[Scummvm-git-logs] scummvm master -> f93c13e4626bdc0bc5e9c1deb7195e5ee14a207a
ScummVM-Translations
44945042+ScummVM-Translations at users.noreply.github.com
Wed Aug 26 23:14:24 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f93c13e462 I18N: Update translation (Ukrainian)
Commit: f93c13e4626bdc0bc5e9c1deb7195e5ee14a207a
https://github.com/scummvm/scummvm/commit/f93c13e4626bdc0bc5e9c1deb7195e5ee14a207a
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2020-08-26T23:14:14Z
Commit Message:
I18N: Update translation (Ukrainian)
Currently translated at 100.0% (1391 of 1391 strings)
Changed paths:
po/uk_UA.po
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 2a7c468ad4..d3f5997aca 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2020-08-27 00:53+0200\n"
-"PO-Revision-Date: 2020-08-26 22:40+0000\n"
+"PO-Revision-Date: 2020-08-26 23:14+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/uk/>\n"
@@ -17,8 +17,8 @@ msgstr ""
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-5\n"
"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
-"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
+"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<="
+"4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.0.4\n"
"X-Language-name: Ukrainian\n"
@@ -1292,20 +1292,18 @@ msgid "Language of ScummVM GUI"
msgstr "¼ÞÒÐ ÓàÐäöçÝÞÓÞ öÝâÕàäÕÙáã ScummVM"
#: gui/options.cpp:2035
-#, fuzzy
msgid "Switch the ScummVM GUI language to the game language"
-msgstr "¿ÕàÕÜÚÝãâØ ÜÞÒã öÝâÕàäÕÙáã ÝÐ ÜÞÒæ ÓàØ"
+msgstr "¿ÕàÕÜÚÝãâØ ÜÞÒã ScummVM öÝâÕàäÕÙáã ÝÐ ÜÞÒã ÓàØ"
#: gui/options.cpp:2036
-#, fuzzy
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
-"·ÐßãáÚÐîçØ Óàã, ×ÜöÝöâì ÜÞÒã ÓàÐäöçÝÞÓÞ öÝâÕàäÕÙáã ÝÐ ÜÞÒã ÓàØ. ÂÐÚØÜ çØÝÞÜ, "
-"ïÚéÞ ÓàÐ ÒØÚÞàØáâÞÒãô ÔöÐÛÞÓÞÒö ÒöÚÝÐ ×ÑÕàÕÖÕÝÝï âÐ ×ÐÒÐÝâÐÖÕÝÝï ScummVM, "
-"ÒÞÝØ ô âöôî Ö ÜÞÒÞî, éÞ ö ÓàÐ."
+"·ÐßãáÚÐîçØ Óàã, ×ÜöÝöâì ÜÞÒã ÓàÐäöçÝÞÓÞ öÝâÕàäÕÙáã ScummVM ÝÐ ÜÞÒã ÓàØ. "
+"ÂÐÚØÜ çØÝÞÜ, ïÚéÞ ÓàÐ ÒØÚÞàØáâÞÒãô ÔöÐÛÞÓÞÒö ÒöÚÝÐ ×ÑÕàÕÖÕÝÝï âÐ "
+"×ÐÒÐÝâÐÖÕÝÝï ScummVM, ÒÞÝØ ô âöôî Ö ÜÞÒÞî, éÞ ö ÓàÐ."
#: gui/options.cpp:2049
msgid "Use native system file browser"
@@ -2330,9 +2328,8 @@ msgid "PC-98 Audio"
msgstr "°ãÔöÞ PC-98"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
-#, fuzzy
msgid "SegaCD Audio"
-msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"
+msgstr "°ãÔöÞ SegaCD"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
@@ -3632,11 +3629,11 @@ msgstr ""
#: engines/agi/detection.cpp:197
msgid "Add speed menu"
-msgstr ""
+msgstr "´ÞÔÐâØ ÜÕÝî èÒØÔÚÞáâö"
#: engines/agi/detection.cpp:198
msgid "Add game speed menu (similar to PC version)"
-msgstr ""
+msgstr "´ÞÔÐâØ ÜÕÝî èÒØÔÚÞáâö ÓàØ (ßÞÔöÑÝÞ ÔÞ ÒÕàáö÷ PC)"
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:354 engines/dm/dm.cpp:276
@@ -3792,28 +3789,27 @@ msgstr ""
#: engines/cine/detection.cpp:77
msgid "Use transparent dialog boxes in 16 color scenes"
-msgstr ""
+msgstr "²ØÚÞàØáâÞÒãÒÐâØ ßàÞ×Þàö ÔöÐÛÞÓÞÒö àÐÜÚØ ã áæÕÝÐå ÝÐ 16 ÚÞÛìÞàöÒ"
#: engines/cine/detection.cpp:78
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
+"²ØÚÞàØáâÞÒãÒÐâØ ßàÞ×Þàö ÔöÐÛÞÓÞÒö àÐÜÚØ ã áæÕÝÐå ÝÐ 16 ÚÞÛìÞàöÒ ÝÐÒöâì ïÚéÞ "
+"ÞàØÓÝöÝÐÛìÝÐ ÒÕàáöï ÓàØ æÕ ÝÕ ßöÔâàØÜãÒÐÛÐ"
#: engines/cine/detection.cpp:190
-#, fuzzy
msgid "Unnamed autosave"
-msgstr "·ÑÕàÕÖÕÝÐ ÓàÐ ÑÕ× öÜÕÝö"
+msgstr "°ÒâÞ×ÑÕàÕÖÕÝÝï ÑÕ× öÜÕÝö"
#: engines/cine/detection.cpp:192 engines/cine/detection.cpp:271
-#, fuzzy
msgid "Unnamed savegame"
msgstr "·ÑÕàÕÖÕÝÐ ÓàÐ ÑÕ× öÜÕÝö"
#: engines/cine/detection.cpp:210 engines/cine/detection.cpp:284
-#, fuzzy
msgid "Empty autosave"
-msgstr "°ÒâÞ×ÑÕàÕÖÕÝÝï"
+msgstr "¿ÞàÞÖÝô ÐÒâÞ×ÑÕàÕÖÕÝÝï"
#: engines/dragons/dragons.cpp:1783
#, c-format
@@ -3856,22 +3852,20 @@ msgid "Display graphics using the game's bright palette"
msgstr "²öÔÞÑàÐÖÕÝÝï ÓàÐäöÚØ × ÒØÚÞàØáâÐÝÝïÜ ïáÚàÐÒÞ÷ ßÐÛöâàØ öÓà"
#: engines/glk/detection.cpp:354
-#, fuzzy
msgid "Enable Text to Speech"
-msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÓÕÝÕàÐâÞà ÜÞÒØ"
+msgstr "²ÚÛîçØâØ ÓÕÝÕàÐâÞà ÜÞÒØ"
#: engines/glk/detection.cpp:355
-#, fuzzy
msgid "Use TTS to read the text"
-msgstr "½Õ ÒÔÐÛÞáï ßàÞçØâÐâØ äÐÙÛ!"
+msgstr "²ØÚÞàØáâÞÒãÒÐâØ TTS ÔÛï çØâÐÝÝï âÕÚáâã"
#: engines/glk/detection.cpp:360
msgid "Also read input text"
-msgstr ""
+msgstr "ÂÐÚÞÖ çØâÐâØ âÕÚáâ ÒÒÞÔã"
#: engines/glk/detection.cpp:361
msgid "Use TTS to read the input text"
-msgstr ""
+msgstr "²ØÚÞàØáâÞÒãÒÐâØ TTS ÔÛï çØâÐÝÝï ÒÒÕÔÕÝÞÓÞ âÕÚáâã"
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
@@ -4247,13 +4241,12 @@ msgstr "
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:124
-#, fuzzy
msgid "Suggest save names"
-msgstr "·ÑÕàÕÖÕÝö öÓàØ"
+msgstr "³ÕàÕàãÒÐâØ ÝÐ×ÒØ ÔÛï ×ÑÕàÕÖÕÝì ÓàØ"
#: engines/kyra/detection.cpp:125
msgid "Autogenerated naming suggestions for savegames"
-msgstr ""
+msgstr "°ÒâÞÜÐâØçÝÞ áÓÕÝÕàÞÒÐÝö ÝÐ×ÒØ ÔÛï ×ÑÕàÕÖÕÝì ÓàØ"
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:139
@@ -4274,14 +4267,12 @@ msgid "Left button to attack, right button to pick up items"
msgstr "»öÒÐ ÚÝÞßÚÐ ÔÛï ÐâÐÚØ, ßàÐÒÐ ÚÝÞßÚÐ ÔÛï ßöÔÑÞàã ßàÕÔÜÕâöÒ"
#: engines/kyra/engine/eobcommon.cpp:366
-#, fuzzy
msgid "Interact via Left Click)"
-msgstr "²×ÐôÜÞÔöï çÕàÕ× ÛöÒØÙ ÚÛöÚ"
+msgstr "²×ÐôÜÞÔöï çÕàÕ× ÛöÒØÙ ÚÛöÚ)"
#: engines/kyra/engine/eobcommon.cpp:367
-#, fuzzy
msgid "Interact via Right Click)"
-msgstr "²×ÐôÜÞÔöï çÕàÕ× ßàÐÒØÙ ÚÛöÚ"
+msgstr "²×ÐôÜÞÔöï çÕàÕ× ßàÐÒØÙ ÚÛöÚ)"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:475
msgid "Move Forward"
@@ -4372,7 +4363,6 @@ msgid "Attack 3"
msgstr "°âÐÚÐ 3"
#: engines/kyra/engine/lol.cpp:474
-#, fuzzy
msgid "Show Map"
msgstr "¿ÞÚÐ×ÐâØ ÜÐßã"
@@ -5181,6 +5171,8 @@ msgid ""
"The Russian version of Pajama Sam 2 is not supported yet due to incomplete "
"code."
msgstr ""
+"ÀÞáöÙáìÚÐ ÒÕàáöï \"¿ØÖÐÜÐ ÁíÜ 2\" ÝÕ ßöÔâàØÜãîôâìáï çÕàÕ× ÝÕßÞÒÝØÙ "
+"ßàÞÓàÐÜÝØÙ ÚÞÔ."
#: engines/scumm/detection.cpp:1375
msgid "Show Object Line"
@@ -6172,7 +6164,7 @@ msgstr "Ultima VIII"
#: engines/ultima/ultima8/meta_engine.cpp:122
msgid "Crusader"
-msgstr ""
+msgstr "Crusader"
#: engines/ultima/ultima8/meta_engine.cpp:168
msgid "Ultima VIII Cheats"
@@ -6693,49 +6685,40 @@ msgid "Drop"
msgstr "²ØÚØÝãâØ"
#: engines/wintermute/keymapper_tables.h:1477
-#, fuzzy
msgid "Player 1: Up"
-msgstr "½ÞâÐ 1: »ï"
+msgstr "³àÐÒÕæì 1: ÃÒÕàå"
#: engines/wintermute/keymapper_tables.h:1482
-#, fuzzy
msgid "Player 1: Left"
-msgstr "½ÞâÐ 1: »ï"
+msgstr "³àÐÒÕæì 1: ½ÐÛöÒÞ"
#: engines/wintermute/keymapper_tables.h:1487
-#, fuzzy
msgid "Player 1: Down"
-msgstr "½ÞâÐ 1: »ï"
+msgstr "³àÐÒÕæì 1: ²ÝØ×"
#: engines/wintermute/keymapper_tables.h:1492
-#, fuzzy
msgid "Player 1: Right"
-msgstr "½ÞâÐ 1: »ï"
+msgstr "³àÐÒÕæì 1: ½ÐßàÐÒÞ"
#: engines/wintermute/keymapper_tables.h:1497
-#, fuzzy
msgid "Player 2: Up"
-msgstr "½ÞâÐ 2: ÄÐ-ÔöÕ×"
+msgstr "³àÐÒÕæì 2: ÃÒÕàå"
#: engines/wintermute/keymapper_tables.h:1502
-#, fuzzy
msgid "Player 2: Left"
-msgstr "½ÞâÐ 2: ÄÐ-ÔöÕ×"
+msgstr "³àÐÒÕæì 2: ½ÐÛöÒÞ"
#: engines/wintermute/keymapper_tables.h:1507
-#, fuzzy
msgid "Player 2: Down"
-msgstr "½ÞâÐ 2: ÄÐ-ÔöÕ×"
+msgstr "³àÐÒÕæì 2: ²ÝØ×"
#: engines/wintermute/keymapper_tables.h:1512
-#, fuzzy
msgid "Player 2: Right"
-msgstr "ºÞÒ×ÐâØ ÝÐßàÐÒÞ"
+msgstr "³àÐÒÕæì 2: ½ÐßàÐÒÞ"
#: engines/wintermute/keymapper_tables.h:1517
-#, fuzzy
msgid "Debug FPS"
-msgstr "¿ÞÔÒöÙÝÐ FPS"
+msgstr "²öÔÛÐÔÞçÝÐ FPS"
#: engines/wintermute/keymapper_tables.h:1614
msgid "F1"
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