[Scummvm-git-logs] scummvm master -> b37a41286099faf4a36e73e69b377022345091e7

bluegr bluegr at gmail.com
Thu Dec 27 12:21:21 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b37a412860 GLK: ALAN2: Initial skeleton sub-engine


Commit: b37a41286099faf4a36e73e69b377022345091e7
    https://github.com/scummvm/scummvm/commit/b37a41286099faf4a36e73e69b377022345091e7
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2018-12-27T13:20:53+02:00

Commit Message:
GLK: ALAN2: Initial skeleton sub-engine

Changed paths:
  A engines/glk/alan2/alan2.cpp
  A engines/glk/alan2/alan2.h
  A engines/glk/alan2/detection.cpp
  A engines/glk/alan2/detection.h
  A engines/glk/alan2/detection_tables.h
    engines/glk/detection.cpp
    engines/glk/module.mk


diff --git a/engines/glk/alan2/alan2.cpp b/engines/glk/alan2/alan2.cpp
new file mode 100644
index 0000000..3869e34
--- /dev/null
+++ b/engines/glk/alan2/alan2.cpp
@@ -0,0 +1,74 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/alan2/alan2.h"
+#include "common/config-manager.h"
+#include "common/translation.h"
+#include "common/error.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "glk/glk.h"
+#include "glk/streams.h"
+
+namespace Glk {
+namespace Alan2 {
+
+
+Alan2::Alan2(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc),
+		vm_exited_cleanly(false) {
+}
+
+void Alan2::runGame(Common::SeekableReadStream *gameFile) {
+	_gameFile = gameFile;
+
+	if (!is_gamefile_valid())
+		return;
+
+	// TODO
+}
+
+Common::Error Alan2::loadGameData(strid_t file) {
+	// TODO
+	return Common::kNoError;
+}
+
+Common::Error Alan2::saveGameData(strid_t file, const Common::String &desc) {
+	// TODO
+	return Common::kNoError;
+}
+
+bool Alan2::is_gamefile_valid() {
+	if (_gameFile->size() < 8) {
+		GUIErrorMessage(_("This is too short to be a valid Alan2 file."));
+		return false;
+	}
+
+	if (_gameFile->readUint32BE() != MKTAG(2, 8, 1, 0)) {
+		GUIErrorMessage(_("This is not a valid Alan2 file."));
+		return false;
+	}
+
+	return true;
+}
+
+} // End of namespace Alan2
+} // End of namespace Glk
diff --git a/engines/glk/alan2/alan2.h b/engines/glk/alan2/alan2.h
new file mode 100644
index 0000000..f451551
--- /dev/null
+++ b/engines/glk/alan2/alan2.h
@@ -0,0 +1,75 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_ALAN2
+#define GLK_ALAN2
+
+#include "common/scummsys.h"
+#include "common/stack.h"
+#include "glk/glk_api.h"
+
+namespace Glk {
+namespace Alan2 {
+
+/**
+ * Alan2 game interpreter
+ */
+class Alan2 : public GlkAPI {
+public:
+	Common::SeekableReadStream *_gameFile;
+	bool vm_exited_cleanly;
+private:
+	/**
+	 * Validates the game file, and if it's invalid, displays an error dialog
+	 */
+	bool is_gamefile_valid();
+public:
+	/**
+	 * Constructor
+	 */
+	Alan2(OSystem *syst, const GlkGameDescription &gameDesc);
+
+	/**
+	 * Run the game
+	 */
+	void runGame(Common::SeekableReadStream *gameFile);
+
+	/**
+	 * Returns the running interpreter type
+	 */
+	virtual InterpreterType getInterpreterType() const override { return INTERPRETER_ALAN2; }
+
+	/**
+	 * Load a savegame from the passed stream
+	 */
+	virtual Common::Error loadGameData(strid_t file) override;
+
+	/**
+	 * Save the game to the passed stream
+	 */
+	virtual Common::Error saveGameData(strid_t file, const Common::String &desc) override;
+};
+
+} // End of namespace Alan2
+} // End of namespace Glk
+
+#endif
diff --git a/engines/glk/alan2/detection.cpp b/engines/glk/alan2/detection.cpp
new file mode 100644
index 0000000..f4be3f1
--- /dev/null
+++ b/engines/glk/alan2/detection.cpp
@@ -0,0 +1,118 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "glk/alan2/detection.h"
+#include "glk/alan2/detection_tables.h"
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/md5.h"
+#include "engines/game.h"
+
+namespace Glk {
+namespace Alan2 {
+
+void Alan2MetaEngine::getSupportedGames(PlainGameList &games) {
+	for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+		games.push_back(*pd);
+	}
+}
+
+Alan2Descriptor Alan2MetaEngine::findGame(const char *gameId) {
+	for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+		if (!strcmp(gameId, pd->gameId))
+			return *pd;
+	}
+
+	return Alan2Descriptor();
+}
+
+bool Alan2MetaEngine::detectGames(const Common::FSList &fslist, DetectedGames &gameList) {
+	const char *const EXTENSIONS[3] = { ".acd", ".dat" };
+
+	// Loop through the files of the folder
+	for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
+		// Check for a recognised filename
+		if (file->isDirectory())
+			continue;
+		Common::String filename = file->getName();
+		bool hasExt = false;
+		for (int idx = 0; idx < 3 && !hasExt; ++idx)
+			hasExt = filename.hasSuffixIgnoreCase(EXTENSIONS[idx]);
+		if (!hasExt)
+			continue;
+
+		// Open up the file and calculate the md5
+		Common::File gameFile;
+		if (!gameFile.open(*file))
+			continue;
+		Common::String md5 = Common::computeStreamMD5AsString(gameFile, 5000);
+		size_t filesize = gameFile.size();
+		gameFile.close();
+
+		// Check for known games
+		const Alan2GameDescription *p = ALAN2_GAMES;
+		while (p->_gameId && (md5 != p->_md5 || filesize != p->_filesize))
+			++p;
+
+		DetectedGame gd;
+		if (!p->_gameId) {
+			if (filename.hasSuffixIgnoreCase(".dat"))
+				continue;
+
+			if (gDebugLevel > 0) {
+				// Print an entry suitable for putting into the detection_tables.h, using the
+				// name of the parent folder the game is in as the presumed game Id
+				Common::String folderName = file->getParent().getName();
+				if (folderName.hasSuffix("\\"))
+					folderName.deleteLastChar();
+				Common::String fname = filename;
+				const char *dot = strchr(fname.c_str(), '.');
+				if (dot)
+					fname = Common::String(fname.c_str(), dot);
+
+				debug("ENTRY0(\"%s\", \"%s\", %u),", fname.c_str(), md5.c_str(), (uint)filesize);
+			}
+			const PlainGameDescriptor &desc = ALAN2_GAME_LIST[0];
+			gd = DetectedGame(desc.gameId, desc.description, Common::UNK_LANG, Common::kPlatformUnknown);
+		} else {
+			PlainGameDescriptor gameDesc = findGame(p->_gameId);
+			gd = DetectedGame(p->_gameId, gameDesc.description, p->_language, Common::kPlatformUnknown, p->_extra);
+			gd.setGUIOptions(GUIO4(GUIO_NOSPEECH, GUIO_NOSFX, GUIO_NOMUSIC, GUIO_NOSUBTITLES));
+		}
+
+		gd.addExtraEntry("filename", filename);
+		gameList.push_back(gd);
+	}
+
+	return !gameList.empty();
+}
+
+void Alan2MetaEngine::detectClashes(Common::StringMap &map) {
+	for (const Alan2Descriptor *pd = ALAN2_GAME_LIST; pd->gameId; ++pd) {
+		if (map.contains(pd->gameId))
+			error("Duplicate game Id found - %s", pd->gameId);
+		map[pd->gameId] = "";
+	}
+}
+
+} // End of namespace Alan2
+} // End of namespace Glk
diff --git a/engines/glk/alan2/detection.h b/engines/glk/alan2/detection.h
new file mode 100644
index 0000000..b3fa3bd
--- /dev/null
+++ b/engines/glk/alan2/detection.h
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GLK_ALAN2_DETECTION
+#define GLK_ALAN2_DETECTION
+
+#include "common/fs.h"
+#include "common/hash-str.h"
+#include "engines/game.h"
+
+namespace Glk {
+namespace Alan2 {
+
+/**
+ * Alan2 game descriptior
+ */
+struct Alan2Descriptor {
+	const char *gameId;
+	const char *description;
+
+	operator PlainGameDescriptor() const {
+		PlainGameDescriptor pd;
+		pd.gameId = gameId;
+		pd.description = description;
+		return pd;
+	}
+};
+
+/**
+ * Meta engine for Alan2 interpreter
+ */
+class Alan2MetaEngine {
+public:
+	/**
+	 * Get a list of supported games
+	 */
+	static void getSupportedGames(PlainGameList &games);
+
+	/**
+	 * Returns a game description for the given game Id, if it's supported
+	 */
+	static Alan2Descriptor findGame(const char *gameId);
+
+	/**
+	 * Detect supported games
+	 */
+	static bool detectGames(const Common::FSList &fslist, DetectedGames &gameList);
+
+	/**
+	 * Check for game Id clashes with other sub-engines
+	 */
+	static void detectClashes(Common::StringMap &map);
+};
+
+} // End of namespace Alan2
+} // End of namespace Glk
+
+#endif
diff --git a/engines/glk/alan2/detection_tables.h b/engines/glk/alan2/detection_tables.h
new file mode 100644
index 0000000..2a09a02
--- /dev/null
+++ b/engines/glk/alan2/detection_tables.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "engines/game.h"
+#include "common/gui_options.h"
+#include "common/language.h"
+
+namespace Glk {
+namespace Alan2 {
+
+/**
+ * Game description
+ */
+struct Alan2GameDescription {
+	const char *const _gameId;
+	const char *const _extra;
+	const char *const _md5;
+	size_t _filesize;
+	Common::Language _language;
+};
+
+const Alan2Descriptor ALAN2_GAME_LIST[] = {
+	{ "alan2", "Alan2 Game" },
+	//{ "cragne", "Cragne Manor" },
+
+	{ nullptr, nullptr }
+};
+
+#define ENTRY0(ID, MD5, FILESIZE) { ID, nullptr, MD5, FILESIZE, Common::EN_ANY }
+#define TABLE_END_MARKER { nullptr, nullptr, nullptr, 0, Common::EN_ANY }
+
+const Alan2GameDescription ALAN2_GAMES[] = {
+	//ENTRY0("cragne", "082f518c0120d2323ce340bef8a2d5a9", 8869096),
+	TABLE_END_MARKER
+};
+
+} // End of namespace Alan2
+} // End of namespace Glk
diff --git a/engines/glk/detection.cpp b/engines/glk/detection.cpp
index 1e1eb10..7a49989 100644
--- a/engines/glk/detection.cpp
+++ b/engines/glk/detection.cpp
@@ -21,6 +21,8 @@
  */
 
 #include "glk/glk.h"
+#include "glk/alan2/detection.h"
+#include "glk/alan2/alan2.h"
 #include "glk/frotz/detection.h"
 #include "glk/frotz/frotz.h"
 #include "glk/glulxe/detection.h"
@@ -140,7 +142,9 @@ Common::Error GlkMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
 	f.close();
 
 	// Create the correct engine
-	if (Glk::Frotz::FrotzMetaEngine::findGame(gameDesc._gameId.c_str()).description) {
+	if (Glk::Alan2::Alan2MetaEngine::findGame(gameDesc._gameId.c_str()).description) {
+		*engine = new Glk::Alan2::Alan2(syst, gameDesc);
+	} else if (Glk::Frotz::FrotzMetaEngine::findGame(gameDesc._gameId.c_str()).description) {
 		*engine = new Glk::Frotz::Frotz(syst, gameDesc);
 	} else if (Glk::Glulxe::GlulxeMetaEngine::findGame(gameDesc._gameId.c_str()).description) {
 		*engine = new Glk::Glulxe::Glulxe(syst, gameDesc);
@@ -182,6 +186,7 @@ Common::String GlkMetaEngine::findFileByGameId(const Common::String &gameId) con
 
 PlainGameList GlkMetaEngine::getSupportedGames() const {
 	PlainGameList list;
+	Glk::Alan2::Alan2MetaEngine::getSupportedGames(list);
 	Glk::Frotz::FrotzMetaEngine::getSupportedGames(list);
 	Glk::Glulxe::GlulxeMetaEngine::getSupportedGames(list);
 	Glk::Scott::ScottMetaEngine::getSupportedGames(list);
@@ -193,6 +198,9 @@ PlainGameList GlkMetaEngine::getSupportedGames() const {
 PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const {
 	PlainGameDescriptor gd;
 
+	gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId);
+	if (gd.description) return gd;
+
 	gd = Glk::Frotz::FrotzMetaEngine::findGame(gameId);
 	if (gd.description) return gd;
 
@@ -213,6 +221,7 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const {
 	detectClashes();
 
 	DetectedGames detectedGames;
+	Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames);
 	Glk::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames);
 	Glk::Glulxe::GlulxeMetaEngine::detectGames(fslist, detectedGames);
 	Glk::Scott::ScottMetaEngine::detectGames(fslist, detectedGames);
@@ -223,6 +232,7 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const {
 
 void GlkMetaEngine::detectClashes() const {
 	Common::StringMap map;
+	Glk::Alan2::Alan2MetaEngine::detectClashes(map);
 	Glk::Frotz::FrotzMetaEngine::detectClashes(map);
 	Glk::Glulxe::GlulxeMetaEngine::detectClashes(map);
 	Glk::Scott::ScottMetaEngine::detectClashes(map);
diff --git a/engines/glk/module.mk b/engines/glk/module.mk
index 1af4ce6..13d6305 100644
--- a/engines/glk/module.mk
+++ b/engines/glk/module.mk
@@ -22,6 +22,8 @@ MODULE_OBJS := \
 	window_pair.o \
 	window_text_buffer.o \
 	window_text_grid.o \
+	alan2/alan2.o \
+	alan2/detection.o \
 	frotz/config.o \
 	frotz/detection.o \
 	frotz/frotz.o \





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