[Scummvm-git-logs] scummvm master -> b35c5cba3938e8aef21fb64c52a41654882d1398
dreammaster
paulfgilbert at gmail.com
Mon Mar 4 06:54:10 CET 2019
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b35c5cba39 ACCESS: AMAZON: Fix crash due to Common::Language change
Commit: b35c5cba3938e8aef21fb64c52a41654882d1398
https://github.com/scummvm/scummvm/commit/b35c5cba3938e8aef21fb64c52a41654882d1398
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2019-03-03T21:52:57-08:00
Commit Message:
ACCESS: AMAZON: Fix crash due to Common::Language change
Thanks to eriktorbjorn for noticing a new addition to the
Common::Language enum was breaking the game
Changed paths:
engines/access/resources.cpp
diff --git a/engines/access/resources.cpp b/engines/access/resources.cpp
index a7b23eb..2b7f1aa 100644
--- a/engines/access/resources.cpp
+++ b/engines/access/resources.cpp
@@ -70,7 +70,20 @@ bool Resources::load(Common::String &errorMessage) {
_datIndex[idx]._gameId = f.readByte();
_datIndex[idx]._discType = f.readByte();
_datIndex[idx]._demoType = f.readByte();
- _datIndex[idx]._language = (Common::Language)f.readByte();
+
+ byte language = f.readByte();
+ switch (language) {
+ case 0:
+ _datIndex[idx]._language = (Common::Language)0;
+ break;
+ case 5:
+ _datIndex[idx]._language = Common::EN_ANY;
+ break;
+ default:
+ error("Unknown language");
+ break;
+ }
+
_datIndex[idx]._fileOffset = f.readUint32LE();
}
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