[Scummvm-git-logs] scummvm master -> 0976bbeb52fc1df08a0b69c9cbe687f5554d1ba6
lotharsm
mail at serra.me
Sun Jun 13 13:23:02 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
0976bbeb52 MOHAWK: Add tooltips for the engine options
Commit: 0976bbeb52fc1df08a0b69c9cbe687f5554d1ba6
https://github.com/scummvm/scummvm/commit/0976bbeb52fc1df08a0b69c9cbe687f5554d1ba6
Author: Lothar Serra Mari (mail at serra.me)
Date: 2021-06-13T14:57:15+02:00
Commit Message:
MOHAWK: Add tooltips for the engine options
Unfortunately, for the unexperienced Myst player, the engine options
regarding transisionts and 'Zip' mode are not exactly descriptive.
Luckily, the official manual has pretty neat descriptions of what those
options do, therefore adding them as tooltips.
Changed paths:
engines/mohawk/dialogs.cpp
diff --git a/engines/mohawk/dialogs.cpp b/engines/mohawk/dialogs.cpp
index 663ffd7860..891d77096a 100644
--- a/engines/mohawk/dialogs.cpp
+++ b/engines/mohawk/dialogs.cpp
@@ -110,14 +110,16 @@ MystOptionsWidget::MystOptionsWidget(GuiObject *boss, const Common::String &name
if (!isDemo) {
// I18N: Option for fast scene switching
- _zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystGameOptionsDialog.ZipMode", _("~Z~ip Mode Activated"));
+ _zipModeCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystGameOptionsDialog.ZipMode", _("~Z~ip Mode Activated"),
+ _("When activated, clicking on an item or area with the lightning bolt cursor takes you directly there, skipping intermediate screens. You can only 'Zip' to a precise area youâve already been."));
}
- _transitionsCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystGameOptionsDialog.Transistions", _("~T~ransitions Enabled"));
+ _transitionsCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystGameOptionsDialog.Transistions", _("~T~ransitions Enabled"),
+ _("Toggle screen transitions on or off. Turning off screen transitions will enable you to navigate more quickly through the game."));
if (isME) {
_mystFlyByCheckbox = new GUI::CheckboxWidget(widgetsBoss(), "MystGameOptionsDialog.PlayMystFlyBy", _("Play the Myst fly by movie"),
- _("The Myst fly by movie was not played by the original engine."));
+ _("The Myst fly by movie was not played by the original engine."));
}
if (!isDemo) {
More information about the Scummvm-git-logs
mailing list