[Scummvm-git-logs] scummvm master -> e6aa5cde767fcae16a6c5641e3b88ffd20da4c51
ScummVM-Translations
noreply at scummvm.org
Sun Feb 6 17:30:43 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e6aa5cde76 I18N: Update translation (Belarusian (Taraškievica) (be-tarask))
Commit: e6aa5cde767fcae16a6c5641e3b88ffd20da4c51
https://github.com/scummvm/scummvm/commit/e6aa5cde767fcae16a6c5641e3b88ffd20da4c51
Author: KastuÅ K (oakum2334 at gmail.com)
Date: 2022-02-06T17:30:37Z
Commit Message:
I18N: Update translation (Belarusian (Taraškievica) (be-tarask))
Currently translated at 37.4% (637 of 1702 strings)
Changed paths:
po/be-tarask.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 37f85ab47fc..ee5ddf22a10 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2022-02-05 08:40+0000\n"
-"PO-Revision-Date: 2022-02-06 16:06+0000\n"
+"PO-Revision-Date: 2022-02-06 17:30+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/be-tarask/>\n"
@@ -2996,7 +2996,7 @@ msgstr "ÐакÑÑмалÑÐ½Ð°Ñ Ð³ÑÑнаÑÑÑÑ"
#: backends/events/gph/gph-events.cpp:437
msgid "Increasing Volume"
-msgstr "ÐавелÑÑÑнÑне гÑÑнаÑÑÑÑ"
+msgstr "ÐавÑлÑÑÑнÑне гÑÑнаÑÑÑÑ"
#: backends/events/gph/gph-events.cpp:443
msgid "Minimal Volume"
@@ -3027,86 +3027,86 @@ msgstr "ЦÑнÑÑавана"
#: backends/graphics/opengl/opengl-graphics.cpp:254
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
msgid "Pixel-perfect scaling"
-msgstr ""
+msgstr "ÐавÑлÑÑÑнÑне акÑÑÐ°Ñ Ñ Ð¿ÑкÑÑлÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:255
msgid "Even pixels scaling"
-msgstr ""
+msgstr "РаÑнамеÑнае павÑлÑÑÑнÑне пÑкÑÑлÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:256
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Fit to window"
-msgstr ""
+msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð°"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Stretch to window"
-msgstr ""
+msgstr "РаÑÑÑÑгнÑÑÑ Ð¿Ð° акнÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Fit to window (4:3)"
-msgstr ""
+msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð° (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:717
#, c-format
msgid "Resolution: %dx%d"
-msgstr ""
+msgstr "РазÑознаÑÑÑÑ: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
msgid "Enabled aspect ratio correction"
-msgstr ""
+msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð´Ð°Ð»ÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:742
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2456
msgid "Disabled aspect ratio correction"
-msgstr ""
+msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð°Ð´Ð»ÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
msgid "Filtering enabled"
-msgstr ""
+msgstr "ФÑлÑÑÑаванÑне далÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:765
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
msgid "Filtering disabled"
-msgstr ""
+msgstr "ФÑлÑÑÑаванÑне адлÑÑана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:794
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2501
msgid "Stretch mode"
-msgstr ""
+msgstr "Ð ÑжÑм ÑаÑÑÑÑгÑ"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
msgid "SDL Surface"
-msgstr ""
+msgstr "ÐавеÑÑ
Ð½Ñ SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2416
msgid "Active graphics filter:"
-msgstr ""
+msgstr "ÐÐ·ÐµÐ¹Ð½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑаÑ:"
#: backends/graphics/sdl/sdl-graphics.cpp:349
#, c-format
msgid "Saved screenshot '%s'"
-msgstr ""
+msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ñ Ð·Ð´Ñмак ÑкÑÐ°Ð½Ñ '%s'"
#: backends/graphics/sdl/sdl-graphics.cpp:358
msgid "Could not save screenshot"
-msgstr ""
+msgstr "ÐÑ Ð²ÑйÑла заÑ
аваÑÑ Ð·Ð´Ñмак ÑкÑанÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:403
msgid "Windowed mode"
-msgstr ""
+msgstr "ÐÐºÐ¾Ð½Ð½Ñ ÑÑжÑм"
#: backends/graphics/sdl/sdl-graphics.cpp:414 engines/scumm/help.cpp:85
msgid "Toggle fullscreen"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне ÑÑжÑÐ¼Ñ Ð¿Ð¾Ñнага ÑкÑанÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:421 engines/scumm/help.cpp:98
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне заÑ
Ð¾Ð¿Ñ Ð¼ÑÑÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:426
#: engines/wintermute/keymapper_tables.h:646
@@ -3119,107 +3119,107 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1785
#: engines/wintermute/keymapper_tables.h:1818
msgid "Save screenshot"
-msgstr ""
+msgstr "ÐаÑ
аваÑÑ Ð·Ð´Ñмак ÑкÑанÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:432
msgid "Toggle aspect ratio correction"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне каÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑанÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:439
msgid "Toggle linear filtered scaling"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне лÑнейнага ÑÑлÑÑÑаванÑÐ½Ñ Ð¿ÑÑ Ð¿Ð°Ð²ÑлÑÑÑнÑнÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:446
msgid "Cycle through stretch modes"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне ÑÑжÑÐ¼Ñ ÑаÑÑÑÑгÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:452
msgid "Increase the scale factor"
-msgstr ""
+msgstr "ÐавÑÑÑÑÑ ÐºÐ°ÑÑÑÑÑÐµÐ½Ñ Ð¿Ð°Ð²ÑлÑÑÑнÑне"
#: backends/graphics/sdl/sdl-graphics.cpp:458
msgid "Decrease the scale factor"
-msgstr ""
+msgstr "ÐÑнÑзÑÑÑ ÐºÐ°ÑÑÑÑÑÐµÐ½Ñ Ð¿Ð°Ð²ÑлÑÑÑнÑнÑ"
#: backends/graphics/sdl/sdl-graphics.cpp:464
msgid "Switch to the next scaler"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне на наÑÑÑÐ¿Ð½Ñ Ð¿Ð°Ð²ÑлÑÑнÑк"
#: backends/graphics/sdl/sdl-graphics.cpp:469
msgid "Switch to the previous scaler"
-msgstr ""
+msgstr "ÐеÑалÑÑÑнÑне на папÑÑÑÐ´Ð½Ñ Ð¿Ð°Ð²ÑлÑÑнÑк"
#: backends/keymapper/hardware-input.cpp:244
msgid "Left Mouse Button"
-msgstr ""
+msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° мÑÑÑ"
#: backends/keymapper/hardware-input.cpp:245
msgid "Right Mouse Button"
-msgstr ""
+msgstr "ÐÑÐ°Ð²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° мÑÑÑ"
#: backends/keymapper/hardware-input.cpp:246
msgid "Middle Mouse Button"
-msgstr ""
+msgstr "СÑÑÑднÑÑ ÐºÐ½Ð¾Ð¿ÐºÐ° мÑÑÑ"
#: backends/keymapper/hardware-input.cpp:247
msgid "Mouse Wheel Up"
-msgstr ""
+msgstr "Ðола мÑÑÑ ÑгаÑÑ"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Down"
-msgstr ""
+msgstr "Ðола мÑÑÑ ÑнÑз"
#: backends/keymapper/hardware-input.cpp:249
msgid "X1 Mouse Button"
-msgstr ""
+msgstr "Ðнопка мÑÑÑ X1"
#: backends/keymapper/hardware-input.cpp:250
msgid "X2 Mouse Button"
-msgstr ""
+msgstr "Ðнопка мÑÑÑ X2"
#: backends/keymapper/hardware-input.cpp:255
msgid "Joy A"
-msgstr ""
+msgstr "âAâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy B"
-msgstr ""
+msgstr "âBâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy X"
-msgstr ""
+msgstr "âXâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy Y"
-msgstr ""
+msgstr "âYâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Back"
-msgstr ""
+msgstr "âÐазадâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Guide"
-msgstr ""
+msgstr "âÐенÑâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Start"
-msgstr ""
+msgstr "âÐаÑаÑакâ джойÑÑÑкÑ"
#: backends/keymapper/hardware-input.cpp:262
msgid "Left Stick"
-msgstr ""
+msgstr "ÐÐµÐ²Ñ ÑÑÑк"
#: backends/keymapper/hardware-input.cpp:263
msgid "Right Stick"
-msgstr ""
+msgstr "ÐÑÐ°Ð²Ñ ÑÑÑк"
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
msgid "Left Shoulder"
-msgstr ""
+msgstr "ÐÐµÐ²Ñ ÑÑнгелÑ"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
msgid "Right Shoulder"
-msgstr ""
+msgstr "ÐÑÐ°Ð²Ñ ÑÑнгелÑ"
#: backends/keymapper/hardware-input.cpp:266
#: backends/platform/3ds/osystem-events.cpp:57
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