[Scummvm-git-logs] scummvm master -> 50fb13991d0a1f22369da7212936cb6251494cfc
phcoder
noreply at scummvm.org
Wed Dec 22 00:32:18 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
50fb13991d HADESCH: Fix translation generation rules and regenerate translations
Commit: 50fb13991d0a1f22369da7212936cb6251494cfc
https://github.com/scummvm/scummvm/commit/50fb13991d0a1f22369da7212936cb6251494cfc
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2021-12-21T19:30:43-05:00
Commit Message:
HADESCH: Fix translation generation rules and regenerate translations
Changed paths:
A engines/hadesch/po/POTFILES_hadesch
A engines/hadesch/po/hadesch.pot
A engines/hadesch/po/ru.po
engines/hadesch/module.mk
diff --git a/engines/hadesch/module.mk b/engines/hadesch/module.mk
index 99f80a0da2..83ff7bc53a 100644
--- a/engines/hadesch/module.mk
+++ b/engines/hadesch/module.mk
@@ -59,14 +59,17 @@ HADESCH_RULES_INCLUDED := 1
HADESCH_POTFILE := $(srcdir)/engines/hadesch/po/hadesch.pot
HADESCH_POFILES := $(wildcard $(srcdir)/engines/hadesch/po/*.po)
+hadesch-makepotfiles:
+ find $(srcdir)/engines/hadesch -type f \( -iname '*.cpp' -or -iname '*.h' \) | sed s@^$(srcdir)/@@ > $(srcdir)/engines/hadesch/po/POTFILES_hadesch
+
hadesch-updatepot:
cat $(srcdir)/engines/hadesch/po/POTFILES_hadesch | \
- xgettext -f - -D $(srcdir) -d hadesch --c++ -k_ -k_s -k_c:1,2c -k_sc:1,2c -kTranscribedSound:2 --add-comments=I18N\
- -kDECLARE_TRANSLATION_ADDITIONAL_CONTEXT:1,2c -o $(HADESCH_POTFILE) \
+ xgettext -f - -D $(srcdir) -d hadesch --c++ -k_ -k_s -k_c:1,2c -k_sc:1,2c -kmake:2 --add-comments=I18N\
+ -kDECLARE_TRANSLATION_ADDITIONAL_CONTEXT:1,2c \
--copyright-holder="ScummVM Team" --package-name=ScummVM \
--package-version=$(VERSION) --msgid-bugs-address=scummvm-devel at lists.scummvm.org -o $(HADESCH_POTFILE)_
- sed -e 's/SOME DESCRIPTIVE TITLE/LANGUAGE translation for ScummVM/' \
+ sed -e 's/SOME DESCRIPTIVE TITLE/LANGUAGE translation for Hadesch transcriptions in ScummVM/' \
-e 's/UTF-8/CHARSET/' -e 's/PACKAGE/ScummVM/' $(HADESCH_POTFILE)_ > $(HADESCH_POTFILE).new
rm $(HADESCH_POTFILE)_
@@ -97,8 +100,6 @@ hadesch-translations-dat: devtools/create_translations
mv hadesch_translations.dat $(srcdir)/dists/engine-data/hadesch_translations.dat
update-hadesch-translations: hadesch-updatepot $(HADESCH_POFILES) hadesch-translations-dat
-
-update-hadesch-translations: hadesch-updatepot $(HADESCH_POFILES)
@$(foreach file, $(HADESCH_POFILES), echo -n $(notdir $(basename $(file)))": ";msgfmt --statistic $(file);)
@rm -f messages.mo
diff --git a/engines/hadesch/po/POTFILES_hadesch b/engines/hadesch/po/POTFILES_hadesch
new file mode 100644
index 0000000000..3da08f9111
--- /dev/null
+++ b/engines/hadesch/po/POTFILES_hadesch
@@ -0,0 +1,58 @@
+engines/hadesch/herobelt.h
+engines/hadesch/pod_image.h
+engines/hadesch/gfx_context.h
+engines/hadesch/persistent.h
+engines/hadesch/ambient.h
+engines/hadesch/table.cpp
+engines/hadesch/gfx_context.cpp
+engines/hadesch/event.h
+engines/hadesch/herobelt.cpp
+engines/hadesch/tag_file.cpp
+engines/hadesch/detection.cpp
+engines/hadesch/tag_file.h
+engines/hadesch/hotzone.h
+engines/hadesch/video.cpp
+engines/hadesch/detection_tables.h
+engines/hadesch/enums.h
+engines/hadesch/hadesch.h
+engines/hadesch/ambient.cpp
+engines/hadesch/hadesch.cpp
+engines/hadesch/video.h
+engines/hadesch/pod_file.cpp
+engines/hadesch/pod_file.h
+engines/hadesch/table.h
+engines/hadesch/rooms/credits.cpp
+engines/hadesch/rooms/monster.h
+engines/hadesch/rooms/quiz.cpp
+engines/hadesch/rooms/monster.cpp
+engines/hadesch/rooms/trojan.cpp
+engines/hadesch/rooms/priam.cpp
+engines/hadesch/rooms/options.cpp
+engines/hadesch/rooms/medusa.cpp
+engines/hadesch/rooms/medisle.cpp
+engines/hadesch/rooms/seriphos.cpp
+engines/hadesch/rooms/catacombs.cpp
+engines/hadesch/rooms/riverstyx.cpp
+engines/hadesch/rooms/volcano.cpp
+engines/hadesch/rooms/minos.cpp
+engines/hadesch/rooms/olympus.cpp
+engines/hadesch/rooms/intro.cpp
+engines/hadesch/rooms/crete.cpp
+engines/hadesch/rooms/athena.cpp
+engines/hadesch/rooms/daedalus.cpp
+engines/hadesch/rooms/walloffame.cpp
+engines/hadesch/rooms/hadesthrone.cpp
+engines/hadesch/rooms/troy.cpp
+engines/hadesch/rooms/ferry.cpp
+engines/hadesch/rooms/minotaur.cpp
+engines/hadesch/rooms/monster/projectile.cpp
+engines/hadesch/rooms/monster/cyclops.cpp
+engines/hadesch/rooms/monster/illusion.cpp
+engines/hadesch/rooms/monster/typhoon.cpp
+engines/hadesch/rooms/argo.cpp
+engines/hadesch/baptr.h
+engines/hadesch/baptr.cpp
+engines/hadesch/pod_image.cpp
+engines/hadesch/metaengine.cpp
+engines/hadesch/hotzone.cpp
+engines/hadesch/persistent.cpp
diff --git a/engines/hadesch/po/hadesch.pot b/engines/hadesch/po/hadesch.pot
new file mode 100644
index 0000000000..d37f5939aa
--- /dev/null
+++ b/engines/hadesch/po/hadesch.pot
@@ -0,0 +1,1244 @@
+# LANGUAGE translation for Hadesch transcriptions in ScummVM.
+# Copyright (C) YEAR ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# FIRST AUTHOR <EMAIL at ADDRESS>, YEAR.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 2.6.0git\n"
+"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
+"POT-Creation-Date: 2021-12-21 19:04-0500\n"
+"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
+"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
+"Language-Team: LANGUAGE <LL at li.org>\n"
+"Language: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: engines/hadesch/herobelt.cpp:43
+msgid "That's where hero power of strength will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:44
+msgid ""
+"The power of strength will let you overcome obstacles but you'll need a "
+"complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:47
+msgid "That's where hero power of stealth will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:48
+msgid ""
+"The power of stealth allows you to sneak past things but you'll need a "
+"complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:51
+msgid "That's where hero power of wisdom will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:52
+msgid ""
+"The power of wisdom will let you outwit and avoid deception but you'll need "
+"a complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:83
+msgid "Congratulations. You've shown Mr Sour Grapes"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:84
+msgid ""
+"The enveloppe, please. And the winner is ... you. Hey, good job. That's "
+"showing him"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:85
+msgid "Way to go"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:87
+msgid "You're amazing. Or Hades is hard under the gollar"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:203
+msgid ""
+"Hold on, Hades. That's not fair. You've never explained the rules. That "
+"doesn't count"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:42
+msgid "Your branch of life is revitalized"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:43
+msgid "You're back to full strength"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:100
+msgid "I'm giving you these thunderbolts to use against Hades' monsters."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:111
+msgid "Get back in there. Here is another branch"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:112
+msgid "Here's another branch. Keep going"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:134
+msgid ""
+"Ah, and this branch of life will let you to remain in the underworld until "
+"all of its leaves have fallen"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:145
+msgid ""
+"Use your thunderbolts and your hero powers to battle the monsters of the "
+"underworld"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:153
+msgid ""
+"Move your mouse to aim and click to fire your thunderbolts. And don't "
+"forget: you can now use your hero powers"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:160
+msgid ""
+"And remember to keep an eye on your branch. When the last leaf drops, you'll "
+"be banished from the underworld"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:168
+msgid "This is the ultimate test but I know you can do it"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:229
+msgid ""
+"One more word out of your goat-brain and I'm gonna have your face for "
+"lambchops, alright? This kid's gonna have to make it on his own, ok?"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:234
+msgid ""
+"One more word out of your goat-brain and I'm gonna have your face for "
+"lambchops, ok? This kid's gonna have to make it on her own."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:244
+msgid ""
+"Oh, you want to be a hero? Well you're gonna die a hero's death. Typhoon's "
+"gonna chew you up in little pieces and spit you out like a meatgrinder, kid"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:250
+msgid ""
+"Oh, you want to be a heroine? Well you're gonna die a gruesome death. "
+"Typhoon's gonna chew you up in little pieces and spit you out like a "
+"meatgrinder, little princess."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:259
+msgid ""
+"You dare to think you can outwit me? You, my little friend, will be ripped "
+"to shreads and slowly digested for eternity inside a belly of a thousand "
+"hideous creatures. You will die a thousand agonizing deaths as I now bring "
+"down upon you all the forces of Hades."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:269
+msgid ""
+"Hey, there. Hi, there. Hoi, there. And welcome to my world. You know what "
+"they say: \"My world - my rules\". So here is the rule number one: No "
+"trespassing. My bouncer will show you the way out. Have a nice day"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:74
+msgid ""
+"If Perseus looks directly at Medusa he will be turned to stone. Using the "
+"shield from my temple, he can look at her reflection instead"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:75
+msgid "The sword from my temple will cut off Medusa's head"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:76
+msgid "Medusa's head must be brough back inside this magic bag"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:77
+msgid "When Perseus wears the dark helmet, he will be invisible"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:78
+msgid ""
+"Putting on the winged sandals will allow you to fly above and move quickly"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:90
+msgid "Thanks. The shield is just what I needed"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:91
+msgid "Yeah. The sword oughta do the trick"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:92
+msgid "Alright. You've got the bag. Excellent"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:93
+msgid "Yes, the helmet. You're doing great"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:94
+msgid "Ok, you've found the sandals. I owe you big time"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:98
+msgid "No, no. Where did he go?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:99
+msgid "Feel around here. It's got to be near"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:100
+msgid "If it's lost I'd cry but I don't have an eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:193
+msgid ""
+"I can foretell the future. You know, I always knew I was going to say that"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:198
+msgid "Give me the eye or I'll punch you in the eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:203
+msgid "Oh yeah? Then you'll be punching your own eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:208
+msgid "I'll take the eye you can have one of my ears"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:213
+msgid ""
+"Medusa once was quite the beauty. Also vain and very snoody. Treated Athena "
+"awful bad and mad the goddess awfully mad. To snab the god is all it takes "
+"and now her hair is made of snakes"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:364
+msgid ""
+"The Minotaur's is where you need to be. Trapping him sets Daedalus free."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:365
+msgid "King Minos is the king of Crete. He's not the nicest man you meet."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:366
+msgid "The Minotaur is hard to beat. The one who's trying lives in Crete"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:369
+msgid "If Helen gets this note, our friend, the trojan war will quickly end."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:370
+msgid "Helen was a husband's joy but she's a prisonner inside Troy."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:371
+msgid "The trojan horse you cannot ride bust beware what's found inside"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:376
+msgid ""
+"Medusa's curse is quite well known: she looks at you and you turn to stone"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:377
+msgid "So be forewarned, it isn't wise to gaze into Medusa's eyes."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:381
+msgid "To rescue Phil's an easy fix: just go across the river Styx"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:382
+msgid ""
+"You know Phil, he loves the ladies. He'd be best beware of the evil ladies"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:461
+msgid "No, you've got to put it in the frieze above me, hurry!"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:481
+msgid "Someone help! I'm over here"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:501
+msgid "Now it's time, the eyeball's mine"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:504
+msgid "I can't see, so give it to me"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:507
+msgid "You stupid lout. Let's go, look out"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:539
+msgid ""
+"This is what happens when you don't follow instructions. I should have "
+"listened to Athena's warning"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:551
+msgid ""
+"Without that stuff, I'm gonna wind up as part of Medusa's latest rock "
+"collection"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:555
+msgid "You gotta help me"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:606
+msgid "Thanks for the sword. Did you bring anything else?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:608
+msgid "Thanks for the shield. Did you bring anything else?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:618
+msgid ""
+"You're doing great but I still need three other weapons. The fates will know "
+"where they are. Go ask them. They're somewhere on the isle"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:648
+msgid "The Medusa minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:655
+msgid "What about the last item?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:660
+msgid "What about the other items?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:826
+msgid "Hey, that's the magic bag. Put it in the frieze above me"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:47
+msgid ""
+"You know, you've got to say one thing for that Oedipus: he loved his mother"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:48
+msgid ""
+"Did you ever wonder: if Atlas is holding up the world, what's the heck is he "
+"standing on?"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:49
+msgid ""
+"Do you know ho many narcisses it takes to screw in an oil lamp? One. He "
+"holds the lamp and the world revolves around him"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:50
+msgid "My dear, these hovels are small. Even the mice are crammed"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:51
+msgid ""
+"Happiness is seeing king Polydectes' picture on the side of a milk bucket"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:52
+msgid "You know what would look really good on king Polydectes? A pitbull"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:53
+msgid ""
+"That Perseus kid: brave, strong, steady as rock. And if he takes one look at "
+"Medusa and it's where he's gonna be. Yeah, well, keep your fingers crossed, "
+"he's all over in snakes right now."
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:54
+msgid ""
+"Did you hear Daedalus is building a huge labyrinth to catch Minotaur? Works "
+"great except now he can't find his way out. I heard he's building some wings "
+"made of wax. He-he. Good luch getting that idea off the ground"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:55
+msgid ""
+"Boy our king is mean. Did you know that when Oedipus went blind the king "
+"rearranged the furniture? But at least we're not as bad off as the Crete: "
+"they have a rotten king, the dangerous Minotaur and lousy parking. Good luck "
+"finding a place for your chariot"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:56
+msgid ""
+"That beautiful Helen is still being held captive in Troy. How awful for her. "
+"They've got such a lousy shopping there. When is this trojan war going to be "
+"over? Then maybe we'll start peloponesean war."
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:57
+msgid ""
+"Gee, Odysseus failed to get into the city. Helen is still a prisonner and "
+"morale is low. What else can go wrong? He's just found out his chariot needs "
+"new shocks. That's gonna be expensive"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:58
+msgid ""
+"Oh, it's a good thing Perseus killed Medusa otherwise Polydectes would still "
+"be king. Perseus is a much better king than Polydectes was. Now that I think "
+"of it, my dog would be a much better king than Polydectes was"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:62
+msgid "It's bed time"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:63
+msgid "Hey there, bonehead"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:64
+msgid "Recognize the jewel?"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:68
+msgid "He-he. Lights out"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:69
+msgid "Bye-Bye"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:70
+msgid "Maybe it will hit ya"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:74
+msgid "Do you think we were going to let you just walk into Troy?"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:75
+msgid "So sorry, noone is allowed in. So beat it"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:76
+msgid "Hey, Troy is closed to all visitors. Take a hike"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:215
+msgid "[laughter]"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:669
+msgid ""
+"Hey, why don't you check out that box? Maybe it has something that can help"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:750
+msgid "I think those buttons control the symbols"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:772
+msgid "Try to spell my name"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:857
+msgid "Seems the only thing I can count on you two for is target practice"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:148
+msgid ""
+"The magic sword will never leave Perseus' hand, so he can successfully cut "
+"off Medusa's head"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:162
+msgid ""
+"Medusa can only turn Perseus to stone if he looks directly at her. He'll use "
+"this shield to block her gaze"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:248
+msgid ""
+"Oh no. Why did I shine that light in Athena's temple. I was just trying to "
+"see what the hero was doing"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:252
+msgid ""
+"Oh no. Why did I shine that light in Athena's temple. I was just trying to "
+"see what the heroine was doing"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:257
+msgid "Well now you can see what I'm doing: tomato heads"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:214
+msgid "The Minotaur minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:290
+msgid ""
+"Dear hero, now that we've brought peace to the people of Crete, I've used "
+"the wings that I've built for myself and my son Icarus to escape. I'm "
+"forever grateful for your help. Your friend, Daedalus"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:291
+msgid ""
+"Dear heroine, now that we've brought peace to the people of Crete, I've used "
+"the wings that I've built for myself and my son Icarus to escape. I'm "
+"forever grateful for your help. Your friend, Daedalus. Au revoir. Salaam. "
+"Good bye."
+msgstr ""
+
+#: engines/hadesch/rooms/troy.cpp:480
+msgid ""
+"Official orders from king Priam: messenger is granted permissions to leave "
+"the city walls"
+msgstr ""
+
+#: engines/hadesch/rooms/troy.cpp:506
+msgid "The Troy minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:194
+msgid "He won't sit next to humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:195
+msgid "He won't sit next to animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:196
+msgid "He won't sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:197
+msgid "He won't sit next to flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:198
+msgid "He won't sit next to weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:199
+msgid "He won't sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:200
+msgid "He won't sit next to two-headed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:201
+msgid "He won't sit next to monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:202
+msgid "He won't sit next to hot beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:203
+msgid "He won't sit next to headless beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:204
+msgid "He won't sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:205
+msgid "He won't sit next to flat monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:206
+msgid "He won't sit next to beings with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:207
+msgid "He won't sit next to pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:208
+msgid "He won't sit next to fffreozen beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:209
+msgid "He won't sit next to wet beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:210
+msgid "He won't sit next to crushed dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:211
+msgid "He won't sit next to dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:212
+msgid "He won't sit next to headless dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:213
+msgid "He won't sit next to dismembered beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:214
+msgid "He won't sit next to crushed humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:215
+msgid "He won't sit next to trident-injured beings. And I couldn't blame him"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:216
+msgid "He won't sit next to snake-killed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:217
+msgid "He won't sit across from humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:218
+msgid "He won't sit across from animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:219
+msgid "He won't sit across from weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:220
+msgid "He won't sit across from cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:221
+msgid "He won't sit across from monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:222
+msgid "He won't sit across from hot beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:223
+msgid "He won't sit across from headless beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:224
+msgid "He won't sit across from flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:225
+msgid "He won't sit across from head injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:226
+msgid "He won't sit across from beings with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:227
+msgid "He won't sit across from pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:228
+msgid "He won't sit across from wet beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:229
+msgid "He simply must sit next to a dog"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:230
+msgid "He must sit next to a being with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:231
+msgid "He must sit next to a pierced being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:232
+msgid "He must sit next to a human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:233
+msgid "He must sit next to a monster"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:234
+msgid "He must sit next to a monster with a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:235
+msgid "He must sit next to a dismembered being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:236
+msgid "He must sit next to a flat human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:237
+msgid "He must sit next to a smoking being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:238
+msgid "He must sit next to a hot being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:239
+msgid "He simply must sit next to a horned being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:240
+msgid "He must sit next to a flat animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:241
+msgid "He must sit next to a flat being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:242
+msgid "He must sit next to an animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:243
+msgid "He must sit next to a headless being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:244
+msgid "He must sit next to a head being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:245
+msgid "He must sit next to a weapon injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:246
+msgid "He must sit next to a cat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:247
+msgid "He must sit next to a snake-killed being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:248
+msgid "He must sit next to a smoking animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:249
+msgid "He must sit next to a wet being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:250
+msgid "He must sit next to a c-c-cold being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:251
+msgid "He must sit next to two humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:252
+msgid "He must sit across from a being with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:253
+msgid "He must sit across from a pierced being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:254
+msgid "He must sit across from a human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:255
+msgid "He must sit across from a monster"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:256
+msgid "He must sit across from a monster with a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:257
+msgid "He must sit across from a dismembered injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:258
+msgid "He must sit across from a smoking being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:259
+msgid "He must sit across from a hot being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:260
+msgid "He must sit across from a horned being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:261
+msgid "He must sit across from a flat being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:262
+msgid "He must sit across from an animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:263
+msgid "He must sit across from a headless being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:264
+msgid "He must sit across from the chariot wheel guy"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:265
+msgid "He must sit across from a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:266
+msgid "He must sit across from a weapon injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:267
+msgid "He must sit in the front or back"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:268
+msgid "He must sit next to and across from only monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:269
+msgid "He must sit next to and across from only animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:270
+msgid "He must sit next to and across from only humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:271
+msgid "He must sit next to and across from only weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:272
+msgid "He must not sit next to or across from humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:273
+msgid "He must not sit next to or across from pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:274
+msgid "He must not sit next to or across from monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:275
+msgid "He must not sit next to or across from animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:276
+msgid "Ha-ha-ha"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:283
+msgid "Charon must sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:284
+msgid "Charon must sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:285
+msgid "Charon must sit next to animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:286
+msgid "Charon must sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:287
+msgid "Charon can't have any monsters at the head of the boat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:288
+msgid "No animals at the head of the boat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:289
+msgid "Charon wont sit next to two-headed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:290
+msgid "Charon won't sit next to flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:291
+msgid "Charon won't sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:292
+msgid "Charon won't sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:293
+msgid "Charon won't sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:294
+msgid "Charon won't sit next to trident-injured beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:299
+msgid "Well done"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:300
+msgid "Deadly"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:301
+msgid "Nice job"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:305
+msgid "Onto level two"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:306 engines/hadesch/rooms/minotaur.cpp:115
+msgid "Onto level three"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:307
+msgid "You have mastered ferryman's folly"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:317
+msgid "Eww!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:318
+msgid "Yuck!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:319
+msgid "Gross!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:320
+msgid "As if!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:321
+msgid "No way!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:610
+msgid ""
+"When you click on a shade you can see and I'll tell you what they think of "
+"one another"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:615
+msgid "If you click on a shade you can drag it into a seat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:618
+msgid "If they find a neighbour offensive, they'll return to the dark"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:621
+msgid "To remove the shade from the boat click and drag it to the dark"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:624
+msgid "Do try and discover what is bothering each of them"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:671
+msgid ""
+"Oh, the dead are a tiresome lot. Charon can't bear to weed through their "
+"assorted woes. If you assist Charon by loading the shades onto the boat, "
+"Charon will squeeze you in for the ride across"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:773
+msgid "He won't move from that seat"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:96
+msgid ""
+"Help us to move the walls so that they are strong enough to stop the minotaur"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:97
+msgid "Click on a square to rotate the walls"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:98
+msgid "Some walls are already locked in place and won't rotate"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:99
+msgid "If you need help, refer to workman's equations"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:100
+msgid "Careful, my friend. Some of the walls are not strong enough"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:101
+msgid "You're a brave bullfighter, my friend"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:102
+msgid "Keep it up. It looks like he's tiring"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:103
+msgid "That's taking the bull by the horns"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:104
+msgid "Don't give up. You can't beat him"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:105
+msgid "You have beaten the Minotaur. You have the makings of a hero"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:106
+msgid "You have beaten the beast at last"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:107
+msgid "You have done it. The people of Crete are once again safe"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:108
+msgid "Let's try again"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:109
+msgid ""
+"Warn the people of Crete: the Minotaur has escaped. Workers, keep the "
+"Minotaur back in the labyrinth"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:110
+msgid "I believe you and the Minotaur have not seen the last of one another"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:111
+msgid "Ah that was a nobble effort, my friend"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:112
+msgid ""
+"The Minotaur has broken though a critical wall. Workers, calm on the beast"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:113
+msgid "Eh. Hm"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:114
+msgid "Ok. Onto level two"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:52
+#: engines/hadesch/rooms/monster/illusion.cpp:56
+msgid "unclear utterance"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:53
+msgid "Hey, this was close, buddy"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:54
+msgid "Get hold of thunderbolts"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:55
+msgid "Keep going, kid. You're doing great job"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:320
+msgid "It's me, Phil. These beasts are all that stands between me and freedom"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:363
+msgid "Oh no, we're gonna fry"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:366
+msgid "Let's get outta here"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:53
+msgid "Phil's"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:54
+msgid "Medusa Isle"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:55
+msgid "Troy"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:56
+msgid "Seriphos"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:57
+msgid "Crete"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:58
+msgid "Volcano island"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:64
+msgid "Aye, welcome onboard ladie"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:65
+msgid "So, are you hero yet?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:66
+msgid "So, are you heroine yet?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:67
+msgid "So, made it back, you did? Frankly, I'm surprised"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:68
+msgid "Glad I'm, you're still alive. I hate sailing alone"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:69
+msgid "So where will we be headed now?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:73
+msgid "Heave anchor"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:74
+msgid "Hurry, hoist the main"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:75
+msgid "All hands on deck. Man the sails"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:76
+msgid "Pull her to starboard and bring her around"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:77
+msgid "Pull back on that rudder. Hold her steady"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:98
+msgid "That'd be where the grand heroes and heroines of the world go to train"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:102
+msgid "This place be ruled by the evil tyrant king Polydectes"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:104
+msgid "Arr, Perseus be in trouble deep. Could use a hand"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:108
+msgid ""
+"Beware of Medusa. She be one scary looking lady. All her mirrors be made of "
+"shatter-proof glass"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:112
+msgid ""
+"For ten years now trojan and greek soldiers have been fighting that trojan "
+"war. Talk about job security"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:114
+msgid "Send me regards to Odysseus"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:117
+msgid ""
+"Finally, the trojan war be over and Helen be back with Menelaus. Now those "
+"two can fight without an interruption"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:122
+msgid "This be where Daedalus, the inventor, lives"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:125
+msgid "Crete, the famous international port of trade"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:129
+msgid "Know this: should you go down there, you may not come back"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:132
+msgid "Hah, many are monsters down there. Very dangerous. You go first"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:166
+msgid "Here be your current location, matie."
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:189
+msgid "Navigate by clicking on the island you want to go to"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:194
+msgid ""
+"The map shall always show the location of the Argo in relation to the other "
+"islands in the region"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:213
+msgid "And what course lies ahead for you, matie?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:309
+msgid ""
+"Sharpen up now, matie. You'll be on the Argo now. It's a hero of ships. It "
+"used to belong to Jason and his crew, the argonauts. And now it'll be here "
+"for you"
+msgstr ""
diff --git a/engines/hadesch/po/ru.po b/engines/hadesch/po/ru.po
new file mode 100644
index 0000000000..a9b8dc7f5f
--- /dev/null
+++ b/engines/hadesch/po/ru.po
@@ -0,0 +1,1244 @@
+# Russian translation for Hadesch transcriptions in ScummVM.
+# Copyright (C) 2020 ScummVM Team
+# This file is distributed under the same license as the ScummVM package.
+# Vladimir Serbinenko <phcoder at gmail.com>, 2020.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: ScummVM 2.6.0git\n"
+"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
+"POT-Creation-Date: 2021-12-21 18:41-0500\n"
+"PO-Revision-Date: 2021-12-21 18:50-0500\n"
+"Last-Translator: Vladimir Serbinenko <phcoder at gmail.com>\n"
+"Language-Team: LANGUAGE <LL at li.org>\n"
+"Language: Russian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: engines/hadesch/herobelt.cpp:43
+msgid "That's where hero power of strength will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:44
+msgid ""
+"The power of strength will let you overcome obstacles but you'll need a "
+"complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:47
+msgid "That's where hero power of stealth will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:48
+msgid ""
+"The power of stealth allows you to sneak past things but you'll need a "
+"complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:51
+msgid "That's where hero power of wisdom will be stored when you earn it"
+msgstr ""
+
+#: engines/hadesch/herobelt.cpp:52
+msgid ""
+"The power of wisdom will let you outwit and avoid deception but you'll need "
+"a complete set of hero powers to use it"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:83
+msgid "Congratulations. You've shown Mr Sour Grapes"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:84
+msgid ""
+"The enveloppe, please. And the winner is ... you. Hey, good job. That's "
+"showing him"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:85
+msgid "Way to go"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:87
+msgid "You're amazing. Or Hades is hard under the gollar"
+msgstr ""
+
+#: engines/hadesch/rooms/quiz.cpp:203
+msgid ""
+"Hold on, Hades. That's not fair. You've never explained the rules. That "
+"doesn't count"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:42
+msgid "Your branch of life is revitalized"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:43
+msgid "You're back to full strength"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:100
+msgid "I'm giving you these thunderbolts to use against Hades' monsters."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:111
+msgid "Get back in there. Here is another branch"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:112
+msgid "Here's another branch. Keep going"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:134
+msgid ""
+"Ah, and this branch of life will let you to remain in the underworld until "
+"all of its leaves have fallen"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:145
+msgid ""
+"Use your thunderbolts and your hero powers to battle the monsters of the "
+"underworld"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:153
+msgid ""
+"Move your mouse to aim and click to fire your thunderbolts. And don't "
+"forget: you can now use your hero powers"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:160
+msgid ""
+"And remember to keep an eye on your branch. When the last leaf drops, you'll "
+"be banished from the underworld"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:168
+msgid "This is the ultimate test but I know you can do it"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:229
+msgid ""
+"One more word out of your goat-brain and I'm gonna have your face for "
+"lambchops, alright? This kid's gonna have to make it on his own, ok?"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:234
+msgid ""
+"One more word out of your goat-brain and I'm gonna have your face for "
+"lambchops, ok? This kid's gonna have to make it on her own."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:244
+msgid ""
+"Oh, you want to be a hero? Well you're gonna die a hero's death. Typhoon's "
+"gonna chew you up in little pieces and spit you out like a meatgrinder, kid"
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:250
+msgid ""
+"Oh, you want to be a heroine? Well you're gonna die a gruesome death. "
+"Typhoon's gonna chew you up in little pieces and spit you out like a "
+"meatgrinder, little princess."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:259
+msgid ""
+"You dare to think you can outwit me? You, my little friend, will be ripped "
+"to shreads and slowly digested for eternity inside a belly of a thousand "
+"hideous creatures. You will die a thousand agonizing deaths as I now bring "
+"down upon you all the forces of Hades."
+msgstr ""
+
+#: engines/hadesch/rooms/monster.cpp:269
+msgid ""
+"Hey, there. Hi, there. Hoi, there. And welcome to my world. You know what "
+"they say: \"My world - my rules\". So here is the rule number one: No "
+"trespassing. My bouncer will show you the way out. Have a nice day"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:74
+msgid ""
+"If Perseus looks directly at Medusa he will be turned to stone. Using the "
+"shield from my temple, he can look at her reflection instead"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:75
+msgid "The sword from my temple will cut off Medusa's head"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:76
+msgid "Medusa's head must be brough back inside this magic bag"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:77
+msgid "When Perseus wears the dark helmet, he will be invisible"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:78
+msgid ""
+"Putting on the winged sandals will allow you to fly above and move quickly"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:90
+msgid "Thanks. The shield is just what I needed"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:91
+msgid "Yeah. The sword oughta do the trick"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:92
+msgid "Alright. You've got the bag. Excellent"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:93
+msgid "Yes, the helmet. You're doing great"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:94
+msgid "Ok, you've found the sandals. I owe you big time"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:98
+msgid "No, no. Where did he go?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:99
+msgid "Feel around here. It's got to be near"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:100
+msgid "If it's lost I'd cry but I don't have an eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:193
+msgid ""
+"I can foretell the future. You know, I always knew I was going to say that"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:198
+msgid "Give me the eye or I'll punch you in the eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:203
+msgid "Oh yeah? Then you'll be punching your own eye"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:208
+msgid "I'll take the eye you can have one of my ears"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:213
+msgid ""
+"Medusa once was quite the beauty. Also vain and very snoody. Treated Athena "
+"awful bad and mad the goddess awfully mad. To snab the god is all it takes "
+"and now her hair is made of snakes"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:364
+msgid ""
+"The Minotaur's is where you need to be. Trapping him sets Daedalus free."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:365
+msgid "King Minos is the king of Crete. He's not the nicest man you meet."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:366
+msgid "The Minotaur is hard to beat. The one who's trying lives in Crete"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:369
+msgid "If Helen gets this note, our friend, the trojan war will quickly end."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:370
+msgid "Helen was a husband's joy but she's a prisonner inside Troy."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:371
+msgid "The trojan horse you cannot ride bust beware what's found inside"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:376
+msgid ""
+"Medusa's curse is quite well known: she looks at you and you turn to stone"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:377
+msgid "So be forewarned, it isn't wise to gaze into Medusa's eyes."
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:381
+msgid "To rescue Phil's an easy fix: just go across the river Styx"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:382
+msgid ""
+"You know Phil, he loves the ladies. He'd be best beware of the evil ladies"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:461
+msgid "No, you've got to put it in the frieze above me, hurry!"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:481
+msgid "Someone help! I'm over here"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:501
+msgid "Now it's time, the eyeball's mine"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:504
+msgid "I can't see, so give it to me"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:507
+msgid "You stupid lout. Let's go, look out"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:539
+msgid ""
+"This is what happens when you don't follow instructions. I should have "
+"listened to Athena's warning"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:551
+msgid ""
+"Without that stuff, I'm gonna wind up as part of Medusa's latest rock "
+"collection"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:555
+msgid "You gotta help me"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:606
+msgid "Thanks for the sword. Did you bring anything else?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:608
+msgid "Thanks for the shield. Did you bring anything else?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:618
+msgid ""
+"You're doing great but I still need three other weapons. The fates will know "
+"where they are. Go ask them. They're somewhere on the isle"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:648
+msgid "The Medusa minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:655
+msgid "What about the last item?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:660
+msgid "What about the other items?"
+msgstr ""
+
+#: engines/hadesch/rooms/medisle.cpp:826
+msgid "Hey, that's the magic bag. Put it in the frieze above me"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:47
+msgid ""
+"You know, you've got to say one thing for that Oedipus: he loved his mother"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:48
+msgid ""
+"Did you ever wonder: if Atlas is holding up the world, what's the heck is he "
+"standing on?"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:49
+msgid ""
+"Do you know ho many narcisses it takes to screw in an oil lamp? One. He "
+"holds the lamp and the world revolves around him"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:50
+msgid "My dear, these hovels are small. Even the mice are crammed"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:51
+msgid ""
+"Happiness is seeing king Polydectes' picture on the side of a milk bucket"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:52
+msgid "You know what would look really good on king Polydectes? A pitbull"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:53
+msgid ""
+"That Perseus kid: brave, strong, steady as rock. And if he takes one look at "
+"Medusa and it's where he's gonna be. Yeah, well, keep your fingers crossed, "
+"he's all over in snakes right now."
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:54
+msgid ""
+"Did you hear Daedalus is building a huge labyrinth to catch Minotaur? Works "
+"great except now he can't find his way out. I heard he's building some wings "
+"made of wax. He-he. Good luch getting that idea off the ground"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:55
+msgid ""
+"Boy our king is mean. Did you know that when Oedipus went blind the king "
+"rearranged the furniture? But at least we're not as bad off as the Crete: "
+"they have a rotten king, the dangerous Minotaur and lousy parking. Good luck "
+"finding a place for your chariot"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:56
+msgid ""
+"That beautiful Helen is still being held captive in Troy. How awful for her. "
+"They've got such a lousy shopping there. When is this trojan war going to be "
+"over? Then maybe we'll start peloponesean war."
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:57
+msgid ""
+"Gee, Odysseus failed to get into the city. Helen is still a prisonner and "
+"morale is low. What else can go wrong? He's just found out his chariot needs "
+"new shocks. That's gonna be expensive"
+msgstr ""
+
+#: engines/hadesch/rooms/seriphos.cpp:58
+msgid ""
+"Oh, it's a good thing Perseus killed Medusa otherwise Polydectes would still "
+"be king. Perseus is a much better king than Polydectes was. Now that I think "
+"of it, my dog would be a much better king than Polydectes was"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:62
+msgid "It's bed time"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:63
+msgid "Hey there, bonehead"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:64
+msgid "Recognize the jewel?"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:68
+msgid "He-he. Lights out"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:69
+msgid "Bye-Bye"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:70
+msgid "Maybe it will hit ya"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:74
+msgid "Do you think we were going to let you just walk into Troy?"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:75
+msgid "So sorry, noone is allowed in. So beat it"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:76
+msgid "Hey, Troy is closed to all visitors. Take a hike"
+msgstr ""
+
+#: engines/hadesch/rooms/catacombs.cpp:215
+msgid "[laughter]"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:669
+msgid ""
+"Hey, why don't you check out that box? Maybe it has something that can help"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:750
+msgid "I think those buttons control the symbols"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:772
+msgid "Try to spell my name"
+msgstr ""
+
+#: engines/hadesch/rooms/crete.cpp:857
+msgid "Seems the only thing I can count on you two for is target practice"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:148
+msgid ""
+"The magic sword will never leave Perseus' hand, so he can successfully cut "
+"off Medusa's head"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:162
+msgid ""
+"Medusa can only turn Perseus to stone if he looks directly at her. He'll use "
+"this shield to block her gaze"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:248
+msgid ""
+"Oh no. Why did I shine that light in Athena's temple. I was just trying to "
+"see what the hero was doing"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:252
+msgid ""
+"Oh no. Why did I shine that light in Athena's temple. I was just trying to "
+"see what the heroine was doing"
+msgstr ""
+
+#: engines/hadesch/rooms/athena.cpp:257
+msgid "Well now you can see what I'm doing: tomato heads"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:214
+msgid "The Minotaur minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:290
+msgid ""
+"Dear hero, now that we've brought peace to the people of Crete, I've used "
+"the wings that I've built for myself and my son Icarus to escape. I'm "
+"forever grateful for your help. Your friend, Daedalus"
+msgstr ""
+
+#: engines/hadesch/rooms/daedalus.cpp:291
+msgid ""
+"Dear heroine, now that we've brought peace to the people of Crete, I've used "
+"the wings that I've built for myself and my son Icarus to escape. I'm "
+"forever grateful for your help. Your friend, Daedalus. Au revoir. Salaam. "
+"Good bye."
+msgstr ""
+
+#: engines/hadesch/rooms/troy.cpp:480
+msgid ""
+"Official orders from king Priam: messenger is granted permissions to leave "
+"the city walls"
+msgstr ""
+
+#: engines/hadesch/rooms/troy.cpp:506
+msgid "The Troy minigame is not supported yet. Skipping"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:194
+msgid "He won't sit next to humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:195
+msgid "He won't sit next to animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:196
+msgid "He won't sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:197
+msgid "He won't sit next to flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:198
+msgid "He won't sit next to weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:199
+msgid "He won't sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:200
+msgid "He won't sit next to two-headed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:201
+msgid "He won't sit next to monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:202
+msgid "He won't sit next to hot beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:203
+msgid "He won't sit next to headless beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:204
+msgid "He won't sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:205
+msgid "He won't sit next to flat monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:206
+msgid "He won't sit next to beings with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:207
+msgid "He won't sit next to pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:208
+msgid "He won't sit next to fffreozen beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:209
+msgid "He won't sit next to wet beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:210
+msgid "He won't sit next to crushed dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:211
+msgid "He won't sit next to dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:212
+msgid "He won't sit next to headless dogs"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:213
+msgid "He won't sit next to dismembered beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:214
+msgid "He won't sit next to crushed humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:215
+msgid "He won't sit next to trident-injured beings. And I couldn't blame him"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:216
+msgid "He won't sit next to snake-killed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:217
+msgid "He won't sit across from humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:218
+msgid "He won't sit across from animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:219
+msgid "He won't sit across from weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:220
+msgid "He won't sit across from cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:221
+msgid "He won't sit across from monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:222
+msgid "He won't sit across from hot beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:223
+msgid "He won't sit across from headless beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:224
+msgid "He won't sit across from flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:225
+msgid "He won't sit across from head injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:226
+msgid "He won't sit across from beings with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:227
+msgid "He won't sit across from pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:228
+msgid "He won't sit across from wet beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:229
+msgid "He simply must sit next to a dog"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:230
+msgid "He must sit next to a being with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:231
+msgid "He must sit next to a pierced being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:232
+msgid "He must sit next to a human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:233
+msgid "He must sit next to a monster"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:234
+msgid "He must sit next to a monster with a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:235
+msgid "He must sit next to a dismembered being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:236
+msgid "He must sit next to a flat human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:237
+msgid "He must sit next to a smoking being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:238
+msgid "He must sit next to a hot being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:239
+msgid "He simply must sit next to a horned being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:240
+msgid "He must sit next to a flat animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:241
+msgid "He must sit next to a flat being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:242
+msgid "He must sit next to an animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:243
+msgid "He must sit next to a headless being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:244
+msgid "He must sit next to a head being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:245
+msgid "He must sit next to a weapon injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:246
+msgid "He must sit next to a cat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:247
+msgid "He must sit next to a snake-killed being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:248
+msgid "He must sit next to a smoking animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:249
+msgid "He must sit next to a wet being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:250
+msgid "He must sit next to a c-c-cold being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:251
+msgid "He must sit next to two humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:252
+msgid "He must sit across from a being with holes"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:253
+msgid "He must sit across from a pierced being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:254
+msgid "He must sit across from a human"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:255
+msgid "He must sit across from a monster"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:256
+msgid "He must sit across from a monster with a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:257
+msgid "He must sit across from a dismembered injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:258
+msgid "He must sit across from a smoking being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:259
+msgid "He must sit across from a hot being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:260
+msgid "He must sit across from a horned being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:261
+msgid "He must sit across from a flat being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:262
+msgid "He must sit across from an animal"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:263
+msgid "He must sit across from a headless being"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:264
+msgid "He must sit across from the chariot wheel guy"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:265
+msgid "He must sit across from a head injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:266
+msgid "He must sit across from a weapon injury"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:267
+msgid "He must sit in the front or back"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:268
+msgid "He must sit next to and across from only monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:269
+msgid "He must sit next to and across from only animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:270
+msgid "He must sit next to and across from only humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:271
+msgid "He must sit next to and across from only weapon injuries"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:272
+msgid "He must not sit next to or across from humans"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:273
+msgid "He must not sit next to or across from pierced beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:274
+msgid "He must not sit next to or across from monsters"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:275
+msgid "He must not sit next to or across from animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:276
+msgid "Ha-ha-ha"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:283
+msgid "Charon must sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:284
+msgid "Charon must sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:285
+msgid "Charon must sit next to animals"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:286
+msgid "Charon must sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:287
+msgid "Charon can't have any monsters at the head of the boat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:288
+msgid "No animals at the head of the boat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:289
+msgid "Charon wont sit next to two-headed beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:290
+msgid "Charon won't sit next to flat beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:291
+msgid "Charon won't sit next to horned beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:292
+msgid "Charon won't sit next to cats"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:293
+msgid "Charon won't sit next to smoking beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:294
+msgid "Charon won't sit next to trident-injured beings"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:299
+msgid "Well done"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:300
+msgid "Deadly"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:301
+msgid "Nice job"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:305
+msgid "Onto level two"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:306 engines/hadesch/rooms/minotaur.cpp:115
+msgid "Onto level three"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:307
+msgid "You have mastered ferryman's folly"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:317
+msgid "Eww!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:318
+msgid "Yuck!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:319
+msgid "Gross!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:320
+msgid "As if!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:321
+msgid "No way!"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:610
+msgid ""
+"When you click on a shade you can see and I'll tell you what they think of "
+"one another"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:615
+msgid "If you click on a shade you can drag it into a seat"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:618
+msgid "If they find a neighbour offensive, they'll return to the dark"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:621
+msgid "To remove the shade from the boat click and drag it to the dark"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:624
+msgid "Do try and discover what is bothering each of them"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:671
+msgid ""
+"Oh, the dead are a tiresome lot. Charon can't bear to weed through their "
+"assorted woes. If you assist Charon by loading the shades onto the boat, "
+"Charon will squeeze you in for the ride across"
+msgstr ""
+
+#: engines/hadesch/rooms/ferry.cpp:773
+msgid "He won't move from that seat"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:96
+msgid ""
+"Help us to move the walls so that they are strong enough to stop the minotaur"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:97
+msgid "Click on a square to rotate the walls"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:98
+msgid "Some walls are already locked in place and won't rotate"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:99
+msgid "If you need help, refer to workman's equations"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:100
+msgid "Careful, my friend. Some of the walls are not strong enough"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:101
+msgid "You're a brave bullfighter, my friend"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:102
+msgid "Keep it up. It looks like he's tiring"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:103
+msgid "That's taking the bull by the horns"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:104
+msgid "Don't give up. You can't beat him"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:105
+msgid "You have beaten the Minotaur. You have the makings of a hero"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:106
+msgid "You have beaten the beast at last"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:107
+msgid "You have done it. The people of Crete are once again safe"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:108
+msgid "Let's try again"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:109
+msgid ""
+"Warn the people of Crete: the Minotaur has escaped. Workers, keep the "
+"Minotaur back in the labyrinth"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:110
+msgid "I believe you and the Minotaur have not seen the last of one another"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:111
+msgid "Ah that was a nobble effort, my friend"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:112
+msgid ""
+"The Minotaur has broken though a critical wall. Workers, calm on the beast"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:113
+msgid "Eh. Hm"
+msgstr ""
+
+#: engines/hadesch/rooms/minotaur.cpp:114
+msgid "Ok. Onto level two"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:52
+#: engines/hadesch/rooms/monster/illusion.cpp:56
+msgid "unclear utterance"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:53
+msgid "Hey, this was close, buddy"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:54
+msgid "Get hold of thunderbolts"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:55
+msgid "Keep going, kid. You're doing great job"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:320
+msgid "It's me, Phil. These beasts are all that stands between me and freedom"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:363
+msgid "Oh no, we're gonna fry"
+msgstr ""
+
+#: engines/hadesch/rooms/monster/illusion.cpp:366
+msgid "Let's get outta here"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:53
+msgid "Phil's"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:54
+msgid "Medusa Isle"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:55
+msgid "Troy"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:56
+msgid "Seriphos"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:57
+msgid "Crete"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:58
+msgid "Volcano island"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:64
+msgid "Aye, welcome onboard ladie"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:65
+msgid "So, are you hero yet?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:66
+msgid "So, are you heroine yet?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:67
+msgid "So, made it back, you did? Frankly, I'm surprised"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:68
+msgid "Glad I'm, you're still alive. I hate sailing alone"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:69
+msgid "So where will we be headed now?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:73
+msgid "Heave anchor"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:74
+msgid "Hurry, hoist the main"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:75
+msgid "All hands on deck. Man the sails"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:76
+msgid "Pull her to starboard and bring her around"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:77
+msgid "Pull back on that rudder. Hold her steady"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:98
+msgid "That'd be where the grand heroes and heroines of the world go to train"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:102
+msgid "This place be ruled by the evil tyrant king Polydectes"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:104
+msgid "Arr, Perseus be in trouble deep. Could use a hand"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:108
+msgid ""
+"Beware of Medusa. She be one scary looking lady. All her mirrors be made of "
+"shatter-proof glass"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:112
+msgid ""
+"For ten years now trojan and greek soldiers have been fighting that trojan "
+"war. Talk about job security"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:114
+msgid "Send me regards to Odysseus"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:117
+msgid ""
+"Finally, the trojan war be over and Helen be back with Menelaus. Now those "
+"two can fight without an interruption"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:122
+msgid "This be where Daedalus, the inventor, lives"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:125
+msgid "Crete, the famous international port of trade"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:129
+msgid "Know this: should you go down there, you may not come back"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:132
+msgid "Hah, many are monsters down there. Very dangerous. You go first"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:166
+msgid "Here be your current location, matie."
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:189
+msgid "Navigate by clicking on the island you want to go to"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:194
+msgid ""
+"The map shall always show the location of the Argo in relation to the other "
+"islands in the region"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:213
+msgid "And what course lies ahead for you, matie?"
+msgstr ""
+
+#: engines/hadesch/rooms/argo.cpp:309
+msgid ""
+"Sharpen up now, matie. You'll be on the Argo now. It's a hero of ships. It "
+"used to belong to Jason and his crew, the argonauts. And now it'll be here "
+"for you"
+msgstr "ÐобÑо пожаловаÑÑ Ð½Ð° ÐÑго. ÐÑо геÑой коÑаблей. Ðн пÑинадлежал ЯÑÐ¾Ð½Ñ Ð¸ его комманде аÑгонавÑов. Ð ÑепеÑÑ Ð½Ð° нем поплÑвеÑÑ ÑÑ."
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