpcodes[0x19] = opcode(o1_goDirection<IDI_DIR_UP>);
+	_actOpcodes[0x1a] = opcode(o1_goDirection<IDI_DIR_DOWN>);
+	_actOpcodes[0x1b] = opcode(o1_takeItem);
+	_actOpcodes[0x1c] = opcode(o1_dropItem);
+	_actOpcodes[0x1d] = opcode(o4_setRoomPic);
+	_actOpcodes[0x1e] = opcode(o_winGame);
+	_actOpcodes[0x20] = opcode(o2_initDisk);
 }
 
 bool HiRes5Engine::isInventoryFull() {
diff --git a/engines/adl/hires6.cpp b/engines/adl/hires6.cpp
index 7f1a285..96eb59b 100644
--- a/engines/adl/hires6.cpp
+++ b/engines/adl/hires6.cpp
@@ -94,73 +94,51 @@ void HiRes6Engine::gameLoop() {
 	}
 }
 
-typedef Common::Functor1Mem<ScriptEnv &, int, HiRes6Engine> OpcodeH6;
-#define SetOpcodeTable(x) table = &x;
-#define Opcode(x) table->push_back(new OpcodeH6(this, &HiRes6Engine::x))
-#define OpcodeUnImpl() table->push_back(new OpcodeH6(this, 0))
-
 void HiRes6Engine::setupOpcodeTables() {
-	Common::Array<const Opcode *> *table = 0;
-
-	SetOpcodeTable(_condOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o2_isFirstTime);
-	Opcode(o2_isRandomGT);
-	Opcode(o4_isItemInRoom);
-	// 0x04
-	Opcode(o5_isNounNotInRoom);
-	Opcode(o1_isMovesGT);
-	Opcode(o1_isVarEQ);
-	Opcode(o2_isCarryingSomething);
-	// 0x08
-	Opcode(o4_isVarGT);
-	Opcode(o1_isCurPicEQ);
-	Opcode(o5_abortScript);
-
-	SetOpcodeTable(_actOpcodes);
-	// 0x00
-	OpcodeUnImpl();
-	Opcode(o1_varAdd);
-	Opcode(o1_varSub);
-	Opcode(o1_varSet);
-	// 0x04
-	Opcode(o1_listInv);
-	Opcode(o4_moveItem);
-	Opcode(o1_setRoom);
-	Opcode(o2_setCurPic);
-	// 0x08
-	Opcode(o2_setPic);
-	Opcode(o1_printMsg);
-	Opcode(o5_dummy);
-	Opcode(o5_setTextMode);
-	// 0x0c
-	Opcode(o4_moveAllItems);
-	Opcode(o1_quit);
-	Opcode(o5_dummy);
-	Opcode(o4_save);
-	// 0x10
-	Opcode(o4_restore);
-	Opcode(o1_restart);
-	Opcode(o5_setRegionRoom);
-	Opcode(o5_dummy);
-	// 0x14
-	Opcode(o1_resetPic);
-	Opcode(o_goDirection<IDI_DIR_NORTH>);
-	Opcode(o_goDirection<IDI_DIR_SOUTH>);
-	Opcode(o_goDirection<IDI_DIR_EAST>);
-	// 0x18
-	Opcode(o_goDirection<IDI_DIR_WEST>);
-	Opcode(o_goDirection<IDI_DIR_UP>);
-	Opcode(o_goDirection<IDI_DIR_DOWN>);
-	Opcode(o1_takeItem);
-	// 0x1c
-	Opcode(o1_dropItem);
-	Opcode(o5_setRoomPic);
-	Opcode(o_fluteSound);
-	OpcodeUnImpl();
-	// 0x20
-	Opcode(o2_initDisk);
+	_condOpcodes.resize(0x0b);
+	_condOpcodes[0x01] = opcode(o2_isFirstTime);
+	_condOpcodes[0x02] = opcode(o2_isRandomGT);
+	_condOpcodes[0x03] = opcode(o4_isItemInRoom);
+	_condOpcodes[0x04] = opcode(o5_isNounNotInRoom);
+	_condOpcodes[0x05] = opcode(o1_isMovesGT);
+	_condOpcodes[0x06] = opcode(o1_isVarEQ);
+	_condOpcodes[0x07] = opcode(o2_isCarryingSomething);
+	_condOpcodes[0x08] = opcode(o4_isVarGT);
+	_condOpcodes[0x09] = opcode(o1_isCurPicEQ);
+	_condOpcodes[0x0a] = opcode(o5_abortScript);
+
+	_actOpcodes.resize(0x21);
+	_actOpcodes[0x01] = opcode(o1_varAdd);
+	_actOpcodes[0x02] = opcode(o1_varSub);
+	_actOpcodes[0x03] = opcode(o1_varSet);
+	_actOpcodes[0x04] = opcode(o1_listInv);
+	_actOpcodes[0x05] = opcode(o4_moveItem);
+	_actOpcodes[0x06] = opcode(o1_setRoom);
+	_actOpcodes[0x07] = opcode(o2_setCurPic);
+	_actOpcodes[0x08] = opcode(o2_setPic);
+	_actOpcodes[0x09] = opcode(o1_printMsg);
+	_actOpcodes[0x0a] = opcode(o5_dummy);
+	_actOpcodes[0x0b] = opcode(o5_setTextMode);
+	_actOpcodes[0x0c] = opcode(o4_moveAllItems);
+	_actOpcodes[0x0d] = opcode(o1_quit);
+	_actOpcodes[0x0e] = opcode(o5_dummy);
+	_actOpcodes[0x0f] = opcode(o4_save);
+	_actOpcodes[0x10] = opcode(o4_restore);
+	_actOpcodes[0x11] = opcode(o1_restart);
+	_actOpcodes[0x12] = opcode(o5_setRegionRoom);
+	_actOpcodes[0x13] = opcode(o5_dummy);
+	_actOpcodes[0x14] = opcode(o1_resetPic);
+	_actOpcodes[0x15] = opcode(o_goDirection<IDI_DIR_NORTH>);
+	_actOpcodes[0x16] = opcode(o_goDirection<IDI_DIR_SOUTH>);
+	_actOpcodes[0x17] = opcode(o_goDirection<IDI_DIR_EAST>);
+	_actOpcodes[0x18] = opcode(o_goDirection<IDI_DIR_WEST>);
+	_actOpcodes[0x19] = opcode(o_goDirection<IDI_DIR_UP>);
+	_actOpcodes[0x1a] = opcode(o_goDirection<IDI_DIR_DOWN>);
+	_actOpcodes[0x1b] = opcode(o1_takeItem);
+	_actOpcodes[0x1c] = opcode(o1_dropItem);
+	_actOpcodes[0x1d] = opcode(o5_setRoomPic);
+	_actOpcodes[0x1e] = opcode(o_fluteSound);
+	_actOpcodes[0x20] = opcode(o2_initDisk);
 }
 
 template <Direction D>





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