[Scummvm-git-logs] scummvm branch-2-3 -> 367f8039bff4111c46f2b978b5f536b1e71bbb3f

sev- sev at scummvm.org
Wed Sep 8 11:36:09 UTC 2021


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
367f8039bf BURIED: Clear the live text window when moving, as advertised (bug 12887)


Commit: 367f8039bff4111c46f2b978b5f536b1e71bbb3f
    https://github.com/scummvm/scummvm/commit/367f8039bff4111c46f2b978b5f536b1e71bbb3f
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2021-09-08T13:35:55+02:00

Commit Message:
BURIED: Clear the live text window when moving, as advertised (bug 12887)

The comment says it will clear the live text window, but instead
disabled the navigation arrows (I think), which it then does again right
aftewards. A cut and paste error, perhaps?

Changed paths:
    engines/buried/scene_view.cpp


diff --git a/engines/buried/scene_view.cpp b/engines/buried/scene_view.cpp
index e9337681a8..3c2d823764 100644
--- a/engines/buried/scene_view.cpp
+++ b/engines/buried/scene_view.cpp
@@ -554,7 +554,7 @@ bool SceneViewWindow::moveToDestination(const DestinationScene &destinationData)
 			newSceneStaticData.location.environment != oldLocation.environment ||
 			newSceneStaticData.location.node != oldLocation.node) {
 		((GameUIWindow *)_parent)->_bioChipRightWindow->disableEvidenceCapture();
-		((GameUIWindow *)_parent)->_navArrowWindow->enableWindow(false);
+		((GameUIWindow *)_parent)->_liveTextWindow->updateLiveText();
 	}
 
 	// Disable the arrow window




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