[Scummvm-git-logs] scummvm master -> ee73b9e950a82d3ee3e48d80c0fe8fce80352fd1
lephilousophe
noreply at scummvm.org
Sat Apr 16 13:12:03 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ee73b9e950 PLAYGROUND3D: Remove now useless glBindBuffer
Commit: ee73b9e950a82d3ee3e48d80c0fe8fce80352fd1
https://github.com/scummvm/scummvm/commit/ee73b9e950a82d3ee3e48d80c0fe8fce80352fd1
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2022-04-16T15:11:46+02:00
Commit Message:
PLAYGROUND3D: Remove now useless glBindBuffer
This function is not available in old OpenGL.
Changed paths:
engines/playground3d/gfx_opengl.cpp
diff --git a/engines/playground3d/gfx_opengl.cpp b/engines/playground3d/gfx_opengl.cpp
index 6bc1d6be2ce..8c2b23e4b0a 100644
--- a/engines/playground3d/gfx_opengl.cpp
+++ b/engines/playground3d/gfx_opengl.cpp
@@ -80,11 +80,6 @@ void OpenGLRenderer::init() {
computeScreenViewport();
-#if defined(USE_OPENGL_SHADERS)
- // The ShaderSurfaceRenderer sets an array buffer which conflict with fixed pipeline rendering
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-#endif // defined(USE_OPENGL_SHADERS)
-
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
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