[Scummvm-git-logs] scummvm master -> b74b93ad46e0d3e0c88f632b90f1c04bf81512a5

sluicebox noreply at scummvm.org
Sun May 22 21:12:36 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b74b93ad46 SCI32: Fix LSL6HIRES inventory background color


Commit: b74b93ad46e0d3e0c88f632b90f1c04bf81512a5
    https://github.com/scummvm/scummvm/commit/b74b93ad46e0d3e0c88f632b90f1c04bf81512a5
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2022-05-22T17:11:26-04:00

Commit Message:
SCI32: Fix LSL6HIRES inventory background color

Fixes bug #13497

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index b001a0bba92..e908973bb1e 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -486,7 +486,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_LSL6,          820,    82,  0,                   "", "export 0",                     nullptr,     0,   326, { WORKAROUND_FAKE,   0 } }, // when touching the electric fence (temp 193 for English release, temp 293 for French/German, temp 313 for Spanish - used for setting the loop of the death animation), it's not setting it for this death - bug #5103
 	{ GID_LSL6,           -1,    85,  0,          "washcloth", "doVerb",                       nullptr,     0,     0, { WORKAROUND_FAKE,   0 } }, // washcloth in inventory
 	{ GID_LSL6,           -1,   928, -1,           "Narrator", "startText",                    nullptr,     0,     0, { WORKAROUND_FAKE,   0 } }, // used by various objects that are even translated in foreign versions, that's why we use the base-class
-	{ GID_LSL6HIRES,      -1,    85,  0,             "LL6Inv", "init",                         nullptr,     0,     0, { WORKAROUND_FAKE,   0 } }, // when creating a new game
+	{ GID_LSL6HIRES,      -1,    85,  0,             "LL6Inv", "init",                         nullptr,     0,     0, { WORKAROUND_FAKE,   1 } }, // when creating a new game. must be non-zero for correct inventory background color - bug #13497
 	{ GID_LSL6HIRES,      -1,    85,  0,          "washcloth", "doVerb",                       nullptr,     0,     0, { WORKAROUND_FAKE,   0 } }, // when interacting with the wet washcloth in the inventory - Trac#9811
 	{ GID_LSL6HIRES,     820,    82,  0,                   "", "export 0",                     nullptr,     3,     3, { WORKAROUND_FAKE,   0 } }, // when touching the electric fence - bug #10361
 	{ GID_LSL6HIRES,      -1, 64950,  1,            "Feature", "handleEvent",                  nullptr,     0,     0, { WORKAROUND_FAKE,   0 } }, // at least when entering swimming pool area




More information about the Scummvm-git-logs mailing list