[Scummvm-git-logs] scummvm master -> a3d0b5206b9cacfd36dacf8aca1262c986b3df31
somaen
noreply at scummvm.org
Fri May 27 07:00:34 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a3d0b5206b TINSEL: Rename the private methods in Dialogs to follow convention
Commit: a3d0b5206b9cacfd36dacf8aca1262c986b3df31
https://github.com/scummvm/scummvm/commit/a3d0b5206b9cacfd36dacf8aca1262c986b3df31
Author: Einar Johan Trøan SømaÌen (somaen at scummvm.org)
Date: 2022-05-27T08:59:44+02:00
Commit Message:
TINSEL: Rename the private methods in Dialogs to follow convention
Changing from PascalCase to camelCase
Changed paths:
engines/tinsel/dialogs.cpp
engines/tinsel/dialogs.h
engines/tinsel/drives.cpp
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index ddbb4261fc0..bc0a934ac7b 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -809,7 +809,7 @@ static struct {
enum {
IB_NONE = -1, //
IB_UP = -2, // negative numbers returned
- IB_DOWN = -3, // by WhichMenuBox()
+ IB_DOWN = -3, // by whichMenuBox()
IB_SLIDE = -4, //
IB_SLIDE_UP = -5, //
IB_SLIDE_DOWN = -6 //
@@ -954,13 +954,13 @@ Dialogs::Dialogs() {
Dialogs::~Dialogs() {
delete _invObjects;
if (_objArray[0] != NULL) {
- DumpObjArray();
- DumpDobjArray();
- DumpIconArray();
+ dumpObjArray();
+ dumpDobjArray();
+ dumpIconArray();
}
}
-bool Dialogs::LanguageChange() {
+bool Dialogs::languageChange() {
LANGUAGE nLang = _vm->_config->_language;
if ((_vm->getFeatures() & GF_USE_3FLAGS) || (_vm->getFeatures() & GF_USE_4FLAGS) || (_vm->getFeatures() & GF_USE_5FLAGS)) {
@@ -996,7 +996,7 @@ bool Dialogs::LanguageChange() {
* Read in the scene hopper data file and set the
* pointers to the data and scene count.
*/
-void Dialogs::PrimeSceneHopper() {
+void Dialogs::primeSceneHopper() {
Common::File f;
uint32 vSize;
@@ -1049,7 +1049,7 @@ void Dialogs::PrimeSceneHopper() {
/**
* Free the scene hopper data
*/
-void Dialogs::FreeSceneHopper() {
+void Dialogs::freeSceneHopper() {
delete[] _pEntries;
_pEntries = nullptr;
@@ -1059,7 +1059,7 @@ void Dialogs::FreeSceneHopper() {
_pHopper = nullptr;
}
-void Dialogs::FirstScene(int first) {
+void Dialogs::firstScene(int first) {
int i;
assert(_numScenes && _pHopper);
@@ -1090,16 +1090,16 @@ void Dialogs::FirstScene(int first) {
cd.extraBase = first;
}
-void Dialogs::RememberChosenScene() {
+void Dialogs::rememberChosenScene() {
_bRemember = true;
}
-void Dialogs::SetChosenScene() {
+void Dialogs::setChosenScene() {
_lastChosenScene = cd.selBox + cd.extraBase;
_pChosenScene = &_pHopper[cd.selBox + cd.extraBase];
}
-void Dialogs::FirstEntry(int first) {
+void Dialogs::firstEntry(int first) {
int i;
_invD[INV_MENU].hInvTitle = _pChosenScene->hSceneDesc;
@@ -1126,7 +1126,7 @@ void Dialogs::FirstEntry(int first) {
cd.extraBase = first;
}
-void Dialogs::HopAction() {
+void Dialogs::hopAction() {
HOPENTRY *pEntry = _pEntries + _pChosenScene->entryIndex + cd.selBox + cd.extraBase;
uint32 hScene = _pChosenScene->hScene;
@@ -1149,7 +1149,7 @@ void Dialogs::HopAction() {
/**
* Delete all the objects in iconArray[]
*/
-void Dialogs::DumpIconArray() {
+void Dialogs::dumpIconArray() {
for (int i = 0; i < MAX_ICONS; i++) {
MultiDeleteObjectIfExists(FIELD_STATUS, &_iconArray[i]);
}
@@ -1158,7 +1158,7 @@ void Dialogs::DumpIconArray() {
/**
* Delete all the objects in DobjArray[]
*/
-void Dialogs::DumpDobjArray() {
+void Dialogs::dumpDobjArray() {
for (int i = 0; i < MAX_WCOMP; i++) {
MultiDeleteObjectIfExists(FIELD_STATUS, &_dispObjArray[i]);
}
@@ -1167,7 +1167,7 @@ void Dialogs::DumpDobjArray() {
/**
* Delete all the objects in objArray[]
*/
-void Dialogs::DumpObjArray() {
+void Dialogs::dumpObjArray() {
for (int i = 0; i < MAX_WCOMP; i++) {
MultiDeleteObjectIfExists(FIELD_STATUS, &_objArray[i]);
}
@@ -1208,10 +1208,10 @@ bool Dialogs::GetIsInvObject(int id) {
/**
* Convert item ID number to index.
*/
-int Dialogs::GetObjectIndex(int id) const {
+int Dialogs::getObjectIndex(int id) const {
int index = _invObjects->GetObjectIndexIfExists(id);
if (index == -1) {
- error("GetObjectIndex(%d): Trying to manipulate undefined inventory icon", id);
+ error("getObjectIndex(%d): Trying to manipulate undefined inventory icon", id);
}
return index;
}
@@ -1263,7 +1263,7 @@ void Dialogs::InventoryIconCursor(bool bNewItem) {
if (_heldItem != INV_NOICON) {
if (TinselVersion >= 2) {
if (bNewItem) {
- int objIndex = GetObjectIndex(_heldItem);
+ int objIndex = getObjectIndex(_heldItem);
if (TinselVersion == 3) {
auto invObj = GetInvObject(_heldItem);
@@ -1315,7 +1315,7 @@ int Dialogs::WhichInventoryOpen() {
* Set first load/save file entry displayed.
* Point Box[] text pointers to appropriate file descriptions.
*/
-void Dialogs::FirstFile(int first) {
+void Dialogs::firstFile(int first) {
int i, j;
i = getList();
@@ -1346,7 +1346,7 @@ void Dialogs::FirstFile(int first) {
* Save the game using filename from selected slot & current description.
*/
-void Dialogs::InvSaveGame() {
+void Dialogs::invSaveGame() {
if (cd.selBox != NOBOX) {
#ifndef JAPAN
_saveGameDesc[strlen(_saveGameDesc) - 1] = 0; // Don't include the cursor!
@@ -1358,7 +1358,7 @@ void Dialogs::InvSaveGame() {
/**
* Load the selected saved game.
*/
-void Dialogs::InvLoadGame() {
+void Dialogs::invLoadGame() {
int rGame;
if (cd.selBox != NOBOX && (cd.selBox + cd.extraBase < cd.numSaved)) {
@@ -1796,7 +1796,7 @@ enum { I_NOTIN,
* changed and I got fed up of faffing about. It's probably easier just
* to rework all this.
*/
-int Dialogs::InvArea(int x, int y) {
+int Dialogs::invArea(int x, int y) {
if (TinselVersion == 3) {
if (_vm->_notebook->IsOpen()) {
if (_vm->_notebook->HandlePointer(Common::Point(x, y)) != 0) {
@@ -2008,7 +2008,7 @@ int Dialogs::InvItemId(int x, int y) {
/**
* Finds which box the cursor is in.
*/
-int Dialogs::WhichMenuBox(int curX, int curY, bool bSlides) {
+int Dialogs::whichMenuBox(int curX, int curY, bool bSlides) {
if (bSlides) {
for (int i = 0; i < _numMdSlides; i++) {
Common::Rect bounds = MultiBounds(_mdSlides[i].obj);
@@ -2098,9 +2098,9 @@ int Dialogs::WhichMenuBox(int curX, int curY, bool bSlides) {
#define ROTX1 60 // Rotate button's offsets from the center
/**
- * InvBoxes
+ * invBoxes
*/
-void Dialogs::InvBoxes(bool InBody, int curX, int curY) {
+void Dialogs::invBoxes(bool InBody, int curX, int curY) {
int rotateIndex = -1;
int index; // Box pointed to on this call
const FILM *pfilm;
@@ -2109,7 +2109,7 @@ void Dialogs::InvBoxes(bool InBody, int curX, int curY) {
if (!InBody)
index = -1;
else {
- index = WhichMenuBox(curX, curY, false);
+ index = whichMenuBox(curX, curY, false);
}
// If no icon pointed to, or points to (logical position of)
@@ -2173,7 +2173,7 @@ void Dialogs::InvBoxes(bool InBody, int curX, int curY) {
/**
* Monitors for POINTED event for inventory icons.
*/
-void Dialogs::InvLabels(bool InBody, int aniX, int aniY) {
+void Dialogs::invLabels(bool InBody, int aniX, int aniY) {
int index; // Icon pointed to on this call
// Find out which icon is currently pointed to
@@ -2216,7 +2216,7 @@ void Dialogs::InvPointEvent(const InventoryObject *invObj, int index) {
* It seems to set up slideStuff[], an array of possible first-displayed
* icons set against the matching y-positions of the slider.
*/
-void Dialogs::AdjustTop() {
+void Dialogs::adjustTop() {
int tMissing, bMissing, nMissing;
int nsliderYpos;
int rowsWanted;
@@ -2278,7 +2278,7 @@ void Dialogs::AdjustTop() {
/**
* Insert an inventory icon object onto the display list.
*/
-OBJECT *Dialogs::AddInvObject(int num, const FREEL **pfreel, const FILM **pfilm) {
+OBJECT *Dialogs::addInvObject(int num, const FREEL **pfreel, const FILM **pfilm) {
auto invObj = GetInvObject(num);
const FILM *pFilm = (const FILM *)_vm->_handle->LockMem(invObj->getIconFilm());
const FREEL *pfr = (const FREEL *)&pFilm->reels[0];
@@ -2306,10 +2306,10 @@ void Dialogs::FillInInventory() {
const FREEL *pfr;
const FILM *pfilm;
- DumpIconArray();
+ dumpIconArray();
if (_invDragging != ID_SLIDE)
- AdjustTop(); // Set up slideStuff[]
+ adjustTop(); // Set up slideStuff[]
Index = _invD[_activeInv].FirstDisp; // Start from first displayed object
n = 0;
@@ -2323,7 +2323,7 @@ void Dialogs::FillInInventory() {
break;
else if (_invD[_activeInv].contents[Index] != _heldItem) {
// Create a display object and position it
- _iconArray[n] = AddInvObject(_invD[_activeInv].contents[Index], &pfr, &pfilm);
+ _iconArray[n] = addInvObject(_invD[_activeInv].contents[Index], &pfr, &pfilm);
MultiSetAniXYZ(_iconArray[n],
_invD[_activeInv].inventoryX + xpos,
_invD[_activeInv].inventoryY + ypos,
@@ -2346,7 +2346,7 @@ enum { FROM_HANDLE,
* Set up a rectangle as the background to the inventory window.
* Additionally, sticks the window title up.
*/
-void Dialogs::AddBackground(OBJECT **rect, const Common::Rect &bounds, OBJECT **title, int textFrom) {
+void Dialogs::addBackground(OBJECT **rect, const Common::Rect &bounds, OBJECT **title, int textFrom) {
// Why not 2 ????
int width = bounds.width();
int height = bounds.height();
@@ -2356,10 +2356,10 @@ void Dialogs::AddBackground(OBJECT **rect, const Common::Rect &bounds, OBJECT **
// add it to display list and position it
MultiInsertObject(_vm->_bg->GetPlayfieldList(FIELD_STATUS), *rect);
- PositionInventory(*rect,
- (TinselVersion < 3 ? NM_BG_POS_X : 0),
- (TinselVersion < 3 ? NM_BG_POS_Y : 0),
- Z_INV_BRECT);
+ positionInventory(*rect,
+ (TinselVersion < 3 ? NM_BG_POS_X : 0),
+ (TinselVersion < 3 ? NM_BG_POS_Y : 0),
+ Z_INV_BRECT);
if (title == NULL)
return;
@@ -2396,13 +2396,13 @@ Common::Rect MultiBounds(OBJECT *obj) {
/**
* Adds a title for a dialog
*/
-void Dialogs::AddTitle(OBJECT **title, const Common::Rect &bounds) {
+void Dialogs::addTitle(OBJECT **title, const Common::Rect &rect) {
if (_invD[_activeInv].hInvTitle != (SCNHANDLE)NO_HEADING) {
LoadStringRes(_invD[_activeInv].hInvTitle, _vm->_font->TextBufferAddr(), TBUFSZ);
int xOffset = (TinselVersion == 3) ? 0 : NM_BG_POS_X;
*title = ObjectTextOut(_vm->_bg->GetPlayfieldList(FIELD_STATUS), _vm->_font->TextBufferAddr(), 0,
- _invD[_activeInv].inventoryX + (bounds.width() / 2) + xOffset, _invD[_activeInv].inventoryY + NM_TOFF,
+ _invD[_activeInv].inventoryX + (rect.width() / 2) + xOffset, _invD[_activeInv].inventoryY + NM_TOFF,
_vm->_font->GetTagFontHandle(), TXT_CENTER, 0);
assert(*title);
MultiSetZPosition(*title, Z_INV_HTEXT);
@@ -2446,7 +2446,7 @@ OBJECT *Dialogs::AddObject(const FREEL *pfreel, int num) {
* Display the scroll bar slider.
*/
-void Dialogs::AddSlider(OBJECT **slide, const FILM *pfilm) {
+void Dialogs::addSlider(OBJECT **slide, const FILM *pfilm) {
_slideObject = *slide = AddObject(&pfilm->reels[IX_SLIDE], -1);
MultiSetAniXYZ(*slide, MultiRightmost(_rectObject) + ((TinselVersion >= 2) ? NM_SLX : -M_SXOFF + 2),
_invD[_activeInv].inventoryY + _sliderYpos,
@@ -2456,7 +2456,7 @@ void Dialogs::AddSlider(OBJECT **slide, const FILM *pfilm) {
/**
* Display a box with some text in it.
*/
-void Dialogs::AddBox(int *pi, const int i) {
+void Dialogs::addBox(int *pi, const int i) {
int x = _invD[_activeInv].inventoryX + cd.box[i].xpos;
int y = _invD[_activeInv].inventoryY + cd.box[i].ypos;
int *pival = cd.box[i].ival;
@@ -2689,11 +2689,11 @@ void Dialogs::AddBox(int *pi, const int i) {
void Dialogs::AddBoxes(bool bPosnSlide) {
int objCount = NUMHL; // Object count - allow for HL1, HL2 etc.
- DumpIconArray();
+ dumpIconArray();
_numMdSlides = 0;
for (int i = 0; i < cd.NumBoxes; i++) {
- AddBox(&objCount, i);
+ addBox(&objCount, i);
}
if (cd.bExtraWin) {
@@ -2732,15 +2732,15 @@ void Dialogs::AddBoxes(bool bPosnSlide) {
/**
* Display the scroll bar slider.
*/
-void Dialogs::AddEWSlider(OBJECT **slide, const FILM *pfilm) {
+void Dialogs::addEWSlider(OBJECT **slide, const FILM *pfilm) {
_slideObject = *slide = AddObject(&pfilm->reels[IX_SLIDE], -1);
MultiSetAniXYZ(*slide, _invD[_activeInv].inventoryX + 24 + 127, _sliderYpos, Z_INV_MFRAME);
}
/**
- * AddExtraWindow
+ * addExtraWindow
*/
-int Dialogs::AddExtraWindow(int x, int y, OBJECT **retObj) {
+int Dialogs::addExtraWindow(int x, int y, OBJECT **retObj) {
int n = 0;
const FILM *pfilm;
@@ -2792,14 +2792,14 @@ int Dialogs::AddExtraWindow(int x, int y, OBJECT **retObj) {
} else {
_sliderYpos = _sliderYmin = y + 9;
_sliderYmax = y + 134;
- AddEWSlider(&retObj[n++], pfilm);
+ addEWSlider(&retObj[n++], pfilm);
}
return n;
}
-void Dialogs::ConstructInventoryCommon(SysReel reel, bool hasTitle) {
- DumpObjArray();
+void Dialogs::constructInventoryCommon(SysReel reel, bool hasTitle) {
+ dumpObjArray();
// Get the frame's data
_objArray[0] = InsertSystemReelObj(reel);
@@ -2808,22 +2808,22 @@ void Dialogs::ConstructInventoryCommon(SysReel reel, bool hasTitle) {
auto bounds = MultiBounds(_objArray[0]);
_invD[_activeInv].inventoryX = (SCREEN_WIDTH - bounds.width()) / 2;
_invD[_activeInv].inventoryY = (SCREEN_HEIGHT - bounds.height()) / 2;
- PositionInventory(_objArray[0], 0, 0, Z_INV_MFRAME);
+ positionInventory(_objArray[0], 0, 0, Z_INV_MFRAME);
MultiSetZPosition(_objArray[0], 16);
- AddBackground(&_objArray[1], bounds);
+ addBackground(&_objArray[1], bounds);
if (hasTitle) {
- AddTitle(&_objArray[2], bounds);
+ addTitle(&_objArray[2], bounds);
if (_objArray[2]) {
- // We currently skip this, as AddTitle still needs ObjTextOut updates.
+ // We currently skip this, as addTitle still needs ObjTextOut updates.
warning("TODO: Align title");
}
}
}
-void Dialogs::ConstructMainInventory() {
- warning("TODO: Complete implementation of ConstructMainInventory");
- ConstructInventoryCommon(SysReel::INVMAIN, false);
+void Dialogs::constructMainInventory() {
+ warning("TODO: Complete implementation of constructMainInventory");
+ constructInventoryCommon(SysReel::INVMAIN, false);
_invD[_activeInv].FirstDisp = 0;
// TODO: Slider, Scrolling
@@ -2831,7 +2831,7 @@ void Dialogs::ConstructMainInventory() {
FillInInventory();
}
-void Dialogs::PositionInventory(OBJECT *pMultiObj, int xOffset, int yOffset, int zPosition) {
+void Dialogs::positionInventory(OBJECT *pMultiObj, int xOffset, int yOffset, int zPosition) {
MultiSetAniXYZ(pMultiObj, _invD[_activeInv].inventoryX + xOffset, _invD[_activeInv].inventoryY + yOffset, zPosition);
}
@@ -2855,15 +2855,15 @@ SysReel GetSysReelForMenu(int menuId) {
}
}
-void Dialogs::ConstructConversationInventory() {
- warning("TODO: Complete implementation of ConstructConversationInventory");
- ConstructInventoryCommon(SysReel::CONVERSATION_FRAME, true);
+void Dialogs::constructConversationInventory() {
+ warning("TODO: Complete implementation of constructConversationInventory");
+ constructInventoryCommon(SysReel::CONVERSATION_FRAME, true);
}
-void Dialogs::ConstructOtherInventory(int menuId) {
- warning("TODO: Complete implementation of ConstructOtherInventory");
+void Dialogs::constructOtherInventory(int menuId) {
+ warning("TODO: Complete implementation of constructOtherInventory");
SysReel reel = GetSysReelForMenu(menuId);
- ConstructInventoryCommon(reel, true);
+ constructInventoryCommon(reel, true);
if (cd.bExtraWin) {
warning("TODO: Complete scrollbar implementation");
@@ -2883,7 +2883,7 @@ void Dialogs::ConstructOtherInventory(int menuId) {
* Construct an inventory window - either a standard one, with
* background, slider and icons, or a re-sizing window.
*/
-void Dialogs::ConstructInventory(InventoryType filling) {
+void Dialogs::constructInventory(InventoryType filling) {
int eH, eV; // Extra width and height
int n = 0; // Index into object array
int zpos; // Z-position of frame
@@ -3054,8 +3054,8 @@ void Dialogs::ConstructInventory(InventoryType filling) {
bounds.bottom = _TLheight + eV + _BLheight + NM_BG_SIZ_Y;
// Draw background, slider and icons
if ((TinselVersion >= 2) && (filling != EMPTY)) {
- AddBackground(&retObj[n++], bounds);
- AddTitle(&retObj[n++], bounds);
+ addBackground(&retObj[n++], bounds);
+ addTitle(&retObj[n++], bounds);
}
if (filling == FULL) {
@@ -3063,7 +3063,7 @@ void Dialogs::ConstructInventory(InventoryType filling) {
rect = &retObj[n++];
title = &retObj[n++];
- AddBackground(rect, bounds, title, FROM_HANDLE);
+ addBackground(rect, bounds, title, FROM_HANDLE);
}
if (_activeInv == INV_CONV) {
@@ -3074,13 +3074,13 @@ void Dialogs::ConstructInventory(InventoryType filling) {
// Make sure it's big enough for the heading
if (MultiLeftmost(retObj[n - 1]) < _invD[INV_CONV].inventoryX + 10) {
_invD[INV_CONV].NoofHicons++;
- ConstructInventory(FULL);
+ constructInventory(FULL);
}
}
} else if (_invD[_activeInv].NoofItems > _invD[_activeInv].NoofHicons * _invD[_activeInv].NoofVicons) {
_sliderYmin = _TLheight - ((TinselVersion >= 2) ? 1 : 2);
_sliderYmax = _TLheight + eV + ((TinselVersion >= 2) ? 12 : 10);
- AddSlider(&retObj[n++], pfilm);
+ addSlider(&retObj[n++], pfilm);
}
FillInInventory();
@@ -3089,12 +3089,12 @@ void Dialogs::ConstructInventory(InventoryType filling) {
rect = &retObj[n++];
title = &retObj[n++];
- AddBackground(rect, bounds, title, FROM_STRING);
+ addBackground(rect, bounds, title, FROM_STRING);
if (cd.bExtraWin)
- n += AddExtraWindow(invX, invY, &retObj[n]);
+ n += addExtraWindow(invX, invY, &retObj[n]);
} else {
if (cd.bExtraWin)
- AddExtraWindow(invX, invY, &retObj[n]);
+ addExtraWindow(invX, invY, &retObj[n]);
}
AddBoxes(true);
@@ -3103,8 +3103,8 @@ void Dialogs::ConstructInventory(InventoryType filling) {
assert(n < MAX_WCOMP); // added more parts than we can handle!
// Reposition returns true if needs to move
- if (_invD[_activeInv].bMoveable && filling == FULL && RePosition()) {
- ConstructInventory(FULL);
+ if (_invD[_activeInv].bMoveable && filling == FULL && rePosition()) {
+ constructInventory(FULL);
}
}
@@ -3113,7 +3113,7 @@ void Dialogs::ConstructInventory(InventoryType filling) {
* position of the Translucent object is within limits. If it isn't,
* adjusts the x/y position of the current inventory and returns true.
*/
-bool Dialogs::RePosition() {
+bool Dialogs::rePosition() {
int p;
bool bMoveitMoveit = false;
@@ -3157,7 +3157,7 @@ bool Dialogs::RePosition() {
* Get the cursor's reel, poke in the background palette,
* and customise the cursor.
*/
-void Dialogs::AlterCursor(int num) {
+void Dialogs::alterCursor(int num) {
const FILM *pFilm = (const FILM *)_vm->_handle->LockMem(_hWinParts);
const FREEL *pfr = (const FREEL *)&pFilm->reels[num];
const MULTI_INIT *pmi = pfr->GetMultiInit();
@@ -3185,13 +3185,13 @@ void Dialogs::InvCursor(InvCursorFN fn, int CurX, int CurY) {
break;
case IC_AREA:
- area = InvArea(CurX, CurY);
+ area = invArea(CurX, CurY);
// Check for POINTED events
if (_activeInv == INV_CONF)
- InvBoxes(area == I_BODY, CurX, CurY);
+ invBoxes(area == I_BODY, CurX, CurY);
else
- InvLabels(area == I_BODY, CurX, CurY);
+ invLabels(area == I_BODY, CurX, CurY);
// No cursor trails while within inventory window
if (area == I_NOTIN)
@@ -3209,7 +3209,7 @@ void Dialogs::InvCursor(InvCursorFN fn, int CurX, int CurY) {
if (!_invD[_activeInv].resizable)
restoreMain = true;
else if (_invCursor != IC_DR) {
- AlterCursor(IX_CURDD);
+ alterCursor(IX_CURDD);
_invCursor = IC_DR;
}
break;
@@ -3219,7 +3219,7 @@ void Dialogs::InvCursor(InvCursorFN fn, int CurX, int CurY) {
if (!_invD[_activeInv].resizable)
restoreMain = true;
else if (_invCursor != IC_UR) {
- AlterCursor(IX_CURDU);
+ alterCursor(IX_CURDU);
_invCursor = IC_UR;
}
break;
@@ -3231,7 +3231,7 @@ void Dialogs::InvCursor(InvCursorFN fn, int CurX, int CurY) {
break;
}
if (_invCursor != IC_TB) {
- AlterCursor(IX_CURUD);
+ alterCursor(IX_CURUD);
_invCursor = IC_TB;
}
break;
@@ -3241,7 +3241,7 @@ void Dialogs::InvCursor(InvCursorFN fn, int CurX, int CurY) {
if (!_invD[_activeInv].resizable)
restoreMain = true;
else if (_invCursor != IC_LR) {
- AlterCursor(IX_CURLR);
+ alterCursor(IX_CURLR);
_invCursor = IC_LR;
}
break;
@@ -3417,14 +3417,14 @@ void Dialogs::HideConversation(bool bHide) {
_InventoryHidden = true;
// Remove any labels
- InvLabels(false, 0, 0);
+ invLabels(false, 0, 0);
} else {
// Window is not hidden
_InventoryHidden = false;
if ((TinselVersion >= 2) && _ItemsChanged)
// Just rebuild the whole thing
- ConstructInventory(FULL);
+ constructInventory(FULL);
else {
// Move it all back on-screen
for (i = 0; i < MAX_WCOMP && _objArray[i]; i++) {
@@ -3546,7 +3546,7 @@ void Dialogs::HideConversation(bool bHide) {
}
_vm->_cursor->GetCursorXY(&aniX, &aniY, false);
- InvLabels(true, aniX, aniY);
+ invLabels(true, aniX, aniY);
}
}
}
@@ -3600,29 +3600,29 @@ void Dialogs::PopUpInventory(int invno, int menuId) {
if (TinselVersion == 3) {
switch (invno) {
case INV_CONV:
- ConstructConversationInventory();
+ constructConversationInventory();
break;
case INV_1:
case INV_2:
case INV_3:
case INV_4:
- ConstructMainInventory();
+ constructMainInventory();
break;
default: // Should be menu.
- ConstructOtherInventory(menuId);
+ constructOtherInventory(menuId);
break;
}
} else {
if (invno != INV_CONF) // Configuration window?
- ConstructInventory(FULL); // Draw it up
+ constructInventory(FULL); // Draw it up
else {
- ConstructInventory(CONF); // Draw it up
+ constructInventory(CONF); // Draw it up
}
}
}
}
-void Dialogs::SetMenuGlobals(CONFINIT *ci) {
+void Dialogs::setMenuGlobals(CONFINIT *ci) {
if (TinselVersion < 3) {
_invD[INV_CONF].MinHicons = _invD[INV_CONF].MaxHicons = _invD[INV_CONF].NoofHicons = ci->h;
_invD[INV_CONF].MaxVicons = _invD[INV_CONF].MinVicons = _invD[INV_CONF].NoofVicons = ci->v;
@@ -3660,22 +3660,22 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
switch (menuType) {
case MAIN_MENU:
- SetMenuGlobals(&ciOption);
+ setMenuGlobals(&ciOption);
break;
case SAVE_MENU:
g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); // Show VK when saving a game
if (TinselVersion <= 1)
_vm->_cursor->SetCursorScreenXY(262, 91);
- SetMenuGlobals(&ciSave);
+ setMenuGlobals(&ciSave);
cd.editableRgroup = true;
- FirstFile(0);
+ firstFile(0);
break;
case LOAD_MENU:
- SetMenuGlobals(&ciLoad);
+ setMenuGlobals(&ciLoad);
cd.editableRgroup = false;
- FirstFile(0);
+ firstFile(0);
break;
case RESTART_MENU:
@@ -3686,7 +3686,7 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
else
_vm->_cursor->SetCursorScreenXY(180, 90);
- SetMenuGlobals(&ciRestart);
+ setMenuGlobals(&ciRestart);
break;
case SOUND_MENU:
@@ -3712,7 +3712,7 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
t1SoundBox[2].ival = &_vm->_config->_voiceVolume;
}
#endif
- SetMenuGlobals(&ciSound);
+ setMenuGlobals(&ciSound);
break;
case CONTROLS_MENU:
@@ -3721,7 +3721,7 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
controlBox[0].ival = &_vm->_config->_dclickSpeed;
controlBox[2].ival = &_vm->_config->_swapButtons;
#endif
- SetMenuGlobals(&ciControl);
+ setMenuGlobals(&ciControl);
break;
case QUIT_MENU:
@@ -3732,22 +3732,22 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
else
_vm->_cursor->SetCursorScreenXY(180, 90);
- SetMenuGlobals(&ciQuit);
+ setMenuGlobals(&ciQuit);
break;
case HOPPER_MENU1:
- PrimeSceneHopper();
- SetMenuGlobals(&ciHopper1);
+ primeSceneHopper();
+ setMenuGlobals(&ciHopper1);
cd.editableRgroup = false;
- RememberChosenScene();
- FirstScene(0);
+ rememberChosenScene();
+ firstScene(0);
break;
case HOPPER_MENU2:
- SetMenuGlobals(&ciHopper2);
+ setMenuGlobals(&ciHopper2);
cd.editableRgroup = false;
- SetChosenScene();
- FirstEntry(0);
+ setChosenScene();
+ firstEntry(0);
break;
case SUBTITLES_MENU: {
@@ -3779,13 +3779,13 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
ciSubtitles.Box[hackOffset + 1].ival = &_vm->_config->_useSubtitles;
#endif
- SetMenuGlobals(&ciSubtitles);
+ setMenuGlobals(&ciSubtitles);
} break;
case TOP_WINDOW:
- SetMenuGlobals(&ciTopWin);
+ setMenuGlobals(&ciTopWin);
_activeInv = INV_CONF;
- ConstructInventory(CONF); // Draw it up
+ constructInventory(CONF); // Draw it up
_inventoryState = BOGUS_INV;
return;
@@ -3826,9 +3826,9 @@ void Dialogs::OpenMenu(CONFTYPE menuType) {
*/
void Dialogs::KillInventory() {
if (_objArray[0] != NULL) {
- DumpObjArray();
- DumpDobjArray();
- DumpIconArray();
+ dumpObjArray();
+ dumpDobjArray();
+ dumpIconArray();
}
if (_inventoryState == ACTIVE_INV) {
@@ -3862,7 +3862,7 @@ void Dialogs::KillInventory() {
g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); // Hide VK after save dialog closes
}
-void Dialogs::CloseInventory() {
+void Dialogs::closeInventory() {
// If not active, ignore this
if (_inventoryState != ACTIVE_INV)
return;
@@ -3888,7 +3888,7 @@ void Dialogs::CloseInventory() {
* Appears to find the nearest entry in slideStuff[] to the supplied
* y-coordinate.
*/
-int Dialogs::NearestSlideY(int fity) {
+int Dialogs::nearestSlideY(int fity) {
int nearDist = 1000;
int thisDist;
int nearI = 0; // Index of nearest fit
@@ -3908,7 +3908,7 @@ int Dialogs::NearestSlideY(int fity) {
* Gets called at the start and end of a drag on the slider, and upon
* y-movement during such a drag.
*/
-void Dialogs::SlideSlider(int y, SSFN fn) {
+void Dialogs::slideSlider(int y, SSFN fn) {
static int newY = 0, lasti = 0; // FIXME: Avoid non-const global vars
int gotoY, ati;
@@ -3919,7 +3919,7 @@ void Dialogs::SlideSlider(int y, SSFN fn) {
switch (fn) {
case S_START: // Start of a drag on the slider
newY = _sliderYpos;
- lasti = NearestSlideY(_sliderYpos);
+ lasti = nearestSlideY(_sliderYpos);
break;
case S_SLIDE: // Y-movement during drag
@@ -3937,7 +3937,7 @@ void Dialogs::SlideSlider(int y, SSFN fn) {
_sliderYpos = gotoY;
// Re-draw icons if necessary
- ati = NearestSlideY(_sliderYpos);
+ ati = nearestSlideY(_sliderYpos);
if (ati != lasti) {
_invD[_activeInv].FirstDisp = _slideStuff[ati].n;
assert(_invD[_activeInv].FirstDisp >= 0); // negative first displayed
@@ -3948,7 +3948,7 @@ void Dialogs::SlideSlider(int y, SSFN fn) {
case S_END: // End of a drag on the slider
// Draw icons from new start icon
- ati = NearestSlideY(_sliderYpos);
+ ati = nearestSlideY(_sliderYpos);
_invD[_activeInv].FirstDisp = _slideStuff[ati].n;
_ItemsChanged = true;
break;
@@ -3962,7 +3962,7 @@ void Dialogs::SlideSlider(int y, SSFN fn) {
* Gets called at the start and end of a drag on the slider, and upon
* y-movement during such a drag.
*/
-void Dialogs::SlideCSlider(int y, SSFN fn) {
+void Dialogs::slideCSlider(int y, SSFN fn) {
static int newY = 0; // FIXME: Avoid non-const global vars
int gotoY;
int fc;
@@ -3994,12 +3994,12 @@ void Dialogs::SlideCSlider(int y, SSFN fn) {
fc = cd.extraBase;
if ((cd.box == saveBox || cd.box == loadBox))
- FirstFile((_sliderYpos - _sliderYmin) * (MAX_SAVED_FILES - NUM_RGROUP_BOXES) /
- (_sliderYmax - _sliderYmin));
+ firstFile((_sliderYpos - _sliderYmin) * (MAX_SAVED_FILES - NUM_RGROUP_BOXES) /
+ (_sliderYmax - _sliderYmin));
else if (cd.box == hopperBox1)
- FirstScene((_sliderYpos - _sliderYmin) * (_numScenes - NUM_RGROUP_BOXES) / sliderRange);
+ firstScene((_sliderYpos - _sliderYmin) * (_numScenes - NUM_RGROUP_BOXES) / sliderRange);
else if (cd.box == hopperBox2)
- FirstEntry((_sliderYpos - _sliderYmin) * (_numEntries - NUM_RGROUP_BOXES) / sliderRange);
+ firstEntry((_sliderYpos - _sliderYmin) * (_numEntries - NUM_RGROUP_BOXES) / sliderRange);
// If extraBase has changed...
if (fc != cd.extraBase) {
@@ -4113,9 +4113,9 @@ void Dialogs::SlideMSlider(int x, SSFN fn) {
}
/**
- * Called from ChangeingSize() during re-sizing.
+ * Called from changeingSize() during re-sizing.
*/
-void Dialogs::GettingTaller() {
+void Dialogs::gettingTaller() {
if (_SuppV) {
_yChange += _SuppV;
if (_yCompensate == 'T')
@@ -4137,9 +4137,9 @@ void Dialogs::GettingTaller() {
}
/**
- * Called from ChangeingSize() during re-sizing.
+ * Called from changeingSize() during re-sizing.
*/
-void Dialogs::GettingShorter() {
+void Dialogs::gettingShorter() {
int StartNvi = _invD[_activeInv].NoofVicons;
int StartUv = _SuppV;
@@ -4162,9 +4162,9 @@ void Dialogs::GettingShorter() {
}
/**
- * Called from ChangeingSize() during re-sizing.
+ * Called from changeingSize() during re-sizing.
*/
-void Dialogs::GettingWider() {
+void Dialogs::gettingWider() {
int StartNhi = _invD[_activeInv].NoofHicons;
int StartUh = _SuppH;
@@ -4185,9 +4185,9 @@ void Dialogs::GettingWider() {
}
/**
- * Called from ChangeingSize() during re-sizing.
+ * Called from changeingSize() during re-sizing.
*/
-void Dialogs::GettingNarrower() {
+void Dialogs::gettingNarrower() {
int StartNhi = _invD[_activeInv].NoofHicons;
int StartUh = _SuppH;
@@ -4212,20 +4212,20 @@ void Dialogs::GettingNarrower() {
/**
* Called from Xmovement()/Ymovement() during re-sizing.
*/
-void Dialogs::ChangeingSize() {
+void Dialogs::changeingSize() {
/* Make it taller or shorter if necessary. */
if (_yChange > 0)
- GettingTaller();
+ gettingTaller();
else if (_yChange < 0)
- GettingShorter();
+ gettingShorter();
/* Make it wider or narrower if necessary. */
if (_xChange > 0)
- GettingWider();
+ gettingWider();
else if (_xChange < 0)
- GettingNarrower();
+ gettingNarrower();
- ConstructInventory(EMPTY);
+ constructInventory(EMPTY);
}
/**
@@ -4251,14 +4251,14 @@ void Dialogs::Xmovement(int x) {
case ID_TLEFT:
case ID_BLEFT:
_xChange -= x;
- ChangeingSize();
+ changeingSize();
break;
case ID_RIGHT:
case ID_TRIGHT:
case ID_BRIGHT:
_xChange += x;
- ChangeingSize();
+ changeingSize();
break;
case ID_NONE:
@@ -4296,25 +4296,25 @@ void Dialogs::Ymovement(int y) {
break;
case ID_SLIDE:
- SlideSlider(y, S_SLIDE);
+ slideSlider(y, S_SLIDE);
break;
case ID_CSLIDE:
- SlideCSlider(y, S_SLIDE);
+ slideCSlider(y, S_SLIDE);
break;
case ID_BOTTOM:
case ID_BLEFT:
case ID_BRIGHT:
_yChange += y;
- ChangeingSize();
+ changeingSize();
break;
case ID_TOP:
case ID_TLEFT:
case ID_TRIGHT:
_yChange -= y;
- ChangeingSize();
+ changeingSize();
break;
case ID_NONE:
@@ -4331,7 +4331,7 @@ void Dialogs::Ymovement(int y) {
/**
* Called when a drag is commencing.
*/
-void Dialogs::InvDragStart() {
+void Dialogs::invDragStart() {
int curX, curY; // cursor's animation position
_vm->_cursor->GetCursorXY(&curX, &curY, false);
@@ -4342,11 +4342,11 @@ void Dialogs::InvDragStart() {
if (_activeInv == INV_CONF) {
int whichbox;
- whichbox = WhichMenuBox(curX, curY, true);
+ whichbox = whichMenuBox(curX, curY, true);
if (whichbox == IB_SLIDE) {
_invDragging = ID_CSLIDE;
- SlideCSlider(0, S_START);
+ slideCSlider(0, S_START);
} else if (whichbox > 0 && (whichbox & IS_MASK)) {
_invDragging = ID_MDCONT; // Mixing desk control
cd.selBox = whichbox;
@@ -4358,7 +4358,7 @@ void Dialogs::InvDragStart() {
/*
* Normal operation
*/
- switch (InvArea(curX, curY)) {
+ switch (invArea(curX, curY)) {
case I_HEADER:
if (_invD[_activeInv].bMoveable) {
_invDragging = ID_MOVE;
@@ -4367,7 +4367,7 @@ void Dialogs::InvDragStart() {
case I_SLIDE:
_invDragging = ID_SLIDE;
- SlideSlider(0, S_START);
+ slideSlider(0, S_START);
break;
case I_BOTTOM:
@@ -4450,14 +4450,14 @@ void Dialogs::InvDragStart() {
/**
* Called when a drag is over.
*/
-void Dialogs::InvDragEnd() {
+void Dialogs::invDragEnd() {
int curX, curY; // cursor's animation position
_vm->_cursor->GetCursorXY(&curX, &curY, false);
if (_invDragging != ID_NONE) {
if (_invDragging == ID_SLIDE) {
- SlideSlider(0, S_END);
+ slideSlider(0, S_END);
} else if (_invDragging == ID_CSLIDE) {
; // No action
} else if (_invDragging == ID_MDCONT) {
@@ -4466,9 +4466,9 @@ void Dialogs::InvDragEnd() {
; // No action
} else {
// Were re-sizing. Redraw the whole thing.
- DumpDobjArray();
- DumpObjArray();
- ConstructInventory(FULL);
+ dumpDobjArray();
+ dumpObjArray();
+ constructInventory(FULL);
// If this was the maximised, it no longer is!
if (_InventoryMaximised) {
@@ -4488,22 +4488,22 @@ void Dialogs::InvDragEnd() {
_xChange = _yChange = 0; // Probably no need, but does no harm!
}
-bool Dialogs::MenuDown(int lines) {
+bool Dialogs::menuDown(int lines) {
if (cd.box == loadBox || cd.box == saveBox) {
if (cd.extraBase < MAX_SAVED_FILES - NUM_RGROUP_BOXES) {
- FirstFile(cd.extraBase + lines);
+ firstFile(cd.extraBase + lines);
AddBoxes(true);
return true;
}
} else if (cd.box == hopperBox1) {
if (cd.extraBase < _numScenes - NUM_RGROUP_BOXES) {
- FirstScene(cd.extraBase + lines);
+ firstScene(cd.extraBase + lines);
AddBoxes(true);
return true;
}
} else if (cd.box == hopperBox2) {
if (cd.extraBase < _numEntries - NUM_RGROUP_BOXES) {
- FirstEntry(cd.extraBase + lines);
+ firstEntry(cd.extraBase + lines);
AddBoxes(true);
return true;
}
@@ -4511,14 +4511,14 @@ bool Dialogs::MenuDown(int lines) {
return false;
}
-bool Dialogs::MenuUp(int lines) {
+bool Dialogs::menuUp(int lines) {
if (cd.extraBase > 0) {
if (cd.box == loadBox || cd.box == saveBox)
- FirstFile(cd.extraBase - lines);
+ firstFile(cd.extraBase - lines);
else if (cd.box == hopperBox1)
- FirstScene(cd.extraBase - lines);
+ firstScene(cd.extraBase - lines);
else if (cd.box == hopperBox2)
- FirstEntry(cd.extraBase - lines);
+ firstEntry(cd.extraBase - lines);
else
return false;
@@ -4528,38 +4528,38 @@ bool Dialogs::MenuUp(int lines) {
return false;
}
-void Dialogs::MenuRollDown() {
- if (MenuDown(1)) {
+void Dialogs::menuRollDown() {
+ if (menuDown(1)) {
if (cd.selBox > 0)
cd.selBox--;
Select(cd.selBox, true);
}
}
-void Dialogs::MenuRollUp() {
- if (MenuUp(1)) {
+void Dialogs::menuRollUp() {
+ if (menuUp(1)) {
if (cd.selBox < NUM_RGROUP_BOXES - 1)
cd.selBox++;
Select(cd.selBox, true);
}
}
-void Dialogs::MenuPageDown() {
- if (MenuDown(NUM_RGROUP_BOXES - 1)) {
+void Dialogs::menuPageDown() {
+ if (menuDown(NUM_RGROUP_BOXES - 1)) {
cd.selBox = NUM_RGROUP_BOXES - 1;
Select(cd.selBox, true);
}
}
-void Dialogs::MenuPageUp() {
- if (MenuUp(NUM_RGROUP_BOXES - 1)) {
+void Dialogs::menuPageUp() {
+ if (menuUp(NUM_RGROUP_BOXES - 1)) {
cd.selBox = 0;
Select(cd.selBox, true);
}
}
-void Dialogs::InventoryDown() {
- // This code is a copy of the IB_SLIDE_DOWN case in InvWalkTo
+void Dialogs::inventoryDown() {
+ // This code is a copy of the IB_SLIDE_DOWN case in invWalkTo
// TODO: So share this duplicate code
if (_invD[_activeInv].NoofVicons == 1)
if (_invD[_activeInv].FirstDisp + _invD[_activeInv].NoofHicons * _invD[_activeInv].NoofVicons < _invD[_activeInv].NoofItems)
@@ -4571,8 +4571,8 @@ void Dialogs::InventoryDown() {
_ItemsChanged = true;
}
-void Dialogs::InventoryUp() {
- // This code is a copy of the I_SLIDE_UP case in InvWalkTo
+void Dialogs::inventoryUp() {
+ // This code is a copy of the I_SLIDE_UP case in invWalkTo
// TODO: So share this duplicate code
if (_invD[_activeInv].NoofVicons == 1)
_invD[_activeInv].FirstDisp -= _invD[_activeInv].NoofHicons;
@@ -4588,9 +4588,9 @@ void Dialogs::InventoryUp() {
/**************************************************************************/
/**
- * MenuAction
+ * menuAction
*/
-void Dialogs::MenuAction(int i, bool dbl) {
+void Dialogs::menuAction(int i, bool dbl) {
if (i >= 0) {
switch (cd.box[i].boxType) {
@@ -4617,11 +4617,11 @@ void Dialogs::MenuAction(int i, bool dbl) {
switch (cd.box[i].boxFunc) {
case SAVEGAME:
KillInventory();
- InvSaveGame();
+ invSaveGame();
break;
case LOADGAME:
KillInventory();
- InvLoadGame();
+ invLoadGame();
break;
case HOPPER2:
KillInventory();
@@ -4629,8 +4629,8 @@ void Dialogs::MenuAction(int i, bool dbl) {
break;
case BF_CHANGESCENE:
KillInventory();
- HopAction();
- FreeSceneHopper();
+ hopAction();
+ freeSceneHopper();
break;
default:
break;
@@ -4643,7 +4643,7 @@ void Dialogs::MenuAction(int i, bool dbl) {
case FRGROUP:
if (dbl) {
Select(i, false);
- LanguageChange();
+ languageChange();
} else {
Select(i, false);
}
@@ -4665,11 +4665,11 @@ void Dialogs::MenuAction(int i, bool dbl) {
break;
}
} else {
- ConfActionSpecial(i);
+ confActionSpecial(i);
}
}
-void Dialogs::ConfActionSpecial(int i) {
+void Dialogs::confActionSpecial(int i) {
switch (i) {
case IB_NONE:
default:
@@ -4677,11 +4677,11 @@ void Dialogs::ConfActionSpecial(int i) {
case IB_UP: // Scroll up
if (cd.extraBase > 0) {
if ((cd.box == loadBox) || (cd.box == saveBox))
- FirstFile(cd.extraBase - 1);
+ firstFile(cd.extraBase - 1);
else if (cd.box == hopperBox1)
- FirstScene(cd.extraBase - 1);
+ firstScene(cd.extraBase - 1);
else if (cd.box == hopperBox2)
- FirstEntry(cd.extraBase - 1);
+ firstEntry(cd.extraBase - 1);
AddBoxes(true);
if (cd.selBox < NUM_RGROUP_BOXES - 1)
@@ -4692,7 +4692,7 @@ void Dialogs::ConfActionSpecial(int i) {
case IB_DOWN: // Scroll down
if ((cd.box == loadBox) || (cd.box == saveBox)) {
if (cd.extraBase < MAX_SAVED_FILES - NUM_RGROUP_BOXES) {
- FirstFile(cd.extraBase + 1);
+ firstFile(cd.extraBase + 1);
AddBoxes(true);
if (cd.selBox)
cd.selBox -= 1;
@@ -4700,7 +4700,7 @@ void Dialogs::ConfActionSpecial(int i) {
}
} else if (cd.box == hopperBox1) {
if (cd.extraBase < _numScenes - NUM_RGROUP_BOXES) {
- FirstScene(cd.extraBase + 1);
+ firstScene(cd.extraBase + 1);
AddBoxes(true);
if (cd.selBox)
cd.selBox -= 1;
@@ -4708,7 +4708,7 @@ void Dialogs::ConfActionSpecial(int i) {
}
} else if (cd.box == hopperBox2) {
if (cd.extraBase < _numEntries - NUM_RGROUP_BOXES) {
- FirstEntry(cd.extraBase + 1);
+ firstEntry(cd.extraBase + 1);
AddBoxes(true);
if (cd.selBox)
cd.selBox -= 1;
@@ -4718,11 +4718,11 @@ void Dialogs::ConfActionSpecial(int i) {
break;
case IB_SLIDE_UP:
- MenuPageUp();
+ menuPageUp();
break;
case IB_SLIDE_DOWN:
- MenuPageDown();
+ menuPageDown();
break;
}
}
@@ -4778,7 +4778,7 @@ void Dialogs::InvPutDown(int index) {
InvCursor(IC_DROP, aniX, aniY);
}
-void Dialogs::InvPickup(int index) {
+void Dialogs::invPickup(int index) {
// Do nothing if not clicked on anything
if (index == NOOBJECT)
return;
@@ -4814,15 +4814,15 @@ void Dialogs::InvPickup(int index) {
/**
* Handle WALKTO event (Pick up/put down event)
*/
-void Dialogs::InvWalkTo(const Common::Point &coOrds) {
+void Dialogs::invWalkTo(const Common::Point &coOrds) {
int i;
- switch (InvArea(coOrds.x, coOrds.y)) {
+ switch (invArea(coOrds.x, coOrds.y)) {
case I_NOTIN:
if (_activeInv == INV_CONV)
ConvAction(INV_CLOSEICON);
if ((cd.box == hopperBox1) || (cd.box == hopperBox2))
- FreeSceneHopper();
+ freeSceneHopper();
KillInventory();
break;
@@ -4864,7 +4864,7 @@ void Dialogs::InvWalkTo(const Common::Point &coOrds) {
case I_BODY:
if (_activeInv == INV_CONF) {
if (!_InventoryHidden)
- MenuAction(WhichMenuBox(coOrds.x, coOrds.y, false), false);
+ menuAction(whichMenuBox(coOrds.x, coOrds.y, false), false);
} else {
Common::Point pt = coOrds;
i = InvItem(pt, false);
@@ -4889,7 +4889,7 @@ void Dialogs::InvWalkTo(const Common::Point &coOrds) {
if (_activeInv == INV_CONV) {
ConvAction(i);
} else
- InvPickup(i);
+ invPickup(i);
}
break;
@@ -4898,7 +4898,7 @@ void Dialogs::InvWalkTo(const Common::Point &coOrds) {
}
}
-void Dialogs::InvAction() {
+void Dialogs::invAction() {
int index;
const InventoryObject *invObj;
int aniX, aniY;
@@ -4906,11 +4906,11 @@ void Dialogs::InvAction() {
_vm->_cursor->GetCursorXY(&aniX, &aniY, false);
- switch (InvArea(aniX, aniY)) {
+ switch (invArea(aniX, aniY)) {
case I_BODY:
if (_activeInv == INV_CONF) {
if (!_InventoryHidden)
- MenuAction(WhichMenuBox(aniX, aniY, false), true);
+ menuAction(whichMenuBox(aniX, aniY, false), true);
} else if (_activeInv == INV_CONV) {
index = InvItem(&aniX, &aniY, false);
ConvAction(index);
@@ -4959,9 +4959,9 @@ void Dialogs::InvAction() {
}
// Delete current, and re-draw
- DumpDobjArray();
- DumpObjArray();
- ConstructInventory(FULL);
+ dumpDobjArray();
+ dumpObjArray();
+ constructInventory(FULL);
break;
case I_UP:
@@ -4982,11 +4982,11 @@ void Dialogs::InvAction() {
}
}
-void Dialogs::InvLook(const Common::Point &coOrds) {
+void Dialogs::invLook(const Common::Point &coOrds) {
int index;
Common::Point pt = coOrds;
- switch (InvArea(pt.x, pt.y)) {
+ switch (invArea(pt.x, pt.y)) {
case I_BODY:
index = InvItem(pt, false);
if (index != INV_NOICON) {
@@ -5028,34 +5028,34 @@ void Dialogs::EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
case PLR_PROV_WALKTO:
if (MenuActive()) {
ProcessedProvisional();
- InvWalkTo(coOrds);
+ invWalkTo(coOrds);
}
break;
case PLR_WALKTO: // PLR_SLEFT
- InvWalkTo(coOrds);
+ invWalkTo(coOrds);
break;
case INV_LOOK: // PLR_SRIGHT
if (MenuActive())
- InvWalkTo(coOrds);
+ invWalkTo(coOrds);
else
- InvLook(coOrds);
+ invLook(coOrds);
break;
case PLR_ACTION: // PLR_DLEFT
if (_invDragging != ID_MDCONT)
- InvDragEnd();
- InvAction();
+ invDragEnd();
+ invAction();
break;
case PLR_DRAG1_START: // Left drag start
if (TinselVersion < 3 || _inventoryState == ACTIVE_INV) // InventoryActive, but not Notebook
- InvDragStart();
+ invDragStart();
break;
case PLR_DRAG1_END: // Left drag end
- InvDragEnd();
+ invDragEnd();
break;
case PLR_ESCAPE:
@@ -5063,48 +5063,48 @@ void Dialogs::EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
if (cd.box != optionBox && cd.box != hopperBox1 && cd.box != hopperBox2)
_reOpenMenu = true;
if ((cd.box == hopperBox1) || (cd.box == hopperBox2))
- FreeSceneHopper();
+ freeSceneHopper();
}
- CloseInventory();
+ closeInventory();
break;
case PLR_PGDN:
if (_activeInv == INV_MENU) {
// Load or Save screen
- MenuPageDown();
+ menuPageDown();
} else {
// Inventory window
- InventoryDown();
+ inventoryDown();
}
break;
case PLR_PGUP:
if (_activeInv == INV_MENU) {
// Load or Save screen
- MenuPageUp();
+ menuPageUp();
} else {
// Inventory window
- InventoryUp();
+ inventoryUp();
}
break;
case PLR_WHEEL_DOWN:
if (_activeInv == INV_MENU) {
// Load or Save screen
- MenuRollDown();
+ menuRollDown();
} else {
// Inventory window
- InventoryDown();
+ inventoryDown();
}
break;
case PLR_WHEEL_UP:
if (_activeInv == INV_MENU) {
// Load or Save screen
- MenuRollUp();
+ menuRollUp();
} else {
// Inventory window
- InventoryUp();
+ inventoryUp();
}
break;
@@ -5112,11 +5112,11 @@ void Dialogs::EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
if (_activeInv == INV_MENU) {
// Load or Save screen
if (cd.box == loadBox || cd.box == saveBox)
- FirstFile(0);
+ firstFile(0);
else if (cd.box == hopperBox1)
- FirstScene(0);
+ firstScene(0);
else if (cd.box == hopperBox2)
- FirstEntry(0);
+ firstEntry(0);
else
break;
@@ -5134,11 +5134,11 @@ void Dialogs::EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
if (_activeInv == INV_MENU) {
// Load or Save screen
if (cd.box == loadBox || cd.box == saveBox)
- FirstFile(MAX_SAVED_FILES); // Will get reduced to appropriate value
+ firstFile(MAX_SAVED_FILES); // Will get reduced to appropriate value
else if (cd.box == hopperBox1)
- FirstScene(_numScenes); // Will get reduced to appropriate value
+ firstScene(_numScenes); // Will get reduced to appropriate value
else if (cd.box == hopperBox2)
- FirstEntry(_numEntries); // Will get reduced to appropriate value
+ firstEntry(_numEntries); // Will get reduced to appropriate value
else
break;
@@ -5163,7 +5163,7 @@ void Dialogs::EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
/**************************************************************************/
const FILM *Dialogs::GetObjectFilm(int object) const {
- return (const FILM*)_vm->_handle->LockMem(_invFilms[GetObjectIndex(object)]);
+ return (const FILM*)_vm->_handle->LockMem(_invFilms[getObjectIndex(object)]);
}
/**
@@ -5174,7 +5174,7 @@ void Dialogs::SetObjectFilm(int object, SCNHANDLE hFilm) {
_invObjects->SetObjectFilm(object, hFilm);
if (TinselVersion == 3) {
- _invFilms[GetObjectIndex(object)] = hFilm;
+ _invFilms[getObjectIndex(object)] = hFilm;
}
if (_heldItem != object)
@@ -5496,11 +5496,11 @@ void Dialogs::CallFunction(BFUNC boxFunc) {
switch (boxFunc) {
case SAVEGAME:
KillInventory();
- InvSaveGame();
+ invSaveGame();
break;
case LOADGAME:
KillInventory();
- InvLoadGame();
+ invLoadGame();
break;
case IQUITGAME:
_vm->quitGame();
@@ -5508,7 +5508,7 @@ void Dialogs::CallFunction(BFUNC boxFunc) {
case CLOSEWIN:
KillInventory();
if ((cd.box == hopperBox1) || (cd.box == hopperBox2))
- FreeSceneHopper();
+ freeSceneHopper();
break;
case OPENLOAD:
KillInventory();
@@ -5545,7 +5545,7 @@ void Dialogs::CallFunction(BFUNC boxFunc) {
FnRestartGame();
break;
case CLANG:
- if (!LanguageChange())
+ if (!languageChange())
KillInventory();
break;
case RLANG:
@@ -5557,8 +5557,8 @@ void Dialogs::CallFunction(BFUNC boxFunc) {
break;
case BF_CHANGESCENE:
_vm->_dialogs->KillInventory();
- _vm->_dialogs->HopAction();
- _vm->_dialogs->FreeSceneHopper();
+ _vm->_dialogs->hopAction();
+ _vm->_dialogs->freeSceneHopper();
break;
default:
break;
diff --git a/engines/tinsel/dialogs.h b/engines/tinsel/dialogs.h
index a63cabf4724..9dab7a07952 100644
--- a/engines/tinsel/dialogs.h
+++ b/engines/tinsel/dialogs.h
@@ -231,7 +231,7 @@ enum TM { TM_POINTER,
TM_UNK4,
TM_NONE };
-// For SlideSlider() and similar
+// For slideSlider() and similar
enum SSFN {
S_START,
S_SLIDE,
@@ -381,67 +381,67 @@ public:
BUTTONEFFECT _buttonEffect;
private:
- int WhichMenuBox(int curX, int curY, bool bSlides);
- void ConfActionSpecial(int i);
- bool RePosition();
- bool LanguageChange();
- void PrimeSceneHopper();
- void FreeSceneHopper();
- void RememberChosenScene();
- void SetChosenScene();
- void FirstEntry(int first);
- void HopAction();
- void DumpIconArray();
- void DumpDobjArray();
- void DumpObjArray();
- void FirstScene(int first);
- void FirstFile(int first);
- int GetObjectIndex(int id) const;
- void InvSaveGame();
- void InvLoadGame();
- int InvArea(int x, int y);
- void InvBoxes(bool InBody, int curX, int curY);
- void InvLabels(bool InBody, int aniX, int aniY);
- void AdjustTop();
- OBJECT *AddInvObject(int num, const FREEL **pfreel, const FILM **pfilm);
- void AddBackground(OBJECT **rect, const Common::Rect &bounds, OBJECT **title = nullptr, int textFrom = 0);
- void AddTitle(OBJECT **title, const Common::Rect &rect);
- void AddSlider(OBJECT **slide, const FILM *pfilm);
- void AddBox(int *pi, const int i);
- void AddEWSlider(OBJECT **slide, const FILM *pfilm);
- void PositionInventory(OBJECT *pMultiObj, int xOffset, int yOffset, int zPosition);
- int AddExtraWindow(int x, int y, OBJECT **retObj);
- void ConstructInventoryCommon(SysReel reel, bool hasTitle);
- void ConstructConversationInventory();
- void ConstructInventory(InventoryType filling);
- void ConstructOtherInventory(int menuId);
- void ConstructMainInventory();
- void AlterCursor(int num);
- void SetMenuGlobals(CONFINIT *ci);
- void CloseInventory();
- int NearestSlideY(int fity);
- void SlideSlider(int y, SSFN fn);
- void SlideCSlider(int y, SSFN fn);
- void GettingTaller();
- void GettingShorter();
- void GettingWider();
- void GettingNarrower();
- void ChangeingSize();
- void InvDragStart();
- void InvDragEnd();
- bool MenuDown(int lines);
- bool MenuUp(int lines);
- void MenuRollDown();
- void MenuRollUp();
- void MenuPageDown();
- void MenuPageUp();
- void InventoryDown();
- void InventoryUp();
- void MenuAction(int i, bool dbl);
- void InvPickup(int index);
- void InvWalkTo(const Common::Point &coOrds);
- void InvAction();
- void InvLook(const Common::Point &coOrds);
+ int whichMenuBox(int curX, int curY, bool bSlides);
+ void confActionSpecial(int i);
+ bool rePosition();
+ bool languageChange();
+ void primeSceneHopper();
+ void freeSceneHopper();
+ void rememberChosenScene();
+ void setChosenScene();
+ void firstEntry(int first);
+ void hopAction();
+ void dumpIconArray();
+ void dumpDobjArray();
+ void dumpObjArray();
+ void firstScene(int first);
+ void firstFile(int first);
+ int getObjectIndex(int id) const;
+ void invSaveGame();
+ void invLoadGame();
+ int invArea(int x, int y);
+ void invBoxes(bool InBody, int curX, int curY);
+ void invLabels(bool InBody, int aniX, int aniY);
+ void adjustTop();
+ OBJECT *addInvObject(int num, const FREEL **pfreel, const FILM **pfilm);
+ void addBackground(OBJECT **rect, const Common::Rect &bounds, OBJECT **title = nullptr, int textFrom = 0);
+ void addTitle(OBJECT **title, const Common::Rect &rect);
+ void addSlider(OBJECT **slide, const FILM *pfilm);
+ void addBox(int *pi, const int i);
+ void addEWSlider(OBJECT **slide, const FILM *pfilm);
+ void positionInventory(OBJECT *pMultiObj, int xOffset, int yOffset, int zPosition);
+ int addExtraWindow(int x, int y, OBJECT **retObj);
+ void constructInventoryCommon(SysReel reel, bool hasTitle);
+ void constructConversationInventory();
+ void constructInventory(InventoryType filling);
+ void constructOtherInventory(int menuId);
+ void constructMainInventory();
+ void alterCursor(int num);
+ void setMenuGlobals(CONFINIT *ci);
+ void closeInventory();
+ int nearestSlideY(int fity);
+ void slideSlider(int y, SSFN fn);
+ void slideCSlider(int y, SSFN fn);
+ void gettingTaller();
+ void gettingShorter();
+ void gettingWider();
+ void gettingNarrower();
+ void changeingSize();
+ void invDragStart();
+ void invDragEnd();
+ bool menuDown(int lines);
+ bool menuUp(int lines);
+ void menuRollDown();
+ void menuRollUp();
+ void menuPageDown();
+ void menuPageUp();
+ void inventoryDown();
+ void inventoryUp();
+ void menuAction(int i, bool dbl);
+ void invPickup(int index);
+ void invWalkTo(const Common::Point &coOrds);
+ void invAction();
+ void invLook(const Common::Point &coOrds);
void idec_inv(int num, SCNHANDLE text, int MaxContents,
int MinWidth, int MinHeight,
int StartWidth, int StartHeight,
@@ -524,7 +524,7 @@ private:
CONV_PARAM _thisConvFn; // Top, 'Middle' or Bottom
HPOLYGON _thisConvPoly; // Conversation code is in a polygon code block
int _thisConvActor; // ...or an actor's code block.
- int _pointedIcon; // used by InvLabels - icon pointed to on last call
+ int _pointedIcon; // used by invLabels - icon pointed to on last call
int _sX; // used by SlideMSlider() - current x-coordinate
int _lX; // used by SlideMSlider() - last x-coordinate
diff --git a/engines/tinsel/drives.cpp b/engines/tinsel/drives.cpp
index f4923df7324..1ab7ef4ddde 100644
--- a/engines/tinsel/drives.cpp
+++ b/engines/tinsel/drives.cpp
@@ -57,7 +57,7 @@ void CdCD(CORO_PARAM) {
while (g_bChangingCD) {
if (CoroScheduler.getCurrentProcess()) {
// FIXME: CdCD gets passed a Common::nullContext in RegisterGlobals() and
- // PrimeSceneHopper(), because I didn't know how to get a proper
+ // primeSceneHopper(), because I didn't know how to get a proper
// context without converting the whole calling stack to CORO'd
// functions. If these functions really get called while a CD
// change is requested, this needs to be resolved.
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