[Scummvm-git-logs] scummvm branch-2-3 -> a16bc2ae8ac4f0736e5f4ace499a3ba1b1412527

aquadran aquadran at gmail.com
Mon Sep 6 20:08:49 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a16bc2ae8a GRAPHICS: Use OpenGL with shaders as default


Commit: a16bc2ae8ac4f0736e5f4ace499a3ba1b1412527
    https://github.com/scummvm/scummvm/commit/a16bc2ae8ac4f0736e5f4ace499a3ba1b1412527
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2021-09-06T22:08:43+02:00

Commit Message:
GRAPHICS: Use OpenGL with shaders as default

Changed paths:
    graphics/renderer.cpp


diff --git a/graphics/renderer.cpp b/graphics/renderer.cpp
index 6c5f5e7682..4afe9fac96 100644
--- a/graphics/renderer.cpp
+++ b/graphics/renderer.cpp
@@ -71,7 +71,7 @@ Common::String getRendererTypeCode(RendererType type) {
 
 RendererType getBestMatchingAvailableRendererType(RendererType desired) {
 	if (desired == kRendererTypeDefault) {
-		desired = kRendererTypeOpenGL;
+		desired = kRendererTypeOpenGLShaders;
 	}
 
 #if !defined(USE_OPENGL_SHADERS) && !defined(USE_GLES2)




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