[Scummvm-git-logs] scummvm master -> f0d19d600fb8132af7175d04f2e583474fd978ff
sluicebox
22204938+sluicebox at users.noreply.github.com
Sat May 22 10:29:02 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f0d19d600f SWORD25: Remove duplicate debug channel
Commit: f0d19d600fb8132af7175d04f2e583474fd978ff
https://github.com/scummvm/scummvm/commit/f0d19d600fb8132af7175d04f2e583474fd978ff
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2021-05-22T04:28:23-06:00
Commit Message:
SWORD25: Remove duplicate debug channel
This is now a fatal error after the recent debug channel refactor
Changed paths:
engines/sword25/detection.cpp
diff --git a/engines/sword25/detection.cpp b/engines/sword25/detection.cpp
index d98d214a55..3148a7a287 100644
--- a/engines/sword25/detection.cpp
+++ b/engines/sword25/detection.cpp
@@ -35,7 +35,6 @@ static const PlainGameDescriptor sword25Game[] = {
static const DebugChannelDef debugFlagList[] = {
{Sword25::kDebugScript, "Script", "Script debug level"},
- {Sword25::kDebugScript, "Scripts", "Script debug level"},
{Sword25::kDebugSound, "Sound", "Sound debug level"},
DEBUG_CHANNEL_END
};
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