[Scummvm-git-logs] scummvm master -> 14496123c67b4aece7829da026479f89c8541f60
mgerhardy
martin.gerhardy at gmail.com
Sun Nov 29 15:07:13 UTC 2020
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
14496123c6 TWINE: changed behaviour quick selection keymap description
Commit: 14496123c67b4aece7829da026479f89c8541f60
https://github.com/scummvm/scummvm/commit/14496123c67b4aece7829da026479f89c8541f60
Author: Martin Gerhardy (martin.gerhardy at gmail.com)
Date: 2020-11-29T16:06:54+01:00
Commit Message:
TWINE: changed behaviour quick selection keymap description
Changed paths:
engines/twine/metaengine.cpp
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 5d46918844..fdaa7bea3c 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -247,22 +247,22 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
act->addDefaultInputMapping("4");
gameKeyMap->addAction(act);
- act = new Action("NORMALBEHAVIOUR", _("Normal Behaviour UI"));
+ act = new Action("NORMALBEHAVIOUR", _("Normal Behaviour"));
act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourNormal);
act->addDefaultInputMapping("F1");
gameKeyMap->addAction(act);
- act = new Action("ATHLETICBEHAVIOUR", _("Athletic Behaviour UI"));
+ act = new Action("ATHLETICBEHAVIOUR", _("Athletic Behaviour"));
act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAthletic);
act->addDefaultInputMapping("F2");
gameKeyMap->addAction(act);
- act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive Behaviour UI"));
+ act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive Behaviour"));
act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAggressive);
act->addDefaultInputMapping("F3");
gameKeyMap->addAction(act);
- act = new Action("DISCREETBEHAVIOUR", _("Discreet Behaviour UI"));
+ act = new Action("DISCREETBEHAVIOUR", _("Discreet Behaviour"));
act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourDiscreet);
act->addDefaultInputMapping("F4");
gameKeyMap->addAction(act);
More information about the Scummvm-git-logs
mailing list