[Scummvm-git-logs] scummvm master -> 0efdcb9b46b414a54ed5e3fe28197eff10a0df35
sev-
sev at scummvm.org
Wed Sep 8 11:35:37 UTC 2021
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
0efdcb9b46 BURIED: Clear the live text window when moving, as advertised (bug 12887)
Commit: 0efdcb9b46b414a54ed5e3fe28197eff10a0df35
https://github.com/scummvm/scummvm/commit/0efdcb9b46b414a54ed5e3fe28197eff10a0df35
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2021-09-08T13:35:33+02:00
Commit Message:
BURIED: Clear the live text window when moving, as advertised (bug 12887)
The comment says it will clear the live text window, but instead
disabled the navigation arrows (I think), which it then does again right
aftewards. A cut and paste error, perhaps?
Changed paths:
engines/buried/scene_view.cpp
diff --git a/engines/buried/scene_view.cpp b/engines/buried/scene_view.cpp
index 68f054b249..8e19415d59 100644
--- a/engines/buried/scene_view.cpp
+++ b/engines/buried/scene_view.cpp
@@ -554,7 +554,7 @@ bool SceneViewWindow::moveToDestination(const DestinationScene &destinationData)
newSceneStaticData.location.environment != oldLocation.environment ||
newSceneStaticData.location.node != oldLocation.node) {
((GameUIWindow *)_parent)->_bioChipRightWindow->disableEvidenceCapture();
- ((GameUIWindow *)_parent)->_navArrowWindow->enableWindow(false);
+ ((GameUIWindow *)_parent)->_liveTextWindow->updateLiveText();
}
// Disable the arrow window
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