[Scummvm-git-logs] scummvm master -> a1df8ce5f1cb189c2c276d3f541923a013a51862
dreammaster
paulfgilbert at gmail.com
Sun Nov 29 18:15:36 UTC 2020
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f9eacae806 XEEN: Fix missing char selection in char info screen
a1df8ce5f1 XEEN: Unselect char when leaving shops like original
Commit: f9eacae8069798d24d7dae9b3c26104b6e7f8aab
https://github.com/scummvm/scummvm/commit/f9eacae8069798d24d7dae9b3c26104b6e7f8aab
Author: Jonathan Phénix (greaterd at gmail.com)
Date: 2020-11-29T10:00:54-08:00
Commit Message:
XEEN: Fix missing char selection in char info screen
Changed paths:
engines/xeen/dialogs/dialogs_char_info.cpp
diff --git a/engines/xeen/dialogs/dialogs_char_info.cpp b/engines/xeen/dialogs/dialogs_char_info.cpp
index b3c3bdb48d..d4ac7d7ea7 100644
--- a/engines/xeen/dialogs/dialogs_char_info.cpp
+++ b/engines/xeen/dialogs/dialogs_char_info.cpp
@@ -91,12 +91,12 @@ void CharacterInfo::execute(int charIndex) {
if (_buttonValue < (int)(oldMode == MODE_COMBAT ? combat._combatParty.size() : party._activeParty.size())) {
charIndex = _buttonValue;
c = (oldMode != MODE_COMBAT) ? &party._activeParty[charIndex] : combat._combatParty[charIndex];
+
+ intf.highlightChar(_buttonValue);
+ redrawFlag = true;
} else {
_vm->_mode = MODE_CHARACTER_INFO;
}
-
- intf.highlightChar(_buttonValue);
- redrawFlag = true;
break;
case Common::KEYCODE_UP:
Commit: a1df8ce5f1cb189c2c276d3f541923a013a51862
https://github.com/scummvm/scummvm/commit/a1df8ce5f1cb189c2c276d3f541923a013a51862
Author: Jonathan Phénix (greaterd at gmail.com)
Date: 2020-11-29T10:01:13-08:00
Commit Message:
XEEN: Unselect char when leaving shops like original
Changed paths:
engines/xeen/locations.cpp
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp
index 6144c8ea79..71aec14737 100644
--- a/engines/xeen/locations.cpp
+++ b/engines/xeen/locations.cpp
@@ -56,6 +56,7 @@ BaseLocation::~BaseLocation() {
for (uint idx = 0; idx < _townSprites.size(); ++idx)
_townSprites[idx].clear();
intf.mainIconsPrint();
+ intf.unhighlightChar();
}
int BaseLocation::show() {
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