[Scummvm-git-logs] scummvm master -> 694e554cc3b11e4f54aa9c0c22530a7d339cbfb0
ScummVM-Translations
noreply at scummvm.org
Wed Nov 16 23:01:15 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
694e554cc3 I18N: Update translation files
Commit: 694e554cc3b11e4f54aa9c0c22530a7d339cbfb0
https://github.com/scummvm/scummvm/commit/694e554cc3b11e4f54aa9c0c22530a7d339cbfb0
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2022-11-16T23:01:08Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/be-tarask.po b/po/be-tarask.po
index d3efeabd27a..7e517e2dc3d 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-11-16 07:30+0000\n"
+"POT-Creation-Date: 2022-11-16 22:59+0000\n"
"PO-Revision-Date: 2022-08-02 15:16+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -58,7 +58,7 @@ msgid "Go up"
msgstr "УгаÑÑ"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
-#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:358
+#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2261
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
@@ -96,7 +96,7 @@ msgstr "ÐÑбÑаÑÑ"
msgid "Select directory where to download game data"
msgstr "ÐÑбеÑÑÑе ÑÑÑкÑ, Ñ ÑкÑÑ Ð·Ð°Ð»Ð°Ð´Ð°Ð²Ð°ÑÑ ÑÐ°Ð¹Ð»Ñ Ð³ÑлÑнÑ"
-#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:549 gui/launcher.cpp:279
+#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:279
msgid "Select directory with game data"
msgstr "ÐÑбеÑÑÑе ÑÑÑÐºÑ Ð· ÑÐ°Ð¹Ð»Ð°Ð¼Ñ Ð³ÑлÑнÑ"
@@ -167,7 +167,7 @@ msgstr ""
"ÐелÑга ÑÑваÑÑÑÑ ÑÑÑÐºÑ Ð´Ð»Ñ Ð»Ð°Ð´Ð°Ð²Ð°Ð½ÑнÑ, бо Ñ Ð³ÑÑай ÑÑÑÑÑ ÑÑÑÑÑ Ñайл з Ñакой жа "
"назвай."
-#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:359
+#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:534 gui/launcher.cpp:538 gui/massadd.cpp:90
#: gui/options.cpp:2263 gui/predictivedialog.cpp:69
@@ -270,7 +270,7 @@ msgstr ""
msgid "Proceed"
msgstr "ÐÑаÑÑгнÑÑÑ"
-#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:277
+#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "ÐÑлÑнÑ"
@@ -341,154 +341,154 @@ msgctxt "lowres"
msgid "Platform:"
msgstr "ÐлÑÑÑоÑма:"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Graphics"
msgstr "ÐÑаÑÑка"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
msgid "GFX"
msgstr "GFX"
-#: gui/editgamedialog.cpp:203
+#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑаÑÑкÑ"
-#: gui/editgamedialog.cpp:205
+#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑаÑÑкÑ"
-#: gui/editgamedialog.cpp:218 gui/options.cpp:2152 engines/dialogs.cpp:320
+#: gui/editgamedialog.cpp:212 gui/options.cpp:2152 engines/dialogs.cpp:317
msgid "Keymaps"
msgstr "ÐлÑвÑÑÑ"
-#: gui/editgamedialog.cpp:225 gui/options.cpp:2159 engines/dialogs.cpp:327
+#: gui/editgamedialog.cpp:219 gui/options.cpp:2159 engines/dialogs.cpp:324
msgid "Backend"
msgstr "ÐÑкÑнд"
-#: gui/editgamedialog.cpp:228
+#: gui/editgamedialog.cpp:222
msgid "Override global backend settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð±ÑкÑндÑ"
-#: gui/editgamedialog.cpp:230
+#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð±ÑкÑндÑ"
-#: gui/editgamedialog.cpp:244 gui/options.cpp:2173 engines/dialogs.cpp:295
+#: gui/editgamedialog.cpp:238 gui/options.cpp:2173 engines/dialogs.cpp:292
msgid "Audio"
msgstr "ÐÑк"
-#: gui/editgamedialog.cpp:247
+#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑкÑ"
-#: gui/editgamedialog.cpp:249
+#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑкÑ"
-#: gui/editgamedialog.cpp:258 gui/options.cpp:2178
+#: gui/editgamedialog.cpp:252 gui/options.cpp:2178
msgid "Volume"
msgstr "ÐÑÑнаÑÑÑÑ"
-#: gui/editgamedialog.cpp:260 gui/options.cpp:2180
+#: gui/editgamedialog.cpp:254 gui/options.cpp:2180
msgctxt "lowres"
msgid "Volume"
msgstr "ÐÑÑнаÑÑÑÑ"
-#: gui/editgamedialog.cpp:263
+#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑÑнаÑÑÑÑ"
-#: gui/editgamedialog.cpp:265
+#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑÑнаÑÑÑÑ"
-#: gui/editgamedialog.cpp:276 gui/options.cpp:2188
+#: gui/editgamedialog.cpp:270 gui/options.cpp:2188
msgid "MIDI"
msgstr "MIDI"
-#: gui/editgamedialog.cpp:279
+#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MIDI"
-#: gui/editgamedialog.cpp:281
+#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MIDI"
-#: gui/editgamedialog.cpp:291 gui/options.cpp:2194
+#: gui/editgamedialog.cpp:285 gui/options.cpp:2194
msgid "MT-32"
msgstr "MT-32"
-#: gui/editgamedialog.cpp:294
+#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MT-32"
-#: gui/editgamedialog.cpp:296
+#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "ÐамÑнÑÑÑ Ð³Ð»ÑбалÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MT-32"
-#: gui/editgamedialog.cpp:305 gui/options.cpp:2201
+#: gui/editgamedialog.cpp:299 gui/options.cpp:2201
msgid "Paths"
msgstr "ШлÑÑ
Ñ"
-#: gui/editgamedialog.cpp:307 gui/options.cpp:2203
+#: gui/editgamedialog.cpp:301 gui/options.cpp:2203
msgctxt "lowres"
msgid "Paths"
msgstr "ШлÑÑ
Ñ"
-#: gui/editgamedialog.cpp:314
+#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "ШлÑÑ
да гÑлÑнÑ:"
-#: gui/editgamedialog.cpp:316
+#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "ШлÑÑ
да гÑлÑнÑ:"
-#: gui/editgamedialog.cpp:321 gui/options.cpp:2380
+#: gui/editgamedialog.cpp:315 gui/options.cpp:2380
msgid "Extra Path:"
msgstr "Ðад. ÑлÑÑ
:"
-#: gui/editgamedialog.cpp:321 gui/editgamedialog.cpp:323
-#: gui/editgamedialog.cpp:324
+#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
+#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "ШлÑÑ
да дадаÑковÑÑ
зÑвеÑÑак гÑлÑнÑ"
-#: gui/editgamedialog.cpp:323 gui/options.cpp:2382
+#: gui/editgamedialog.cpp:317 gui/options.cpp:2382
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ðад. ÑлÑÑ
:"
-#: gui/editgamedialog.cpp:330 gui/options.cpp:2356
+#: gui/editgamedialog.cpp:324 gui/options.cpp:2356
msgid "Save Path:"
msgstr "ШлÑÑ
заÑ
оваÑ:"
-#: gui/editgamedialog.cpp:330 gui/editgamedialog.cpp:332
-#: gui/editgamedialog.cpp:333 gui/options.cpp:2356 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
+#: gui/editgamedialog.cpp:327 gui/options.cpp:2356 gui/options.cpp:2358
msgid "Specifies where your saved games are put"
msgstr "ШлÑÑ
да ваÑÑÑ
заÑ
аванÑÑ
гÑлÑнÑÑ"
-#: gui/editgamedialog.cpp:332 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:326 gui/options.cpp:2358
msgctxt "lowres"
msgid "Save Path:"
msgstr "ШлÑÑ
заÑ
оваÑ:"
-#: gui/editgamedialog.cpp:344 engines/dialogs.cpp:342
+#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "ÐаÑÑгненÑнÑ"
-#: gui/editgamedialog.cpp:348 engines/dialogs.cpp:346
+#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr "СÑаÑÑÑÑÑка"
-#: gui/editgamedialog.cpp:372 gui/editgamedialog.cpp:474
-#: gui/editgamedialog.cpp:536 gui/editgamedialog.cpp:603 gui/options.cpp:1157
+#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
+#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1157
#: gui/options.cpp:2286 gui/options.cpp:2288 gui/options.cpp:2293
#: gui/options.cpp:2324 gui/options.cpp:2367 gui/options.cpp:2383
#: gui/options.cpp:2392 gui/options.cpp:2779 gui/options.cpp:2781
@@ -499,30 +499,30 @@ msgctxt "path"
msgid "None"
msgstr "ÐÑма"
-#: gui/editgamedialog.cpp:377 gui/editgamedialog.cpp:480
-#: gui/editgamedialog.cpp:607 gui/options.cpp:2285 gui/options.cpp:2287
+#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
+#: gui/editgamedialog.cpp:601 gui/options.cpp:2285 gui/options.cpp:2287
#: gui/options.cpp:2778 gui/options.cpp:2780 gui/options.cpp:3072
#: gui/options.cpp:3078 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "СÑандаÑÑна"
-#: gui/editgamedialog.cpp:529 gui/options.cpp:3099
+#: gui/editgamedialog.cpp:523 gui/options.cpp:3099
msgid "Select SoundFont"
msgstr "ÐÑбÑÑÑÑе SoundFont"
-#: gui/editgamedialog.cpp:568
+#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "ÐÑбÑÑÑÑе дадаÑковÑÑ ÑÑÑÐºÑ Ð³ÑлÑнÑ"
-#: gui/editgamedialog.cpp:581 gui/options.cpp:2985
+#: gui/editgamedialog.cpp:575 gui/options.cpp:2985
msgid "Select directory for saved games"
msgstr "ÐÑбÑÑÑÑе ÑÑÑÐºÑ Ð´Ð»Ñ Ð·Ð°Ñ
оваÑ"
-#: gui/editgamedialog.cpp:588 gui/options.cpp:2992
+#: gui/editgamedialog.cpp:582 gui/options.cpp:2992
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "ÐемажлÑва ÑкаÑÑÑÑаÑÑ Ð³ÑÑÑÑ ÑÑÑкÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, вÑбÑÑÑÑе ÑнÑÑÑ."
-#: gui/editgamedialog.cpp:593
+#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
@@ -530,7 +530,7 @@ msgstr ""
"СÑнÑ
ÑанаванÑне заÑ
Ð¾Ð²Ð°Ñ Ð½Ðµ пÑаÑÑе Ð·Ñ Ð½ÐµÑÑандаÑÑнÑÐ¼Ñ ÑÑÑкамÑ. ÐÐ°Ð»Ñ Ð²Ñ Ñ
оÑаÑе, "
"каб ваÑÑÑ Ð·Ð°Ñ
Ð¾Ð²Ñ ÑÑнÑ
ÑанавалÑÑÑ, Ñо вÑбÑÑÑÑе ÑÑандаÑÑнÑÑ ÑÑÑкÑ."
-#: gui/editgamedialog.cpp:619
+#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "ÐÑÑÑ ID занÑÑÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, вÑбÑÑÑÑе ÑнÑÑ."
@@ -655,9 +655,9 @@ msgid "Interact"
msgstr "ÐнÑÑÑакÑÑÑ"
#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
-#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
+#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
-#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
+#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1345
#: engines/wintermute/keymapper_tables.h:1421
@@ -667,9 +667,9 @@ msgid "Up"
msgstr "УгаÑÑ"
#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
-#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
+#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
-#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
+#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1428
@@ -679,9 +679,9 @@ msgid "Down"
msgstr "УнÑз"
#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
-#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
+#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
-#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
+#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1357
@@ -692,9 +692,9 @@ msgid "Left"
msgstr "Ðалева"
#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
-#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
+#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
-#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
+#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1363
@@ -2272,11 +2272,11 @@ msgstr "ÐÑлÑÑÑ"
msgid "Saves"
msgstr "ÐаÑ
овÑ"
-#: base/main.cpp:643
+#: base/main.cpp:637
msgid "Error running game:"
msgstr "ÐамÑлка запÑÑÐºÑ Ð³ÑлÑнÑ:"
-#: base/main.cpp:690
+#: base/main.cpp:684
msgid "Could not find any engine capable of running the selected game"
msgstr "ÐÑ Ð·Ð½Ð¾Ð¹Ð´Ð·ÐµÐ½Ð° ÑÑÑ
авÑÐºÐ¾Ñ Ð´Ð»Ñ Ð·Ð°Ð¿ÑÑÐºÑ Ð³ÑÑай гÑлÑнÑ"
@@ -2547,7 +2547,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ:"
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
-#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
+#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "ÐаÑ
аваÑÑ"
@@ -2570,11 +2570,11 @@ msgstr ""
"ÐÑ Ð²ÑйÑла заÑ
аваÑÑ Ð³ÑлÑÐ½Ñ (%s)! ÐÐ°Ð»Ñ Ð»Ð°Ñка, пÑаглÑдзÑÑе Ñайл README з "
"аÑноÑнай ÑнÑаÑмаÑÑÑй й ÑнÑÑÑÑкÑÑÑмÑ, Ñк аÑÑÑмаÑÑ Ð´Ð°Ð´Ð°ÑковÑÑ Ð´Ð°Ð¿Ð°Ð¼Ð¾Ð³Ñ."
-#: engines/dialogs.cpp:357
+#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~Ð~Ð"
-#: engines/dialogs.cpp:358
+#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "С~к~аÑаваÑÑ"
@@ -2665,7 +2665,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ÐÐÐЫÐÐÐ: ÐÑ Ð²ÑйÑла пеÑанеÑÑÑÑ Ð·Ð°Ñ
Ð¾Ñ Ñ Ð½Ð¾Ð²Ñ ÑлоÑ"
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
-#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185
+#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
msgid "Autosave"
msgstr "ÐÑÑазаÑ
аванÑне"
@@ -2749,9 +2749,9 @@ msgid "Default game keymap"
msgstr "СÑандаÑÑнÑÑ ÐºÐ»ÑвÑÑÑ Ð³ÑлÑнÑ"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
-#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187
+#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
-#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
+#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "ÐÐµÐ²Ñ Ð¿ÑÑÑÑк"
@@ -2764,14 +2764,14 @@ msgstr "СÑÑÑÐ´Ð½Ñ Ð¿ÑÑÑÑк"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
-#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
+#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "ÐÑÐ°Ð²Ñ Ð¿ÑÑÑÑк"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
-#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
-#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
-#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1580
+#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
+#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
+#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1580
msgid "Pause"
msgstr "ÐеÑапÑнак"
@@ -2790,7 +2790,7 @@ msgstr "ÐÑÐ½Ñ Ð³ÑлÑнÑ"
msgid "Skip"
msgstr "ÐÑапÑÑÑÑÑÑÑ"
-#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
+#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "ÐÑапÑÑÑÑÑÑÑ Ñадок"
@@ -2801,9 +2801,9 @@ msgstr "ÐÑÑлÑг пÑадбаÑнага ÑводÑ"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
-#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183
-#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510
-#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97
+#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:262
+#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:510
+#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "ÐаÑÑвеÑдзÑÑÑ"
@@ -3011,11 +3011,11 @@ msgstr ""
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
-#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
+#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
-#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:203
-#: engines/zvision/metaengine.cpp:221
+#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
+#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "ÐÑйÑÑÑе"
@@ -3024,7 +3024,7 @@ msgid "Global"
msgstr "ÐлÑбалÑна"
#: backends/events/default/default-events.cpp:335
-#: engines/twine/metaengine.cpp:218
+#: engines/twine/metaengine.cpp:361
msgid "Global Main Menu"
msgstr "ÐлÑбалÑнае мÑнÑ"
@@ -3089,7 +3089,7 @@ msgstr "ÐоÑÑк ÑкÑÐ°Ð½Ñ â Ð ÑÑ
(пÑÑÑÑÐºÑ ÐºÑÑÑнкаваг
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
-#: engines/twine/metaengine.cpp:228
+#: engines/twine/metaengine.cpp:371
msgid "Center"
msgstr "ЦÑнÑÑавана"
@@ -3844,7 +3844,7 @@ msgstr "ÐаменÑÑÑÑÑ"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
-#: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157
+#: engines/bladerunner/metaengine.cpp:310 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Ðапамога"
@@ -4100,63 +4100,79 @@ msgstr ""
"Ðнойдзена нÑпÑÑÐ½Ð°Ñ Ð²ÑÑÑÑÑ ÑÑÑ
авÑковага ÑайлÑ'%s'. ÐÑÑÑÑ Ð±ÑÑÑ %d.%d, але Ñ %d."
"%d."
-#: engines/adl/detection.cpp:53
+#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "ÐмÑлÑÑÑÑ Ð¢Ð"
-#: engines/adl/detection.cpp:54
+#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr "ÐмÑлÑÑÑÑ ÑкладалÑнага вÑÐ²Ð°Ð´Ñ Ð½Ð° ÑÑлевÑзÑÑ NTSC"
-#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
+#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "ÐалÑÑÐ¾Ð²Ð°Ñ Ð³ÑаÑÑка"
-#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
+#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "ÐалÑÑÐ¾Ð²Ð°Ñ Ð³ÑаÑÑка замеÑÑ Ð¼Ð°Ð½Ð°Ñ
Ñомнай"
-#: engines/adl/detection.cpp:89
+#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "ÐаказваÑÑ ÑÑÑÑ ÑканаванÑнÑ"
-#: engines/adl/detection.cpp:90
+#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "ÐаÑÑмнÑÑÑ ÐºÐ¾Ð¶Ð½ÑÑ Ð´ÑÑгÑÑ ÑÑÑÑ ÑканаванÑÐ½Ñ Ð´Ð»Ñ ÑмÑÑаÑÑÑ Ð²ÑглÑÐ´Ñ CRT"
-#: engines/adl/detection.cpp:101
+#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr "ÐаÑÐ¶Ð´Ñ Ð²ÑкаÑÑÑÑоÑваÑÑ Ð²ÑÑÐ°Ð·Ð½Ñ Ð¼Ð°Ð½Ð°Ñ
ÑÐ¾Ð¼Ð½Ñ ÑÑкÑÑ"
-#: engines/adl/detection.cpp:102
+#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr "Ðе ÑмÑлÑваÑÑ Ð°ÑÑÑÑакÑÐ°Ñ NTSC Ð´Ð»Ñ ÑÑкÑÑÑ"
-#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:51
-#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:51
-#: engines/groovie/detection.cpp:309 engines/neverhood/detection.cpp:139
-#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
-#: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
+#: engines/agi/detection_tables.h:310
+msgid "Early AGI games for Tandy Color Computer are not yet supported."
+msgstr ""
+
+#: engines/agi/font.cpp:1096
+msgid ""
+"Could not open/use file 'hgc_font' for Hercules hires font.\n"
+"If you have such file in other AGI (Sierra) game, you can copy it to the "
+"game directory"
+msgstr ""
+"ÐÑ Ð²ÑйÑла адкÑÑÑÑ/ÑжÑÑÑ Ñайл 'hgc_font' Ð´Ð»Ñ HD ÑÑÑÑÑÑ Hercules.\n"
+"ÐÐ°Ð»Ñ Ð²Ñ Ð¼Ð°ÐµÑе ÑÐ°ÐºÑ Ð¶ Ñайл Ñ ÑнÑай гÑлÑÐ½Ñ AGI (Sierra), Ð²Ñ Ð¼Ð¾Ð¶Ð°Ñе ÑкапÑÑваÑÑ "
+"Ñго Ñ ÑÑÑÐºÑ Ð· гÑлÑнÑй"
+
+#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
+#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
+#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
+#: engines/neverhood/metaengine.cpp:37 engines/sci/detection_options.h:105
+#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
+#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
+#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑÒÑналÑнÑÑ ÑкÑÐ°Ð½Ñ Ð·Ð°Ñ
аванÑнÑ/заладаванÑнÑ"
-#: engines/agi/detection.cpp:89 engines/cine/detection.cpp:52
-#: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:52
-#: engines/groovie/detection.cpp:310 engines/neverhood/detection.cpp:140
-#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
-#: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
+#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
+#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
+#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
+#: engines/neverhood/metaengine.cpp:38 engines/sci/detection_options.h:106
+#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
+#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
+#: engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑÒÑналÑнÑÑ ÑкÑÐ°Ð½Ñ Ð·Ð°Ñ
аванÑнÑ/заладаванÑÐ½Ñ Ð·Ð°Ð¼ÐµÑÑ ÑкÑÐ°Ð½Ð°Ñ "
"ScummVM"
-#: engines/agi/detection.cpp:100
+#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ"
-#: engines/agi/detection.cpp:101
+#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -4164,31 +4180,31 @@ msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ Ð´Ð»Ñ ÑÑÑÑ
гÑлÑнÑÑ Amiga. ÐÑÑа ÑÑаÑÐ°Ñ "
"ÑÑнкÑÑÑ"
-#: engines/agi/detection.cpp:112
+#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "ÐадÑÑÑманÑне мÑÑÑ"
-#: engines/agi/detection.cpp:113
+#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"ÐалÑÑае падÑÑманÑне мÑÑÑ. ÐазвалÑе каÑÑÑÑаÑÑ Ð¼ÑÑ Ð´Ð»Ñ ÑÑÑ
Ñ Ð´Ñ Ñ Ð¼ÑÐ½Ñ Ð³ÑлÑнÑÑ."
-#: engines/agi/detection.cpp:124
+#: engines/agi/metaengine.cpp:155
msgid "Use Hercules hires font"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ HD ÑÑÑÑÑ Hercules"
-#: engines/agi/detection.cpp:125
+#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"ÐÑкаÑÑÑÑоÑваеÑÑа ÑÑÑÑÑ Hercules вÑлÑкай ÑазÑознаÑÑÑÑ, ÐºÐ°Ð»Ñ Ñ Ð´Ð°ÑÑÑÐ¿Ð½Ñ Ñайл "
"ÑÑÑÑÑÑ."
-#: engines/agi/detection.cpp:136
+#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr "ÐеÑапÑнак падÑÐ°Ñ ÑÐ²Ð¾Ð´Ñ Ð·Ð°Ð³Ð°Ð´Ð°Ñ"
-#: engines/agi/detection.cpp:137
+#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -4196,24 +4212,14 @@ msgstr ""
"ÐаказваÑÑ Ð·Ð°Ð³Ð°Ð´Ð½Ð°Ðµ акно ÑÐ²Ð¾Ð´Ñ Ð¹ пеÑапÑнÑÑÑ Ð³ÑлÑÐ½Ñ (Ñк Ñ SCI) замеÑÑ ÑÐ²Ð¾Ð´Ñ Ñ "
"ÑÑпеÑаÑнÑм ÑаÑе."
-#: engines/agi/detection.cpp:148
+#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr "ÐадаÑÑ Ñ
ÑÑкае мÑнÑ"
-#: engines/agi/detection.cpp:149
+#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr "ÐадаÑÑ Ñ
ÑÑкае мÑÐ½Ñ (Ñк Ñ Ð²ÑÑÑÑÑ Ð½Ð° ÐÐ)"
-#: engines/agi/font.cpp:1096
-msgid ""
-"Could not open/use file 'hgc_font' for Hercules hires font.\n"
-"If you have such file in other AGI (Sierra) game, you can copy it to the "
-"game directory"
-msgstr ""
-"ÐÑ Ð²ÑйÑла адкÑÑÑÑ/ÑжÑÑÑ Ñайл 'hgc_font' Ð´Ð»Ñ HD ÑÑÑÑÑÑ Hercules.\n"
-"ÐÐ°Ð»Ñ Ð²Ñ Ð¼Ð°ÐµÑе ÑÐ°ÐºÑ Ð¶ Ñайл Ñ ÑнÑай гÑлÑÐ½Ñ AGI (Sierra), Ð²Ñ Ð¼Ð¾Ð¶Ð°Ñе ÑкапÑÑваÑÑ "
-"Ñго Ñ ÑÑÑÐºÑ Ð· гÑлÑнÑй"
-
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
@@ -4247,7 +4253,7 @@ msgstr "ÐднавÑÑÑ Ð³ÑлÑнÑ:"
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
-#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
+#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "ÐднавÑÑÑ"
@@ -4293,63 +4299,63 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Файл ÑÑÑÐ½ÐºÑ '%s' Ð½Ñ Ð·Ð½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ!"
-#: engines/agos/metaengine.cpp:103
-msgid "AGOS 2 support is not compiled in"
-msgstr "ÐадÑÑÑманÑне AGOS 2 не ÑабÑанае"
-
-#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"ÐÑдаÑÑ, Ð²Ñ Ð²ÑкаÑÑÑÑоÑваеÑе пÑÑÐ»Ð°Ð´Ñ General MIDI,\n"
-"але гÑÑÐ°Ñ Ð³ÑлÑÐ½Ñ Ð¿Ð°Ð´ÑÑÑмлÑвае ÑолÑÐºÑ Roland MT32 MIDI.\n"
-"ÐÑ Ð¿Ð°ÑпÑабÑем паÑаÑнаÑÑ ÑнÑÑÑÑмÑнÑÑ Roland MT32 да\n"
-"General MIDI. Ðле можа бÑÑÑ, ÑÑо некаÑоÑÐ°Ñ Ð¼ÑзÑка\n"
-"бÑдзе гÑÑаÑÑ Ð½ÑпÑавÑлÑна."
-
-#: engines/agos/detection.cpp:82
+#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr "Ð ÑжÑм AdLib OPL3"
-#: engines/agos/detection.cpp:83
+#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
-#: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104
+#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑмп мÑзÑÐºÑ DOS-вÑÑÑÑÑ"
-#: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105
+#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
-#: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93
+#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "ÐеÑавага дÑÒÑÑалÑнÑм гÑкавÑм ÑÑÑкÑам"
-#: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94
+#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "ÐддаваÑÑ Ð¿ÐµÑÐ°Ð²Ð°Ð³Ñ Ð´ÑÒÑÑалÑнÑм гÑкавÑм ÑÑÑкÑам, а не ÑÑнÑÑзаванÑм"
-#: engines/agos/detection.cpp:126
+#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "ÐдлÑÑÑÑÑ Ð°ÑÑазаÑ
аванÑне"
-#: engines/agos/detection.cpp:127
+#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
+#: engines/agos/metaengine.cpp:170
+msgid "AGOS 2 support is not compiled in"
+msgstr "ÐадÑÑÑманÑне AGOS 2 не ÑабÑанае"
+
+#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"ÐÑдаÑÑ, Ð²Ñ Ð²ÑкаÑÑÑÑоÑваеÑе пÑÑÐ»Ð°Ð´Ñ General MIDI,\n"
+"але гÑÑÐ°Ñ Ð³ÑлÑÐ½Ñ Ð¿Ð°Ð´ÑÑÑмлÑвае ÑолÑÐºÑ Roland MT32 MIDI.\n"
+"ÐÑ Ð¿Ð°ÑпÑабÑем паÑаÑнаÑÑ ÑнÑÑÑÑмÑнÑÑ Roland MT32 да\n"
+"General MIDI. Ðле можа бÑÑÑ, ÑÑо некаÑоÑÐ°Ñ Ð¼ÑзÑка\n"
+"бÑдзе гÑÑаÑÑ Ð½ÑпÑавÑлÑна."
+
#: engines/ags/dialogs.cpp:58
msgid "Game language:"
msgstr "Ðова гÑлÑнÑ:"
@@ -4460,27 +4466,60 @@ msgstr ""
msgid "Continue"
msgstr "ÐÑаÑÑгнÑÑÑ"
-#: engines/bladerunner/detection.cpp:53
+#: engines/bladerunner/detection_tables.h:90
+#: engines/bladerunner/detection_tables.h:101
+#: engines/kyra/detection_tables.h:72
+msgid ""
+"The fan translator does not wish his translation to be incorporated into "
+"ScummVM."
+msgstr "ÐмаÑаÑÑÐºÑ Ð¿ÐµÑакладнÑк не пажадаÑ, каб ÑÐ³Ð¾Ð½Ñ Ð¿ÐµÑаклад бÑÑ Ñ ScummVM."
+
+#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
+#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
+#: engines/groovie/detection.cpp:112 engines/kyra/detection_tables.h:291
+#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:1024
+#: engines/mohawk/detection_tables.h:1130
+#: engines/mohawk/detection_tables.h:1145
+#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
+#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:46
+#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
+#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
+#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
+#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
+#: engines/zvision/detection_tables.h:129
+#: engines/zvision/detection_tables.h:149
+msgid "Missing game code"
+msgstr "ÐÑак ÐºÐ¾Ð´Ñ Ð³ÑлÑнÑ"
+
+#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
+#. for Enhanced Edition as is.
+#: engines/bladerunner/detection_tables.h:137
+msgid ""
+"Enhanced Edition not supported. Please, use the original files which are "
+"part of the release."
+msgstr ""
+
+#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Ð ÑжÑм ÑÑÑкомÑ"
-#: engines/bladerunner/detection.cpp:54
+#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr "ÐÑлÑÐ½Ñ Ð´Ð°Ð´Ð°ÑÑÑÑ ÑÑмеÑ
паÑÑÐ»Ñ ÑÐ»Ð¾Ñ Ð³ÐµÑÐ¾Ñ ÑÑ Ð´ÑкÑаÑа"
-#: engines/bladerunner/detection.cpp:64
+#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Ð ÑжÑм кÑÑдÑплÑÑ"
-#: engines/bladerunner/detection.cpp:65
+#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "ÐÑлÑÐ½Ñ Ð¿Ð°Ð¼ÐµÐ½ÑÑÑÑÑ Ð³ÐµÑоÑÑ Ñ Ð¿Ð°Ð²ÑÑÑÑÑ ÑÑ
нÑÑ Ð³Ð°Ð»Ð°ÑÑ"
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr "Ð ÑжÑм вÑÑокай пÑадÑкÑÑйнаÑÑÑÑ Ð· абмежаванÑнем кадÑаÑ"
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
@@ -4488,11 +4527,11 @@ msgstr ""
"ÐÑÑÑ ÑÑжÑм можа моÑна вÑкаÑÑÑÑоÑваÑÑ Ð¿ÑаÑÑÑаÑ! Ðн пазÑбÑгае ÑÑнкÑÑÑ "
"delayMillis()."
-#: engines/bladerunner/detection.cpp:86
+#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr "ÐакÑÑмалÑÐ½Ñ Ð»ÑмÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ñ ÑÑкÑндÑ"
-#: engines/bladerunner/detection.cpp:87
+#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
@@ -4500,77 +4539,44 @@ msgstr ""
"РгÑÑÑ ÑÑжÑмам бÑдзе макÑÑмалÑна 120 кадÑаÑ/c. ÐÐ°Ð»Ñ Ñн адлÑÑанÑ, Ñо гÑлÑÐ½Ñ Ñ "
"макÑÑмалÑна 60 кадÑаÑ/Ñ"
-#: engines/bladerunner/detection.cpp:97
+#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "ÐдлÑÑÑÑÑ Ñ
ÑÑкае ÑÑамленÑне ÐакÐоÑ"
-#: engines/bladerunner/detection.cpp:98
+#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"ÐадÑÐ°Ñ Ð±ÐµÐ³Ñ, ÐакÐой Ð½Ñ Ð±Ñдзе замаÑÑджваÑÑа, ÐºÐ°Ð»Ñ Ð³ÑÐ»ÐµÑ ÑпÑнÑе пÑÑÑÑкаÑÑ Ð¼ÑÑÑÑ"
-#: engines/bladerunner/detection.cpp:108
+#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "ÐаказваÑÑ ÑÑбÑÑÑÑÑ Ð¹ гÑаÑÑ Ð¼Ð¾Ð²Ñ"
-#: engines/bladerunner/detection.cpp:109
+#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
-#: engines/bladerunner/detection_tables.h:96
-#: engines/bladerunner/detection_tables.h:107
-#: engines/kyra/detection_tables.h:83
-msgid ""
-"The fan translator does not wish his translation to be incorporated into "
-"ScummVM."
-msgstr "ÐмаÑаÑÑÐºÑ Ð¿ÐµÑакладнÑк не пажадаÑ, каб ÑÐ³Ð¾Ð½Ñ Ð¿ÐµÑаклад бÑÑ Ñ ScummVM."
-
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
-#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
-#: engines/groovie/detection.cpp:118 engines/kyra/detection_tables.h:302
-#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:1024
-#: engines/mohawk/detection_tables.h:1130
-#: engines/mohawk/detection_tables.h:1145
-#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
-#: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:46
-#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
-#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
-#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
-#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:199
-#: engines/zvision/detection_tables.h:200
-#: engines/zvision/detection_tables.h:220
-msgid "Missing game code"
-msgstr "ÐÑак ÐºÐ¾Ð´Ñ Ð³ÑлÑнÑ"
-
-#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
-#. for Enhanced Edition as is.
-#: engines/bladerunner/detection_tables.h:143
-msgid ""
-"Enhanced Edition not supported. Please, use the original files which are "
-"part of the release."
-msgstr ""
-
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
-#: engines/bladerunner/metaengine.cpp:109
+#: engines/bladerunner/metaengine.cpp:188
msgid "common shortcuts"
msgstr "аÑноÑнÑÑ ÐºÐ»ÑвÑÑÑ"
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:111
+#: engines/bladerunner/metaengine.cpp:190
msgid "main game shortcuts"
msgstr "аÑноÑнÑÑ ÐºÐ»ÑвÑÑÑ Ð³ÑлÑнÑ"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:113
+#: engines/bladerunner/metaengine.cpp:192
msgid "KIA only shortcuts"
msgstr "клÑвÑÑÑ KIA"
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
-#: engines/bladerunner/metaengine.cpp:120
+#: engines/bladerunner/metaengine.cpp:199
msgid "Walk / Look / Talk / Select / Shoot"
msgstr "ÐÑÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ / ÐÑбÑаÑÑ / СÑÑÑлÑÑÑ"
@@ -4578,13 +4584,13 @@ msgstr "ÐÑÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ / ÐÑбÑаÑÑ / СÑ
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
-#: engines/bladerunner/metaengine.cpp:130
+#: engines/bladerunner/metaengine.cpp:209
msgid "Toggle Combat"
msgstr "ÐеÑалÑÑÑÑÑ ÑÑжÑм боÑ"
#. I18N: This keymap allows skipping video cutscenes
-#: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:75
-#: engines/zvision/metaengine.cpp:215
+#: engines/bladerunner/metaengine.cpp:218 engines/scumm/help.cpp:75
+#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "ÐÑапÑÑÑÑÑÑÑ ÑÑÑнкÑ"
@@ -4592,7 +4598,7 @@ msgstr "ÐÑапÑÑÑÑÑÑÑ ÑÑÑнкÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
-#: engines/bladerunner/metaengine.cpp:152
+#: engines/bladerunner/metaengine.cpp:231
msgid "Skip dialogue"
msgstr "ÐÑапÑÑÑÑÑÑÑ Ð´ÑÑлÑг"
@@ -4600,7 +4606,7 @@ msgstr "ÐÑапÑÑÑÑÑÑÑ Ð´ÑÑлÑг"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
-#: engines/bladerunner/metaengine.cpp:163
+#: engines/bladerunner/metaengine.cpp:242
msgid "Game Options"
msgstr "~Ð~Ð°Ð»Ð°Ð´Ñ Ð³ÑлÑнÑ"
@@ -4609,29 +4615,29 @@ msgstr "~Ð~Ð°Ð»Ð°Ð´Ñ Ð³ÑлÑнÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
-#: engines/bladerunner/metaengine.cpp:174
+#: engines/bladerunner/metaengine.cpp:253
msgid "Open KIA Database"
msgstr "ÐдкÑÑÑÑ Ð·ÑвеÑÑÐºÑ KIA"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
-#: engines/bladerunner/metaengine.cpp:192
+#: engines/bladerunner/metaengine.cpp:271
msgid "Delete Selected Saved Game"
msgstr "ÐÑдалÑÑÑ Ð°Ð±ÑÐ°Ð½Ñ Ð·Ð°Ñ
оÑ"
#. I18N: This keymap allows scrolling texts and lists upwards
-#: engines/bladerunner/metaengine.cpp:206
+#: engines/bladerunner/metaengine.cpp:285
msgid "Scroll Up"
msgstr "ÐÑагоÑÑванÑне ÑгаÑÑ"
#. I18N: This keymap allows scrolling texts and lists downwards
-#: engines/bladerunner/metaengine.cpp:213
+#: engines/bladerunner/metaengine.cpp:292
msgid "Scroll Down"
msgstr "ÐÑагоÑÑванÑне ÑнÑз"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
-#: engines/bladerunner/metaengine.cpp:221
+#: engines/bladerunner/metaengine.cpp:300
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "ÐÑÑбÑаÑÑ Ð³Ñк"
@@ -4640,7 +4646,7 @@ msgstr "ÐÑÑбÑаÑÑ Ð³Ñк"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
-#: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2824
+#: engines/bladerunner/metaengine.cpp:319 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ"
@@ -4648,7 +4654,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
-#: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2830
+#: engines/bladerunner/metaengine.cpp:328 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr "ÐаладаваÑÑ Ð³ÑлÑнÑ"
@@ -4656,7 +4662,7 @@ msgstr "ÐаладаваÑÑ Ð³ÑлÑнÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
-#: engines/bladerunner/metaengine.cpp:258
+#: engines/bladerunner/metaengine.cpp:337
msgid "Crime Scene Database"
msgstr "ÐÑвеÑÑÐºÑ Ð·Ð»Ð°ÑÑнÑÑваÑ"
@@ -4664,7 +4670,7 @@ msgstr "ÐÑвеÑÑÐºÑ Ð·Ð»Ð°ÑÑнÑÑваÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
-#: engines/bladerunner/metaengine.cpp:267
+#: engines/bladerunner/metaengine.cpp:346
msgid "Suspect Database"
msgstr "ÐÑвеÑÑÐºÑ Ð¿Ð°Ð´Ð°Ð·ÑонÑÑ
"
@@ -4672,7 +4678,7 @@ msgstr "ÐÑвеÑÑÐºÑ Ð¿Ð°Ð´Ð°Ð·ÑонÑÑ
"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
-#: engines/bladerunner/metaengine.cpp:276
+#: engines/bladerunner/metaengine.cpp:355
msgid "Clue Database"
msgstr "ÐÑвеÑÑÐºÑ Ð´Ð°ÐºÐ°Ð·Ð°Ðº"
@@ -4680,7 +4686,7 @@ msgstr "ÐÑвеÑÑÐºÑ Ð´Ð°ÐºÐ°Ð·Ð°Ðº"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
-#: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225
+#: engines/bladerunner/metaengine.cpp:364 engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "ÐÑйÑÑÑÑ Ð· гÑлÑнÑ"
@@ -4692,6 +4698,18 @@ msgstr "Ð¦Ñ ÑапÑаÑÐ´Ñ Ð²Ñ Ñ
оÑаÑе вÑйÑÑÑÑ?"
msgid "Your game is now Paused. Click OK to continue."
msgstr "ÐÑлÑÐ½Ñ Ð¿ÐµÑапÑнена. ÐаÑÑÑÑнÑÑе ÐÐ, каб пÑаÑÑгнÑÑÑ."
+#. I18N: This option allows the user to skip cutscenes.
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
+msgid "Skip support"
+msgstr "ÐазволÑÑÑ Ð¿ÑопÑÑкÑ"
+
+#: engines/buried/metaengine.cpp:41
+#, fuzzy
+#| msgid "Allow text and cutscenes to be skipped"
+msgid "Allow cutscenes to be skipped"
+msgstr "ÐазволÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑ Ñ ÑÑÑнкÑ"
+
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
@@ -4716,28 +4734,52 @@ msgstr ""
"ÐаÑ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð±Ñла зÑоблена ÑеÑаз навейÑÑÑ Ð²ÑÑÑÑÑ ScummVM. ÐаладаваÑÑ "
"немажлÑва."
-#: engines/cge/detection.cpp:113
+#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Ð ÑжÑм колеÑавай ÑÑлепаÑÑ"
-#: engines/cge/detection.cpp:114
+#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "РобÑÑÑ ÑÑжÑм ÐолеÑавай ÑÑлепаÑÑ ÑÑандаÑÑнÑм"
-#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
-#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
+#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
+#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
+#: engines/supernova/metaengine.cpp:50
msgid "Enable Text to Speech"
msgstr "ÐалÑÑÑÑÑ Ð¿ÐµÑаÑваÑÑнÑне ÑÑкÑÑÑ Ñ Ð¼Ð¾Ð²Ñ"
-#: engines/cge/detection.cpp:127
+#: engines/cge/metaengine.cpp:53
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ Ð³ÑлÑÐ½Ñ (ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна)"
-#: engines/cine/detection.cpp:62
+#: engines/cge2/metaengine.cpp:55
+#, fuzzy
+#| msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
+msgid "Enable Text to Speech for Objects and Options"
+msgstr ""
+"ÐалÑÑÑÑÑ Ð¿ÐµÑаÑваÑÑнÑне ÑÑкÑÑÑ Ñ Ð¼Ð¾Ð²Ñ Ð´Ð»Ñ Ð°Ð±âекÑаÑ, Ð½Ð°Ð»Ð°Ð´Ð°Ñ Ñ Ð±ÑблÑйнай ÑÑÑаÑÑ"
+
+#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
+#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
+#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
+#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
+#: engines/twine/metaengine.cpp:168
+msgid "Use TTS to read the descriptions (if TTS is available)"
+msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ Ð°Ð¿ÑÑанÑнÑÑ
(ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна)"
+
+#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
+msgid "Enable Text to Speech for Subtitles"
+msgstr "ÐалÑÑÑÑÑ Ð¿ÐµÑаÑваÑÑнÑне ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ð´Ð»Ñ ÑÑбÑÑÑÑаÑ"
+
+#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
+msgid "Use TTS to read the subtitles (if TTS is available)"
+msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ ÑÑбÑÑÑÑаÑ
(ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна)"
+
+#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð¿ÑазÑÑÑÑÑÑ Ð´ÑÑлÑгавÑÑ Ð²Ð¾ÐºÐ½Ñ Ñ 16-калÑÑовÑÑ
ÑÑÑнаÑ
"
-#: engines/cine/detection.cpp:63
+#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4745,15 +4787,15 @@ msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð¿ÑазÑÑÑÑÑÑ Ð´ÑÑлÑгавÑÑ Ð²Ð¾ÐºÐ½Ñ Ñ 16-калÑÑовÑÑ
ÑÑÑнаÑ
, Ð½Ð°Ð²Ð°Ñ ÐºÐ°Ð»Ñ "
"аÑÑÒÑналÑÐ½Ð°Ñ Ð³ÑлÑна не падÑÑÑмлÑвала гÑÑага"
-#: engines/cine/metaengine.cpp:133
+#: engines/cine/metaengine.cpp:164
msgid "Unnamed autosave"
msgstr "ÐÐµÐ½Ð°Ð·Ð²Ð°Ð½Ñ Ð°ÑÑазаÑ
оÑ"
-#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
+#: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238
msgid "Unnamed savegame"
msgstr "ÐÐµÐ½Ð°Ð·Ð²Ð°Ð½Ñ Ð·Ð°Ñ
оÑ"
-#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
+#: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246
msgid "Empty autosave"
msgstr "ÐÑÑÑÑ Ð°ÑÑазаÑ
оÑ"
@@ -4835,12 +4877,12 @@ msgstr "ÐзеÑ"
msgid "Change Command"
msgstr "ÐÑмÑнÑÑÑ Ð·Ð°Ð³Ð°Ð´"
-#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
+#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
-#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
+#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
-#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
+#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Ð ÑÑÑÑнак"
@@ -4871,62 +4913,47 @@ msgstr ""
"ÐаÑÑÑÑнÑÑе ÐÐ, каб пеÑаÑваÑÑÑÑ ÑÑ
, ÑÐ½Ð°ÐºÑ Ð½Ð°ÑÑÑпнÑм Ñазам вам паведамÑÑÑ "
"зноÑкÑ.\n"
-#: engines/dreamweb/detection.cpp:63
+#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑжÑм ÑÑкÑавай палÑÑÑÑ"
-#: engines/dreamweb/detection.cpp:64
+#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "ÐаказваÑÑ Ð³ÑаÑÑÐºÑ ÐºÐ°ÑÑÑÑаÑÑÑÑÑ ÑÑкÑавай палÑÑÑай гÑлÑнÑ"
-#: engines/dreamweb/detection.cpp:76
+#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
"ÐалÑÑÑÑÑ Ð¿ÐµÑаÑваÑÑнÑне ÑÑкÑÑÑ Ñ Ð¼Ð¾Ð²Ñ Ð´Ð»Ñ Ð°Ð±âекÑаÑ, Ð½Ð°Ð»Ð°Ð´Ð°Ñ Ñ Ð±ÑблÑйнай ÑÑÑаÑÑ"
-#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:45
-#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
-#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
-#: engines/twine/detection.cpp:552
-msgid "Use TTS to read the descriptions (if TTS is available)"
-msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ Ð°Ð¿ÑÑанÑнÑÑ
(ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна)"
-
-#: engines/dreamweb/detection.cpp:88
-msgid "Enable Text to Speech for Subtitles"
-msgstr "ÐалÑÑÑÑÑ Ð¿ÐµÑаÑваÑÑнÑне ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ð´Ð»Ñ ÑÑбÑÑÑÑаÑ"
-
-#: engines/dreamweb/detection.cpp:89
-msgid "Use TTS to read the subtitles (if TTS is available)"
-msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ ÑÑбÑÑÑÑаÑ
(ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна)"
-
-#: engines/freescape/detection.cpp:259
+#: engines/freescape/metaengine.cpp:31
msgid "Prerecorded sounds"
msgstr ""
-#: engines/freescape/detection.cpp:260
+#: engines/freescape/metaengine.cpp:32
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
-#: engines/glk/detection.cpp:239
+#: engines/glk/glk_api.cpp:62
+msgid "[ press any key to exit ]"
+msgstr "[ наÑÑÑÑнÑÑе абÑ-ÑкÑÑ ÐºÐ»ÑвÑÑÑ Ð´Ð»Ñ Ð²ÑйÑÑÑÑ ]"
+
+#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
+msgid "Untitled Savegame"
+msgstr "ÐÐµÐ½Ð°Ð·Ð²Ð°Ð½Ñ Ð·Ð°Ñ
оÑ"
+
+#: engines/glk/metaengine.cpp:244
msgid "Use TTS to read the text"
msgstr "ÐеÑаÑваÑаÑÑ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ Ñ ÑÑкÑÑаÑ
"
-#: engines/glk/detection.cpp:246
+#: engines/glk/metaengine.cpp:251
msgid "Also read input text"
msgstr "ТакÑама пеÑаÑваÑаÑÑ Ñ Ð¼Ð¾Ð²Ñ ÑÐ²ÐµÐ´Ð·ÐµÐ½Ñ ÑÑкÑÑ"
-#: engines/glk/detection.cpp:247
+#: engines/glk/metaengine.cpp:252
msgid "Use TTS to read the input text"
msgstr "ÐеÑаÑваÑаÑÑ ÑÐ²ÐµÐ´Ð·ÐµÐ½Ñ ÑÑкÑÑ Ñ Ð¼Ð¾Ð²Ñ"
-#: engines/glk/glk_api.cpp:62
-msgid "[ press any key to exit ]"
-msgstr "[ наÑÑÑÑнÑÑе абÑ-ÑкÑÑ ÐºÐ»ÑвÑÑÑ Ð´Ð»Ñ Ð²ÑйÑÑÑÑ ]"
-
-#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
-msgid "Untitled Savegame"
-msgstr "ÐÐµÐ½Ð°Ð·Ð²Ð°Ð½Ñ Ð·Ð°Ñ
оÑ"
-
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "ÐадаванÑне гÑлÑнÑâ¦\n"
@@ -5022,38 +5049,18 @@ msgstr "ÐÑ Ð²ÑйÑла заÑ
аваÑÑ Ð³ÑлÑÐ½Ñ Ñ Ñайл."
msgid "Failed to delete file."
msgstr "ÐÑ Ð²ÑйÑла вÑдалÑÑÑ Ñайл."
-#: engines/griffon/metaengine.cpp:83
+#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr "ÐÑÐ½Ñ / ÐÑапÑÑÑÑÑÑÑ"
-#: engines/griffon/metaengine.cpp:119
+#: engines/griffon/metaengine.cpp:145
msgid "Attack"
msgstr "ÐÑака"
-#: engines/griffon/metaengine.cpp:133
+#: engines/griffon/metaengine.cpp:159
msgid "Speed Up Cutscene"
msgstr "ÐаÑкоÑÑÑÑ ÑÑÑнкÑ"
-#: engines/grim/detection.cpp:69
-msgid "Load user patch (unsupported)"
-msgstr "ÐаладаваÑÑ ÐºÐ°ÑÑÑÑалÑнÑÑкÑÑ Ð»Ð°ÑÐºÑ (Ð½Ñ Ð¼Ð°Ðµ падÑÑÑманÑнÑ)"
-
-#: engines/grim/detection.cpp:70
-msgid ""
-"Load an user patch. Please note that the ScummVM team doesn't provide "
-"support for using such patches."
-msgstr ""
-"ÐаладаваÑÑ ÐºÐ°ÑÑÑÑалÑнÑÑкÑÑ Ð»Ð°ÑкÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, заÑважÑе, ÑÑо ÑÑполка ScummVM "
-"не падÑÑÑмлÑвае па пÑÑанÑнÑм ÑакÑÑ
лаÑак."
-
-#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
-msgid "Show FPS"
-msgstr "ÐаказваÑÑ Ð»ÑÑÑлÑнÑк кадÑаÑ/Ñ"
-
-#: engines/grim/detection.cpp:81
-msgid "Show the current FPS-rate, while you play."
-msgstr "ÐаказваÑÑ Ð»ÑÑÑлÑнÑк кадÑаÑ/Ñ Ð¿Ð°Ð´ÑÐ°Ñ Ð³ÑлÑнÑ."
-
#: engines/grim/grim.cpp:350
#, c-format
msgid ""
@@ -5087,7 +5094,7 @@ msgid "Skip dialog lines"
msgstr "ÐÑапÑÑÑÑÑÑÑ Ð´ÑÑлÑг"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
-#: engines/hdb/metaengine.cpp:244
+#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "ÐÑнÑ"
@@ -5159,7 +5166,27 @@ msgstr ""
"ÐÑÑа можа занÑÑÑ Ð½ÐµÐ¹ÐºÑ ÑаÑ, ÐºÐ°Ð»Ñ Ð»Ð°Ñка, паÑакайÑе.\n"
"ÐаÑÑÑпнÑÑ Ð·Ð°Ð¿ÑÑÐºÑ Ð³ÑлÑÐ½Ñ Ð¿ÑавÑÑаÑÑа Ð½Ñ Ð±ÑдÑÑÑ."
-#: engines/grim/metaengine.cpp:61
+#: engines/grim/metaengine.cpp:37
+msgid "Load user patch (unsupported)"
+msgstr "ÐаладаваÑÑ ÐºÐ°ÑÑÑÑалÑнÑÑкÑÑ Ð»Ð°ÑÐºÑ (Ð½Ñ Ð¼Ð°Ðµ падÑÑÑманÑнÑ)"
+
+#: engines/grim/metaengine.cpp:38
+msgid ""
+"Load an user patch. Please note that the ScummVM team doesn't provide "
+"support for using such patches."
+msgstr ""
+"ÐаладаваÑÑ ÐºÐ°ÑÑÑÑалÑнÑÑкÑÑ Ð»Ð°ÑкÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, заÑважÑе, ÑÑо ÑÑполка ScummVM "
+"не падÑÑÑмлÑвае па пÑÑанÑнÑм ÑакÑÑ
лаÑак."
+
+#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
+msgid "Show FPS"
+msgstr "ÐаказваÑÑ Ð»ÑÑÑлÑнÑк кадÑаÑ/Ñ"
+
+#: engines/grim/metaengine.cpp:49
+msgid "Show the current FPS-rate, while you play."
+msgstr "ÐаказваÑÑ Ð»ÑÑÑлÑнÑк кадÑаÑ/Ñ Ð¿Ð°Ð´ÑÐ°Ñ Ð³ÑлÑнÑ."
+
+#: engines/grim/metaengine.cpp:92
msgid "Escape from Monkey Island support is not compiled in"
msgstr "ÐадÑÑÑманÑне Monkey Island не ÑабÑанае"
@@ -5222,42 +5249,42 @@ msgstr ""
"\n"
"ÐаÑÑÑÑ, копÑÑ Ð³ÑлÑÐ½Ñ Steam ÑÑ GOG маÑÑÑ Ð·ÑÑÐ´Ð½Ð°Ð½Ñ Ñайл FullMonkeyMap.imt"
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Ð¥ÑÑкÑÑ Ð²ÑдÑа"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "ÐгÑаÑÑ Ð²ÑдÑа з павÑлÑÑанай Ñ
ÑÑкаÑÑÑÑ"
-#: engines/groovie/detection.cpp:321
+#: engines/groovie/metaengine.cpp:61
msgid "Easier AI"
msgstr "ÐÑаÑÑаваÑÑ Ð¨Ð"
-#: engines/groovie/detection.cpp:322
+#: engines/groovie/metaengine.cpp:62
msgid "Decrease the difficulty of AI puzzles"
msgstr "ÐамÑнÑÑае ÑкладанаÑÑÑÑ Ð·Ð°Ð³Ð°Ð´Ð°Ðº Ñа ÑÑÑÑнÑм ÑнÑÑлекÑам"
-#: engines/groovie/detection.cpp:333
+#: engines/groovie/metaengine.cpp:73
msgid "Updated Credits Music"
msgstr "ÐбноÑÐ»ÐµÐ½Ð°Ñ Ð¼ÑзÑка ÑÑÑÑаÑ"
-#: engines/groovie/detection.cpp:334
+#: engines/groovie/metaengine.cpp:74
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr "ÐÑаÑÑ Ð¿ÐµÑÑнÑThe Final Hour падÑÐ°Ñ ÑÑÑÑÐ°Ñ Ð·Ð°Ð¼ÐµÑÑ Ð¿Ð°ÑÑоÑÑ MIDI-мÑлÑдÑй"
-#: engines/groovie/detection.cpp:345
+#: engines/groovie/metaengine.cpp:85
#, fuzzy
#| msgid "Hover Mode"
msgid "Speedrun Mode"
msgstr "Ð ÑжÑм ÑÑÑ
Ñ"
-#: engines/groovie/detection.cpp:346
+#: engines/groovie/metaengine.cpp:86
msgid "Affects the controls for fast forwarding the game"
msgstr ""
-#: engines/groovie/metaengine.cpp:52
+#: engines/groovie/metaengine.cpp:120
msgid "GroovieV2 support is not compiled in"
msgstr "ÐадÑÑÑманÑне GroovieV2 не ÑабÑанае"
@@ -5281,208 +5308,203 @@ msgstr "ÐÑнÑ-гÑлÑÐ½Ñ Medusa ÑÑÑÑ Ð½Ðµ падÑÑÑмлÑваеÑÑ
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "ÐÑнÑ-гÑлÑÐ½Ñ Troy ÑÑÑÑ Ð½Ðµ падÑÑÑмлÑваеÑÑа. ÐÑопÑÑк"
-#: engines/hdb/detection.cpp:123
+#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "ÐалÑÑÑÑÑ ÑÑжÑм маÑ
лÑванÑнÑ"
-#: engines/hdb/detection.cpp:124
+#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr "ÐÑÐ±Ð°Ñ ÑоÑÐ½Ñ Ð´Ñ ÑнÑаÑмаÑÑÑ Ð¿Ñа наладжванÑне ÑобÑÑÑа даÑÑÑпнÑмÑ"
-#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
+#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
msgid "Move up"
msgstr "Ð ÑÑ
аÑÑа ÑгаÑÑ"
-#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
+#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
msgid "Move down"
msgstr "Ð ÑÑ
аÑÑа ÑнÑз"
-#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
+#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
msgid "Move left"
msgstr "Ð ÑÑ
аÑÑа налева"
-#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
+#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
msgid "Move right"
msgstr "Ð ÑÑ
аÑÑа напÑава"
-#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:126
+#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
-#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
+#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1524
msgid "Use"
msgstr "СкаÑÑÑÑаÑÑ"
-#: engines/hdb/metaengine.cpp:224
+#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr "ÐÑÑÑÑÑÑÑÑ Ð¿ÑнкÑÑ ÑлÑÑ
Ñ"
-#: engines/hdb/metaengine.cpp:250
+#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "ÐаладжванÑне Ñ
ÑбаÑ"
-#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
+#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "ÐÑÑÐ²Ð°Ð²Ñ ÑÑжÑм"
-#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
+#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "ÐалÑÑÑÑÑ ÐºÑÑÐ²Ð°Ð²Ñ ÑÑжÑм, ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑпна"
-#: engines/hypno/detection.cpp:258
+#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнае маÑ
лÑÑÑÑва"
-#: engines/hypno/detection.cpp:259
+#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr "ÐазвалÑе маÑ
лÑÑÑÑва на клÑвÑÑÑ C."
-#: engines/hypno/detection.cpp:269
+#: engines/hypno/metaengine.cpp:44
msgid "Enable infinite health cheat"
msgstr "ÐалÑÑÑÑÑ Ð¼Ð°Ñ
лÑÑÑÑва бÑÑконÑага здаÑоÑÑ"
-#: engines/hypno/detection.cpp:270
+#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr "ÐдаÑоÑе гÑлÑÑа нÑÐºÐ¾Ð»Ñ Ð½Ñ Ð·ÑменÑÑÑÑа (акÑом ÑкÑÐ°Ð½Ð°Ñ ÑÐºÐ¾Ð½Ñ Ð³ÑлÑнÑ)."
-#: engines/hypno/detection.cpp:280
+#: engines/hypno/metaengine.cpp:55
msgid "Enable infinite ammo cheat"
msgstr "ÐалÑÑÑÑÑ Ð¼Ð°Ñ
лÑÑÑÑва бÑÑконÑага набоÑ"
-#: engines/hypno/detection.cpp:281
+#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr "Ðабой гÑлÑÑа нÑÐºÐ¾Ð»Ñ Ð½Ñ Ð·ÑменÑÑÑÑа."
-#: engines/hypno/detection.cpp:291
+#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
-#: engines/hypno/detection.cpp:292
+#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
-#: engines/hypno/detection.cpp:302
+#: engines/hypno/metaengine.cpp:77
msgid "Enable restored content"
msgstr "ÐалÑÑÑÑÑ Ð°Ð´Ð½Ð¾ÑÐ»ÐµÐ½Ñ Ð·ÑмеÑÑ"
-#: engines/hypno/detection.cpp:303
+#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr "ÐадаÑÑ Ð·ÑмеÑÑ, ÑÐºÑ Ð½Ðµ далÑÑÐ°Ð½Ñ Ñ Ð°ÑÑÒÑнале."
+#: engines/kyra/detection_tables.h:70
+msgid "Missing language specific game code and/or resources."
+msgstr "ÐÑакÑе адмÑÑловага ÐºÐ¾Ð´Ñ Ð³ÑлÑÐ½Ñ Ð¹ (або) ÑÑÑÑÑÑÐ°Ñ Ð´Ð»Ñ Ð³ÑÑай мовÑ."
+
+#: engines/kyra/detection_tables.h:71
+msgid ""
+"Missing language specific game code and/or resources for this fan "
+"translation."
+msgstr ""
+"ÐÑакÑе адмÑÑловага ÐºÐ¾Ð´Ñ Ð³ÑлÑÐ½Ñ Ð¹ (або) ÑÑÑÑÑÑÐ°Ñ Ð´Ð»Ñ Ð³ÑÑага амаÑаÑÑкага "
+"пеÑакладÑ."
+
+#: engines/kyra/detection_tables.h:73
+msgid "Demo plays simple animations without using Westwood's Engine."
+msgstr ""
+"ÐÑманÑÑÑаÑÑÑ Ð³Ñае пÑоÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð±ÐµÐ· вÑкаÑÑÑÑоÑванÑÐ½Ñ ÑÑÑ
авÑÐºÑ Ð°Ð´ Westwood."
+
+#: engines/kyra/detection_tables.h:1352
+msgid "You added the game incorrectly. Please add the root folder of the game."
+msgstr ""
+"ÐÑ Ð½ÑпÑавÑлÑна Ð´Ð°Ð´Ð°Ð»Ñ Ð³ÑлÑнÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, дадайÑе каÑанÑвÑÑ ÑÑÑÐºÑ Ð³ÑлÑнÑ."
+
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1368
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
+msgstr ""
+"ÐÑ Ð½ÑпÑавÑлÑна Ð´Ð°Ð´Ð°Ð»Ñ Ð³ÑлÑнÑ. Файл GAME.DAT гÑÑа вÑÑва ISO, вам ÑÑÑба "
+"вÑÑÑгнÑÑÑ Ð·ÑвеÑÑÐºÑ Ð³ÑлÑÐ½Ñ Ð°Ð´Ð´ÑÑлÑ."
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:61
+#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "СÑÑдÑйнÑÑ Ð³Ð»ÐµÐ´Ð°ÑÑ"
-#: engines/kyra/detection.cpp:62
+#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "ÐалÑÑÑÑÑ ÑÑÑдÑйнÑÑ
гледаÑоÑ"
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:74
-msgid "Skip support"
-msgstr "ÐазволÑÑÑ Ð¿ÑопÑÑкÑ"
-
-#: engines/kyra/detection.cpp:75
+#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "ÐазволÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑ Ñ ÑÑÑнкÑ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:87
+#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "ÐÑлÑÐ¹Ð½Ñ ÑÑжÑм"
-#: engines/kyra/detection.cpp:88
+#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "ÐалÑÑÑÑÑ Ð³ÑлÑÐ¹Ð½Ñ ÑÑжÑм"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:103
+#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "ÐлÑÑнае пÑагоÑÑванÑне"
-#: engines/kyra/detection.cpp:104
+#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "ÐалÑÑÑÑÑ Ð¿Ð»ÑÑнае пÑагоÑÑванÑне падÑÐ°Ñ ÑÑÑ
Ñ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:118
+#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "ÐлÑвÑÑÑÑ Ð¿Ð°ÐºÐ°Ð·Ð°Ð»ÑнÑкÑ"
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "ÐалÑÑÑÑÑ Ð¿Ð»ÑвÑÑÑÑ Ð¿Ð°ÐºÐ°Ð·Ð°Ð»ÑнÑкÑ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "ÐÑÐ°Ð¿Ð°Ð½Ð¾Ð²Ñ Ð´Ð»Ñ Ð½Ð°Ð·Ð²Ð°Ñ Ð·Ð°Ñ
оваÑ"
-#: engines/kyra/detection.cpp:133
+#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐÑÑамаÑÑÑÐ½Ð°Ñ ÒенÑÑаÑÑÑ Ð½Ð°Ð·Ð²Ð°Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аванÑÑ
гÑлÑнÑÑ"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:147
+#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "ÐÑÑÑагÑама здаÑоÑÑ"
-#: engines/kyra/detection.cpp:148
+#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "ÐалÑÑÑÑÑ Ð³ÑÑÑагÑÐ°Ð¼Ñ Ð¿ÑнкÑÐ°Ñ Ð·Ð´Ð°ÑоÑÑ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:160
+#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr "Ðена кнопак Ð±Ð¾Ñ (Ðева/ÐÑава)"
-#: engines/kyra/detection.cpp:161
+#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ°, каб бÑÑÑа, а пÑаваÑ, каб бÑаÑÑ ÑÑÑÑ"
-#: engines/kyra/detection_tables.h:81
-msgid "Missing language specific game code and/or resources."
-msgstr "ÐÑакÑе адмÑÑловага ÐºÐ¾Ð´Ñ Ð³ÑлÑÐ½Ñ Ð¹ (або) ÑÑÑÑÑÑÐ°Ñ Ð´Ð»Ñ Ð³ÑÑай мовÑ."
-
-#: engines/kyra/detection_tables.h:82
-msgid ""
-"Missing language specific game code and/or resources for this fan "
-"translation."
-msgstr ""
-"ÐÑакÑе адмÑÑловага ÐºÐ¾Ð´Ñ Ð³ÑлÑÐ½Ñ Ð¹ (або) ÑÑÑÑÑÑÐ°Ñ Ð´Ð»Ñ Ð³ÑÑага амаÑаÑÑкага "
-"пеÑакладÑ."
-
-#: engines/kyra/detection_tables.h:84
-msgid "Demo plays simple animations without using Westwood's Engine."
-msgstr ""
-"ÐÑманÑÑÑаÑÑÑ Ð³Ñае пÑоÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð±ÐµÐ· вÑкаÑÑÑÑоÑванÑÐ½Ñ ÑÑÑ
авÑÐºÑ Ð°Ð´ Westwood."
-
-#: engines/kyra/detection_tables.h:1363
-msgid "You added the game incorrectly. Please add the root folder of the game."
-msgstr ""
-"ÐÑ Ð½ÑпÑавÑлÑна Ð´Ð°Ð´Ð°Ð»Ñ Ð³ÑлÑнÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, дадайÑе каÑанÑвÑÑ ÑÑÑÐºÑ Ð³ÑлÑнÑ."
-
-#. I18N: The file in the game directory needs to be extracted
-#: engines/kyra/detection_tables.h:1379
-msgid ""
-"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
-"need to extract the game data files from it."
-msgstr ""
-"ÐÑ Ð½ÑпÑавÑлÑна Ð´Ð°Ð´Ð°Ð»Ñ Ð³ÑлÑнÑ. Файл GAME.DAT гÑÑа вÑÑва ISO, вам ÑÑÑба "
-"вÑÑÑгнÑÑÑ Ð·ÑвеÑÑÐºÑ Ð³ÑлÑÐ½Ñ Ð°Ð´Ð´ÑÑлÑ."
-
-#: engines/kyra/metaengine.cpp:118
+#: engines/kyra/metaengine.cpp:241
msgid "Lands of Lore support is not compiled in"
msgstr "ÐадÑÑÑманÑне Lands of Lore не ÑабÑанае"
-#: engines/kyra/metaengine.cpp:128
+#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
@@ -5490,7 +5512,7 @@ msgstr ""
"EOB II FM-TOWNS паÑÑабÑе падÑÑÑманÑне ÑÑжÑÐ¼Ð°Ñ 16-бÑÑнÑÑ
колеÑаÑ, ÑкÑÑ Ñ Ð²Ð°Ñ "
"Ð½Ñ Ð´Ð·ÐµÐ¹Ð½ÑÑ Ñ Ð²Ð°ÑÑм збоÑÑ ScummVM"
-#: engines/kyra/metaengine.cpp:134
+#: engines/kyra/metaengine.cpp:257
msgid "Eye of Beholder support is not compiled in"
msgstr "ÐадÑÑÑманÑне Eye of Beholder не ÑабÑанае"
@@ -5507,7 +5529,7 @@ msgid "Interact via Right Click"
msgstr "ÐнÑÑÑакÑÑÑ Ð¿ÑавÑм пÑÑÑÑкам"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
-#: engines/twine/metaengine.cpp:248
+#: engines/twine/metaengine.cpp:391
msgid "Move Forward"
msgstr "Ð ÑÑ
напеÑад"
@@ -5524,14 +5546,14 @@ msgid "Move Right"
msgstr "Ð ÑÑ
напÑава"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
-#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:269
-#: engines/zvision/metaengine.cpp:140
+#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
+#: engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "ÐаваÑÐ¾Ñ Ð½Ð°Ð»ÐµÐ²Ð°"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
-#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:262
-#: engines/zvision/metaengine.cpp:146
+#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
+#: engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "ÐаваÑÐ¾Ñ Ð½Ð°Ð¿Ñава"
@@ -5734,16 +5756,20 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr "ÐÑÑÐ°Ñ Ð·Ð°Ð³Ð°Ð´ÐºÐ° недаÑÑÑÐ¿Ð½Ð°Ñ Ñ ÐºÐ°ÑÑавалÑнай вÑÑÑÑÑ Ð³ÑлÑнÑ"
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
-#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:551
+#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
+#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
msgid "TTS Narrator"
msgstr "РаÑказÑнÑк TTS"
-#: engines/made/detection.cpp:45
+#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
+msgid "The game is using unsupported engine"
+msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð²ÑкаÑÑÑÑоÑвае непадÑÑÑÐ¼Ð½Ñ ÑÑÑ
авик"
+
+#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr "ÐгÑаÑÑ Ð´ÑÒÑÑалÑÐ½Ñ ÑаÑндÑÑÑк падÑÐ°Ñ ÑÑÑÑпнага вÑдÑа"
-#: engines/made/detection.cpp:46
+#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
@@ -5751,27 +5777,23 @@ msgstr ""
"ÐÐ°Ð»Ñ Ð²ÑбÑана, гÑлÑÐ½Ñ Ð±Ñдзе гÑаÑÑ Ð´ÑÒÑÑалÑÐ½Ñ ÑаÑндÑÑÑк Ñва ÑÑÑÑпе. ÐнаÑай "
"бÑдзе гÑаÑÑа мÑзÑка MIDI."
-#: engines/made/detection_tables.h:443 engines/made/detection_tables.h:460
-msgid "The game is using unsupported engine"
-msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð²ÑкаÑÑÑÑоÑвае непадÑÑÑÐ¼Ð½Ñ ÑÑÑ
авик"
-
-#: engines/mads/detection.cpp:62
+#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr "ÐÑоÑÑÑ ÑнÑÑÑÑÑÐ¹Ñ Ð¼ÑÑÑ"
-#: engines/mads/detection.cpp:63
+#: engines/mads/metaengine.cpp:48
msgid "Shows object names when hovering the mouse over them"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±âекÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑдзенÑÐ½Ñ Ð½Ð° ÑÑ
паказалÑнÑкÑ"
-#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
+#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr "ÐнÑмаванÑÑ ÑÑÑÑÑнкавÑÑ ÑÑÑÑ"
-#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
+#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr "ÐнÑÐ¼Ð°Ð²Ð°Ð½Ñ ÑнÑÑÑÑÑÐ¹Ñ Ð³ÑлÑнÑ"
-#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
+#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr "СаÑÐ¾Ð¼Ð½Ñ ÑÑжÑм гÑлÑнÑ"
@@ -6069,65 +6091,74 @@ msgstr ""
"ScummVM Ð½Ñ Ð¼Ð¾Ð¶Ð° гÑÑага зÑабÑÑÑ, Ð´Ñ Ð¹\n"
"ÑайÑÑ Ð±Ð¾Ð»ÐµÐ¹ не ÑÑнÑе."
-#: engines/mtropolis/detection.cpp:45
+#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "Ðод на ÑÑÑÐ¾ÐºÑ ÑкÑан"
-#: engines/mtropolis/detection.cpp:46
+#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
-#: engines/mtropolis/detection.cpp:56
+#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
-#: engines/mtropolis/detection.cpp:57
+#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
-#: engines/mtropolis/detection.cpp:67
+#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
-#: engines/mtropolis/detection.cpp:68
+#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
-#: engines/mtropolis/detection.cpp:78
+#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "ÐалÑÑÑÑÑ ÑнÑÑÒÑаÑÑÑ Ð· Discord"
-#: engines/mtropolis/detection.cpp:79
+#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
-#: engines/mtropolis/detection.cpp:89
+#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
-#: engines/mtropolis/detection.cpp:90
+#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
-#: engines/mtropolis/detection.cpp:100
+#: engines/mtropolis/metaengine.cpp:107
#, fuzzy
msgid "Start with debugger"
msgstr "ÐапÑÑÑÑÑÑÑ Ð½Ð°Ð»Ð°Ð´Ð½Ñк Ñ
ÑбаÑ"
-#: engines/mtropolis/detection.cpp:101
+#: engines/mtropolis/metaengine.cpp:108
#, fuzzy
msgid "Starts with the debugger dashboard active."
msgstr "ÐапÑÑÑÑÑÑÑ Ð½Ð°Ð»Ð°Ð´Ð½Ñк Ñ
ÑбаÑ"
+#: engines/mtropolis/metaengine.cpp:172
+#, fuzzy
+msgid "Toggle debug overlay"
+msgstr "ÐÑÑбÑаÑÑ Ð³Ñк"
+
+#: engines/mtropolis/metaengine.cpp:177
+msgid "Force any playing movies to end"
+msgstr ""
+
#: engines/mtropolis/saveload.cpp:142
#, fuzzy
msgid "Failed to read version information from save file"
@@ -6172,11 +6203,11 @@ msgstr "ÐÑ Ð²ÑйÑла знайÑÑÑÑ ÑÑÑ
авÑÐºÐ¾Ð²Ñ Ñайл '%s'"
msgid "PS2 version is not yet supported"
msgstr "ÐÑÑÑÑÑ PS2 ÑÑÑÑ Ð½Ðµ падÑÑÑмлÑваеÑÑа"
-#: engines/myst3/detection.cpp:212
+#: engines/myst3/metaengine.cpp:40
msgid "Widescreen mod"
msgstr "Ðод на ÑÑÑÐ¾ÐºÑ ÑкÑан"
-#: engines/myst3/detection.cpp:213
+#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr "ÐалÑÑÑÑÑ ÑÑндÑÑаванÑне ÑÑÑокага ÑкÑÐ°Ð½Ñ Ñ ÑÑжÑме поÑнага ÑкÑанÑ."
@@ -6389,19 +6420,19 @@ msgstr "СÑкÑндаÑ"
msgid "Invalid Scene ID!"
msgstr "ÐÑпÑÑÐ½Ñ ID ÑÑÑнÑ!"
-#: engines/neverhood/detection.cpp:150
+#: engines/neverhood/metaengine.cpp:48
msgid "Skip the Hall of Records storyboard scenes"
msgstr "ÐÑапÑÑÑÑÑÑÑ ÑаÑкадÑоÑнÑÑ ÑÑÑÐ½Ñ ÐÐ°Ð»Ñ Ð·Ð°Ð¿ÑÑаÑ"
-#: engines/neverhood/detection.cpp:151
+#: engines/neverhood/metaengine.cpp:49
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "ÐазволÑÑÑ Ð³ÑлÑÑÑ Ð¿ÑапÑÑÑÑÑÑÑ ÑаÑкадÑоÑнÑÑ ÑÑÑÐ½Ñ ÐÐ°Ð»Ñ Ð·Ð°Ð¿ÑÑаÑ"
-#: engines/neverhood/detection.cpp:161
+#: engines/neverhood/metaengine.cpp:59
msgid "Scale the making of videos to full screen"
msgstr "ÐавÑлÑÑваÑÑ Ð´Ð° поÑнага ÑкÑÐ°Ð½Ñ Ð²ÑдÑа аб ÑÑваÑÑнÑнÑ"
-#: engines/neverhood/detection.cpp:162
+#: engines/neverhood/metaengine.cpp:60
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "ÐавÑлÑÑваÑÑ Ð²ÑдÑа аб ÑÑваÑÑнÑÐ½Ñ Ð³ÑлÑÐ½Ñ Ð½Ð° ÑвеÑÑ ÑкÑан"
@@ -6511,22 +6542,22 @@ msgstr ""
"Ðнойдзена ÑÑÑÑÑнÑÑÐ°Ñ Ð³ÑлÑнÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, ÑаÑÑÑÑÑÑнÑÑе Ñе па ÑнÑÑÑÑкÑÑÑ Ð· "
"наÑай Wiki"
-#: engines/queen/detection.cpp:45
+#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "ÐлÑÑÑÑнаÑÑÑÐ½Ñ ÑÑÑÑп"
-#: engines/queen/detection.cpp:46
+#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑÐ½Ñ ÑÑÑÑп (ÑолÑÐºÑ Ð´Ð»Ñ Ð²ÑÑÑÑÑ ÐºÐ°Ð¼Ð¿Ð°ÑовÑÑ
дÑÑкаÑ)"
-#: engines/queen/detection.cpp:56
+#: engines/queen/metaengine.cpp:47
#, fuzzy
#| msgid "Improved mode"
msgid "Improved font"
msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
-#: engines/queen/detection.cpp:57
+#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
@@ -6885,101 +6916,6 @@ msgstr ""
"ТадÑ, мажлÑва, вам пÑÑдзеÑÑа ÑжÑÑÑ Ð°ÑÑÒÑналÑнÑÑ Ð»Ð°ÑÐºÑ Ð°Ð´ Sierra.\n"
"\n"
-#: engines/scumm/detection.cpp:176
-msgid "Show Object Line"
-msgstr "ÐаказваÑÑ Ð°Ð±âекÑÐ°Ð²Ñ Ñадок"
-
-#: engines/scumm/detection.cpp:177
-msgid "Show the names of objects at the bottom of the screen"
-msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±âекÑÐ°Ñ Ð·ÑнÑÐ·Ñ ÑкÑанÑ"
-
-#: engines/scumm/detection.cpp:185
-msgid "Use NES Classic Palette"
-msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»ÑÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
-
-#: engines/scumm/detection.cpp:186
-msgid "Use a more neutral color palette that closely emulates the NES Classic"
-msgstr ""
-"ÐÑкаÑÑÑÑоÑваÑÑ Ð±Ð¾Ð»ÐµÐ¹ нÑÑÑÑалÑнÑÑ ÐºÐ¾Ð»ÐµÑавÑÑ Ð¿Ð°Ð»ÑÑÑÑ, ÑÐºÐ°Ñ Ð±Ð»ÑжÑй да NES "
-"Classic"
-
-#: engines/scumm/detection.cpp:194
-msgid "Trim FM-TOWNS games to 200 pixels height"
-msgstr "ÐÑÑкаÑÑ Ð³ÑлÑÐ½Ñ FM-TOWNS да вÑÑÑÐ½Ñ Ñ 200 пÑкÑÑлÑÑ"
-
-#: engines/scumm/detection.cpp:195
-msgid ""
-"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
-"pixels height, allowing using 'aspect ratio correction'"
-msgstr ""
-"ÐдÑÑÑÑ Ð½ÐµÐ¿Ð°ÑÑÑбнÑÑ 40 пÑкÑÑлÑÑ Ð·ÑнÑÐ·Ñ ÑкÑанÑ, каб зÑабÑÑÑ ÑÑандаÑÑ Ð²ÑÑÑÐ½Ñ Ñ "
-"200 пÑкÑÑлÑÑ, дазвалÑÑÑÑ Ð²ÑкаÑÑÑÑаÑÑ âкаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑанÑâ"
-
-#: engines/scumm/detection.cpp:203
-msgid "Play simplified music"
-msgstr "ÐÑаÑÑ ÑпÑоÑÑанÑÑ Ð¼ÑзÑкÑ"
-
-#: engines/scumm/detection.cpp:204
-msgid ""
-"This music was presumably intended for low-end Macs, and uses only one "
-"channel."
-msgstr ""
-"ÐажлÑва, гÑÑÐ°Ñ Ð¼ÑзÑка Ð´Ð»Ñ ÑлабÑÑ
кампÑÑаÑÐ°Ñ Mac. Яна мае ÑолÑÐºÑ Ð°Ð´Ð·Ñн канал."
-
-#: engines/scumm/detection.cpp:212
-msgid "Enable smooth scrolling"
-msgstr "ÐалÑÑÑÑÑ Ð¿Ð»ÑÑнае пÑагоÑÑванÑне"
-
-#: engines/scumm/detection.cpp:213
-msgid "(instead of the normal 8-pixels steps scrolling)"
-msgstr "(замеÑÑ Ð·Ð²ÑÑайнага пÑагоÑÑванÑÐ½Ñ Ñ 8 пÑкÑÑлÑÑ)"
-
-#: engines/scumm/detection.cpp:221
-msgid "Allow semi-smooth scrolling"
-msgstr "ÐалÑÑÑÑÑ Ð½Ð°Ð¿Ð°Ð»Ð¾Ð²Ñ Ð¿Ð»ÑÑнае пÑагоÑÑванÑне"
-
-#: engines/scumm/detection.cpp:222
-msgid ""
-"Allow scrolling to be less smooth during the fast camera movement in the "
-"intro."
-msgstr ""
-"ÐалÑÑÑÑÑ Ð¼ÐµÐ½ÐµÐ¹ плÑÑнае пÑагоÑÑванÑне падÑÐ°Ñ Ñ
ÑÑкага ÑÑÑ
Ñ ÐºÐ°Ð¼ÑÑÑ Ð²Ð° ÑÑÑÑпе."
-
-#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:921
-msgid "Enable game-specific enhancements"
-msgstr "ÐалÑÑÑÑÑ Ð¿Ð°Ð»ÑпÑÑнÑÐ½Ñ Ð´Ð»Ñ Ð¿ÑÑнÑÑ
гÑлÑнÑÑ"
-
-#: engines/scumm/detection.cpp:231 engines/scumm/dialogs.cpp:921
-msgid ""
-"Allow ScummVM to make small enhancements to the game, usually based on other "
-"versions of the same game."
-msgstr ""
-"ScummVM далÑÑÑÑÑ Ð½ÐµÐ²ÑлÑÑкÑÑ Ð¿Ð°Ð»ÑпÑÑнÑÐ½Ñ Ñ Ð³ÑлÑнÑ, ÑкÑÑ Ð·Ð²ÑÑайна ÒÑÑнÑÑÑÑÑа "
-"на ÑнÑÑÑ
вÑÑÑÑÑÑ
Ñой жа гÑлÑнÑ."
-
-#: engines/scumm/detection.cpp:239
-#, fuzzy
-msgid "Load modded audio"
-msgstr "ÐаладаваÑÑ Ð¼Ð°Ð´ÑÑÑкаванÑÑ ÑÑÑÑÑÑÑ"
-
-#: engines/scumm/detection.cpp:240
-msgid ""
-"Replace music, sound effects, and speech clips with modded audio files, if "
-"available."
-msgstr ""
-
-#: engines/scumm/detection.cpp:248
-#, fuzzy
-#| msgid "Enable the original audio cd track"
-msgid "Enable the original GUI and Menu"
-msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнÑÑ Ð´Ð°ÑÐ¾Ð¶ÐºÑ Ð³ÑкавÑÑ
кампакÑнÑÑ
дÑÑкаÑ"
-
-#: engines/scumm/detection.cpp:249
-msgid ""
-"Allow the game to use the in-engine graphical interface and the original "
-"save/load menu."
-msgstr ""
-
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
@@ -7039,6 +6975,18 @@ msgstr "ÐÑакÑÑканÑ"
msgid "Expert"
msgstr "ÐайÑÑÑа"
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:647
+msgid "Enable game-specific enhancements"
+msgstr "ÐалÑÑÑÑÑ Ð¿Ð°Ð»ÑпÑÑнÑÐ½Ñ Ð´Ð»Ñ Ð¿ÑÑнÑÑ
гÑлÑнÑÑ"
+
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:648
+msgid ""
+"Allow ScummVM to make small enhancements to the game, usually based on other "
+"versions of the same game."
+msgstr ""
+"ScummVM далÑÑÑÑÑ Ð½ÐµÐ²ÑлÑÑкÑÑ Ð¿Ð°Ð»ÑпÑÑнÑÐ½Ñ Ñ Ð³ÑлÑнÑ, ÑкÑÑ Ð·Ð²ÑÑайна ÒÑÑнÑÑÑÑÑа "
+"на ÑнÑÑÑ
вÑÑÑÑÑÑ
Ñой жа гÑлÑнÑ."
+
#: engines/scumm/dialogs.cpp:942
msgid "Overture Timing:"
msgstr "Ð§Ð°Ñ ÑвÑÑÑÑÑÑ:"
@@ -7639,6 +7587,89 @@ msgstr "ÐадÑÑÑманÑне HE v71+ не ÑабÑанае"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "ÐадÑÑÑманÑне SCUMM v7-8 не ÑабÑанае"
+#: engines/scumm/metaengine.cpp:593
+msgid "Show Object Line"
+msgstr "ÐаказваÑÑ Ð°Ð±âекÑÐ°Ð²Ñ Ñадок"
+
+#: engines/scumm/metaengine.cpp:594
+msgid "Show the names of objects at the bottom of the screen"
+msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±âекÑÐ°Ñ Ð·ÑнÑÐ·Ñ ÑкÑанÑ"
+
+#: engines/scumm/metaengine.cpp:602
+msgid "Use NES Classic Palette"
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»ÑÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
+
+#: engines/scumm/metaengine.cpp:603
+msgid "Use a more neutral color palette that closely emulates the NES Classic"
+msgstr ""
+"ÐÑкаÑÑÑÑоÑваÑÑ Ð±Ð¾Ð»ÐµÐ¹ нÑÑÑÑалÑнÑÑ ÐºÐ¾Ð»ÐµÑавÑÑ Ð¿Ð°Ð»ÑÑÑÑ, ÑÐºÐ°Ñ Ð±Ð»ÑжÑй да NES "
+"Classic"
+
+#: engines/scumm/metaengine.cpp:611
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr "ÐÑÑкаÑÑ Ð³ÑлÑÐ½Ñ FM-TOWNS да вÑÑÑÐ½Ñ Ñ 200 пÑкÑÑлÑÑ"
+
+#: engines/scumm/metaengine.cpp:612
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+"ÐдÑÑÑÑ Ð½ÐµÐ¿Ð°ÑÑÑбнÑÑ 40 пÑкÑÑлÑÑ Ð·ÑнÑÐ·Ñ ÑкÑанÑ, каб зÑабÑÑÑ ÑÑандаÑÑ Ð²ÑÑÑÐ½Ñ Ñ "
+"200 пÑкÑÑлÑÑ, дазвалÑÑÑÑ Ð²ÑкаÑÑÑÑаÑÑ âкаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑанÑâ"
+
+#: engines/scumm/metaengine.cpp:620
+msgid "Play simplified music"
+msgstr "ÐÑаÑÑ ÑпÑоÑÑанÑÑ Ð¼ÑзÑкÑ"
+
+#: engines/scumm/metaengine.cpp:621
+msgid ""
+"This music was presumably intended for low-end Macs, and uses only one "
+"channel."
+msgstr ""
+"ÐажлÑва, гÑÑÐ°Ñ Ð¼ÑзÑка Ð´Ð»Ñ ÑлабÑÑ
кампÑÑаÑÐ°Ñ Mac. Яна мае ÑолÑÐºÑ Ð°Ð´Ð·Ñн канал."
+
+#: engines/scumm/metaengine.cpp:629
+msgid "Enable smooth scrolling"
+msgstr "ÐалÑÑÑÑÑ Ð¿Ð»ÑÑнае пÑагоÑÑванÑне"
+
+#: engines/scumm/metaengine.cpp:630
+msgid "(instead of the normal 8-pixels steps scrolling)"
+msgstr "(замеÑÑ Ð·Ð²ÑÑайнага пÑагоÑÑванÑÐ½Ñ Ñ 8 пÑкÑÑлÑÑ)"
+
+#: engines/scumm/metaengine.cpp:638
+msgid "Allow semi-smooth scrolling"
+msgstr "ÐалÑÑÑÑÑ Ð½Ð°Ð¿Ð°Ð»Ð¾Ð²Ñ Ð¿Ð»ÑÑнае пÑагоÑÑванÑне"
+
+#: engines/scumm/metaengine.cpp:639
+msgid ""
+"Allow scrolling to be less smooth during the fast camera movement in the "
+"intro."
+msgstr ""
+"ÐалÑÑÑÑÑ Ð¼ÐµÐ½ÐµÐ¹ плÑÑнае пÑагоÑÑванÑне падÑÐ°Ñ Ñ
ÑÑкага ÑÑÑ
Ñ ÐºÐ°Ð¼ÑÑÑ Ð²Ð° ÑÑÑÑпе."
+
+#: engines/scumm/metaengine.cpp:656
+#, fuzzy
+msgid "Load modded audio"
+msgstr "ÐаладаваÑÑ Ð¼Ð°Ð´ÑÑÑкаванÑÑ ÑÑÑÑÑÑÑ"
+
+#: engines/scumm/metaengine.cpp:657
+msgid ""
+"Replace music, sound effects, and speech clips with modded audio files, if "
+"available."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:665
+#, fuzzy
+#| msgid "Enable the original audio cd track"
+msgid "Enable the original GUI and Menu"
+msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнÑÑ Ð´Ð°ÑÐ¾Ð¶ÐºÑ Ð³ÑкавÑÑ
кампакÑнÑÑ
дÑÑкаÑ"
+
+#: engines/scumm/metaengine.cpp:666
+msgid ""
+"Allow the game to use the in-engine graphical interface and the original "
+"save/load menu."
+msgstr ""
+
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
@@ -7728,45 +7759,45 @@ msgstr ""
"ÐÐ°Ð»Ñ Ð»Ð°Ñка, ÑкапÑÑйÑе гÑÑÑÑ ÑÐ°Ð¹Ð»Ñ Ñ ÑÑÑÐºÑ Ð·ÑвеÑÑак гÑлÑнÑ.\n"
"\n"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "ÐÑкÑÑлÑванÑÑ Ð¿ÐµÑаÑ
Ð¾Ð´Ñ Ð¼Ñж ÑÑÑнамÑ"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "ÐÑÐ¼ÐµÐ½Ñ ÑÑÑÐ½Ð°Ñ Ð±ÑдÑÑÑ Ð· пеÑаÑ
одам адволÑнÑÑ
пÑкÑÑлÑÑ"
-#: engines/sherlock/detection.cpp:82
+#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr "Ðе паказаваÑÑ Ð¿ÑнкÑÑ Ð´Ð¾ÑÑÑÐ¿Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑдзенÑÐ½Ñ Ð¼ÑÑÑÑ"
-#: engines/sherlock/detection.cpp:83
+#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð¿ÑнкÑÐ°Ñ Ð´Ð¾ÑÑÑÐ¿Ñ Ð¿Ð°ÑÑÐ»Ñ Ð¿ÑÑÑÑÐºÑ Ð¿Ð° Ñм або ÐºÐ½Ð¾Ð¿ÐºÑ Ð´Ð·ÐµÑ"
-#: engines/sherlock/detection.cpp:94
+#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð¿ÑÑÑанажаÑ"
-#: engines/sherlock/detection.cpp:95
+#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð¿ÑÑÑанажаÑ, падÑÐ°Ñ Ð³ÑÑаÑкÑ"
-#: engines/sherlock/detection.cpp:106
+#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "ÐнÑмаÑÑÑ Ð·ÑÑÑленÑÐ½Ñ Ð´ÑÑлÑгаÑ"
-#: engines/sherlock/detection.cpp:107
+#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "ÐнÑмаванае зÑÑÑленÑне дÑÑлÑгаÑ, замеÑÑ Ñмгненнага"
-#: engines/sherlock/detection.cpp:118
+#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "ÐÑазÑÑÑÑÑÑ Ð²Ð¾ÐºÐ½Ñ"
-#: engines/sherlock/detection.cpp:119
+#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr "ÐаказваÑÑ Ð²Ð¾ÐºÐ½Ñ Ð· ÑаÑÑкова пÑазÑÑÑÑÑм Ñонам"
@@ -7774,53 +7805,53 @@ msgstr "ÐаказваÑÑ Ð²Ð¾ÐºÐ½Ñ Ð· ÑаÑÑкова пÑазÑÑÑÑÑм
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "Ð ÑÑ
авÑÐºÐ¾Ð²Ñ Ñайл âsky.cptâ мае нÑпÑавÑлÑÐ½Ñ Ð¿Ð°Ð¼ÐµÑ."
-#: engines/sky/detection.cpp:36
-msgid "Floppy intro"
-msgstr "ÐÑÑкеÑÐ½Ñ ÑÑÑÑп"
-
-#: engines/sky/detection.cpp:37
-msgid "Use the floppy version's intro (CD version only)"
-msgstr ""
-"ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑп з вÑÑÑÑÑ Ð³Ð½ÑÑкÑÑ
дÑÑÐºÐ°Ñ (ÑолÑÐºÑ Ð´Ð»Ñ Ð²ÑÑÑÑÑ ÐºÐ°Ð¼Ð¿Ð°ÐºÑнÑÑ
"
-"дÑÑкаÑ)"
-
-#: engines/sky/metaengine.cpp:85
+#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr "ÐÑÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ"
-#: engines/sky/metaengine.cpp:103
+#: engines/sky/metaengine.cpp:106
msgid "Skip / Close"
msgstr "ÐÑапÑÑÑÑÑÑÑ / ÐакÑÑÑÑ"
-#: engines/sky/metaengine.cpp:111
+#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr "ÐдкÑÑÑÑ Ð¿Ð°Ð½ÑÐ»Ñ ÐºÑÑаванÑнÑ"
-#: engines/sky/metaengine.cpp:127
+#: engines/sky/metaengine.cpp:130
msgid "Toggle fast mode"
msgstr "ÐеÑамÑканÑне Ñ
ÑÑкага ÑÑжÑмÑ"
-#: engines/sky/metaengine.cpp:132
+#: engines/sky/metaengine.cpp:135
msgid "Toggle really fast mode"
msgstr "ÐеÑамÑканÑне дÑжа Ñ
ÑÑкага ÑÑжÑмÑ"
-#: engines/sky/metaengine.cpp:202
+#: engines/sky/metaengine.cpp:154
+msgid "Floppy intro"
+msgstr "ÐÑÑкеÑÐ½Ñ ÑÑÑÑп"
+
+#: engines/sky/metaengine.cpp:155
+msgid "Use the floppy version's intro (CD version only)"
+msgstr ""
+"ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑп з вÑÑÑÑÑ Ð³Ð½ÑÑкÑÑ
дÑÑÐºÐ°Ñ (ÑолÑÐºÑ Ð´Ð»Ñ Ð²ÑÑÑÑÑ ÐºÐ°Ð¼Ð¿Ð°ÐºÑнÑÑ
"
+"дÑÑкаÑ)"
+
+#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr "УÐÐÐÐ: ÐÑÑÑ ÑÑÑ
авÑк не падÑÑÑмлÑвае вÑдаленÑÐ½Ñ ÑлоÑÑ Ð°ÑÑазаÑ
овÑ"
-#: engines/stark/detection.cpp:387
+#: engines/stark/metaengine.cpp:37
msgid "Load modded assets"
msgstr "ÐаладаваÑÑ Ð¼Ð°Ð´ÑÑÑкаванÑÑ ÑÑÑÑÑÑÑ"
-#: engines/stark/detection.cpp:388
+#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr "ÐалÑÑÑÑÑ Ð»Ð°Ð´Ð°Ð²Ð°Ð½Ñне дадаÑковÑÑ
заменнÑÑ
ÑÑÑÑÑÑаÑ."
-#: engines/stark/detection.cpp:398
+#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr "ÐалÑÑÑÑÑ Ð»Ñнейнае ÑÑлÑÑÑаванÑне ÑонавÑÑ
вÑÑÑ"
-#: engines/stark/detection.cpp:399
+#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
@@ -7828,11 +7859,11 @@ msgstr ""
"ÐÑнейнае ÑÑлÑÑаванÑне згладзÑÑÑ ÑонавÑÑ Ð³ÑаÑÑÐºÑ Ñ ÑÑжÑме поÑнага ÑкÑÐ°Ð½Ñ Ð¿Ñаз "
"ÑÑÑаÑÑ Ð´ÑÑалÑзаÑÑÑ."
-#: engines/stark/detection.cpp:409 engines/ultima/detection.cpp:143
+#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
msgid "Enable font anti-aliasing"
msgstr "ÐалÑÑÑÑÑ Ð¿Ð°Ð¼ÑкÑÑнÑне ÑÑÑÑÑоÑ"
-#: engines/stark/detection.cpp:410 engines/ultima/detection.cpp:144
+#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr "ÐамÑкÑÑнÑне зÑобÑÑÑ ÑÑкÑÑ Ð³Ð»Ð°Ð´ÐºÑм."
@@ -7905,11 +7936,11 @@ msgstr ""
msgid "Failed to load temporary game state."
msgstr "ÐÑ Ð²ÑйÑла заладаваÑÑ ÑаÑÐ¾Ð²Ñ Ð·Ð°Ñ
оÑ."
-#: engines/supernova/detection.cpp:41
+#: engines/supernova/metaengine.cpp:38
msgid "Improved mode"
msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
-#: engines/supernova/detection.cpp:42
+#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7979,19 +8010,19 @@ msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "ÐÐ½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ ÑÑÑÐ½ÐºÑ PSX, але ScummVM ÑабÑÐ°Ð½Ñ Ð±ÐµÐ· падÑÑÑманÑÐ½Ñ ÐºÐ¾Ð»ÐµÑÐ°Ñ RGB"
-#: engines/sword2/detection.cpp:52
+#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·ÑÐ²Ñ Ð°Ð±âекÑаÑ"
-#: engines/sword2/detection.cpp:53
+#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±âекÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑдзенÑÐ½Ñ Ð½Ð° ÑÑ
паказалÑнÑкÑ"
-#: engines/sword25/detection.cpp:50
+#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð½Ð³ÐµÐ»ÑÑкÑÑ Ð°Ð³ÑÑкÑ"
-#: engines/sword25/detection.cpp:51
+#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -8045,223 +8076,223 @@ msgstr "Ð¦Ñ ÑапÑаÑÐ´Ñ Ð²Ñ Ñ
оÑаÑе вÑйÑÑÑÑ?"
msgid "Unable to locate the '%s' data file."
msgstr "ÐÑ Ð²ÑйÑла знайÑÑÑÑ Ð·ÑвеÑÑÐºÐ°Ð²Ñ Ñайл '%s' ."
-#: engines/twine/detection.cpp:187
+#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr "ÐÐ»Ñ Ð³ÑÑай гÑлÑÐ½Ñ Ð¿Ð°ÑÑÑбна Giflib, Ñкой нÑма Ñ Ð·Ð±Ð¾ÑÑ ScummVM"
-#: engines/twine/detection.cpp:428
+#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr "ÐалÑÑÑÑÑ ÑÑÑÑÑÐºÑ Ñа ÑÑÑенамÑ"
-#: engines/twine/detection.cpp:429
+#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнае паÑкоджÑнÑне ад ÑÑÑÑÑÐºÑ Ñа ÑÑÑенамÑ"
-#: engines/twine/detection.cpp:440
+#: engines/twine/metaengine.cpp:56
msgid "Disable save menu"
msgstr "ÐдлÑÑÑÑÑ Ð¼ÑÐ½Ñ Ð·Ð°Ñ
аванÑнÑ"
-#: engines/twine/detection.cpp:441
+#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
"У аÑÑÒÑнале бÑÐ»Ñ ÑолÑÐºÑ Ð°ÑÑазаÑ
аванÑнÑ. ÐÑÑа дазволÑÑÑ Ð²Ð°Ð¼ заÑ
оÑваÑÑа, дзе "
"Ð²Ñ Ð·Ð°Ñ
оÑаÑе."
-#: engines/twine/detection.cpp:451
+#: engines/twine/metaengine.cpp:67
msgid "Enable debug mode"
msgstr "ÐалÑÑÑÑÑ ÑÑжÑм наладжванÑÐ½Ñ Ñ
ÑбаÑ"
-#: engines/twine/detection.cpp:452
+#: engines/twine/metaengine.cpp:68
msgid "Enable the debug mode"
msgstr "ÐалÑÑÑÑÑ ÑÑжÑм наладжванÑÐ½Ñ Ñ
ÑбаÑ"
-#: engines/twine/detection.cpp:462
+#: engines/twine/metaengine.cpp:78
msgid "Enable audio CD"
msgstr "ÐалÑÑÑÑÑ Ð³ÑкавÑÑ ÐºÐ°Ð¼Ð¿Ð°ÐºÑнÑÑ Ð´ÑÑкÑ"
-#: engines/twine/detection.cpp:463
+#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr "ÐалÑÑÑÑÑ Ð°ÑÑÒÑналÑнÑÑ Ð´Ð°ÑÐ¾Ð¶ÐºÑ Ð³ÑкавÑÑ
кампакÑнÑÑ
дÑÑкаÑ"
-#: engines/twine/detection.cpp:473
+#: engines/twine/metaengine.cpp:89
msgid "Enable sound"
msgstr "ÐалÑÑÑÑÑ Ð³Ñк"
-#: engines/twine/detection.cpp:474
+#: engines/twine/metaengine.cpp:90
msgid "Enable the sound for the game"
msgstr "ÐалÑÑÑÑÑ Ð³Ñк Ñ Ð³ÑлÑнÑ"
-#: engines/twine/detection.cpp:484
+#: engines/twine/metaengine.cpp:100
msgid "Enable voices"
msgstr "ÐалÑÑÑÑÑ Ð³Ð°Ð»Ð°ÑÑ"
-#: engines/twine/detection.cpp:485
+#: engines/twine/metaengine.cpp:101
msgid "Enable the voices for the game"
msgstr "ÐалÑÑÑÑÑ Ð³Ð°Ð»Ð°ÑÑ Ñ Ð³ÑлÑнÑ"
-#: engines/twine/detection.cpp:495
+#: engines/twine/metaengine.cpp:111
msgid "Enable text"
msgstr "ÐалÑÑÑÑÑ ÑÑкÑÑ"
-#: engines/twine/detection.cpp:496
+#: engines/twine/metaengine.cpp:112
msgid "Enable the text for the game"
msgstr "ÐалÑÑÑÑÑ ÑÑкÑÑ Ñ Ð³ÑлÑнÑ"
-#: engines/twine/detection.cpp:506
+#: engines/twine/metaengine.cpp:122
msgid "Enable movies"
msgstr "ÐалÑÑÑÑÑ Ð²ÑдÑа"
-#: engines/twine/detection.cpp:507
+#: engines/twine/metaengine.cpp:123
msgid "Enable the cutscenes for the game"
msgstr "ÐалÑÑÑÑÑ ÑÑÑÐ½ÐºÑ Ñ Ð³ÑлÑнÑ"
-#: engines/twine/detection.cpp:517
+#: engines/twine/metaengine.cpp:133
msgid "Enable mouse"
msgstr "ÐалÑÑÑÑÑ Ð¼ÑÑ"
-#: engines/twine/detection.cpp:518
+#: engines/twine/metaengine.cpp:134
msgid "Enable the mouse for the UI"
msgstr "ÐалÑÑÑÑÑ Ð¼ÑÑ Ð´Ð»Ñ ÑнÑÑÑÑÑйÑÑ"
-#: engines/twine/detection.cpp:528
+#: engines/twine/metaengine.cpp:144
msgid "Use the USA version"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑÑÑÑÑ Ð´Ð»Ñ ÐШÐ"
-#: engines/twine/detection.cpp:529
+#: engines/twine/metaengine.cpp:145
msgid "Enable the USA specific version flags"
msgstr "ÐалÑÑÑÑÑ ÑÑÑÑгÑ, ÑлаÑÑÑÑвÑÑ Ð²ÑÑÑÑÑ Ð´Ð»Ñ ÐШÐ"
-#: engines/twine/detection.cpp:539 engines/ultima/detection.cpp:99
+#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
msgid "Enable high resolution"
msgstr "ÐалÑÑÑÑÑ Ð²ÑÑокÑÑ ÑазÑознаÑÑÑÑ"
-#: engines/twine/detection.cpp:540 engines/ultima/detection.cpp:100
+#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
msgid "Enable a higher resolution for the game"
msgstr "ÐалÑÑÑÑÑ Ð²ÑÑокÑÑ ÑазÑознаÑÑÑÑ Ñ Ð³ÑлÑнÑ"
-#: engines/twine/metaengine.cpp:104
+#: engines/twine/metaengine.cpp:247
msgid "Debug Next Room"
msgstr "ÐаладжванÑне: ÐаÑÑÑÐ¿Ð½Ñ Ð¿Ð°ÐºÐ¾Ð¹"
-#: engines/twine/metaengine.cpp:109
+#: engines/twine/metaengine.cpp:252
msgid "Debug Previous Room"
msgstr "ÐаладжванÑне: ÐапÑÑÑÐ´Ð½Ñ Ð¿Ð°ÐºÐ¾Ð¹"
-#: engines/twine/metaengine.cpp:114
+#: engines/twine/metaengine.cpp:257
msgid "Debug Apply Celling Grid"
msgstr "ÐаладжванÑне: ÐалÑÑÑÑÑ ÑÑолÑнÑÑ ÑеÑкÑ"
-#: engines/twine/metaengine.cpp:119
+#: engines/twine/metaengine.cpp:262
msgid "Debug Increase Celling Grid Index"
msgstr "ÐаладжванÑне: ÐавÑлÑÑÑÑÑ ÑндÑÐºÑ ÑÑолÑнай ÑеÑкÑ"
-#: engines/twine/metaengine.cpp:124
+#: engines/twine/metaengine.cpp:267
msgid "Debug Decrease Celling Grid Index"
msgstr "ÐаладжванÑне: ÐÑменÑÑÑÑÑ ÑндÑÐºÑ ÑÑолÑнай ÑеÑкÑ"
-#: engines/twine/metaengine.cpp:129
+#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Up"
msgstr "ÐаладжванÑне: ÐамÑÑа ÑеÑÐºÑ ÑгаÑÑ"
-#: engines/twine/metaengine.cpp:134
+#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Down"
msgstr "ÐаладжванÑне: ÐамÑÑа ÑеÑÐºÑ ÑгаÑÑ"
-#: engines/twine/metaengine.cpp:139
+#: engines/twine/metaengine.cpp:282
msgid "Debug Grid Camera Left"
msgstr "ÐаладжванÑне: ÐамÑÑа ÑеÑÐºÑ Ð½Ð°Ð»ÐµÐ²Ð°"
-#: engines/twine/metaengine.cpp:145
+#: engines/twine/metaengine.cpp:288
msgid "Debug Grid Camera Right"
msgstr "ÐаладжванÑне: ÐамÑÑа ÑеÑÐºÑ Ð½Ð°Ð¿Ñава"
-#: engines/twine/metaengine.cpp:150
+#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
msgstr "ÐамÑÑÑÑÑÑÑ Ð°ÐºÑоÑа па ÑÑнÑÑÑ ÑкÑанÑ"
-#: engines/twine/metaengine.cpp:155
+#: engines/twine/metaengine.cpp:298
msgid "Debug Menu"
msgstr "ÐÑÐ½Ñ Ð½Ð°Ð»Ð°Ð´Ð¶Ð²Ð°Ð½ÑÐ½Ñ Ñ
ÑбаÑ"
-#: engines/twine/metaengine.cpp:160
+#: engines/twine/metaengine.cpp:303
msgid "Debug Menu Execute"
msgstr "ÐÑкананÑне мÑÐ½Ñ Ð½Ð°Ð»Ð°Ð´Ð¶Ð²Ð°Ð½ÑнÑ"
-#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
+#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Normal Behaviour"
msgstr "ÐаÑмалÑнÑÑ Ð¿Ð°Ð²Ð¾Ð´Ð·ÑнÑ"
-#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
+#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
msgid "Athletic Behaviour"
msgstr "СпаÑÑоÑнÑÑ Ð¿Ð°Ð²Ð¾Ð´Ð·ÑнÑ"
-#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
+#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
msgid "Aggressive Behaviour"
msgstr "ÐаÑÑзнÑÑ Ð¿Ð°Ð²Ð¾Ð´Ð·ÑнÑ"
-#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
+#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
msgid "Discreet Behaviour"
msgstr "ÐамÑÑкоÑнÑÑ Ð¿Ð°Ð²Ð¾Ð´Ð·ÑнÑ"
-#: engines/twine/metaengine.cpp:205
+#: engines/twine/metaengine.cpp:348
msgid "Behaviour Action"
msgstr "ÐаводзÑнÑ"
-#: engines/twine/metaengine.cpp:211
+#: engines/twine/metaengine.cpp:354
msgid "Change Behaviour"
msgstr "ÐÑмÑнÑÑÑ Ð¿Ð°Ð²Ð¾Ð´Ð·ÑнÑ"
-#: engines/twine/metaengine.cpp:223
+#: engines/twine/metaengine.cpp:366
msgid "Options Menu"
msgstr "ÐÑÐ½Ñ Ð½Ð°Ð»Ð°Ð´Ð°Ñ"
-#: engines/twine/metaengine.cpp:235
+#: engines/twine/metaengine.cpp:378
msgid "Use Selected Object"
msgstr "ÐÑкаÑÑÑÑаÑÑ Ð²ÑбÑÐ°Ð½Ñ Ð°Ð±âекÑ"
-#: engines/twine/metaengine.cpp:241
+#: engines/twine/metaengine.cpp:384
msgid "Throw Magic Ball"
msgstr "ÐÑнÑÑÑ ÑаÑоÑнÑÑ ÒалкÑ"
-#: engines/twine/metaengine.cpp:255
+#: engines/twine/metaengine.cpp:398
msgid "Move Backward"
msgstr "Ð ÑÑ
напеÑад"
-#: engines/twine/metaengine.cpp:276
+#: engines/twine/metaengine.cpp:419
msgid "Use Protopack"
msgstr "УжÑÑÑ Ð¿ÑоÑапак"
-#: engines/twine/metaengine.cpp:281
+#: engines/twine/metaengine.cpp:424
msgid "Open Holomap"
msgstr "ÐдкÑÑÑÑ Ð³Ð°Ð»Ð°Ð¼Ð°Ð¿Ñ"
-#: engines/twine/metaengine.cpp:294
+#: engines/twine/metaengine.cpp:437
msgid "Special Action"
msgstr "СпÑÑÑÑлÑÐ½Ð°Ñ Ð´Ð·ÐµÑ"
-#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
+#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "ÐÑйÑÑÑÑ"
-#: engines/twine/metaengine.cpp:313
+#: engines/twine/metaengine.cpp:456
msgid "Accept"
msgstr "ÐаÑÑвеÑдзÑÑÑ"
-#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
-#: engines/twine/metaengine.cpp:389
+#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
+#: engines/twine/metaengine.cpp:532
msgid "Abort"
msgstr "СпÑнÑÑÑ"
-#: engines/twine/metaengine.cpp:359
+#: engines/twine/metaengine.cpp:502
msgid "Next Page"
msgstr "ÐаÑÑÑÐ¿Ð½Ð°Ñ ÑÑаÑонка"
-#: engines/twine/metaengine.cpp:426
+#: engines/twine/metaengine.cpp:569
msgid "Previous location"
msgstr "ÐапÑÑÑднÑÑ Ð»ÑкаÑÑÑ"
-#: engines/twine/metaengine.cpp:431
+#: engines/twine/metaengine.cpp:574
msgid "Next location"
msgstr "ÐаÑÑÑÐ¿Ð½Ð°Ñ Ð»ÑкаÑÑÑ"
@@ -8285,71 +8316,71 @@ msgctxt "Options menu"
msgid "Wall collision off"
msgstr "СÑÑÑÑка Ñа ÑÑÑÐµÐ½Ð°Ð¼Ñ Ð°Ð´Ð»ÑÑанаÑ"
-#: engines/ultima/detection.cpp:66
+#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr "ÐалÑÑÑÑÑ Ð¿ÑопÑÑк кадÑаÑ"
-#: engines/ultima/detection.cpp:67
+#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr "ÐазвалÑÑÑ Ð³ÑлÑне пÑапÑÑкаÑÑ ÐºÐ°Ð´ÑÑ Ð°Ð½ÑмаÑÑÑ, ÐºÐ°Ð»Ñ Ð·Ð°Ð½Ð°Ð´Ñа паволÑна."
-#: engines/ultima/detection.cpp:77
+#: engines/ultima/metaengine.cpp:66
msgid "Enable frame limiting"
msgstr "ÐалÑÑÑÑÑ Ð°Ð±Ð¼ÐµÐ¶Ð°Ð²Ð°Ð½Ñне кадÑаÑ"
-#: engines/ultima/detection.cpp:78
+#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr "ÐбмÑжоÑвае Ñ
ÑÑкаÑÑÑÑ Ð³ÑлÑнÑ, каб пазÑбегнÑÑÑ Ð·Ð°Ð½Ð°Ð´ÑÑÑ ÑкоÑаÑÑÑÑ."
-#: engines/ultima/detection.cpp:88
+#: engines/ultima/metaengine.cpp:77
msgid "Enable cheats"
msgstr "ÐалÑÑÑÑÑ Ð¼Ð°Ñ
лÑÑÑÑва"
-#: engines/ultima/detection.cpp:89
+#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr "ÐазволÑÑÑ Ð¼Ð°Ñ
лÑванÑне ÑеÑаз Ð·Ð°Ð³Ð°Ð´Ñ Ð¹ мÑнÑ, ÐºÐ°Ð»Ñ Ð³ÑÐ»ÐµÑ Ð¿ÑÑÑÑкне."
-#: engines/ultima/detection.cpp:110
+#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr "ÐÑаÑÑ Ð³ÑÐºÑ ÑÑÑпаÑ"
-#: engines/ultima/detection.cpp:111
+#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr "ÐÑаÑÑ Ð³ÑкÑ, ÐºÐ°Ð»Ñ Ð³ÑÐ»ÐµÑ ÑÑÑ
аеÑÑа."
-#: engines/ultima/detection.cpp:121
+#: engines/ultima/metaengine.cpp:110
msgid "Enable jump to mouse position"
msgstr "ÐалÑÑÑÑÑ Ñкок да паказалÑнÑÐºÑ Ð¼ÑÑÑ"
-#: engines/ultima/detection.cpp:122
+#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
"СкокнÑÑÑ Ð½Ð° меÑÑа, кÑÐ´Ñ Ð¿Ð°ÐºÐ°Ð·Ð²Ð°Ðµ паказалÑнÑк мÑÑÑ, але падÑÐ°Ñ ÑÑÑ
Ñ ÑÑлÑÑ."
-#: engines/ultima/detection.cpp:132
+#: engines/ultima/metaengine.cpp:121
msgid "Enable font replacement"
msgstr "ÐалÑÑÑÑÑ Ð·Ð°Ð¼ÐµÐ½Ñ ÑÑÑÑÑÑ"
-#: engines/ultima/detection.cpp:133
+#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr "ÐамÑнÑÑÑ ÑÑÑÑÑÑ Ð³ÑлÑÐ½Ñ Ð½Ð° ÑÑндÑÑнÑÑ ÑÑÑÑÑÑ"
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
-#: engines/ultima/detection.cpp:155
+#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr "ÐамÑÑа ÑÑÑ
аеÑÑа за СайленÑÑÑам"
-#: engines/ultima/detection.cpp:156
+#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr "ÐамÑÑа ÑоÑÑÑÑ Ð·Ð° ÑÑÑ
Ð°Ð¼Ñ Ð³ÑлÑÑа, а не Ñкокае па зададзенÑм пазÑÑÑÑм."
-#: engines/ultima/detection.cpp:166
+#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr "ÐазаÑÐ¶Ð´Ñ Ð´Ð°Ð»ÑÑÑÑÑ ÐалÑднÑÑ Ð¼Ð°Ð»ÑванкÑ"
-#: engines/ultima/detection.cpp:167
+#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr "ÐалÑÑÑÑÑ ÐºÐ°Ð»ÑднÑÑ Ð¼ÑзÑÐºÑ Ñ Ð°Ð±Ñ-ÑкÑÑ Ð¿Ð°ÑÑ Ð³Ð¾Ð´Ð°."
@@ -8414,39 +8445,39 @@ msgstr "[заÑÑаÑÑла]"
msgid "[too modern]"
msgstr "[занова]"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/metaengine.cpp:41
msgid "Show FPS-counter"
msgstr "ÐаказваÑÑ Ð»ÑÑÑлÑнÑк кадÑаÑ/Ñ"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/metaengine.cpp:42
msgid "Show the current number of frames per second in the upper left corner"
msgstr "ÐаказваÑÑ ÐºÐ¾Ð»ÑкаÑÑÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ð½Ð° ÑÑкÑÐ½Ð´Ñ Ñ Ð»ÐµÐ²Ñм вÑÑнÑм кÑÑÑ"
-#: engines/wintermute/detection.cpp:64
+#: engines/wintermute/metaengine.cpp:53
msgid "Sprite bilinear filtering (SLOW)"
msgstr "ÐÑлÑнейнае ÑÑлÑÑаванÑне ÑпÑайÑÐ°Ñ (маÑÑдна)"
-#: engines/wintermute/detection.cpp:65
+#: engines/wintermute/metaengine.cpp:54
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð±ÑлÑнейнае ÑÑлÑÑаванÑне да аÑобнÑÑ
ÑпÑайÑаÑ"
-#: engines/wintermute/detection.cpp:77
+#: engines/wintermute/metaengine.cpp:66
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
-#: engines/wintermute/detection.cpp:78
+#: engines/wintermute/metaengine.cpp:67
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
-#: engines/wintermute/metaengine.cpp:64
+#: engines/wintermute/metaengine.cpp:111
msgid "FoxTail support is not compiled in"
msgstr "ÐадÑÑÑманÑне FoxTail не ÑабÑанае"
-#: engines/wintermute/metaengine.cpp:70
+#: engines/wintermute/metaengine.cpp:117
msgid "Hero Craft support is not compiled in"
msgstr "ÐадÑÑÑманÑне Hero Craft не ÑабÑанае"
-#: engines/wintermute/metaengine.cpp:76
+#: engines/wintermute/metaengine.cpp:123
msgid "Wintermute3D support is not compiled in"
msgstr "ÐадÑÑÑманÑне Wintermute3D не ÑабÑанае"
@@ -9047,21 +9078,21 @@ msgstr "F1"
msgid "Key i"
msgstr "Ðнопка i"
-#: engines/xeen/detection.cpp:55
+#: engines/xeen/metaengine.cpp:41
msgid "Show item costs in standard inventory mode"
msgstr "ÐаказваÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑандаÑÑнÑм ÑÑжÑме ÑÑÑÑÑнкÑ"
-#: engines/xeen/detection.cpp:56
+#: engines/xeen/metaengine.cpp:42
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr "ÐаказваÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑандаÑÑнÑм ÑÑжÑме ÑÑÑÑÑÐ½ÐºÑ Ð´Ð·ÐµÐ»Ñ Ð¿Ð°ÑаÑнанÑнÑ"
-#: engines/xeen/detection.cpp:67
+#: engines/xeen/metaengine.cpp:53
msgid "More durable armor"
msgstr "ÐаÑнейÑÑ Ð¿Ð°Ð½ÑÑÑ"
-#: engines/xeen/detection.cpp:68
+#: engines/xeen/metaengine.cpp:54
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr "ÐанÑÑÑ Ð½Ðµ зламаеÑÑа, пакÑÐ»Ñ Ð¿ÑÑÑанаж Ð½Ñ Ð±Ñдзе меÑÑ -80HP, замеÑÑ -10HP"
@@ -9069,72 +9100,72 @@ msgstr "ÐанÑÑÑ Ð½Ðµ зламаеÑÑа, пакÑÐ»Ñ Ð¿ÑÑÑанаж нÑ
msgid "Failed to autosave"
msgstr "ÐÑÑазаÑ
аванÑне Ð½Ñ Ð²ÑйÑла"
-#: engines/zvision/detection_tables.h:62
+#: engines/zvision/file/save_manager.cpp:221
+#, c-format
+msgid ""
+"This saved game uses version %u, but this engine only supports up to version "
+"%d. You will need an updated version of the engine to use this saved game."
+msgstr ""
+"ÐÑÑÐ°Ñ Ð·Ð°Ñ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð²ÑÑÑÑÑ %u, але ÑÑÑ
авÑк падÑÑÑмлÑвае ÑолÑÐºÑ Ð²ÑÑÑÑÑ Ð´Ð° "
+"%d. Ðам ÑÑÑ Ð°Ð±Ð½Ð°Ð²ÑÑÑ ÑÑÑ
авÑк, каб заладаваÑÑ Ð³ÑÑÑ Ð·Ð°Ñ
оÑ."
+
+#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "ÐÐ°Ð´Ð²Ð¾Ð¹Ð½Ñ Ð»ÑÑÑлÑнÑк кадÑаÑ"
-#: engines/zvision/detection_tables.h:63
+#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "ÐавÑлÑÑÑÑÑ ÑаÑÑаÑÑ ÐºÐ°Ð´ÑаÑ/Ñ Ð· 30 да 60"
-#: engines/zvision/detection_tables.h:74
+#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "ÐалÑÑÑÑÑ Venus"
-#: engines/zvision/detection_tables.h:75
+#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "ÐалÑÑÑÑÑ Ð´Ð°Ð¿Ð°Ð¼Ð¾Ð¶Ð½ÑÑ ÑÑÑÑÑÐ¼Ñ Venus"
-#: engines/zvision/detection_tables.h:86
+#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "ÐдлÑÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð¿Ð°Ð²Ð°ÑоÑаÑ"
-#: engines/zvision/detection_tables.h:87
+#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "ÐдлÑÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð¿Ð°Ð²Ð°ÑоÑÐ°Ñ Ñ ÑÑжÑме панаÑамÑ"
-#: engines/zvision/detection_tables.h:98
+#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑдÑа MPEG вÑÑокай ÑазÑознаÑÑÑÑ"
-#: engines/zvision/detection_tables.h:99
+#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑдÑа MPEG з DVD, замеÑÑ AVI нÑзкай ÑазÑознаÑÑÑÑ"
-#: engines/zvision/file/save_manager.cpp:221
-#, c-format
-msgid ""
-"This saved game uses version %u, but this engine only supports up to version "
-"%d. You will need an updated version of the engine to use this saved game."
-msgstr ""
-"ÐÑÑÐ°Ñ Ð·Ð°Ñ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð²ÑÑÑÑÑ %u, але ÑÑÑ
авÑк падÑÑÑмлÑвае ÑолÑÐºÑ Ð²ÑÑÑÑÑ Ð´Ð° "
-"%d. Ðам ÑÑÑ Ð°Ð±Ð½Ð°Ð²ÑÑÑ ÑÑÑ
авÑк, каб заладаваÑÑ Ð³ÑÑÑ Ð·Ð°Ñ
оÑ."
-
-#: engines/zvision/metaengine.cpp:128
+#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
msgstr "ÐаглÑд ÑгаÑÑ"
-#: engines/zvision/metaengine.cpp:134
+#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
msgstr "ÐаглÑд ÑнÑз"
-#: engines/zvision/metaengine.cpp:169
+#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr "ÐнÑга ÑаÑаÑ"
-#: engines/zvision/metaengine.cpp:175
+#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "РаÑ
Ñнак"
-#: engines/zvision/metaengine.cpp:181
+#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "ÐÑÑбÑаÑÑ Ð°Ð±âекÑ"
-#: engines/zvision/metaengine.cpp:187
+#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "ÐÑÑÑгнÑÑÑ Ð¼Ð°Ð½ÑÑÑ"
-#: engines/zvision/metaengine.cpp:208
+#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "ÐажаданÑнÑ"
diff --git a/po/be_BY.po b/po/be_BY.po
index b28f05ea50d..9a6996d1c7d 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-11-16 07:30+0000\n"
+"POT-Creation-Date: 2022-11-16 22:59+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -57,7 +57,7 @@ msgid "Go up"
msgstr "УвеÑÑ
"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
-#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:358
+#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2261
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
@@ -95,7 +95,7 @@ msgstr "ÐбÑаÑÑ"
msgid "Select directory where to download game data"
msgstr "ÐбÑÑÑÑе дÑÑÑкÑоÑÑÑ Ð´Ð»Ñ ÑÐ¿Ð°Ð¼Ð¿Ð°Ð²Ð°Ð½Ð½Ñ Ð´Ð°Ð´Ð·ÐµÐ½ÑÑ
гÑлÑнÑ"
-#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:549 gui/launcher.cpp:279
+#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:279
msgid "Select directory with game data"
msgstr "ÐбÑÑÑÑе дÑÑÑкÑоÑÑÑ Ð· ÑÐ°Ð¹Ð»Ð°Ð¼Ñ Ð³ÑлÑнÑ"
@@ -166,7 +166,7 @@ msgstr ""
"Ðе аÑÑÑмалаÑÑ ÑÑваÑÑÑÑ Ð´ÑÑÑкÑоÑÑÑ Ð´Ð»Ñ Ð·Ð°Ð³ÑÑзкÑ, бо азнаÑÐ°Ð½Ð°Ñ Ð´ÑÑÑкÑоÑÑÑ Ñжо "
"мае Ñайл з ÑÑм жа Ñмем."
-#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:359
+#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:534 gui/launcher.cpp:538 gui/massadd.cpp:90
#: gui/options.cpp:2263 gui/predictivedialog.cpp:69
@@ -273,7 +273,7 @@ msgstr ""
msgid "Proceed"
msgstr "ÐÑаÑÑгнÑÑÑ"
-#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:277
+#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "ÐÑлÑнÑ"
@@ -346,156 +346,156 @@ msgctxt "lowres"
msgid "Platform:"
msgstr "ÐлаÑÑоÑма:"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Graphics"
msgstr "ÐÑаÑÑка"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
msgid "GFX"
msgstr "ÐÑÑ"
-#: gui/editgamedialog.cpp:203
+#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑаÑÑкÑ"
-#: gui/editgamedialog.cpp:205
+#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑаÑÑкÑ"
-#: gui/editgamedialog.cpp:218 gui/options.cpp:2152 engines/dialogs.cpp:320
+#: gui/editgamedialog.cpp:212 gui/options.cpp:2152 engines/dialogs.cpp:317
msgid "Keymaps"
msgstr "ТаблÑÑа клавÑÑ"
-#: gui/editgamedialog.cpp:225 gui/options.cpp:2159 engines/dialogs.cpp:327
+#: gui/editgamedialog.cpp:219 gui/options.cpp:2159 engines/dialogs.cpp:324
msgid "Backend"
msgstr ""
-#: gui/editgamedialog.cpp:228
+#: gui/editgamedialog.cpp:222
#, fuzzy
msgid "Override global backend settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð°ÑдÑÑ"
-#: gui/editgamedialog.cpp:230
+#: gui/editgamedialog.cpp:224
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð°ÑдÑÑ"
-#: gui/editgamedialog.cpp:244 gui/options.cpp:2173 engines/dialogs.cpp:295
+#: gui/editgamedialog.cpp:238 gui/options.cpp:2173 engines/dialogs.cpp:292
msgid "Audio"
msgstr "ÐÑдÑÑ"
-#: gui/editgamedialog.cpp:247
+#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð°ÑдÑÑ"
-#: gui/editgamedialog.cpp:249
+#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð°ÑдÑÑ"
-#: gui/editgamedialog.cpp:258 gui/options.cpp:2178
+#: gui/editgamedialog.cpp:252 gui/options.cpp:2178
msgid "Volume"
msgstr "ÐÑÑнаÑÑÑ"
-#: gui/editgamedialog.cpp:260 gui/options.cpp:2180
+#: gui/editgamedialog.cpp:254 gui/options.cpp:2180
msgctxt "lowres"
msgid "Volume"
msgstr "ÐÑÑнаÑÑÑ"
-#: gui/editgamedialog.cpp:263
+#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑÑнаÑÑÑ"
-#: gui/editgamedialog.cpp:265
+#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ Ð³ÑÑнаÑÑÑ"
-#: gui/editgamedialog.cpp:276 gui/options.cpp:2188
+#: gui/editgamedialog.cpp:270 gui/options.cpp:2188
msgid "MIDI"
msgstr "MIDI"
-#: gui/editgamedialog.cpp:279
+#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MIDI"
-#: gui/editgamedialog.cpp:281
+#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MIDI"
-#: gui/editgamedialog.cpp:291 gui/options.cpp:2194
+#: gui/editgamedialog.cpp:285 gui/options.cpp:2194
msgid "MT-32"
msgstr "MT-32"
-#: gui/editgamedialog.cpp:294
+#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MT-32"
-#: gui/editgamedialog.cpp:296
+#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "ÐеÑакÑÑÑÑ Ð³Ð»Ð°Ð±Ð°Ð»ÑнÑÑ Ð½Ð°Ð»Ð°Ð´Ñ MT-32"
-#: gui/editgamedialog.cpp:305 gui/options.cpp:2201
+#: gui/editgamedialog.cpp:299 gui/options.cpp:2201
msgid "Paths"
msgstr "ШлÑÑ
Ñ"
-#: gui/editgamedialog.cpp:307 gui/options.cpp:2203
+#: gui/editgamedialog.cpp:301 gui/options.cpp:2203
msgctxt "lowres"
msgid "Paths"
msgstr "ШлÑÑ
Ñ"
-#: gui/editgamedialog.cpp:314
+#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "ШлÑÑ
да гÑлÑнÑ:"
-#: gui/editgamedialog.cpp:316
+#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "ШлÑÑ
да гÑлÑнÑ:"
-#: gui/editgamedialog.cpp:321 gui/options.cpp:2380
+#: gui/editgamedialog.cpp:315 gui/options.cpp:2380
msgid "Extra Path:"
msgstr "Ðад. ÑлÑÑ
:"
-#: gui/editgamedialog.cpp:321 gui/editgamedialog.cpp:323
-#: gui/editgamedialog.cpp:324
+#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
+#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Ðаказвае ÑлÑÑ
да дадаÑковÑÑ
ÑайлаÑ, дадзенÑÑ
Ð´Ð»Ñ Ð³ÑлÑнÑ"
-#: gui/editgamedialog.cpp:323 gui/options.cpp:2382
+#: gui/editgamedialog.cpp:317 gui/options.cpp:2382
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ðад. ÑлÑÑ
:"
-#: gui/editgamedialog.cpp:330 gui/options.cpp:2356
+#: gui/editgamedialog.cpp:324 gui/options.cpp:2356
msgid "Save Path:"
msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑнÑÑ:"
-#: gui/editgamedialog.cpp:330 gui/editgamedialog.cpp:332
-#: gui/editgamedialog.cpp:333 gui/options.cpp:2356 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
+#: gui/editgamedialog.cpp:327 gui/options.cpp:2356 gui/options.cpp:2358
msgid "Specifies where your saved games are put"
msgstr "Ðаказвае ÑлÑÑ
да заÑ
аваннÑÑ Ð³ÑлÑнÑ"
-#: gui/editgamedialog.cpp:332 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:326 gui/options.cpp:2358
msgctxt "lowres"
msgid "Save Path:"
msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑнÑÑ:"
-#: gui/editgamedialog.cpp:344 engines/dialogs.cpp:342
+#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "ÐаÑÑгненнÑ"
-#: gui/editgamedialog.cpp:348 engines/dialogs.cpp:346
+#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr ""
-#: gui/editgamedialog.cpp:372 gui/editgamedialog.cpp:474
-#: gui/editgamedialog.cpp:536 gui/editgamedialog.cpp:603 gui/options.cpp:1157
+#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
+#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1157
#: gui/options.cpp:2286 gui/options.cpp:2288 gui/options.cpp:2293
#: gui/options.cpp:2324 gui/options.cpp:2367 gui/options.cpp:2383
#: gui/options.cpp:2392 gui/options.cpp:2779 gui/options.cpp:2781
@@ -506,30 +506,30 @@ msgctxt "path"
msgid "None"
msgstr "Ðе зададзенÑ"
-#: gui/editgamedialog.cpp:377 gui/editgamedialog.cpp:480
-#: gui/editgamedialog.cpp:607 gui/options.cpp:2285 gui/options.cpp:2287
+#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
+#: gui/editgamedialog.cpp:601 gui/options.cpp:2285 gui/options.cpp:2287
#: gui/options.cpp:2778 gui/options.cpp:2780 gui/options.cpp:3072
#: gui/options.cpp:3078 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Ðгадана"
-#: gui/editgamedialog.cpp:529 gui/options.cpp:3099
+#: gui/editgamedialog.cpp:523 gui/options.cpp:3099
msgid "Select SoundFont"
msgstr "ÐбÑÑÑÑе SoundFont"
-#: gui/editgamedialog.cpp:568
+#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "ÐбÑÑÑÑе дадаÑковÑÑ Ð´ÑÑÑкÑоÑÑÑ Ð³ÑлÑнÑ"
-#: gui/editgamedialog.cpp:581 gui/options.cpp:2985
+#: gui/editgamedialog.cpp:575 gui/options.cpp:2985
msgid "Select directory for saved games"
msgstr "ÐбÑÑÑÑе дÑÑÑкÑоÑÑÑ Ð´Ð»Ñ Ð·Ð°Ñ
аваннÑÑ"
-#: gui/editgamedialog.cpp:588 gui/options.cpp:2992
+#: gui/editgamedialog.cpp:582 gui/options.cpp:2992
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Ðе Ð¼Ð°Ð³Ñ Ð¿ÑÑаÑÑ Ñ Ð°Ð±ÑанÑÑ Ð´ÑÑÑкÑоÑÑÑ. ÐÐ°Ð»Ñ Ð»Ð°Ñка, азнаÑÑе ÑнÑÑÑ."
-#: gui/editgamedialog.cpp:593
+#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
@@ -538,7 +538,7 @@ msgstr ""
"Ð²Ñ Ð¶Ð°Ð´Ð°ÐµÑе, каб ваÑÑ Ð·Ð°Ñ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑнÑÑ ÑÑнÑ
ÑанÑзавалÑÑÑ, вÑкаÑÑÑÑоÑвайÑе "
"агаданÑÑ Ð´ÑÑÑкÑоÑÑÑ."
-#: gui/editgamedialog.cpp:619
+#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "ÐÑÑÑ ID гÑлÑÐ½Ñ Ñжо вÑкаÑÑÑÑоÑваеÑÑа. ÐÐ°Ð»Ñ Ð»Ð°Ñка, абÑÑÑÑе ÑнÑÑ."
@@ -663,9 +663,9 @@ msgid "Interact"
msgstr "УзаемадзеÑнне"
#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
-#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
+#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
-#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
+#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1345
#: engines/wintermute/keymapper_tables.h:1421
@@ -675,9 +675,9 @@ msgid "Up"
msgstr "УвеÑÑ
"
#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
-#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
+#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
-#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
+#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1428
@@ -687,9 +687,9 @@ msgid "Down"
msgstr "УнÑз"
#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
-#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
+#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
-#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
+#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1357
@@ -700,9 +700,9 @@ msgid "Left"
msgstr "Ðалева"
#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
-#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
+#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
-#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
+#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1363
@@ -2309,11 +2309,11 @@ msgstr "ÐÑлÑÑÑ"
msgid "Saves"
msgstr "ÐаÑ
аваÑÑ"
-#: base/main.cpp:643
+#: base/main.cpp:637
msgid "Error running game:"
msgstr "ÐамÑлка запÑÑÐºÑ Ð³ÑлÑнÑ:"
-#: base/main.cpp:690
+#: base/main.cpp:684
msgid "Could not find any engine capable of running the selected game"
msgstr "Ðе Ð¼Ð°Ð³Ñ Ð·Ð½Ð°Ð¹ÑÑÑ ÑÑÑ
авÑÑок Ð´Ð»Ñ Ð·Ð°Ð¿ÑÑÐºÑ Ð°Ð±Ñанай гÑлÑнÑ"
@@ -2577,7 +2577,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ:"
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
-#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
+#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "ÐаÑ
аваÑÑ"
@@ -2600,11 +2600,11 @@ msgstr ""
"Ðе аÑÑÑмалаÑÑ Ð·Ð°Ñ
аваÑÑ Ð³ÑлÑÐ½Ñ (%s)! ÐвÑÑнÑÑеÑÑ Ð´Ð° Ñайла README за "
"падÑабÑзнаÑÑÑÐ¼Ñ Ñ ÑказаннÑÐ¼Ñ Ð´Ð° аÑÑÑÐ¼Ð°Ð½Ð½Ñ Ð´Ð°Ð»ÐµÐ¹Ñай дапамогÑ."
-#: engines/dialogs.cpp:357
+#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~Ð~Ð"
-#: engines/dialogs.cpp:358
+#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "~Ð~дмена"
@@ -2697,7 +2697,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
-#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185
+#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
msgid "Autosave"
msgstr "ÐÑÑазаÑ
аванне"
@@ -2781,9 +2781,9 @@ msgid "Default game keymap"
msgstr "РаÑкладка клавÑÑ Ð¿Ð° змаÑÑаннÑ"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
-#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187
+#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
-#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
+#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "ÐÐµÐ²Ð°Ñ Ð¿ÑÑÑÑÑка"
@@ -2796,14 +2796,14 @@ msgstr "СÑÑÑднÑÑ Ð¿ÑÑÑÑÑка"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
-#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
+#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "ÐÑÐ°Ð²Ð°Ñ Ð¿ÑÑÑÑÑка"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
-#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
-#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
-#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1580
+#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
+#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
+#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1580
msgid "Pause"
msgstr "ÐаÑза"
@@ -2822,7 +2822,7 @@ msgstr "ÐÐµÐ½Ñ Ð³ÑлÑнÑ"
msgid "Skip"
msgstr "ÐÑапÑÑÑÑÑÑ"
-#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
+#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
@@ -2833,9 +2833,9 @@ msgstr "ÐÑÑлог пÑÑдÑкÑÑÑнага ÑводÑ"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
-#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183
-#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510
-#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97
+#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:262
+#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:510
+#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "ÐаÑвеÑдзÑÑÑ"
@@ -3042,11 +3042,11 @@ msgstr "ÐÑ ÑапÑаÑÐ´Ñ Ð¶Ð°Ð´Ð°ÐµÑе вÑйÑÑÑ? УÑе незаÑ
ав
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
-#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
+#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
-#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:203
-#: engines/zvision/metaengine.cpp:221
+#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
+#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "ÐÑÑ
ад"
@@ -3055,7 +3055,7 @@ msgid "Global"
msgstr "ÐлабалÑнаÑ"
#: backends/events/default/default-events.cpp:335
-#: engines/twine/metaengine.cpp:218
+#: engines/twine/metaengine.cpp:361
msgid "Global Main Menu"
msgstr "ÐлабалÑнае менÑ"
@@ -3120,7 +3120,7 @@ msgstr "Ð ÑжÑм 'доÑÑкаÑ' ÑаÑÑкÑÑна - ÐÑалÑÑ (клÑк
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
-#: engines/twine/metaengine.cpp:228
+#: engines/twine/metaengine.cpp:371
msgid "Center"
msgstr "Ðа ÑÑнÑÑÑ"
@@ -3882,7 +3882,7 @@ msgstr "ÐгаÑнÑÑÑ"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
-#: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157
+#: engines/bladerunner/metaengine.cpp:310 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Ðапамога"
@@ -4137,62 +4137,78 @@ msgid ""
msgstr ""
"ÐÑпÑавÑлÑÐ½Ð°Ñ Ð²ÐµÑÑÑÑ Ñайла ÑÑÑ
авÑÑка %s. ЧакалаÑÑ %d.%d, але знойдзена %d.%d."
-#: engines/adl/detection.cpp:53
+#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "ÐмÑлÑÑÑÑ Ð¢Ð"
-#: engines/adl/detection.cpp:54
+#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr "ÐмÑлÑваÑÑ ÐºÐ°Ð¼Ð¿Ð°Ð·ÑÑÐ½Ñ Ð²Ñвад на ÑÑлевÑÐ·Ð°Ñ NTSC"
-#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
+#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "ÐалÑÑÐ¾Ð²Ð°Ñ Ð³ÑаÑÑка"
-#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
+#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ°Ð»ÑÑовÑÑ Ð³ÑаÑÑÐºÑ Ð·Ð°Ð¼ÐµÑÑ Ð¼Ð°Ð½Ð°Ñ
Ñомнай"
-#: engines/adl/detection.cpp:89
+#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "ÐаказваÑÑ Ñкан-лÑнÑÑ"
-#: engines/adl/detection.cpp:90
+#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "ÐаÑÑмнÑÑÑ ÐºÐ¾Ð¶Ð½ÑÑ Ð´ÑÑгÑÑ Ð»ÑнÑÑ ÑÐºÐ°Ð½Ð°Ð²Ð°Ð½Ð½Ñ Ð´Ð»Ñ ÑмÑÑаÑÑÑ Ð²ÑглÑÐ´Ñ ÐÐТ"
-#: engines/adl/detection.cpp:101
+#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr "ÐаÑÑÑÐ´Ñ Ð²ÑкаÑÑÑÑоÑваÑÑ Ð²ÑÑÐ°Ð·Ð½Ñ Ð¼Ð°Ð½Ð°Ñ
ÑÐ¾Ð¼Ð½Ñ ÑÑкÑÑ"
-#: engines/adl/detection.cpp:102
+#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr "Ðе ÑмÑлÑваÑÑ Ð°ÑÑÑÑакÑÑ NTSC Ð´Ð»Ñ ÑÑкÑÑÑ"
-#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:51
-#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:51
-#: engines/groovie/detection.cpp:309 engines/neverhood/detection.cpp:139
-#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
-#: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
+#: engines/agi/detection_tables.h:310
+msgid "Early AGI games for Tandy Color Computer are not yet supported."
+msgstr ""
+
+#: engines/agi/font.cpp:1096
+msgid ""
+"Could not open/use file 'hgc_font' for Hercules hires font.\n"
+"If you have such file in other AGI (Sierra) game, you can copy it to the "
+"game directory"
+msgstr ""
+"Ðе Ð¼Ð°Ð³Ñ Ð°Ð´ÐºÑÑÑÑ/ÑжÑÑÑ Ñайл hgc_font Ð´Ð»Ñ ÑÑÑÑÑÑ Hercules.\n"
+"ÐÐ°Ð»Ñ Ñ Ð²Ð°Ñ ÑÑÑÑ ÑÐ°ÐºÑ Ñайл ад ÑнÑай гÑлÑÐ½Ñ AGI (Sierra), Ð²Ñ Ð¼Ð¾Ð¶Ð°Ñе ÑкапÑÑваÑÑ "
+"Ñго Ñ ÐºÐ°Ñалог з гÑлÑнÑй"
+
+#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
+#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
+#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
+#: engines/neverhood/metaengine.cpp:37 engines/sci/detection_options.h:105
+#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
+#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
+#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑгÑналÑнÑÑ ÑкÑÐ°Ð½Ñ Ð·Ð°Ð¿ÑÑÑ/ÑÑÑÐ°Ð½Ð½Ñ Ð³ÑлÑнÑ"
-#: engines/agi/detection.cpp:89 engines/cine/detection.cpp:52
-#: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:52
-#: engines/groovie/detection.cpp:310 engines/neverhood/detection.cpp:140
-#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
-#: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
+#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
+#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
+#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
+#: engines/neverhood/metaengine.cpp:38 engines/sci/detection_options.h:106
+#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
+#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
+#: engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°ÑÑгÑналÑнÑÑ ÑкÑÐ°Ð½Ñ ÑÑÑаннÑ/заÑ
Ð°Ð²Ð°Ð½Ð½Ñ Ð³ÑлÑÐ½Ñ Ð·Ð°Ð¼ÐµÑÑ ScummVM"
-#: engines/agi/detection.cpp:100
+#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ"
-#: engines/agi/detection.cpp:101
+#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -4200,32 +4216,32 @@ msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ Ð´Ð»Ñ ÑÑÑÑ
гÑлÑнÑÑ Amiga. ÐÑÑак "
"пÑаÑавала Ñаней"
-#: engines/agi/detection.cpp:112
+#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "ÐадÑÑÑмка мÑÑÑ"
-#: engines/agi/detection.cpp:113
+#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"УклÑÑае падÑÑÑÐ¼ÐºÑ Ð¼ÑÑÑ. ÐазвалÑе ÑжÑваÑÑ Ð¼ÑÑ Ð´Ð»Ñ Ð¿ÐµÑамÑÑÑÑÐ½Ð½Ñ Ñ Ñ Ð¼ÐµÐ½Ñ "
"гÑлÑнÑ."
-#: engines/agi/detection.cpp:124
+#: engines/agi/metaengine.cpp:155
msgid "Use Hercules hires font"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑÑ Hercules"
-#: engines/agi/detection.cpp:125
+#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
"ÐÑкаÑÑÑÑоÑвае ÑÑÑÑÑ Ð²ÑÑокага адÑÐ¾Ð·Ð½ÐµÐ½Ð½Ñ Hercules, ÐºÐ°Ð»Ñ Ð´Ð°ÑÑÑÐ¿Ð½Ñ Ñайл Ñа "
"ÑÑÑÑÑам."
-#: engines/agi/detection.cpp:136
+#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr "ÐаÑза падÑÐ°Ñ ÑÐ²Ð¾Ð´Ñ ÐºÐ°Ð¼Ð°Ð½Ð´"
-#: engines/agi/detection.cpp:137
+#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -4233,24 +4249,14 @@ msgstr ""
"Ðаказвае акно з Ñадком ÑÐ²Ð¾Ð´Ñ ÐºÐ°Ð¼Ð°Ð½Ð´Ñ Ñ ÑÑавÑÑÑ Ð³ÑлÑÐ½Ñ Ð½Ð° паÑÐ·Ñ (Ñк Ñ SCI) "
"замеÑÑ ÑÐ²Ð¾Ð´Ñ Ñ ÑÑалÑнÑм ÑаÑе."
-#: engines/agi/detection.cpp:148
+#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr "ÐадаÑÑ Ð¼ÐµÐ½Ñ Ñ
ÑÑкаÑÑÑ"
-#: engines/agi/detection.cpp:149
+#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr "ÐадаÑÑ Ð¼ÐµÐ½Ñ Ñ
ÑÑкаÑÑÑ Ð³ÑлÑÐ½Ñ (падобна на ÐÐ-веÑÑÑÑ)"
-#: engines/agi/font.cpp:1096
-msgid ""
-"Could not open/use file 'hgc_font' for Hercules hires font.\n"
-"If you have such file in other AGI (Sierra) game, you can copy it to the "
-"game directory"
-msgstr ""
-"Ðе Ð¼Ð°Ð³Ñ Ð°Ð´ÐºÑÑÑÑ/ÑжÑÑÑ Ñайл hgc_font Ð´Ð»Ñ ÑÑÑÑÑÑ Hercules.\n"
-"ÐÐ°Ð»Ñ Ñ Ð²Ð°Ñ ÑÑÑÑ ÑÐ°ÐºÑ Ñайл ад ÑнÑай гÑлÑÐ½Ñ AGI (Sierra), Ð²Ñ Ð¼Ð¾Ð¶Ð°Ñе ÑкапÑÑваÑÑ "
-"Ñго Ñ ÐºÐ°Ñалог з гÑлÑнÑй"
-
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
@@ -4284,7 +4290,7 @@ msgstr "УзнавÑÑÑ Ð³ÑлÑнÑ:"
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
-#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
+#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "УзнавÑÑÑ"
@@ -4330,64 +4336,64 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Файл заÑÑаÑÐºÑ '%s' не знойдзенÑ!"
-#: engines/agos/metaengine.cpp:103
-#, fuzzy
-msgid "AGOS 2 support is not compiled in"
-msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-
-#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"ÐдаеÑÑа, Ð²Ñ ÑжÑваеÑе пÑÑÐ»Ð°Ð´Ñ General MIDI, \n"
-"але гÑлÑÐ½Ñ Ð¿Ð°Ð´ÑÑÑмвае ÑолÑÐºÑ Roland MT32 MIDI. \n"
-"ÐÑ Ð¿Ð°ÑпÑабÑем падабÑаÑÑ General MIDI-пÑÑладÑ, \n"
-"падобнÑÑ Ð½Ð° Roland MT32. Ðожа аÑÑÑмаÑÑа, ÑÑо \n"
-"некаÑоÑÑÑ ÑÑÑÐºÑ Ð±ÑдÑÑÑ Ð³ÑÑаÑÑ Ð½ÑпÑавÑлÑна."
-
-#: engines/agos/detection.cpp:82
+#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
-#: engines/agos/detection.cpp:83
+#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
-#: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104
+#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
-#: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105
+#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
-#: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93
+#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "ÐддаваÑÑ Ð¿ÐµÑÐ°Ð²Ð°Ð³Ñ Ð»ÑÑбавÑм гÑкавÑм ÑÑекÑам"
-#: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94
+#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "ÐддаваÑÑ Ð¿ÐµÑÐ°Ð²Ð°Ð³Ñ Ð»ÑÑбавÑм гÑкавÑм ÑÑекÑам замеÑÑ ÑÑнÑÑзаванÑÑ
"
-#: engines/agos/detection.cpp:126
+#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð°Ñ
аваÑÑ Ð³ÑлÑнÑ"
-#: engines/agos/detection.cpp:127
+#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
+#: engines/agos/metaengine.cpp:170
+#, fuzzy
+msgid "AGOS 2 support is not compiled in"
+msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
+
+#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"ÐдаеÑÑа, Ð²Ñ ÑжÑваеÑе пÑÑÐ»Ð°Ð´Ñ General MIDI, \n"
+"але гÑлÑÐ½Ñ Ð¿Ð°Ð´ÑÑÑмвае ÑолÑÐºÑ Roland MT32 MIDI. \n"
+"ÐÑ Ð¿Ð°ÑпÑабÑем падабÑаÑÑ General MIDI-пÑÑладÑ, \n"
+"падобнÑÑ Ð½Ð° Roland MT32. Ðожа аÑÑÑмаÑÑа, ÑÑо \n"
+"некаÑоÑÑÑ ÑÑÑÐºÑ Ð±ÑдÑÑÑ Ð³ÑÑаÑÑ Ð½ÑпÑавÑлÑна."
+
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
@@ -4501,27 +4507,61 @@ msgstr ""
msgid "Continue"
msgstr "ÐÑаÑÑгнÑÑÑ"
-#: engines/bladerunner/detection.cpp:53
+#: engines/bladerunner/detection_tables.h:90
+#: engines/bladerunner/detection_tables.h:101
+#: engines/kyra/detection_tables.h:72
+msgid ""
+"The fan translator does not wish his translation to be incorporated into "
+"ScummVM."
+msgstr ""
+
+#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
+#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
+#: engines/groovie/detection.cpp:112 engines/kyra/detection_tables.h:291
+#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:1024
+#: engines/mohawk/detection_tables.h:1130
+#: engines/mohawk/detection_tables.h:1145
+#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
+#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:46
+#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
+#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
+#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
+#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
+#: engines/zvision/detection_tables.h:129
+#: engines/zvision/detection_tables.h:149
+#, fuzzy
+msgid "Missing game code"
+msgstr "ÐÑноÑнае кÑÑаванне гÑлÑнÑй:"
+
+#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
+#. for Enhanced Edition as is.
+#: engines/bladerunner/detection_tables.h:137
+msgid ""
+"Enhanced Edition not supported. Please, use the original files which are "
+"part of the release."
+msgstr ""
+
+#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Ð ÑжÑм камедÑÑ"
-#: engines/bladerunner/detection.cpp:54
+#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr "ÐÑлÑÐ½Ñ Ð´Ð°Ð´Ð°ÑÑÑ ÑмеÑ
паÑÐ»Ñ ÑÐ»Ð¾Ñ Ð°ÐºÑоÑа ÑÑ Ð´ÑкÑаÑа"
-#: engines/bladerunner/detection.cpp:64
+#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Ð ÑжÑм каÑанÑÑÑак"
-#: engines/bladerunner/detection.cpp:65
+#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr "ÐÑлÑÐ½Ñ ÑÑÑÑне акÑоÑÐ°Ñ Ñ Ð·ÑобÑÑÑ ÑÑ
галаÑÑ Ð²ÑÑокÑмÑ"
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr "Ð ÑжÑм вÑÑокай пÑадÑкÑÑÑнаÑÑÑ Ð°Ð±Ð¼ÐµÐ¶Ð°Ð²Ð°Ð»ÑнÑка кадÑаÑ"
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
@@ -4529,11 +4569,11 @@ msgstr ""
"ÐÑÑÑ ÑÑжÑм можа пÑÑвеÑÑÑ Ð´Ð° вÑÑокай загÑÑÐ·ÐºÑ Ð¿ÑаÑÑÑаÑа! ÐазбÑгае ÑжÑÐ²Ð°Ð½Ð½Ñ "
"ÑÑнкÑÑÑ delayMillis()."
-#: engines/bladerunner/detection.cpp:86
+#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr "ÐакÑ. лÑмÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ñ ÑекÑндÑ"
-#: engines/bladerunner/detection.cpp:87
+#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
@@ -4541,79 +4581,45 @@ msgstr ""
"ÐÑÑÑ ÑÑжÑм пеÑаклÑÑае на макÑÑмÑм 120 кадÑаÑ/Ñ. ÐÐ°Ð»Ñ Ñн вÑклÑÑанÑ, гÑлÑÐ½Ñ "
"вÑдае 60 кадÑаÑ/Ñ"
-#: engines/bladerunner/detection.cpp:97
+#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr "ÐÑклÑÑÑÑÑ Ñ
ÑÑкÑÑ ÑÑÐ¾Ð¼Ñ ÐаккоÑ"
-#: engines/bladerunner/detection.cpp:98
+#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
"ÐадÑÐ°Ñ Ð±ÐµÐ³Ñ Ðаккой не бÑдзе замаÑÑджваÑÑа, ÐºÐ°Ð»Ñ Ð³ÑÐ»ÐµÑ Ð¿ÐµÑеÑÑае клаÑаÑÑ Ð¼ÑÑÑÑ"
-#: engines/bladerunner/detection.cpp:108
+#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "ÐаказваÑÑ ÑÑбÑÑÑÑÑ Ñ Ð¿ÑайгÑаваÑÑ Ð³Ð°Ð²Ð¾ÑкÑ"
-#: engines/bladerunner/detection.cpp:109
+#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
-#: engines/bladerunner/detection_tables.h:96
-#: engines/bladerunner/detection_tables.h:107
-#: engines/kyra/detection_tables.h:83
-msgid ""
-"The fan translator does not wish his translation to be incorporated into "
-"ScummVM."
-msgstr ""
-
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
-#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
-#: engines/groovie/detection.cpp:118 engines/kyra/detection_tables.h:302
-#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:1024
-#: engines/mohawk/detection_tables.h:1130
-#: engines/mohawk/detection_tables.h:1145
-#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
-#: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:46
-#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
-#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
-#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
-#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:199
-#: engines/zvision/detection_tables.h:200
-#: engines/zvision/detection_tables.h:220
-#, fuzzy
-msgid "Missing game code"
-msgstr "ÐÑноÑнае кÑÑаванне гÑлÑнÑй:"
-
-#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
-#. for Enhanced Edition as is.
-#: engines/bladerunner/detection_tables.h:143
-msgid ""
-"Enhanced Edition not supported. Please, use the original files which are "
-"part of the release."
-msgstr ""
-
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
-#: engines/bladerunner/metaengine.cpp:109
+#: engines/bladerunner/metaengine.cpp:188
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:111
+#: engines/bladerunner/metaengine.cpp:190
#, fuzzy
msgid "main game shortcuts"
msgstr "ÐÑноÑнае кÑÑаванне гÑлÑнÑй:"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:113
+#: engines/bladerunner/metaengine.cpp:192
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
-#: engines/bladerunner/metaengine.cpp:120
+#: engines/bladerunner/metaengine.cpp:199
#, fuzzy
msgid "Walk / Look / Talk / Select / Shoot"
msgstr "ХадзÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ"
@@ -4622,14 +4628,14 @@ msgstr "ХадзÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
-#: engines/bladerunner/metaengine.cpp:130
+#: engines/bladerunner/metaengine.cpp:209
#, fuzzy
msgid "Toggle Combat"
msgstr "ÐеÑаклÑÑÑÑÑ Ð³Ñк"
#. I18N: This keymap allows skipping video cutscenes
-#: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:75
-#: engines/zvision/metaengine.cpp:215
+#: engines/bladerunner/metaengine.cpp:218 engines/scumm/help.cpp:75
+#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
@@ -4637,7 +4643,7 @@ msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
-#: engines/bladerunner/metaengine.cpp:152
+#: engines/bladerunner/metaengine.cpp:231
#, fuzzy
msgid "Skip dialogue"
msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
@@ -4646,7 +4652,7 @@ msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
-#: engines/bladerunner/metaengine.cpp:163
+#: engines/bladerunner/metaengine.cpp:242
#, fuzzy
msgid "Game Options"
msgstr "~Ð~аладÑ..."
@@ -4656,31 +4662,31 @@ msgstr "~Ð~аладÑ..."
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
-#: engines/bladerunner/metaengine.cpp:174
+#: engines/bladerunner/metaengine.cpp:253
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
-#: engines/bladerunner/metaengine.cpp:192
+#: engines/bladerunner/metaengine.cpp:271
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
-#: engines/bladerunner/metaengine.cpp:206
+#: engines/bladerunner/metaengine.cpp:285
#, fuzzy
msgid "Scroll Up"
msgstr "ÐÑакÑÑÑÑÑÑ ÑгаÑÑ"
#. I18N: This keymap allows scrolling texts and lists downwards
-#: engines/bladerunner/metaengine.cpp:213
+#: engines/bladerunner/metaengine.cpp:292
#, fuzzy
msgid "Scroll Down"
msgstr "ÐÑакÑÑÑÑÑÑ ÑнÑз"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
-#: engines/bladerunner/metaengine.cpp:221
+#: engines/bladerunner/metaengine.cpp:300
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "ÐеÑаклÑÑÑÑÑ Ð³Ñк"
@@ -4689,7 +4695,7 @@ msgstr "ÐеÑаклÑÑÑÑÑ Ð³Ñк"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
-#: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2824
+#: engines/bladerunner/metaengine.cpp:319 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ"
@@ -4697,7 +4703,7 @@ msgstr "ÐаÑ
аваÑÑ Ð³ÑлÑнÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
-#: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2830
+#: engines/bladerunner/metaengine.cpp:328 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
@@ -4705,7 +4711,7 @@ msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
-#: engines/bladerunner/metaengine.cpp:258
+#: engines/bladerunner/metaengine.cpp:337
msgid "Crime Scene Database"
msgstr ""
@@ -4713,7 +4719,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
-#: engines/bladerunner/metaengine.cpp:267
+#: engines/bladerunner/metaengine.cpp:346
msgid "Suspect Database"
msgstr ""
@@ -4721,7 +4727,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
-#: engines/bladerunner/metaengine.cpp:276
+#: engines/bladerunner/metaengine.cpp:355
msgid "Clue Database"
msgstr ""
@@ -4729,7 +4735,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
-#: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225
+#: engines/bladerunner/metaengine.cpp:364 engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "ÐÑйÑÑÑ Ð· гÑлÑнÑ"
@@ -4743,6 +4749,18 @@ msgstr " ÐÑ ÑпÑÑненÑ, ÑÑо жадаеÑе вÑйÑÑÑ? "
msgid "Your game is now Paused. Click OK to continue."
msgstr "ÐÑлÑÐ½Ñ Ð¿ÑÑпÑнена. Ðаб пÑаÑÑгнÑÑÑ, наÑÑÑнÑÑе лÑбÑÑ ÐºÐ½Ð¾Ð¿ÐºÑ."
+#. I18N: This option allows the user to skip cutscenes.
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
+msgid "Skip support"
+msgstr "ÐадÑÑÑмка пÑопÑÑкаÑ"
+
+#: engines/buried/metaengine.cpp:41
+#, fuzzy
+#| msgid "Allow text and cutscenes to be skipped"
+msgid "Allow cutscenes to be skipped"
+msgstr "УклÑÑае магÑÑмаÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑÑ Ñ Ð·Ð°ÑÑаÑкÑ"
+
#: engines/buried/saveload.cpp:66
#, fuzzy
msgid ""
@@ -4767,29 +4785,53 @@ msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
"ÐÑÑÑ Ñайл заÑ
Ð°Ð²Ð°Ð½Ð½Ñ Ð±ÑÑ ÑÑвоÑÐ°Ð½Ñ ÑнÑай веÑÑÑÑй гÑлÑнÑ, не Ð¼Ð°Ð³Ñ Ð¿ÑаÑÑÑаÑÑ Ñго"
-#: engines/cge/detection.cpp:113
+#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Ð ÑжÑм без колеÑÑ"
-#: engines/cge/detection.cpp:114
+#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "УклÑÑÑÑÑ ÑÑжÑм Ð´Ð»Ñ Ð»Ñдзей Ñа ÑлабÑм ÑÑпÑÑманнем колеÑÑ"
-#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
-#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
+#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
+#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
+#: engines/supernova/metaengine.cpp:50
msgid "Enable Text to Speech"
msgstr "УклÑÑÑÑÑ Ð³ÐµÐ½ÐµÑаÑÐ°Ñ Ð¼Ð¾Ð²Ñ"
-#: engines/cge/detection.cpp:127
+#: engines/cge/metaengine.cpp:53
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
-#: engines/cine/detection.cpp:62
+#: engines/cge2/metaengine.cpp:55
+#, fuzzy
+msgid "Enable Text to Speech for Objects and Options"
+msgstr "УклÑÑÑÑÑ Ð³ÐµÐ½ÐµÑаÑÐ°Ñ Ð¼Ð¾Ð²Ñ"
+
+#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
+#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
+#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
+#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
+#: engines/twine/metaengine.cpp:168
+msgid "Use TTS to read the descriptions (if TTS is available)"
+msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
+
+#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
+#, fuzzy
+msgid "Enable Text to Speech for Subtitles"
+msgstr "УклÑÑÑÑÑ Ð³ÐµÐ½ÐµÑаÑÐ°Ñ Ð¼Ð¾Ð²Ñ"
+
+#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
+#, fuzzy
+msgid "Use TTS to read the subtitles (if TTS is available)"
+msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
+
+#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr "УжÑваÑÑ Ð¿ÑазÑÑÑÑÑÑ Ð´ÑÑлогавÑÑ Ð²Ð¾ÐºÐ½Ñ Ñ 16-калÑÑовÑÑ
ÑÑÑнаÑ
"
-#: engines/cine/detection.cpp:63
+#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
@@ -4797,15 +4839,15 @@ msgstr ""
"УжÑваÑÑ Ð¿ÑазÑÑÑÑÑÑ Ð´ÑÑлогавÑÑ Ð²Ð¾ÐºÐ½Ñ Ñ 16-калÑÑовÑÑ
ÑÑÑнаÑ
, Ð½Ð°Ð²Ð°Ñ ÐºÐ°Ð»Ñ "
"вÑÑоÑÐ½Ð°Ñ Ð²ÐµÑÑÑÑ Ð³ÑлÑÐ½Ñ ÑÑ
не падÑÑÑмвала"
-#: engines/cine/metaengine.cpp:133
+#: engines/cine/metaengine.cpp:164
msgid "Unnamed autosave"
msgstr "ÐÑÑазаÑ
аванне без ÑмÑ"
-#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
+#: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238
msgid "Unnamed savegame"
msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð±ÐµÐ· ÑмÑ"
-#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
+#: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246
msgid "Empty autosave"
msgstr "ÐÑÑÑое аÑÑазаÑ
аванне"
@@ -4886,12 +4928,12 @@ msgstr "ÐзеÑнне"
msgid "Change Command"
msgstr "ÐмÑнÑÑÑ ÐºÐ°Ð¼Ð°Ð½Ð´Ñ"
-#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
+#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
-#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
+#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
-#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
+#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "ÐнвенÑаÑ"
@@ -4921,63 +4963,46 @@ msgstr ""
"ÐаÑÑÑнÑÑе ÐÐ, каб пеÑавеÑÑÑ ÑÑ
заÑаз, ÑÐ½Ð°ÐºÑ Ð³ÑÑа паведамленне з'ÑвÑÑÑа Ð·Ð½Ð¾Ñ "
"пÑÑ Ð½Ð°ÑÑÑпнÑм запÑÑÐºÑ Ð³ÑлÑнÑ.\n"
-#: engines/dreamweb/detection.cpp:63
+#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑжÑм ÑÑкай палÑÑÑÑ"
-#: engines/dreamweb/detection.cpp:64
+#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "ÐалÑе гÑаÑÑÐºÑ Ð· вÑкаÑÑÑÑаннем ÑÑкай палÑÑÑÑ Ð³ÑлÑнÑ"
-#: engines/dreamweb/detection.cpp:76
+#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
-#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:45
-#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
-#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
-#: engines/twine/detection.cpp:552
-msgid "Use TTS to read the descriptions (if TTS is available)"
-msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
-
-#: engines/dreamweb/detection.cpp:88
-#, fuzzy
-msgid "Enable Text to Speech for Subtitles"
-msgstr "УклÑÑÑÑÑ Ð³ÐµÐ½ÐµÑаÑÐ°Ñ Ð¼Ð¾Ð²Ñ"
-
-#: engines/dreamweb/detection.cpp:89
-#, fuzzy
-msgid "Use TTS to read the subtitles (if TTS is available)"
-msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ð°Ð¿ÑÑаннÑÑ ÑÑлÑÑ
(ÐºÐ°Ð»Ñ TTS даÑÑÑпна)"
-
-#: engines/freescape/detection.cpp:259
+#: engines/freescape/metaengine.cpp:31
msgid "Prerecorded sounds"
msgstr ""
-#: engines/freescape/detection.cpp:260
+#: engines/freescape/metaengine.cpp:32
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
-#: engines/glk/detection.cpp:239
+#: engines/glk/glk_api.cpp:62
+msgid "[ press any key to exit ]"
+msgstr ""
+
+#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
+msgid "Untitled Savegame"
+msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð±ÐµÐ· назвÑ"
+
+#: engines/glk/metaengine.cpp:244
msgid "Use TTS to read the text"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ ÑÑкÑÑÑ"
-#: engines/glk/detection.cpp:246
+#: engines/glk/metaengine.cpp:251
msgid "Also read input text"
msgstr "ТакÑама ÑÑÑаÑÑ ÑÐ²ÐµÐ´Ð·ÐµÐ½Ñ ÑÑкÑÑ"
-#: engines/glk/detection.cpp:247
+#: engines/glk/metaengine.cpp:252
msgid "Use TTS to read the input text"
msgstr "УжÑваÑÑ TTS Ð´Ð»Ñ ÑÑÑÐ°Ð½Ð½Ñ Ñведзенага ÑÑкÑÑÑ"
-#: engines/glk/glk_api.cpp:62
-msgid "[ press any key to exit ]"
-msgstr ""
-
-#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
-msgid "Untitled Savegame"
-msgstr "ÐаÑ
Ð°Ð²Ð°Ð½Ð°Ñ Ð³ÑлÑÐ½Ñ Ð±ÐµÐ· назвÑ"
-
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "ÐагÑÑÐ¶Ð°Ñ Ð³ÑлÑнÑ...\n"
@@ -5077,38 +5102,20 @@ msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð°Ñ
аваÑÑ Ð³ÑлÑÐ½Ñ Ñ Ñайл."
msgid "Failed to delete file."
msgstr "Ðе аÑÑÑмалаÑÑ Ð²ÑдалÑÑÑ Ñайл."
-#: engines/griffon/metaengine.cpp:83
+#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
-#: engines/griffon/metaengine.cpp:119
+#: engines/griffon/metaengine.cpp:145
#, fuzzy
msgid "Attack"
msgstr "ÐÑака 1"
-#: engines/griffon/metaengine.cpp:133
+#: engines/griffon/metaengine.cpp:159
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "ÐÑапÑÑÑÑÑÑ Ð·Ð°ÑÑаÑкÑ"
-#: engines/grim/detection.cpp:69
-msgid "Load user patch (unsupported)"
-msgstr ""
-
-#: engines/grim/detection.cpp:70
-msgid ""
-"Load an user patch. Please note that the ScummVM team doesn't provide "
-"support for using such patches."
-msgstr ""
-
-#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
-msgid "Show FPS"
-msgstr "ÐаказаÑÑ Ð»ÑÑÑлÑнÑк кадÑÐ°Ñ Ñ ÑекÑндÑ"
-
-#: engines/grim/detection.cpp:81
-msgid "Show the current FPS-rate, while you play."
-msgstr ""
-
#: engines/grim/grim.cpp:350
#, c-format
msgid ""
@@ -5142,7 +5149,7 @@ msgid "Skip dialog lines"
msgstr "ÐÑапÑÑÑÑÑÑ Ñадок"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
-#: engines/hdb/metaengine.cpp:244
+#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "ÐенÑ"
@@ -5199,7 +5206,25 @@ msgid ""
"Successive runs will not check them again."
msgstr ""
-#: engines/grim/metaengine.cpp:61
+#: engines/grim/metaengine.cpp:37
+msgid "Load user patch (unsupported)"
+msgstr ""
+
+#: engines/grim/metaengine.cpp:38
+msgid ""
+"Load an user patch. Please note that the ScummVM team doesn't provide "
+"support for using such patches."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
+msgid "Show FPS"
+msgstr "ÐаказаÑÑ Ð»ÑÑÑлÑнÑк кадÑÐ°Ñ Ñ ÑекÑндÑ"
+
+#: engines/grim/metaengine.cpp:49
+msgid "Show the current FPS-rate, while you play."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:92
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
@@ -5235,42 +5260,42 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Ð¥ÑÑÐºÑ ÑÑжÑм вÑдÑа"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "ÐÑайгÑавае вÑдÑа на павÑлÑÑанай Ñ
ÑÑкаÑÑÑ"
-#: engines/groovie/detection.cpp:321
+#: engines/groovie/metaengine.cpp:61
msgid "Easier AI"
msgstr ""
-#: engines/groovie/detection.cpp:322
+#: engines/groovie/metaengine.cpp:62
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
-#: engines/groovie/detection.cpp:333
+#: engines/groovie/metaengine.cpp:73
msgid "Updated Credits Music"
msgstr ""
-#: engines/groovie/detection.cpp:334
+#: engines/groovie/metaengine.cpp:74
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
-#: engines/groovie/detection.cpp:345
+#: engines/groovie/metaengine.cpp:85
#, fuzzy
#| msgid "Hover Mode"
msgid "Speedrun Mode"
msgstr "Ð ÑжÑм лÑнаннÑ"
-#: engines/groovie/detection.cpp:346
+#: engines/groovie/metaengine.cpp:86
msgid "Affects the controls for fast forwarding the game"
msgstr ""
-#: engines/groovie/metaengine.cpp:52
+#: engines/groovie/metaengine.cpp:120
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
@@ -5298,213 +5323,208 @@ msgstr "Game id не падÑÑÑмваеÑÑа"
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Game id не падÑÑÑмваеÑÑа"
-#: engines/hdb/detection.cpp:123
+#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм c ÑÑÑамÑ"
-#: engines/hdb/detection.cpp:124
+#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr "РобÑÑÑа даÑÑÑпнÑÐ¼Ñ Ð°Ð´Ð»Ð°Ð´Ð°ÑÐ½Ð°Ñ ÑнÑаÑмаÑÑÑ Ñ Ð²ÑÐ±Ð°Ñ ÑзÑоÑнÑ"
-#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
+#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
msgid "Move up"
msgstr "Ð ÑÑ
аÑÑа ÑгаÑÑ"
-#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
+#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
msgid "Move down"
msgstr "Ð ÑÑ
аÑÑа ÑнÑз"
-#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
+#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
msgid "Move left"
msgstr "Ð ÑÑ
аÑÑа налева"
-#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
+#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
msgid "Move right"
msgstr "Ð ÑÑ
аÑÑа напÑава"
-#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:126
+#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
-#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
+#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1524
msgid "Use"
msgstr "ÐÑкаÑÑÑÑаÑÑ"
-#: engines/hdb/metaengine.cpp:224
+#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr "ÐÑÑÑÑÑÑÑ Ð¿ÑнкÑÑ ÑлÑÑ
Ñ"
-#: engines/hdb/metaengine.cpp:250
+#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "Ðдладка"
-#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
+#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Ð ÑжÑм з кÑÑвÑй"
-#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
+#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "УклÑÑае ÑÑжÑм з паказам кÑÑвÑ, ÐºÐ°Ð»Ñ Ñн даÑÑÑпнÑ"
-#: engines/hypno/detection.cpp:258
+#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "УклÑÑÑÑÑ ÑÑжÑм c ÑÑÑамÑ"
-#: engines/hypno/detection.cpp:259
+#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
-#: engines/hypno/detection.cpp:269
+#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/hypno/detection.cpp:270
+#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
-#: engines/hypno/detection.cpp:280
+#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "УклÑÑÑÑÑ ÑÑжÑм c ÑÑÑамÑ"
-#: engines/hypno/detection.cpp:281
+#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
-#: engines/hypno/detection.cpp:291
+#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
-#: engines/hypno/detection.cpp:292
+#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
-#: engines/hypno/detection.cpp:302
+#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/hypno/detection.cpp:303
+#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
+#: engines/kyra/detection_tables.h:70
+msgid "Missing language specific game code and/or resources."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:71
+msgid ""
+"Missing language specific game code and/or resources for this fan "
+"translation."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:73
+msgid "Demo plays simple animations without using Westwood's Engine."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:1352
+msgid "You added the game incorrectly. Please add the root folder of the game."
+msgstr ""
+
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1368
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:61
+#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "СÑÑдÑÐ¹Ð½Ð°Ñ Ð°ÑдÑÑоÑÑÑ"
-#: engines/kyra/detection.cpp:62
+#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "УклÑÑÑÑÑ Ð³ÑÐºÑ Ð°ÑдÑÑоÑÑÑ Ñ ÑÑÑдÑÑ"
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:74
-msgid "Skip support"
-msgstr "ÐадÑÑÑмка пÑопÑÑкаÑ"
-
-#: engines/kyra/detection.cpp:75
+#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "УклÑÑае магÑÑмаÑÑÑ Ð¿ÑапÑÑкаÑÑ ÑÑкÑÑÑ Ñ Ð·Ð°ÑÑаÑкÑ"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:87
+#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Ð ÑжÑм гелÑÑ"
-#: engines/kyra/detection.cpp:88
+#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм гелÑÑ"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:103
+#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "ÐлÑÑÐ½Ð°Ñ Ð¿ÑагоÑÑка"
-#: engines/kyra/detection.cpp:104
+#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:118
+#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "ÐлÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑвÑÑÑÑ ÐºÑÑÑоÑÑ"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "ÐадказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аваннÑÑ"
-#: engines/kyra/detection.cpp:133
+#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr "ÐÑÑамаÑÑÑна згенеÑаванÑÑ Ð½Ð°Ð·Ð²Ñ Ð´Ð»Ñ Ð·Ð°Ñ
аванÑÑ
гÑлÑнÑÑ"
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:147
+#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "ÐалоÑÐºÑ Ð·Ð´Ð°ÑоÑÑ"
-#: engines/kyra/detection.cpp:148
+#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "УклÑÑÑÑÑ Ð°Ð´Ð»ÑÑÑÑаванне палоÑак здаÑоÑÑ"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:160
+#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr "ÐбмÑнÑÑÑ ÐºÐ½Ð¾Ð¿ÐºÑ Ð±Ð°ÑаÑÑÐ±Ñ L/R"
-#: engines/kyra/detection.cpp:161
+#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr "ÐÐµÐ²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð°ÑакÑ, пÑÐ°Ð²Ð°Ñ ÐºÐ½Ð¾Ð¿ÐºÐ° Ð´Ð»Ñ Ð¿Ð°Ð´Ð±Ð¾ÑÑ Ð¿ÑадмеÑаÑ"
-#: engines/kyra/detection_tables.h:81
-msgid "Missing language specific game code and/or resources."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:82
-msgid ""
-"Missing language specific game code and/or resources for this fan "
-"translation."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:84
-msgid "Demo plays simple animations without using Westwood's Engine."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:1363
-msgid "You added the game incorrectly. Please add the root folder of the game."
-msgstr ""
-
-#. I18N: The file in the game directory needs to be extracted
-#: engines/kyra/detection_tables.h:1379
-msgid ""
-"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
-"need to extract the game data files from it."
-msgstr ""
-
-#: engines/kyra/metaengine.cpp:118
+#: engines/kyra/metaengine.cpp:241
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/kyra/metaengine.cpp:128
+#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
-#: engines/kyra/metaengine.cpp:134
+#: engines/kyra/metaengine.cpp:257
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
@@ -5522,7 +5542,7 @@ msgid "Interact via Right Click"
msgstr "УзаемадзеÑнне пÑаз пÑавÑÑ Ð¿ÑÑÑÑÑкÑ"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
-#: engines/twine/metaengine.cpp:248
+#: engines/twine/metaengine.cpp:391
msgid "Move Forward"
msgstr "ÐÑÑÑ Ð½Ð°Ð¿ÐµÑад"
@@ -5539,14 +5559,14 @@ msgid "Move Right"
msgstr "ÐÑÑÑ Ð½Ð°Ð¿Ñава"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
-#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:269
-#: engines/zvision/metaengine.cpp:140
+#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
+#: engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "ÐаваÑÐ¾Ñ Ð½Ð°Ð»ÐµÐ²Ð°"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
-#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:262
-#: engines/zvision/metaengine.cpp:146
+#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
+#: engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "ÐаваÑÐ¾Ñ Ð½Ð°Ð¿Ñава"
@@ -5750,43 +5770,43 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr "ÐÑÑа галаваломка недаÑÑÑпна Ñ Ð¿Ñобнай веÑÑÑÑ Ð³ÑлÑнÑ"
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
-#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:551
+#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
+#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
msgid "TTS Narrator"
msgstr "ÐÑкÑÐ°Ñ TTS"
-#: engines/made/detection.cpp:45
+#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
+#, fuzzy
+msgid "The game is using unsupported engine"
+msgstr "Game id не падÑÑÑмваеÑÑа"
+
+#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
-#: engines/made/detection.cpp:46
+#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
-#: engines/made/detection_tables.h:443 engines/made/detection_tables.h:460
-#, fuzzy
-msgid "The game is using unsupported engine"
-msgstr "Game id не падÑÑÑмваеÑÑа"
-
-#: engines/mads/detection.cpp:62
+#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr "ÐÑоÑÑÑ ÑнÑÑÑÑÐµÐ¹Ñ Ð¼ÑÑÑ"
-#: engines/mads/detection.cpp:63
+#: engines/mads/metaengine.cpp:48
msgid "Shows object names when hovering the mouse over them"
msgstr "Ðаказвае Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ ÐºÑÑÑоÑа мÑÑÑ"
-#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
+#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr "ÐнÑмаванÑÑ Ð°Ð±'екÑÑ ÑнвенÑаÑа"
-#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
+#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr "ÐнÑÐ¼Ð°Ð²Ð°Ð½Ñ ÑнÑÑÑÑÐµÐ¹Ñ Ð³ÑлÑнÑ"
-#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
+#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr "ÐаÑÑÐ·Ð½Ñ ÑÑжÑм гÑлÑнÑ"
@@ -6075,65 +6095,74 @@ msgstr ""
"ScummVM не можа гÑÑага зÑабÑÑÑ, акÑамÑ\n"
"Ñаго, гÑÑÑ Ð¼Ð°Ð³Ð°Ð·Ñн болÑÑ Ð½Ðµ ÑÑнÑе."
-#: engines/mtropolis/detection.cpp:45
+#: engines/mtropolis/metaengine.cpp:52
#, fuzzy
msgid "16:9 widescreen mod"
msgstr "ÐоÑнаÑкÑÐ°Ð½Ð½Ñ ÑÑжÑм"
-#: engines/mtropolis/detection.cpp:46
+#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
-#: engines/mtropolis/detection.cpp:56
+#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
-#: engines/mtropolis/detection.cpp:57
+#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
-#: engines/mtropolis/detection.cpp:67
+#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
-#: engines/mtropolis/detection.cpp:68
+#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
-#: engines/mtropolis/detection.cpp:78
+#: engines/mtropolis/metaengine.cpp:85
#, fuzzy
msgid "Enable short transitions"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/mtropolis/detection.cpp:79
+#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
-#: engines/mtropolis/detection.cpp:89
+#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
-#: engines/mtropolis/detection.cpp:90
+#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
-#: engines/mtropolis/detection.cpp:100
+#: engines/mtropolis/metaengine.cpp:107
#, fuzzy
msgid "Start with debugger"
msgstr "ÐапÑÑк адладÑÑка"
-#: engines/mtropolis/detection.cpp:101
+#: engines/mtropolis/metaengine.cpp:108
#, fuzzy
msgid "Starts with the debugger dashboard active."
msgstr "ÐапÑÑк адладÑÑка"
+#: engines/mtropolis/metaengine.cpp:172
+#, fuzzy
+msgid "Toggle debug overlay"
+msgstr "ÐеÑаклÑÑÑÑÑ Ð³Ñк"
+
+#: engines/mtropolis/metaengine.cpp:177
+msgid "Force any playing movies to end"
+msgstr ""
+
#: engines/mtropolis/saveload.cpp:142
#, fuzzy
msgid "Failed to read version information from save file"
@@ -6176,12 +6205,12 @@ msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð½Ð°Ð¹ÑÑÑ Ñайл ÑÑÑ
авÑÑка '%s
msgid "PS2 version is not yet supported"
msgstr "Game id не падÑÑÑмваеÑÑа"
-#: engines/myst3/detection.cpp:212
+#: engines/myst3/metaengine.cpp:40
#, fuzzy
msgid "Widescreen mod"
msgstr "ÐоÑнаÑкÑÐ°Ð½Ð½Ñ ÑÑжÑм"
-#: engines/myst3/detection.cpp:213
+#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
@@ -6399,19 +6428,19 @@ msgstr "ÐÑÑÐ³Ñ Ð³ÐµÑой"
msgid "Invalid Scene ID!"
msgstr "ÐеÑапÑаÑÐ´Ð½Ñ ÑлÑÑ
!"
-#: engines/neverhood/detection.cpp:150
+#: engines/neverhood/metaengine.cpp:48
msgid "Skip the Hall of Records storyboard scenes"
msgstr "ÐÑапÑÑÑÑÑÑ ÑÑÑÐ½Ñ Ð· ÐалеÑÑÑ ÐÑÑÑоÑÑÑ"
-#: engines/neverhood/detection.cpp:151
+#: engines/neverhood/metaengine.cpp:49
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "ÐазвалÑе гÑлÑÑÑ Ð¿ÑапÑÑÑÑÑÑ ÑÑе ÑÑÑÐ½Ñ Ñ ÐалеÑÑÑ ÐÑÑÑоÑÑÑ"
-#: engines/neverhood/detection.cpp:161
+#: engines/neverhood/metaengine.cpp:59
msgid "Scale the making of videos to full screen"
msgstr "РаÑÑÑгнÑÑÑ Ð½Ð° ÑвеÑÑ ÑкÑан вÑдÑа пÑа ÑÑваÑÑнне гÑлÑнÑ"
-#: engines/neverhood/detection.cpp:162
+#: engines/neverhood/metaengine.cpp:60
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "РаÑÑÑгвае вÑдÑа пÑа ÑÑваÑÑнне гÑлÑÐ½Ñ Ñак, ÑÑо Ñно займае ÑвеÑÑ ÑкÑан"
@@ -6520,21 +6549,21 @@ msgid ""
"description on our Wiki"
msgstr ""
-#: engines/queen/detection.cpp:45
+#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "ÐлÑÑÑÑнаÑÑÑÐ½Ñ ÑÑÑÑп"
-#: engines/queen/detection.cpp:46
+#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð»ÑÑÑÑнаÑÑÑÐ½Ñ ÑÑÑÑп (ÑолÑÐºÑ Ð´Ð»Ñ CD-веÑÑÑÑ Ð³ÑлÑнÑ)"
-#: engines/queen/detection.cpp:56
+#: engines/queen/metaengine.cpp:47
#, fuzzy
#| msgid "Improved mode"
msgid "Improved font"
msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
-#: engines/queen/detection.cpp:57
+#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
@@ -6899,97 +6928,6 @@ msgstr ""
"Ð¢Ð°Ð´Ñ Ð²Ð°Ð¼ можа ÑпаÑÑÑбÑÑÑа ÑжÑÑÑ Ð°ÑÑгÑналÑÐ½Ñ Ð¿Ð°ÑÑ Sierra.\n"
"\n"
-#: engines/scumm/detection.cpp:176
-msgid "Show Object Line"
-msgstr "ÐаказваÑÑ Ñадок аб'екÑаÑ"
-
-#: engines/scumm/detection.cpp:177
-msgid "Show the names of objects at the bottom of the screen"
-msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ ÑнÑзе ÑкÑана"
-
-#: engines/scumm/detection.cpp:185
-msgid "Use NES Classic Palette"
-msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»Ð°ÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
-
-#: engines/scumm/detection.cpp:186
-msgid "Use a more neutral color palette that closely emulates the NES Classic"
-msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð½ÐµÐ¹ÑÑалÑнейÑÑÑ Ð¿Ð°Ð»ÑÑÑÑ, велÑÐ¼Ñ Ð±Ð»ÑзкÑÑ Ð´Ð° NES Classic"
-
-#: engines/scumm/detection.cpp:194
-msgid "Trim FM-TOWNS games to 200 pixels height"
-msgstr ""
-
-#: engines/scumm/detection.cpp:195
-msgid ""
-"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
-"pixels height, allowing using 'aspect ratio correction'"
-msgstr ""
-
-#: engines/scumm/detection.cpp:203
-#, fuzzy
-msgid "Play simplified music"
-msgstr "ÐÑайгÑаÑÑ Ð°Ð±ÑÐ°Ð½Ñ Ð¼ÑзÑÑÐ½Ñ Ð·Ð°Ð¿ÑÑ"
-
-#: engines/scumm/detection.cpp:204
-msgid ""
-"This music was presumably intended for low-end Macs, and uses only one "
-"channel."
-msgstr ""
-
-#: engines/scumm/detection.cpp:212
-#, fuzzy
-msgid "Enable smooth scrolling"
-msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
-
-#: engines/scumm/detection.cpp:213
-msgid "(instead of the normal 8-pixels steps scrolling)"
-msgstr ""
-
-#: engines/scumm/detection.cpp:221
-#, fuzzy
-msgid "Allow semi-smooth scrolling"
-msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
-
-#: engines/scumm/detection.cpp:222
-msgid ""
-"Allow scrolling to be less smooth during the fast camera movement in the "
-"intro."
-msgstr ""
-
-#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:921
-#, fuzzy
-msgid "Enable game-specific enhancements"
-msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-
-#: engines/scumm/detection.cpp:231 engines/scumm/dialogs.cpp:921
-msgid ""
-"Allow ScummVM to make small enhancements to the game, usually based on other "
-"versions of the same game."
-msgstr ""
-
-#: engines/scumm/detection.cpp:239
-#, fuzzy
-msgid "Load modded audio"
-msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
-
-#: engines/scumm/detection.cpp:240
-msgid ""
-"Replace music, sound effects, and speech clips with modded audio files, if "
-"available."
-msgstr ""
-
-#: engines/scumm/detection.cpp:248
-#, fuzzy
-#| msgid "Enable undithering in EGA games"
-msgid "Enable the original GUI and Menu"
-msgstr "УклÑÑае ÑÑжÑм без ÑаÑÑÑÐ°Ð²Ð°Ð½Ð½Ñ Ñ EGA гÑлÑнÑÑ
"
-
-#: engines/scumm/detection.cpp:249
-msgid ""
-"Allow the game to use the in-engine graphical interface and the original "
-"save/load menu."
-msgstr ""
-
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
@@ -7043,6 +6981,17 @@ msgstr "ÐÑакÑÑканÑ"
msgid "Expert"
msgstr "ÐкÑпеÑÑ"
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:647
+#, fuzzy
+msgid "Enable game-specific enhancements"
+msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
+
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:648
+msgid ""
+"Allow ScummVM to make small enhancements to the game, usually based on other "
+"versions of the same game."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:942
msgid "Overture Timing:"
msgstr ""
@@ -7641,6 +7590,86 @@ msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
+#: engines/scumm/metaengine.cpp:593
+msgid "Show Object Line"
+msgstr "ÐаказваÑÑ Ñадок аб'екÑаÑ"
+
+#: engines/scumm/metaengine.cpp:594
+msgid "Show the names of objects at the bottom of the screen"
+msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ ÑнÑзе ÑкÑана"
+
+#: engines/scumm/metaengine.cpp:602
+msgid "Use NES Classic Palette"
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÐºÐ»Ð°ÑÑÑнÑÑ Ð¿Ð°Ð»ÑÑÑÑ NES"
+
+#: engines/scumm/metaengine.cpp:603
+msgid "Use a more neutral color palette that closely emulates the NES Classic"
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð½ÐµÐ¹ÑÑалÑнейÑÑÑ Ð¿Ð°Ð»ÑÑÑÑ, велÑÐ¼Ñ Ð±Ð»ÑзкÑÑ Ð´Ð° NES Classic"
+
+#: engines/scumm/metaengine.cpp:611
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:612
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:620
+#, fuzzy
+msgid "Play simplified music"
+msgstr "ÐÑайгÑаÑÑ Ð°Ð±ÑÐ°Ð½Ñ Ð¼ÑзÑÑÐ½Ñ Ð·Ð°Ð¿ÑÑ"
+
+#: engines/scumm/metaengine.cpp:621
+msgid ""
+"This music was presumably intended for low-end Macs, and uses only one "
+"channel."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:629
+#, fuzzy
+msgid "Enable smooth scrolling"
+msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
+
+#: engines/scumm/metaengine.cpp:630
+msgid "(instead of the normal 8-pixels steps scrolling)"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:638
+#, fuzzy
+msgid "Allow semi-smooth scrolling"
+msgstr "УклÑÑÑÑÑ Ð¿Ð»ÑÑнÑÑ Ð¿ÑагоÑÑÐºÑ Ð¿Ð°Ð´ÑÐ°Ñ Ñ
адÑ"
+
+#: engines/scumm/metaengine.cpp:639
+msgid ""
+"Allow scrolling to be less smooth during the fast camera movement in the "
+"intro."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:656
+#, fuzzy
+msgid "Load modded audio"
+msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
+
+#: engines/scumm/metaengine.cpp:657
+msgid ""
+"Replace music, sound effects, and speech clips with modded audio files, if "
+"available."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:665
+#, fuzzy
+#| msgid "Enable undithering in EGA games"
+msgid "Enable the original GUI and Menu"
+msgstr "УклÑÑае ÑÑжÑм без ÑаÑÑÑÐ°Ð²Ð°Ð½Ð½Ñ Ñ EGA гÑлÑнÑÑ
"
+
+#: engines/scumm/metaengine.cpp:666
+msgid ""
+"Allow the game to use the in-engine graphical interface and the original "
+"save/load menu."
+msgstr ""
+
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
@@ -7727,19 +7756,19 @@ msgstr ""
"СкапÑÑйÑе гÑÑÑÑ ÑÐ°Ð¹Ð»Ñ Ñ ÐºÐ°Ñалог з дадзенÑÐ¼Ñ Ð³ÑлÑнÑ.\n"
"\n"
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr "ÐеÑаÑ
Ð¾Ð´Ñ Ð¿Ð°Ð¼Ñж ÑÑÑÐ½Ð°Ð¼Ñ Ð· пÑкÑелÑзаÑÑÑй"
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "ÐÑÑ Ð·Ð¼ÐµÐ½Ðµ ÑÑÑн адбÑваеÑÑа пеÑаÑ
од з ÑандамÑзаванÑÐ¼Ñ Ð¿ÑкÑелÑмÑ"
-#: engines/sherlock/detection.cpp:82
+#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr "Ðе паказваÑÑ Ñ
оÑÑпоÑÑ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ Ð¼ÑÑÑÑ"
-#: engines/sherlock/detection.cpp:83
+#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
@@ -7747,27 +7776,27 @@ msgstr ""
"ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ñ
оÑÑпоÑÐ°Ñ ÑолÑÐºÑ Ð¿Ð°ÑÐ»Ñ ÐºÐ»ÑÐºÑ Ð¿Ð° ÑÑ
або паÑÐ»Ñ Ð½Ð°ÑÑÑÐºÑ Ð½Ð° "
"ÐºÐ½Ð¾Ð¿ÐºÑ Ð´Ð·ÐµÑннÑ"
-#: engines/sherlock/detection.cpp:94
+#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð³ÐµÑоÑÑ"
-#: engines/sherlock/detection.cpp:95
+#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr "ÐаказваÑÑ Ð¿Ð°ÑÑÑÑÑÑ Ð³ÐµÑоÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð´ÑÑлогаÑ"
-#: engines/sherlock/detection.cpp:106
+#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "ÐÑÑÐ»Ð¾Ð³Ñ Ð·Ð°ÑзджаÑÑÑ"
-#: engines/sherlock/detection.cpp:107
+#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "ÐÑÑÐ»Ð¾Ð³Ñ Ð±ÑдÑÑÑ Ð·Ð°ÑзджаÑÑ, а не паказваÑÑа Ñмгненна"
-#: engines/sherlock/detection.cpp:118
+#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr "ÐÑазÑÑÑÑÑÑ Ð²Ð¾ÐºÐ½Ñ"
-#: engines/sherlock/detection.cpp:119
+#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr "ÐаказваÑÑ Ð²Ð¾ÐºÐ½Ñ Ð· ÑаÑÑкова пÑазÑÑÑÑÑм Ñонам"
@@ -7775,63 +7804,63 @@ msgstr "ÐаказваÑÑ Ð²Ð¾ÐºÐ½Ñ Ð· ÑаÑÑкова пÑазÑÑÑÑÑм
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "Файл дадзенÑÑ
ÑÑÑ
авÑÑка sky.cpt мае нÑпÑавÑлÑÐ½Ñ Ð¿Ð°Ð¼ÐµÑ."
-#: engines/sky/detection.cpp:36
-msgid "Floppy intro"
-msgstr "УÑÑÑп з дÑÑкеÑ"
-
-#: engines/sky/detection.cpp:37
-msgid "Use the floppy version's intro (CD version only)"
-msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑп з гнÑÑкÑÑ
дÑÑÐºÐ°Ñ (ÑолÑÐºÑ Ð´Ð»Ñ CD-веÑÑÑÑ Ð³ÑлÑнÑ)"
-
-#: engines/sky/metaengine.cpp:85
+#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr "ХадзÑÑÑ / ÐлÑдзеÑÑ / ÐаваÑÑÑÑ"
-#: engines/sky/metaengine.cpp:103
+#: engines/sky/metaengine.cpp:106
msgid "Skip / Close"
msgstr "ÐÑапÑÑÑÑÑÑ / ÐаÑÑнÑÑÑ"
-#: engines/sky/metaengine.cpp:111
+#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr "ÐдкÑÑÑÑ Ð¿Ð°Ð½ÑÐ»Ñ ÐºÑÑаваннÑ"
-#: engines/sky/metaengine.cpp:127
+#: engines/sky/metaengine.cpp:130
msgid "Toggle fast mode"
msgstr "ÐеÑаклÑÑÑÑÑ Ñ
ÑÑÐºÑ ÑÑжÑм"
-#: engines/sky/metaengine.cpp:132
+#: engines/sky/metaengine.cpp:135
msgid "Toggle really fast mode"
msgstr "ÐеÑаклÑÑÑÑÑ Ð²ÐµÐ»ÑÐ¼Ñ Ñ
ÑÑÐºÑ ÑÑжÑм"
-#: engines/sky/metaengine.cpp:202
+#: engines/sky/metaengine.cpp:154
+msgid "Floppy intro"
+msgstr "УÑÑÑп з дÑÑкеÑ"
+
+#: engines/sky/metaengine.cpp:155
+msgid "Use the floppy version's intro (CD version only)"
+msgstr "ÐÑкаÑÑÑÑоÑваÑÑ ÑÑÑÑп з гнÑÑкÑÑ
дÑÑÐºÐ°Ñ (ÑолÑÐºÑ Ð´Ð»Ñ CD-веÑÑÑÑ Ð³ÑлÑнÑ)"
+
+#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
-#: engines/stark/detection.cpp:387
+#: engines/stark/metaengine.cpp:37
#, fuzzy
msgid "Load modded assets"
msgstr "ÐагÑÑзÑÑÑ Ð³ÑлÑнÑ"
-#: engines/stark/detection.cpp:388
+#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:398
+#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:399
+#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:409 engines/ultima/detection.cpp:143
+#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/stark/detection.cpp:410 engines/ultima/detection.cpp:144
+#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
@@ -7898,11 +7927,11 @@ msgstr ""
msgid "Failed to load temporary game state."
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð°Ð³ÑÑзÑÑÑ Ð·Ð°Ñ
аванÑÑ Ð³ÑлÑÐ½Ñ Ð· Ñайла."
-#: engines/supernova/detection.cpp:41
+#: engines/supernova/metaengine.cpp:38
msgid "Improved mode"
msgstr "ÐалепÑÐ°Ð½Ñ ÑÑжÑм"
-#: engines/supernova/detection.cpp:42
+#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7976,19 +8005,19 @@ msgstr ""
"ÐÐ½Ð¾Ð¹Ð´Ð·ÐµÐ½Ñ Ð·Ð°ÑÑаÑÐºÑ Ñ ÑаÑмаÑе PSX, але ScummVM бÑÑ ÑабÑÐ°Ð½Ñ Ð±ÐµÐ· падÑÑÑÐ¼ÐºÑ RGB-"
"колеÑаÑ"
-#: engines/sword2/detection.cpp:52
+#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "ÐаказваÑÑ Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑаÑ"
-#: engines/sword2/detection.cpp:53
+#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "Ðаказвае Ð½Ð°Ð·Ð²Ñ Ð°Ð±'екÑÐ°Ñ Ð¿ÑÑ Ð½Ð°Ð²ÑÐ´Ð·ÐµÐ½Ð½Ñ ÐºÑÑÑоÑа мÑÑÑ"
-#: engines/sword25/detection.cpp:50
+#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð°Ð½Ð³Ð»ÑйÑкÑÑ Ð°Ð³ÑÑкÑ"
-#: engines/sword25/detection.cpp:51
+#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -8043,246 +8072,246 @@ msgstr " ÐÑ ÑпÑÑненÑ, ÑÑо жадаеÑе вÑйÑÑÑ? "
msgid "Unable to locate the '%s' data file."
msgstr "Ðе магÑÑма знайÑÑÑ Ñайл дадзенÑÑ
'%s'."
-#: engines/twine/detection.cpp:187
+#: engines/twine/detection.cpp:174
#, fuzzy
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr "ÐÑÑа гÑлÑÐ½Ñ Ð¿Ð°ÑÑабÑе ÑÑÑ
авÑÑок FoxTail, Ñкога нÑма Ñ Ð·Ð±Ð¾ÑÑÑ."
-#: engines/twine/detection.cpp:428
+#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr ""
-#: engines/twine/detection.cpp:429
+#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr ""
-#: engines/twine/detection.cpp:440
+#: engines/twine/metaengine.cpp:56
#, fuzzy
msgid "Disable save menu"
msgstr "Ðе аÑÑÑмалаÑÑ Ð·Ð°Ñ
аваÑÑ Ð³ÑлÑнÑ"
-#: engines/twine/detection.cpp:441
+#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
-#: engines/twine/detection.cpp:451
+#: engines/twine/metaengine.cpp:67
#, fuzzy
msgid "Enable debug mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм гелÑÑ"
-#: engines/twine/detection.cpp:452
+#: engines/twine/metaengine.cpp:68
#, fuzzy
msgid "Enable the debug mode"
msgstr "УклÑÑÑÑÑ ÑÑжÑм гелÑÑ"
-#: engines/twine/detection.cpp:462
+#: engines/twine/metaengine.cpp:78
#, fuzzy
msgid "Enable audio CD"
msgstr "УклÑÑÑÑÑ Ð³ÑÐºÑ Ð°ÑдÑÑоÑÑÑ Ñ ÑÑÑдÑÑ"
-#: engines/twine/detection.cpp:463
+#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr ""
-#: engines/twine/detection.cpp:473
+#: engines/twine/metaengine.cpp:89
#, fuzzy
msgid "Enable sound"
msgstr "УклÑÑÑÑÑ ÑÑ
овÑÑÑа"
-#: engines/twine/detection.cpp:474
+#: engines/twine/metaengine.cpp:90
#, fuzzy
msgid "Enable the sound for the game"
msgstr "ÐоÑÐ½Ð°Ñ Ð½Ð°Ð·Ð²Ð° гÑлÑнÑ"
-#: engines/twine/detection.cpp:484
+#: engines/twine/metaengine.cpp:100
#, fuzzy
msgid "Enable voices"
msgstr "УклÑÑÑÑÑ Venus"
-#: engines/twine/detection.cpp:485
+#: engines/twine/metaengine.cpp:101
#, fuzzy
msgid "Enable the voices for the game"
msgstr "УклÑÑÑÑÑ ÑÑÑÑÑÐ¼Ñ Ð´Ð°Ð¿Ð°Ð¼Ð¾Ð³Ñ Venus"
-#: engines/twine/detection.cpp:495
+#: engines/twine/metaengine.cpp:111
#, fuzzy
msgid "Enable text"
msgstr "УклÑÑÑÑÑ ÑÑ
овÑÑÑа"
-#: engines/twine/detection.cpp:496
+#: engines/twine/metaengine.cpp:112
#, fuzzy
msgid "Enable the text for the game"
msgstr "ÐоÑÐ½Ð°Ñ Ð½Ð°Ð·Ð²Ð° гÑлÑнÑ"
-#: engines/twine/detection.cpp:506
+#: engines/twine/metaengine.cpp:122
#, fuzzy
msgid "Enable movies"
msgstr "УклÑÑÑÑÑ Venus"
-#: engines/twine/detection.cpp:507
+#: engines/twine/metaengine.cpp:123
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "УклÑÑÑÑÑ ÑÑÑÑÑÐ¼Ñ Ð´Ð°Ð¿Ð°Ð¼Ð¾Ð³Ñ Venus"
-#: engines/twine/detection.cpp:517
+#: engines/twine/metaengine.cpp:133
#, fuzzy
msgid "Enable mouse"
msgstr "УклÑÑÑÑÑ Venus"
-#: engines/twine/detection.cpp:518
+#: engines/twine/metaengine.cpp:134
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "ÐоÑÐ½Ð°Ñ Ð½Ð°Ð·Ð²Ð° гÑлÑнÑ"
-#: engines/twine/detection.cpp:528
+#: engines/twine/metaengine.cpp:144
msgid "Use the USA version"
msgstr ""
-#: engines/twine/detection.cpp:529
+#: engines/twine/metaengine.cpp:145
msgid "Enable the USA specific version flags"
msgstr ""
-#: engines/twine/detection.cpp:539 engines/ultima/detection.cpp:99
+#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
#, fuzzy
msgid "Enable high resolution"
msgstr "УклÑÑÑÑÑ Ð°Ð´Ð»ÑÑÑÑаванне гÑаÑÑÐºÑ Ð²ÑÑокага адÑозненнÑ"
-#: engines/twine/detection.cpp:540 engines/ultima/detection.cpp:100
+#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "ÐоÑÐ½Ð°Ñ Ð½Ð°Ð·Ð²Ð° гÑлÑнÑ"
-#: engines/twine/metaengine.cpp:104
+#: engines/twine/metaengine.cpp:247
msgid "Debug Next Room"
msgstr ""
-#: engines/twine/metaengine.cpp:109
+#: engines/twine/metaengine.cpp:252
msgid "Debug Previous Room"
msgstr ""
-#: engines/twine/metaengine.cpp:114
+#: engines/twine/metaengine.cpp:257
msgid "Debug Apply Celling Grid"
msgstr ""
-#: engines/twine/metaengine.cpp:119
+#: engines/twine/metaengine.cpp:262
msgid "Debug Increase Celling Grid Index"
msgstr ""
-#: engines/twine/metaengine.cpp:124
+#: engines/twine/metaengine.cpp:267
msgid "Debug Decrease Celling Grid Index"
msgstr ""
-#: engines/twine/metaengine.cpp:129
+#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Up"
msgstr ""
-#: engines/twine/metaengine.cpp:134
+#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Down"
msgstr ""
-#: engines/twine/metaengine.cpp:139
+#: engines/twine/metaengine.cpp:282
msgid "Debug Grid Camera Left"
msgstr ""
-#: engines/twine/metaengine.cpp:145
+#: engines/twine/metaengine.cpp:288
msgid "Debug Grid Camera Right"
msgstr ""
-#: engines/twine/metaengine.cpp:150
+#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
msgstr ""
-#: engines/twine/metaengine.cpp:155
+#: engines/twine/metaengine.cpp:298
#, fuzzy
msgid "Debug Menu"
msgstr "ÐÐ´Ð»Ð°Ð´ÐºÐ°Ð²Ñ Ð´ÑÑк"
-#: engines/twine/metaengine.cpp:160
+#: engines/twine/metaengine.cpp:303
#, fuzzy
msgid "Debug Menu Execute"
msgstr "ÐÐ´Ð»Ð°Ð´ÐºÐ°Ð²Ñ Ð´ÑÑк"
-#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
+#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Normal Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
+#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
msgid "Athletic Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
+#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
msgid "Aggressive Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
+#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
msgid "Discreet Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:205
+#: engines/twine/metaengine.cpp:348
#, fuzzy
msgid "Behaviour Action"
msgstr "ÐапÑÑÑднÑе дзеÑнне"
-#: engines/twine/metaengine.cpp:211
+#: engines/twine/metaengine.cpp:354
msgid "Change Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:223
+#: engines/twine/metaengine.cpp:366
#, fuzzy
msgid "Options Menu"
msgstr "ÐаказаÑÑ Ð¼ÐµÐ½Ñ Ð¾Ð¿ÑÑй"
-#: engines/twine/metaengine.cpp:235
+#: engines/twine/metaengine.cpp:378
msgid "Use Selected Object"
msgstr ""
-#: engines/twine/metaengine.cpp:241
+#: engines/twine/metaengine.cpp:384
msgid "Throw Magic Ball"
msgstr ""
-#: engines/twine/metaengine.cpp:255
+#: engines/twine/metaengine.cpp:398
#, fuzzy
msgid "Move Backward"
msgstr "Ð ÑÑ
аÑÑа назад"
-#: engines/twine/metaengine.cpp:276
+#: engines/twine/metaengine.cpp:419
msgid "Use Protopack"
msgstr ""
-#: engines/twine/metaengine.cpp:281
+#: engines/twine/metaengine.cpp:424
msgid "Open Holomap"
msgstr ""
-#: engines/twine/metaengine.cpp:294
+#: engines/twine/metaengine.cpp:437
#, fuzzy
msgid "Special Action"
msgstr "ÐзеÑнне"
-#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
+#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "ÐлавÑÑа Esc"
-#: engines/twine/metaengine.cpp:313
+#: engines/twine/metaengine.cpp:456
msgid "Accept"
msgstr ""
-#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
-#: engines/twine/metaengine.cpp:389
+#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
+#: engines/twine/metaengine.cpp:532
msgid "Abort"
msgstr ""
-#: engines/twine/metaengine.cpp:359
+#: engines/twine/metaengine.cpp:502
#, fuzzy
msgid "Next Page"
msgstr "ÐаÑÑÑпнaÑ ÑÑаÑонка"
-#: engines/twine/metaengine.cpp:426
+#: engines/twine/metaengine.cpp:569
#, fuzzy
msgid "Previous location"
msgstr "ÐапÑÑÑднÑе дзеÑнне"
-#: engines/twine/metaengine.cpp:431
+#: engines/twine/metaengine.cpp:574
#, fuzzy
msgid "Next location"
msgstr "ÐаÑÑÑпнае дзеÑнне"
@@ -8310,74 +8339,74 @@ msgctxt "Options menu"
msgid "Wall collision off"
msgstr "ÐÑагоÑÑка ÑÐºÐ¾ÐºÐ°Ð¼Ñ Ð²ÑклÑÑана"
-#: engines/ultima/detection.cpp:66
+#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr ""
-#: engines/ultima/detection.cpp:67
+#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
-#: engines/ultima/detection.cpp:77
+#: engines/ultima/metaengine.cpp:66
#, fuzzy
msgid "Enable frame limiting"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/ultima/detection.cpp:78
+#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
-#: engines/ultima/detection.cpp:88
+#: engines/ultima/metaengine.cpp:77
#, fuzzy
msgid "Enable cheats"
msgstr "УклÑÑÑÑÑ ÑÑжÑм c ÑÑÑамÑ"
-#: engines/ultima/detection.cpp:89
+#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
-#: engines/ultima/detection.cpp:110
+#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr ""
-#: engines/ultima/detection.cpp:111
+#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr ""
-#: engines/ultima/detection.cpp:121
+#: engines/ultima/metaengine.cpp:110
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "ÐоÑÐ½Ð°Ñ Ð½Ð°Ð·Ð²Ð° гÑлÑнÑ"
-#: engines/ultima/detection.cpp:122
+#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
-#: engines/ultima/detection.cpp:132
+#: engines/ultima/metaengine.cpp:121
#, fuzzy
msgid "Enable font replacement"
msgstr "УклÑÑÑÑÑ ÑÑнзÑÑÑ Ð·Ð¼ÐµÑÑÑва"
-#: engines/ultima/detection.cpp:133
+#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
-#: engines/ultima/detection.cpp:155
+#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr ""
-#: engines/ultima/detection.cpp:156
+#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
-#: engines/ultima/detection.cpp:166
+#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr ""
-#: engines/ultima/detection.cpp:167
+#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr ""
@@ -8442,41 +8471,41 @@ msgstr "[ÑаÑÑаÑÑлае]"
msgid "[too modern]"
msgstr "[занадÑа новае]"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/metaengine.cpp:41
msgid "Show FPS-counter"
msgstr "ÐаказаÑÑ Ð»ÑÑÑлÑнÑк FPS"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/metaengine.cpp:42
msgid "Show the current number of frames per second in the upper left corner"
msgstr "ÐаказаÑÑ Ñ Ð²ÐµÑÑ
нÑм левÑм кÑÑе бÑгÑÑÑÑ ÐºÐ¾Ð»ÑкаÑÑÑ ÐºÐ°Ð´ÑÐ°Ñ Ñ ÑекÑндÑ"
-#: engines/wintermute/detection.cpp:64
+#: engines/wintermute/metaengine.cpp:53
msgid "Sprite bilinear filtering (SLOW)"
msgstr "ÐÑлÑÐ½ÐµÐ¹Ð½Ð°Ñ ÑÑлÑÑÑаÑÑÑ ÑпÑайÑÐ°Ñ (маÑÑдна)"
-#: engines/wintermute/detection.cpp:65
+#: engines/wintermute/metaengine.cpp:54
msgid "Apply bilinear filtering to individual sprites"
msgstr "УжÑваÑÑ Ð±ÑлÑнейнÑÑ ÑÑлÑÑÑаÑÑÑ Ð´Ð»Ñ ÑндÑвÑдÑалÑнÑÑ
ÑпÑайÑаÑ"
-#: engines/wintermute/detection.cpp:77
+#: engines/wintermute/metaengine.cpp:66
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
-#: engines/wintermute/detection.cpp:78
+#: engines/wintermute/metaengine.cpp:67
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
-#: engines/wintermute/metaengine.cpp:64
+#: engines/wintermute/metaengine.cpp:111
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/wintermute/metaengine.cpp:70
+#: engines/wintermute/metaengine.cpp:117
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
-#: engines/wintermute/metaengine.cpp:76
+#: engines/wintermute/metaengine.cpp:123
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "УклÑÑанÑÑ Ñ Ð·Ð±Ð¾ÑÐºÑ Ð¾Ð¿ÑÑÑ:"
@@ -9086,21 +9115,21 @@ msgstr "F1"
msgid "Key i"
msgstr "Ðнопка i"
-#: engines/xeen/detection.cpp:55
+#: engines/xeen/metaengine.cpp:41
msgid "Show item costs in standard inventory mode"
msgstr "ÐаказаÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑжÑме звÑÑайнага ÑнвенÑаÑа"
-#: engines/xeen/detection.cpp:56
+#: engines/xeen/metaengine.cpp:42
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr "ÐаказаÑÑ ÐºÐ¾ÑÑ ÑÑÑÐ°Ñ Ñ ÑÑжÑме звÑÑайнага ÑнвенÑаÑа Ð´Ð·ÐµÐ»Ñ Ð¿Ð°ÑаÑнаннÑ"
-#: engines/xeen/detection.cpp:67
+#: engines/xeen/metaengine.cpp:53
msgid "More durable armor"
msgstr "ÐаÑнейÑÐ°Ñ Ð±ÑанÑ"
-#: engines/xeen/detection.cpp:68
+#: engines/xeen/metaengine.cpp:54
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr "ÐÑÐ°Ð½Ñ Ð½Ðµ зламаеÑÑа, пакÑÐ»Ñ Ñ Ð³ÐµÑÐ¾Ñ Ð½Ðµ ÑÑане -80HP замеÑÑ ÑÑÑго -10HP"
@@ -9108,74 +9137,74 @@ msgstr "ÐÑÐ°Ð½Ñ Ð½Ðµ зламаеÑÑа, пакÑÐ»Ñ Ñ Ð³ÐµÑÐ¾Ñ Ð½Ðµ ÑÑ
msgid "Failed to autosave"
msgstr "Ðе аÑÑÑмалаÑÑ Ð°ÑÑамаÑÑÑна заÑ
аваÑÑ Ð³ÑлÑнÑ"
-#: engines/zvision/detection_tables.h:62
+#: engines/zvision/file/save_manager.cpp:221
+#, c-format
+msgid ""
+"This saved game uses version %u, but this engine only supports up to version "
+"%d. You will need an updated version of the engine to use this saved game."
+msgstr ""
+"ÐÑÑÑ Ñайл заÑ
аванай гÑлÑÐ½Ñ Ð¼Ð°Ðµ веÑÑÑÑ %u, але ÑÑÑ
авÑÑок падÑÑÑмвае веÑÑÑÑ Ð´Ð° "
+"%d. Ðам паÑÑÑбна Ð½Ð¾Ð²Ð°Ñ Ð²ÐµÑÑÑÑ ScummVM Ð´Ð»Ñ ÐºÐ°ÑÑÑÑÐ°Ð½Ð½Ñ Ð³ÑÑÑм Ñайлам."
+
+#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
msgstr "ÐÐ°Ð´Ð²Ð¾Ð¹Ð½Ñ FPS"
-#: engines/zvision/detection_tables.h:63
+#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr "ÐавÑлÑÑÑÑÑ ÑаÑÑÑÐ½Ñ ÐºÐ°Ð´ÑÐ°Ñ Ð· 30 да 60 ÐÑ"
-#: engines/zvision/detection_tables.h:74
+#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
msgstr "УклÑÑÑÑÑ Venus"
-#: engines/zvision/detection_tables.h:75
+#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
msgstr "УклÑÑÑÑÑ ÑÑÑÑÑÐ¼Ñ Ð´Ð°Ð¿Ð°Ð¼Ð¾Ð³Ñ Venus"
-#: engines/zvision/detection_tables.h:86
+#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr "ÐÑклÑÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð¿Ð°Ð²Ð°ÑоÑаÑ"
-#: engines/zvision/detection_tables.h:87
+#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr "ÐÑклÑÑÑÑÑ Ð°Ð½ÑмаÑÑÑ Ð¿Ð°Ð´ÑÐ°Ñ Ð¿Ð°Ð²Ð°ÑоÑÐ°Ñ Ñ ÑÑжÑме панаÑамÑ"
-#: engines/zvision/detection_tables.h:98
+#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑдÑа MPEG вÑÑокага адÑозненнÑ"
-#: engines/zvision/detection_tables.h:99
+#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"ÐÑкаÑÑÑÑоÑваÑÑ Ð²ÑдÑа MPEG з DVD-веÑÑÑÑ Ð·Ð°Ð¼ÐµÑÑ Ð²ÑдÑа нÑзкага адÑÐ¾Ð·Ð½ÐµÐ½Ð½Ñ Ñ "
"ÑаÑмаÑе AVI"
-#: engines/zvision/file/save_manager.cpp:221
-#, c-format
-msgid ""
-"This saved game uses version %u, but this engine only supports up to version "
-"%d. You will need an updated version of the engine to use this saved game."
-msgstr ""
-"ÐÑÑÑ Ñайл заÑ
аванай гÑлÑÐ½Ñ Ð¼Ð°Ðµ веÑÑÑÑ %u, але ÑÑÑ
авÑÑок падÑÑÑмвае веÑÑÑÑ Ð´Ð° "
-"%d. Ðам паÑÑÑбна Ð½Ð¾Ð²Ð°Ñ Ð²ÐµÑÑÑÑ ScummVM Ð´Ð»Ñ ÐºÐ°ÑÑÑÑÐ°Ð½Ð½Ñ Ð³ÑÑÑм Ñайлам."
-
-#: engines/zvision/metaengine.cpp:128
+#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
msgstr "ÐлÑдзеÑÑ ÑгаÑÑ"
-#: engines/zvision/metaengine.cpp:134
+#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
msgstr "ÐлÑдзеÑÑ ÑнÑз"
-#: engines/zvision/metaengine.cpp:169
+#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr "ÐнÑга загавоÑаÑ"
-#: engines/zvision/metaengine.cpp:175
+#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "ÐÑк"
-#: engines/zvision/metaengine.cpp:181
+#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr "ÐдклаÑÑÑ Ð°Ð±'екÑ"
-#: engines/zvision/metaengine.cpp:187
+#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr "ÐаÑÑаÑÑ Ð¼Ð°Ð½ÐµÑÑ"
-#: engines/zvision/metaengine.cpp:208
+#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "ÐеÑавагÑ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 8c41171d3b8..bc4f2618252 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-11-16 07:30+0000\n"
+"POT-Creation-Date: 2022-11-16 22:59+0000\n"
"PO-Revision-Date: 2022-11-10 03:33+0000\n"
"Last-Translator: Xaviu <xaviu at xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -57,7 +57,7 @@ msgid "Go up"
msgstr "Amunt"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
-#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:358
+#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2261
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
@@ -95,7 +95,7 @@ msgstr "Tria"
msgid "Select directory where to download game data"
msgstr "Seleccioneu el directori on baixar les dades del joc"
-#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:549 gui/launcher.cpp:279
+#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:279
msgid "Select directory with game data"
msgstr "Seleccioneu el directori amb les dades del joc"
@@ -167,7 +167,7 @@ msgstr ""
"No s'ha pogut crear un directori per la baixada. El directori conté un arxiu "
"amb el mateix nom."
-#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:359
+#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:534 gui/launcher.cpp:538 gui/massadd.cpp:90
#: gui/options.cpp:2263 gui/predictivedialog.cpp:69
@@ -271,7 +271,7 @@ msgstr ""
msgid "Proceed"
msgstr "Continua"
-#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:277
+#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "Joc"
@@ -343,154 +343,154 @@ msgctxt "lowres"
msgid "Platform:"
msgstr "Platafor.:"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Graphics"
msgstr "Grà fics"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
msgid "GFX"
msgstr "GFX"
-#: gui/editgamedialog.cpp:203
+#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "Fés canvis sobre les opcions globals de grà fics"
-#: gui/editgamedialog.cpp:205
+#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Canvia les opcions grà fiques"
-#: gui/editgamedialog.cpp:218 gui/options.cpp:2152 engines/dialogs.cpp:320
+#: gui/editgamedialog.cpp:212 gui/options.cpp:2152 engines/dialogs.cpp:317
msgid "Keymaps"
msgstr "Assignacions de teclat"
-#: gui/editgamedialog.cpp:225 gui/options.cpp:2159 engines/dialogs.cpp:327
+#: gui/editgamedialog.cpp:219 gui/options.cpp:2159 engines/dialogs.cpp:324
msgid "Backend"
msgstr "de fondo"
-#: gui/editgamedialog.cpp:228
+#: gui/editgamedialog.cpp:222
msgid "Override global backend settings"
msgstr "Fés canvis sobre les opcions globals d'à udio"
-#: gui/editgamedialog.cpp:230
+#: gui/editgamedialog.cpp:224
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Fés canvis sobre les opcions globals d'à udio"
-#: gui/editgamedialog.cpp:244 gui/options.cpp:2173 engines/dialogs.cpp:295
+#: gui/editgamedialog.cpp:238 gui/options.cpp:2173 engines/dialogs.cpp:292
msgid "Audio"
msgstr "Ãudio"
-#: gui/editgamedialog.cpp:247
+#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "Fés canvis sobre les opcions globals d'à udio"
-#: gui/editgamedialog.cpp:249
+#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Canvia les opcions d'Ã udio"
-#: gui/editgamedialog.cpp:258 gui/options.cpp:2178
+#: gui/editgamedialog.cpp:252 gui/options.cpp:2178
msgid "Volume"
msgstr "Volum"
-#: gui/editgamedialog.cpp:260 gui/options.cpp:2180
+#: gui/editgamedialog.cpp:254 gui/options.cpp:2180
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
-#: gui/editgamedialog.cpp:263
+#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "Fés canvis sobre les opcions globals de volum"
-#: gui/editgamedialog.cpp:265
+#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Fes canvis sobre les opcions globals de volum"
-#: gui/editgamedialog.cpp:276 gui/options.cpp:2188
+#: gui/editgamedialog.cpp:270 gui/options.cpp:2188
msgid "MIDI"
msgstr "MIDI"
-#: gui/editgamedialog.cpp:279
+#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "Fes canvis sobre les opcions globals de MIDI"
-#: gui/editgamedialog.cpp:281
+#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Canvia les opcions de MIDI"
-#: gui/editgamedialog.cpp:291 gui/options.cpp:2194
+#: gui/editgamedialog.cpp:285 gui/options.cpp:2194
msgid "MT-32"
msgstr "MT-32"
-#: gui/editgamedialog.cpp:294
+#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "Fes canvis sobre les opcions globals de MT-32"
-#: gui/editgamedialog.cpp:296
+#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Canvia les opcions de MT-32"
-#: gui/editgamedialog.cpp:305 gui/options.cpp:2201
+#: gui/editgamedialog.cpp:299 gui/options.cpp:2201
msgid "Paths"
msgstr "Camins"
-#: gui/editgamedialog.cpp:307 gui/options.cpp:2203
+#: gui/editgamedialog.cpp:301 gui/options.cpp:2203
msgctxt "lowres"
msgid "Paths"
msgstr "Camins"
-#: gui/editgamedialog.cpp:314
+#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "Camà del joc:"
-#: gui/editgamedialog.cpp:316
+#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "Camà joc:"
-#: gui/editgamedialog.cpp:321 gui/options.cpp:2380
+#: gui/editgamedialog.cpp:315 gui/options.cpp:2380
msgid "Extra Path:"
msgstr "Camà extra:"
-#: gui/editgamedialog.cpp:321 gui/editgamedialog.cpp:323
-#: gui/editgamedialog.cpp:324
+#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
+#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Indica el camà de dades addicionals utilitzades pel joc"
-#: gui/editgamedialog.cpp:323 gui/options.cpp:2382
+#: gui/editgamedialog.cpp:317 gui/options.cpp:2382
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Camà extra:"
-#: gui/editgamedialog.cpp:330 gui/options.cpp:2356
+#: gui/editgamedialog.cpp:324 gui/options.cpp:2356
msgid "Save Path:"
msgstr "Camà de partides:"
-#: gui/editgamedialog.cpp:330 gui/editgamedialog.cpp:332
-#: gui/editgamedialog.cpp:333 gui/options.cpp:2356 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
+#: gui/editgamedialog.cpp:327 gui/options.cpp:2356 gui/options.cpp:2358
msgid "Specifies where your saved games are put"
msgstr "Indica on es desaran les partides"
-#: gui/editgamedialog.cpp:332 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:326 gui/options.cpp:2358
msgctxt "lowres"
msgid "Save Path:"
msgstr "Partides desades:"
-#: gui/editgamedialog.cpp:344 engines/dialogs.cpp:342
+#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "Fites"
-#: gui/editgamedialog.cpp:348 engines/dialogs.cpp:346
+#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr "EstadÃstiques"
-#: gui/editgamedialog.cpp:372 gui/editgamedialog.cpp:474
-#: gui/editgamedialog.cpp:536 gui/editgamedialog.cpp:603 gui/options.cpp:1157
+#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
+#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1157
#: gui/options.cpp:2286 gui/options.cpp:2288 gui/options.cpp:2293
#: gui/options.cpp:2324 gui/options.cpp:2367 gui/options.cpp:2383
#: gui/options.cpp:2392 gui/options.cpp:2779 gui/options.cpp:2781
@@ -501,32 +501,32 @@ msgctxt "path"
msgid "None"
msgstr "Cap"
-#: gui/editgamedialog.cpp:377 gui/editgamedialog.cpp:480
-#: gui/editgamedialog.cpp:607 gui/options.cpp:2285 gui/options.cpp:2287
+#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
+#: gui/editgamedialog.cpp:601 gui/options.cpp:2285 gui/options.cpp:2287
#: gui/options.cpp:2778 gui/options.cpp:2780 gui/options.cpp:3072
#: gui/options.cpp:3078 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "Per defecte"
-#: gui/editgamedialog.cpp:529 gui/options.cpp:3099
+#: gui/editgamedialog.cpp:523 gui/options.cpp:3099
msgid "Select SoundFont"
msgstr "Seleccioneu el fitxer SoundFont"
-#: gui/editgamedialog.cpp:568
+#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "Seleccioneu el directori addicional del joc"
-#: gui/editgamedialog.cpp:581 gui/options.cpp:2985
+#: gui/editgamedialog.cpp:575 gui/options.cpp:2985
msgid "Select directory for saved games"
msgstr "Seleccioneu el directori de les partides desades"
-#: gui/editgamedialog.cpp:588 gui/options.cpp:2992
+#: gui/editgamedialog.cpp:582 gui/options.cpp:2992
msgid "The chosen directory cannot be written to. Please select another one."
msgstr ""
"No es pot escriure al directori seleccionat. Si us plau, escolliu-ne un "
"altre."
-#: gui/editgamedialog.cpp:593
+#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
@@ -535,7 +535,7 @@ msgstr ""
"directoris que no siguin per defecte. Si voleu sincronitzar les vostres "
"partides desades, utilitzeu un directori per defecte."
-#: gui/editgamedialog.cpp:619
+#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr ""
"Aquest identificador de joc ja està en ús. Si us plau, trieu-ne un altre."
@@ -663,9 +663,9 @@ msgid "Interact"
msgstr "Interaccionar"
#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
-#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
+#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
-#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
+#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1345
#: engines/wintermute/keymapper_tables.h:1421
@@ -675,9 +675,9 @@ msgid "Up"
msgstr "Amunt"
#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
-#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
+#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
-#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
+#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1428
@@ -687,9 +687,9 @@ msgid "Down"
msgstr "Avall"
#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
-#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
+#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
-#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
+#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1357
@@ -700,9 +700,9 @@ msgid "Left"
msgstr "Esquerra"
#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
-#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
+#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
-#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
+#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1363
@@ -2300,11 +2300,11 @@ msgstr "Jugar"
msgid "Saves"
msgstr "Partides desades"
-#: base/main.cpp:643
+#: base/main.cpp:637
msgid "Error running game:"
msgstr "Error al executar el joc:"
-#: base/main.cpp:690
+#: base/main.cpp:684
msgid "Could not find any engine capable of running the selected game"
msgstr "No s'ha pogut trobar cap motor capaç d'executar el joc seleccionat"
@@ -2578,7 +2578,7 @@ msgstr "Desa la partida:"
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
-#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
+#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Desa"
@@ -2600,11 +2600,11 @@ msgstr ""
"No s'ha pogut desar la partida (%s). Consulteu el fitxer README per a la "
"informació bà sica i les instruccions sobre com obtenir més assistència."
-#: engines/dialogs.cpp:357
+#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~D~'acord"
-#: engines/dialogs.cpp:358
+#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "~C~ancel·la"
@@ -2696,7 +2696,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERROR: No s'ha pogut copiar la partida desada a una ranura nova"
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
-#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185
+#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
msgid "Autosave"
msgstr "Desament automà tic"
@@ -2780,9 +2780,9 @@ msgid "Default game keymap"
msgstr "Assignació de tecles per defecte"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
-#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187
+#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
-#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
+#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Clic esquerre"
@@ -2795,14 +2795,14 @@ msgstr "Clic central"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
-#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
+#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Clic dret"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
-#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
-#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
-#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1580
+#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
+#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
+#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1580
msgid "Pause"
msgstr "Pausa"
@@ -2821,7 +2821,7 @@ msgstr "Menú del joc"
msgid "Skip"
msgstr "Salta"
-#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
+#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "Salta la lÃnia"
@@ -2832,9 +2832,9 @@ msgstr "Dià leg d'entrada predictiu"
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
-#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183
-#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510
-#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97
+#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:262
+#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:510
+#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Confirma"
@@ -3043,11 +3043,11 @@ msgstr ""
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
-#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
+#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
-#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:203
-#: engines/zvision/metaengine.cpp:221
+#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
+#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "Surt"
@@ -3056,7 +3056,7 @@ msgid "Global"
msgstr "Global"
#: backends/events/default/default-events.cpp:335
-#: engines/twine/metaengine.cpp:218
+#: engines/twine/metaengine.cpp:361
msgid "Global Main Menu"
msgstr "Menú principal global"
@@ -3121,7 +3121,7 @@ msgstr "'Mode Toc' de pantalla tà ctil - Flotant (Clics de DPad)"
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
-#: engines/twine/metaengine.cpp:228
+#: engines/twine/metaengine.cpp:371
msgid "Center"
msgstr "Centra"
@@ -3874,7 +3874,7 @@ msgstr "Minimitza"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
-#: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157
+#: engines/bladerunner/metaengine.cpp:310 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr "Ajuda"
@@ -4130,62 +4130,75 @@ msgstr ""
"S'ha trobat una versió incorrecta del fitxer de dades del motor '%s'. "
"S'esperava %d.%d però s'ha trobat %d.%d."
-#: engines/adl/detection.cpp:53
+#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
msgstr "Emulació de TV"
-#: engines/adl/detection.cpp:54
+#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr "Emula la sortida de components a un TV NTSC"
-#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
+#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
msgstr "Grà fics de color"
-#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
+#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "Usa grà fics de color en lloc de monocrom"
-#: engines/adl/detection.cpp:89
+#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "Mostra les lÃnies d'escaneig"
-#: engines/adl/detection.cpp:90
+#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Enfosqueix qualsevol altre escaneig per imitar l'aspecte d'un CRT"
-#: engines/adl/detection.cpp:101
+#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr "Usa sempre el text monocrom nÃtid"
-#: engines/adl/detection.cpp:102
+#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr "No s'ha d'emular els artefactes NTSC per al text"
-#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:51
-#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:51
-#: engines/groovie/detection.cpp:309 engines/neverhood/detection.cpp:139
-#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
-#: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
+#: engines/agi/detection_tables.h:310
+msgid "Early AGI games for Tandy Color Computer are not yet supported."
+msgstr ""
+
+#: engines/agi/font.cpp:1096
+msgid ""
+"Could not open/use file 'hgc_font' for Hercules hires font.\n"
+"If you have such file in other AGI (Sierra) game, you can copy it to the "
+"game directory"
+msgstr ""
+
+#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
+#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
+#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
+#: engines/neverhood/metaengine.cpp:37 engines/sci/detection_options.h:105
+#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
+#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
+#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/cà rrega"
-#: engines/agi/detection.cpp:89 engines/cine/detection.cpp:52
-#: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:52
-#: engines/groovie/detection.cpp:310 engines/neverhood/detection.cpp:140
-#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
-#: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
+#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
+#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
+#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
+#: engines/neverhood/metaengine.cpp:38 engines/sci/detection_options.h:106
+#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
+#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
+#: engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
"Utilitza les pantalles originals de desat/cà rrega en lloc de les de ScummVM"
-#: engines/agi/detection.cpp:100
+#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "Utilitza una paleta alternativa"
-#: engines/agi/detection.cpp:101
+#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -4193,48 +4206,41 @@ msgstr ""
"Utilitza una paleta alternativa, comuna per a tots els jocs d'Amiga. Aquest "
"era el comportament anterior"
-#: engines/agi/detection.cpp:112
+#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "Compatibilitat amb ratolÃ"
-#: engines/agi/detection.cpp:113
+#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
-#: engines/agi/detection.cpp:124
+#: engines/agi/metaengine.cpp:155
msgid "Use Hercules hires font"
msgstr ""
-#: engines/agi/detection.cpp:125
+#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
-#: engines/agi/detection.cpp:136
+#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr ""
-#: engines/agi/detection.cpp:137
+#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
-#: engines/agi/detection.cpp:148
+#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:149
+#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr ""
-#: engines/agi/font.cpp:1096
-msgid ""
-"Could not open/use file 'hgc_font' for Hercules hires font.\n"
-"If you have such file in other AGI (Sierra) game, you can copy it to the "
-"game directory"
-msgstr ""
-
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
@@ -4268,7 +4274,7 @@ msgstr "Recupera la partida:"
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
-#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
+#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Restaura"
@@ -4314,62 +4320,62 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "No s'ha trobat el fitxer d'escena '%s'!"
-#: engines/agos/metaengine.cpp:103
-msgid "AGOS 2 support is not compiled in"
-msgstr "No s'ha compilat el suport per a AGOS 2"
-
-#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"Sembla que esteu utilitzant un dispositiu General\n"
-"MIDI, però el joc només suporta MIDI de Roland\n"
-"MT32. Intentarem convertir els instruments de\n"
-"Roland MT32 als de General MIDI. Ãs possible\n"
-"que algunes pistes no es reprodueixin correctament."
-
-#: engines/agos/detection.cpp:82
+#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
-#: engines/agos/detection.cpp:83
+#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
-#: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104
+#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
-#: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105
+#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
-#: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93
+#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
-#: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94
+#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
-#: engines/agos/detection.cpp:126
+#: engines/agos/metaengine.cpp:86
msgid "Disable fade-out effects"
msgstr "Desactiva els efectes d'esvaïment"
-#: engines/agos/detection.cpp:127
+#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
+#: engines/agos/metaengine.cpp:170
+msgid "AGOS 2 support is not compiled in"
+msgstr "No s'ha compilat el suport per a AGOS 2"
+
+#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"Sembla que esteu utilitzant un dispositiu General\n"
+"MIDI, però el joc només suporta MIDI de Roland\n"
+"MT32. Intentarem convertir els instruments de\n"
+"Roland MT32 als de General MIDI. Ãs possible\n"
+"que algunes pistes no es reprodueixin correctament."
+
#: engines/ags/dialogs.cpp:58
msgid "Game language:"
msgstr "Idioma del joc:"
@@ -4468,111 +4474,111 @@ msgstr ""
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:53
+#: engines/bladerunner/detection_tables.h:90
+#: engines/bladerunner/detection_tables.h:101
+#: engines/kyra/detection_tables.h:72
+msgid ""
+"The fan translator does not wish his translation to be incorporated into "
+"ScummVM."
+msgstr ""
+
+#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
+#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
+#: engines/groovie/detection.cpp:112 engines/kyra/detection_tables.h:291
+#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:1024
+#: engines/mohawk/detection_tables.h:1130
+#: engines/mohawk/detection_tables.h:1145
+#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
+#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:46
+#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
+#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
+#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
+#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
+#: engines/zvision/detection_tables.h:129
+#: engines/zvision/detection_tables.h:149
+msgid "Missing game code"
+msgstr "Falta el codi del joc"
+
+#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
+#. for Enhanced Edition as is.
+#: engines/bladerunner/detection_tables.h:137
+msgid ""
+"Enhanced Edition not supported. Please, use the original files which are "
+"part of the release."
+msgstr ""
+
+#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
msgstr "Mode Sitcom"
-#: engines/bladerunner/detection.cpp:54
+#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:64
+#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
msgstr "Mode curt"
-#: engines/bladerunner/detection.cpp:65
+#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:86
+#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:87
+#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:97
+#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:98
+#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
-#: engines/bladerunner/detection.cpp:108
+#: engines/bladerunner/metaengine.cpp:100
msgid "Show subtitles during text crawl"
msgstr "Mostra els subtÃtols durant el text d'introducció"
-#: engines/bladerunner/detection.cpp:109
+#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
-#: engines/bladerunner/detection_tables.h:96
-#: engines/bladerunner/detection_tables.h:107
-#: engines/kyra/detection_tables.h:83
-msgid ""
-"The fan translator does not wish his translation to be incorporated into "
-"ScummVM."
-msgstr ""
-
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
-#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
-#: engines/groovie/detection.cpp:118 engines/kyra/detection_tables.h:302
-#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:1024
-#: engines/mohawk/detection_tables.h:1130
-#: engines/mohawk/detection_tables.h:1145
-#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
-#: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:46
-#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
-#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
-#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
-#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:199
-#: engines/zvision/detection_tables.h:200
-#: engines/zvision/detection_tables.h:220
-msgid "Missing game code"
-msgstr "Falta el codi del joc"
-
-#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
-#. for Enhanced Edition as is.
-#: engines/bladerunner/detection_tables.h:143
-msgid ""
-"Enhanced Edition not supported. Please, use the original files which are "
-"part of the release."
-msgstr ""
-
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
-#: engines/bladerunner/metaengine.cpp:109
+#: engines/bladerunner/metaengine.cpp:188
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:111
+#: engines/bladerunner/metaengine.cpp:190
msgid "main game shortcuts"
msgstr "dreceres del joc principal"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:113
+#: engines/bladerunner/metaengine.cpp:192
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
-#: engines/bladerunner/metaengine.cpp:120
+#: engines/bladerunner/metaengine.cpp:199
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
@@ -4580,13 +4586,13 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
-#: engines/bladerunner/metaengine.cpp:130
+#: engines/bladerunner/metaengine.cpp:209
msgid "Toggle Combat"
msgstr "Mode de combat"
#. I18N: This keymap allows skipping video cutscenes
-#: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:75
-#: engines/zvision/metaengine.cpp:215
+#: engines/bladerunner/metaengine.cpp:218 engines/scumm/help.cpp:75
+#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "Salta la seqüència de video"
@@ -4594,7 +4600,7 @@ msgstr "Salta la seqüència de video"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
-#: engines/bladerunner/metaengine.cpp:152
+#: engines/bladerunner/metaengine.cpp:231
msgid "Skip dialogue"
msgstr "Omet la lÃnia de dià leg"
@@ -4602,7 +4608,7 @@ msgstr "Omet la lÃnia de dià leg"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
-#: engines/bladerunner/metaengine.cpp:163
+#: engines/bladerunner/metaengine.cpp:242
msgid "Game Options"
msgstr "Opcions del joc"
@@ -4611,29 +4617,29 @@ msgstr "Opcions del joc"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
-#: engines/bladerunner/metaengine.cpp:174
+#: engines/bladerunner/metaengine.cpp:253
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
-#: engines/bladerunner/metaengine.cpp:192
+#: engines/bladerunner/metaengine.cpp:271
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
-#: engines/bladerunner/metaengine.cpp:206
+#: engines/bladerunner/metaengine.cpp:285
msgid "Scroll Up"
msgstr "Desplaça amunt"
#. I18N: This keymap allows scrolling texts and lists downwards
-#: engines/bladerunner/metaengine.cpp:213
+#: engines/bladerunner/metaengine.cpp:292
msgid "Scroll Down"
msgstr "Desplaça avall"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
-#: engines/bladerunner/metaengine.cpp:221
+#: engines/bladerunner/metaengine.cpp:300
msgid "Toggle Clue Privacy"
msgstr "Commuta la privadesa de la pista"
@@ -4641,7 +4647,7 @@ msgstr "Commuta la privadesa de la pista"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
-#: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2824
+#: engines/bladerunner/metaengine.cpp:319 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "Desa la partida"
@@ -4649,7 +4655,7 @@ msgstr "Desa la partida"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
-#: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2830
+#: engines/bladerunner/metaengine.cpp:328 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr "Carrega la partida"
@@ -4657,7 +4663,7 @@ msgstr "Carrega la partida"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
-#: engines/bladerunner/metaengine.cpp:258
+#: engines/bladerunner/metaengine.cpp:337
msgid "Crime Scene Database"
msgstr ""
@@ -4665,7 +4671,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
-#: engines/bladerunner/metaengine.cpp:267
+#: engines/bladerunner/metaengine.cpp:346
msgid "Suspect Database"
msgstr ""
@@ -4673,7 +4679,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
-#: engines/bladerunner/metaengine.cpp:276
+#: engines/bladerunner/metaengine.cpp:355
msgid "Clue Database"
msgstr ""
@@ -4681,7 +4687,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
-#: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225
+#: engines/bladerunner/metaengine.cpp:364 engines/dragons/metaengine.cpp:225
msgid "Quit Game"
msgstr "Surt del joc"
@@ -4693,6 +4699,18 @@ msgstr "Esteu segur que voleu sortir?"
msgid "Your game is now Paused. Click OK to continue."
msgstr "El joc està en pausa. Feu clic a D'acord per continuar."
+#. I18N: This option allows the user to skip cutscenes.
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
+msgid "Skip support"
+msgstr "Suport per saltar text i escenes"
+
+#: engines/buried/metaengine.cpp:41
+#, fuzzy
+#| msgid "Allow text and cutscenes to be skipped"
+msgid "Allow cutscenes to be skipped"
+msgstr "Permet que se saltin textos i escenes"
+
#: engines/buried/saveload.cpp:66
msgid ""
"ScummVM found that you have saved games that should be converted from the "
@@ -4715,42 +4733,66 @@ msgstr ""
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr ""
-#: engines/cge/detection.cpp:113
+#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Mode per a daltònics"
-#: engines/cge/detection.cpp:114
+#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "Activa el mode per a daltònics per defecte"
-#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
-#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
+#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
+#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
+#: engines/supernova/metaengine.cpp:50
msgid "Enable Text to Speech"
msgstr "Habilita la conversió de text a veu"
-#: engines/cge/detection.cpp:127
+#: engines/cge/metaengine.cpp:53
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "Utilitza TextToSpeech per llegir text del joc (si TTS està disponible)"
-#: engines/cine/detection.cpp:62
+#: engines/cge2/metaengine.cpp:55
+#, fuzzy
+#| msgid "Enable Text to Speech for Subtitles"
+msgid "Enable Text to Speech for Objects and Options"
+msgstr "Habilita la conversió de text a veu per als subtÃtols"
+
+#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
+#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
+#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
+#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
+#: engines/twine/metaengine.cpp:168
+msgid "Use TTS to read the descriptions (if TTS is available)"
+msgstr ""
+
+#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
+msgid "Enable Text to Speech for Subtitles"
+msgstr "Habilita la conversió de text a veu per als subtÃtols"
+
+#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
+msgid "Use TTS to read the subtitles (if TTS is available)"
+msgstr ""
+"Utilitza TextToSpeech per llegir els subtÃtols (si TTS està disponible)"
+
+#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:63
+#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
-#: engines/cine/metaengine.cpp:133
+#: engines/cine/metaengine.cpp:164
msgid "Unnamed autosave"
msgstr "Partida desada automà tica sense nom"
-#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
+#: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238
msgid "Unnamed savegame"
msgstr "Partida desada sense nom"
-#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
+#: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246
msgid "Empty autosave"
msgstr "El desament automà tic és buit"
@@ -4803,12 +4845,12 @@ msgstr "Acció"
msgid "Change Command"
msgstr ""
-#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
+#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
-#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
+#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
-#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
+#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "Inventari"
@@ -4839,63 +4881,47 @@ msgstr ""
"Premeu d'Acord per convertir-les ara, en cas contrari se us tornarà a "
"demanar la propera vegada que inicieu el joc.\n"
-#: engines/dreamweb/detection.cpp:63
+#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "Utilitza el mode de paleta brillant"
-#: engines/dreamweb/detection.cpp:64
+#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "Mostra els grà fics utilitzant la paleta brillant del joc"
-#: engines/dreamweb/detection.cpp:76
+#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
-#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:45
-#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
-#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
-#: engines/twine/detection.cpp:552
-msgid "Use TTS to read the descriptions (if TTS is available)"
+#: engines/freescape/metaengine.cpp:31
+msgid "Prerecorded sounds"
msgstr ""
-#: engines/dreamweb/detection.cpp:88
-msgid "Enable Text to Speech for Subtitles"
-msgstr "Habilita la conversió de text a veu per als subtÃtols"
-
-#: engines/dreamweb/detection.cpp:89
-msgid "Use TTS to read the subtitles (if TTS is available)"
+#: engines/freescape/metaengine.cpp:32
+msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
-"Utilitza TextToSpeech per llegir els subtÃtols (si TTS està disponible)"
-#: engines/freescape/detection.cpp:259
-msgid "Prerecorded sounds"
+#: engines/glk/glk_api.cpp:62
+msgid "[ press any key to exit ]"
msgstr ""
-#: engines/freescape/detection.cpp:260
-msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
-msgstr ""
+#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
+msgid "Untitled Savegame"
+msgstr "Partida sense nom"
-#: engines/glk/detection.cpp:239
+#: engines/glk/metaengine.cpp:244
msgid "Use TTS to read the text"
msgstr "Utilitzeu un servei de conversió de text a veu per llegir el text"
-#: engines/glk/detection.cpp:246
+#: engines/glk/metaengine.cpp:251
msgid "Also read input text"
msgstr "Llegeix també el text d'entrada"
-#: engines/glk/detection.cpp:247
+#: engines/glk/metaengine.cpp:252
msgid "Use TTS to read the input text"
msgstr ""
"Utilitzeu un servei de conversió de text a veu per llegir el text d'entrada"
-#: engines/glk/glk_api.cpp:62
-msgid "[ press any key to exit ]"
-msgstr ""
-
-#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
-msgid "Untitled Savegame"
-msgstr "Partida sense nom"
-
#: engines/glk/adrift/os_glk.cpp:2815
msgid "Loading game...\n"
msgstr "S'està carregant el joc...\n"
@@ -4991,36 +5017,18 @@ msgstr "No s'ha pogut desar la partida al fitxer."
msgid "Failed to delete file."
msgstr "No s'ha pogut esborrar el fitxer."
-#: engines/griffon/metaengine.cpp:83
+#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
-#: engines/griffon/metaengine.cpp:119
+#: engines/griffon/metaengine.cpp:145
msgid "Attack"
msgstr "Atac"
-#: engines/griffon/metaengine.cpp:133
+#: engines/griffon/metaengine.cpp:159
msgid "Speed Up Cutscene"
msgstr "Accelera l'escena"
-#: engines/grim/detection.cpp:69
-msgid "Load user patch (unsupported)"
-msgstr ""
-
-#: engines/grim/detection.cpp:70
-msgid ""
-"Load an user patch. Please note that the ScummVM team doesn't provide "
-"support for using such patches."
-msgstr ""
-
-#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
-msgid "Show FPS"
-msgstr "Mostra els FPS"
-
-#: engines/grim/detection.cpp:81
-msgid "Show the current FPS-rate, while you play."
-msgstr ""
-
#: engines/grim/grim.cpp:350
#, c-format
msgid ""
@@ -5051,7 +5059,7 @@ msgid "Skip dialog lines"
msgstr "Omet les lÃnies de dià leg"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
-#: engines/hdb/metaengine.cpp:244
+#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "Menú"
@@ -5105,7 +5113,25 @@ msgid ""
"Successive runs will not check them again."
msgstr ""
-#: engines/grim/metaengine.cpp:61
+#: engines/grim/metaengine.cpp:37
+msgid "Load user patch (unsupported)"
+msgstr ""
+
+#: engines/grim/metaengine.cpp:38
+msgid ""
+"Load an user patch. Please note that the ScummVM team doesn't provide "
+"support for using such patches."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
+msgid "Show FPS"
+msgstr "Mostra els FPS"
+
+#: engines/grim/metaengine.cpp:49
+msgid "Show the current FPS-rate, while you play."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:92
msgid "Escape from Monkey Island support is not compiled in"
msgstr "No s'ha compilat el suport per a Escape from Monkey Island"
@@ -5140,40 +5166,40 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Velocitat rà pida de les pel·lÃcules"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "Reprodueix les pel·lÃcules a major velocitat"
-#: engines/groovie/detection.cpp:321
+#: engines/groovie/metaengine.cpp:61
msgid "Easier AI"
msgstr ""
-#: engines/groovie/detection.cpp:322
+#: engines/groovie/metaengine.cpp:62
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
-#: engines/groovie/detection.cpp:333
+#: engines/groovie/metaengine.cpp:73
msgid "Updated Credits Music"
msgstr ""
-#: engines/groovie/detection.cpp:334
+#: engines/groovie/metaengine.cpp:74
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
-#: engines/groovie/detection.cpp:345
+#: engines/groovie/metaengine.cpp:85
msgid "Speedrun Mode"
msgstr ""
-#: engines/groovie/detection.cpp:346
+#: engines/groovie/metaengine.cpp:86
msgid "Affects the controls for fast forwarding the game"
msgstr ""
-#: engines/groovie/metaengine.cpp:52
+#: engines/groovie/metaengine.cpp:120
msgid "GroovieV2 support is not compiled in"
msgstr "No s'ha compilat el suport per a GroovieV2"
@@ -5197,208 +5223,203 @@ msgstr "El minijoc Medusa encara no és compatible. Omet"
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "El minijoc Troy encara no està suportat. Omet"
-#: engines/hdb/detection.cpp:123
+#: engines/hdb/metaengine.cpp:44
msgid "Enable cheat mode"
msgstr "Habilita el mode amb trucs (cheats)"
-#: engines/hdb/detection.cpp:124
+#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr ""
-#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
+#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
msgid "Move up"
msgstr "Mou amunt"
-#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
+#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
msgid "Move down"
msgstr "Mou avall"
-#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
+#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
msgid "Move left"
msgstr "Mou a l'esquerra"
-#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
+#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
msgid "Move right"
msgstr "Mou a la dreta"
-#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:126
+#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
-#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
+#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1524
msgid "Use"
msgstr "Utilitza"
-#: engines/hdb/metaengine.cpp:224
+#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr ""
-#: engines/hdb/metaengine.cpp:250
+#: engines/hdb/metaengine.cpp:270
msgid "Debug"
msgstr "Depurador"
-#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
+#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr ""
-#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
+#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr ""
-#: engines/hypno/detection.cpp:258
+#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
msgstr "Habilita els trucs originals"
-#: engines/hypno/detection.cpp:259
+#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
-#: engines/hypno/detection.cpp:269
+#: engines/hypno/metaengine.cpp:44
msgid "Enable infinite health cheat"
msgstr "Activa el truc de salut infinita"
-#: engines/hypno/detection.cpp:270
+#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
-#: engines/hypno/detection.cpp:280
+#: engines/hypno/metaengine.cpp:55
msgid "Enable infinite ammo cheat"
msgstr "Activa el truc de munició infinita"
-#: engines/hypno/detection.cpp:281
+#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
-#: engines/hypno/detection.cpp:291
+#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
-#: engines/hypno/detection.cpp:292
+#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
-#: engines/hypno/detection.cpp:302
+#: engines/hypno/metaengine.cpp:77
msgid "Enable restored content"
msgstr "Habilita el contingut restaurat"
-#: engines/hypno/detection.cpp:303
+#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
+#: engines/kyra/detection_tables.h:70
+msgid "Missing language specific game code and/or resources."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:71
+msgid ""
+"Missing language specific game code and/or resources for this fan "
+"translation."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:73
+msgid "Demo plays simple animations without using Westwood's Engine."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:1352
+msgid "You added the game incorrectly. Please add the root folder of the game."
+msgstr ""
+
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1368
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:61
+#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Públic"
-#: engines/kyra/detection.cpp:62
+#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Activa el públic"
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:74
-msgid "Skip support"
-msgstr "Suport per saltar text i escenes"
-
-#: engines/kyra/detection.cpp:75
+#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Permet que se saltin textos i escenes"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:87
+#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Mode heli"
-#: engines/kyra/detection.cpp:88
+#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Activa el mode heli"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:103
+#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Desplaçament suau"
-#: engines/kyra/detection.cpp:104
+#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Activa el desplaçament suau al caminar"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:118
+#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Cursor flotant"
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Activa els cursors flotants"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/metaengine.cpp:119
msgid "Suggest save names"
msgstr "Suggereix els noms de les partides desades"
-#: engines/kyra/detection.cpp:133
+#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:147
+#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "Barra grà fica de PI"
-#: engines/kyra/detection.cpp:148
+#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Activa la barra grà fica dels punts d'impacte"
#. I18N: L/R stands for Left/Right
-#: engines/kyra/detection.cpp:160
+#: engines/kyra/metaengine.cpp:147
msgid "Fight Button L/R Swap"
msgstr ""
-#: engines/kyra/detection.cpp:161
+#: engines/kyra/metaengine.cpp:148
msgid "Left button to attack, right button to pick up items"
msgstr ""
-#: engines/kyra/detection_tables.h:81
-msgid "Missing language specific game code and/or resources."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:82
-msgid ""
-"Missing language specific game code and/or resources for this fan "
-"translation."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:84
-msgid "Demo plays simple animations without using Westwood's Engine."
-msgstr ""
-
-#: engines/kyra/detection_tables.h:1363
-msgid "You added the game incorrectly. Please add the root folder of the game."
-msgstr ""
-
-#. I18N: The file in the game directory needs to be extracted
-#: engines/kyra/detection_tables.h:1379
-msgid ""
-"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
-"need to extract the game data files from it."
-msgstr ""
-
-#: engines/kyra/metaengine.cpp:118
+#: engines/kyra/metaengine.cpp:241
msgid "Lands of Lore support is not compiled in"
msgstr "No s'ha compilat el suport per a Lands of Lore"
-#: engines/kyra/metaengine.cpp:128
+#: engines/kyra/metaengine.cpp:251
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
-#: engines/kyra/metaengine.cpp:134
+#: engines/kyra/metaengine.cpp:257
msgid "Eye of Beholder support is not compiled in"
msgstr "No s'ha compilat el suport per a Eye of Beholder"
@@ -5415,7 +5436,7 @@ msgid "Interact via Right Click"
msgstr "Interacciona amb el clic dret"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
-#: engines/twine/metaengine.cpp:248
+#: engines/twine/metaengine.cpp:391
msgid "Move Forward"
msgstr "Mou endavant"
@@ -5432,14 +5453,14 @@ msgid "Move Right"
msgstr "Mou a la dreta"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
-#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:269
-#: engines/zvision/metaengine.cpp:140
+#: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412
+#: engines/zvision/metaengine.cpp:209
msgid "Turn Left"
msgstr "Gira a l'esquerra"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
-#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:262
-#: engines/zvision/metaengine.cpp:146
+#: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405
+#: engines/zvision/metaengine.cpp:215
msgid "Turn Right"
msgstr "Gira a la dreta"
@@ -5599,42 +5620,42 @@ msgstr ""
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
-#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:123
-#: engines/sherlock/detection.cpp:131 engines/twine/detection.cpp:551
+#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
+#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167
msgid "TTS Narrator"
msgstr ""
-#: engines/made/detection.cpp:45
+#: engines/made/detection_tables.h:441 engines/made/detection_tables.h:458
+msgid "The game is using unsupported engine"
+msgstr "El joc utilitza un motor no compatible"
+
+#: engines/made/metaengine.cpp:34
msgid "Play a digital soundtrack during the opening movie"
msgstr ""
-#: engines/made/detection.cpp:46
+#: engines/made/metaengine.cpp:35
msgid ""
"If selected, the game will use a digital soundtrack during the introduction. "
"Otherwise, it will play MIDI music."
msgstr ""
-#: engines/made/detection_tables.h:443 engines/made/detection_tables.h:460
-msgid "The game is using unsupported engine"
-msgstr "El joc utilitza un motor no compatible"
-
-#: engines/mads/detection.cpp:62
+#: engines/mads/metaengine.cpp:47
msgid "Easy mouse interface"
msgstr ""
-#: engines/mads/detection.cpp:63
+#: engines/mads/metaengine.cpp:48
msgid "Shows object names when hovering the mouse over them"
msgstr "Mostra els noms dels objectes en passar-hi el ratolà per sobre"
-#: engines/mads/detection.cpp:74 engines/mads/detection.cpp:75
+#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
msgid "Animated inventory items"
msgstr ""
-#: engines/mads/detection.cpp:86 engines/mads/detection.cpp:87
+#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
msgid "Animated game interface"
msgstr ""
-#: engines/mads/detection.cpp:98 engines/mads/detection.cpp:99
+#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
msgid "Naughty game mode"
msgstr ""
@@ -5907,61 +5928,71 @@ msgid ""
"the site no longer exists."
msgstr ""
-#: engines/mtropolis/detection.cpp:45
+#: engines/mtropolis/metaengine.cpp:52
msgid "16:9 widescreen mod"
msgstr "Mod de pantalla panorà mica 16:9"
-#: engines/mtropolis/detection.cpp:46
+#: engines/mtropolis/metaengine.cpp:53
msgid ""
"Removes letterboxing and moves some display elements, improving coverage on "
"widescreen displays"
msgstr ""
-#: engines/mtropolis/detection.cpp:56
+#: engines/mtropolis/metaengine.cpp:63
msgid "Improved music mixing"
msgstr ""
-#: engines/mtropolis/detection.cpp:57
+#: engines/mtropolis/metaengine.cpp:64
msgid ""
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
"mTropolis Player."
msgstr ""
-#: engines/mtropolis/detection.cpp:67
+#: engines/mtropolis/metaengine.cpp:74
msgid "Autosave at progress points"
msgstr ""
-#: engines/mtropolis/detection.cpp:68
+#: engines/mtropolis/metaengine.cpp:75
msgid "Automatically saves the game after completing puzzles and chapters."
msgstr ""
-#: engines/mtropolis/detection.cpp:78
+#: engines/mtropolis/metaengine.cpp:85
msgid "Enable short transitions"
msgstr "Activa transicions curtes"
-#: engines/mtropolis/detection.cpp:79
+#: engines/mtropolis/metaengine.cpp:86
msgid ""
"Enables transitions that are set to maximum rate instead of skipping them."
msgstr ""
-#: engines/mtropolis/detection.cpp:89
+#: engines/mtropolis/metaengine.cpp:96
msgid "Enable subtitles for important sound effects"
msgstr ""
-#: engines/mtropolis/detection.cpp:90
+#: engines/mtropolis/metaengine.cpp:97
msgid ""
"Enables subtitles for important sound effects. This may reduce the "
"difficulty of sound recognition puzzles and minigames."
msgstr ""
-#: engines/mtropolis/detection.cpp:100
+#: engines/mtropolis/metaengine.cpp:107
msgid "Start with debugger"
msgstr "Inicia amb el depurador"
-#: engines/mtropolis/detection.cpp:101
+#: engines/mtropolis/metaengine.cpp:108
msgid "Starts with the debugger dashboard active."
msgstr "Inicia amb el tauler de control del depurador actiu."
+#: engines/mtropolis/metaengine.cpp:172
+#, fuzzy
+#| msgid "Toggle Clue Privacy"
+msgid "Toggle debug overlay"
+msgstr "Commuta la privadesa de la pista"
+
+#: engines/mtropolis/metaengine.cpp:177
+msgid "Force any playing movies to end"
+msgstr ""
+
#: engines/mtropolis/saveload.cpp:142
msgid "Failed to read version information from save file"
msgstr "No s'ha pogut llegir la informació de la versió de la partida desada"
@@ -6000,11 +6031,11 @@ msgstr ""
msgid "PS2 version is not yet supported"
msgstr "Encara no s'admet la versió PS2"
-#: engines/myst3/detection.cpp:212
+#: engines/myst3/metaengine.cpp:40
msgid "Widescreen mod"
msgstr "Mod de pantalla panorà mica"
-#: engines/myst3/detection.cpp:213
+#: engines/myst3/metaengine.cpp:41
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
@@ -6198,19 +6229,19 @@ msgstr "Segons"
msgid "Invalid Scene ID!"
msgstr ""
-#: engines/neverhood/detection.cpp:150
+#: engines/neverhood/metaengine.cpp:48
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:151
+#: engines/neverhood/metaengine.cpp:49
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
-#: engines/neverhood/detection.cpp:161
+#: engines/neverhood/metaengine.cpp:59
msgid "Scale the making of videos to full screen"
msgstr ""
-#: engines/neverhood/detection.cpp:162
+#: engines/neverhood/metaengine.cpp:60
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
@@ -6320,19 +6351,19 @@ msgstr ""
"S'ha detectat un joc comprimit. Descomprimiu-lo com s'especifica a la "
"descripció del joc dins la nostra viquipèdia"
-#: engines/queen/detection.cpp:45
+#: engines/queen/metaengine.cpp:36
msgid "Alternative intro"
msgstr "Introducció alternativa"
-#: engines/queen/detection.cpp:46
+#: engines/queen/metaengine.cpp:37
msgid "Use an alternative game intro (CD version only)"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
-#: engines/queen/detection.cpp:56
+#: engines/queen/metaengine.cpp:47
msgid "Improved font"
msgstr "Tipus de lletra millorat"
-#: engines/queen/detection.cpp:57
+#: engines/queen/metaengine.cpp:48
msgid "Use an easier to read custom font"
msgstr ""
@@ -6642,90 +6673,6 @@ msgid ""
"\n"
msgstr ""
-#: engines/scumm/detection.cpp:176
-msgid "Show Object Line"
-msgstr "Mostra l'etiqueta de l'objecte"
-
-#: engines/scumm/detection.cpp:177
-msgid "Show the names of objects at the bottom of the screen"
-msgstr ""
-
-#: engines/scumm/detection.cpp:185
-msgid "Use NES Classic Palette"
-msgstr "Utilitza la paleta NES Classic"
-
-#: engines/scumm/detection.cpp:186
-msgid "Use a more neutral color palette that closely emulates the NES Classic"
-msgstr ""
-
-#: engines/scumm/detection.cpp:194
-msgid "Trim FM-TOWNS games to 200 pixels height"
-msgstr ""
-
-#: engines/scumm/detection.cpp:195
-msgid ""
-"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
-"pixels height, allowing using 'aspect ratio correction'"
-msgstr ""
-
-#: engines/scumm/detection.cpp:203
-msgid "Play simplified music"
-msgstr ""
-
-#: engines/scumm/detection.cpp:204
-msgid ""
-"This music was presumably intended for low-end Macs, and uses only one "
-"channel."
-msgstr ""
-
-#: engines/scumm/detection.cpp:212
-msgid "Enable smooth scrolling"
-msgstr "Habilita el desplaçament suau"
-
-#: engines/scumm/detection.cpp:213
-msgid "(instead of the normal 8-pixels steps scrolling)"
-msgstr ""
-
-#: engines/scumm/detection.cpp:221
-msgid "Allow semi-smooth scrolling"
-msgstr "Permet el desplaçament semi-suau"
-
-#: engines/scumm/detection.cpp:222
-msgid ""
-"Allow scrolling to be less smooth during the fast camera movement in the "
-"intro."
-msgstr ""
-
-#: engines/scumm/detection.cpp:230 engines/scumm/dialogs.cpp:921
-msgid "Enable game-specific enhancements"
-msgstr "Habilita les millores especÃfiques del joc"
-
-#: engines/scumm/detection.cpp:231 engines/scumm/dialogs.cpp:921
-msgid ""
-"Allow ScummVM to make small enhancements to the game, usually based on other "
-"versions of the same game."
-msgstr ""
-
-#: engines/scumm/detection.cpp:239
-msgid "Load modded audio"
-msgstr "Carrega l'Ã udio modificat"
-
-#: engines/scumm/detection.cpp:240
-msgid ""
-"Replace music, sound effects, and speech clips with modded audio files, if "
-"available."
-msgstr ""
-
-#: engines/scumm/detection.cpp:248
-msgid "Enable the original GUI and Menu"
-msgstr "Activa la interfÃcie grà fica i el menú originals"
-
-#: engines/scumm/detection.cpp:249
-msgid ""
-"Allow the game to use the in-engine graphical interface and the original "
-"save/load menu."
-msgstr ""
-
#: engines/scumm/detection_internal.h:358
msgid ""
"This version of Monkey Island can't be played, because Limited Run Games "
@@ -6779,6 +6726,16 @@ msgstr "Prà ctica"
msgid "Expert"
msgstr "Expert"
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:647
+msgid "Enable game-specific enhancements"
+msgstr "Habilita les millores especÃfiques del joc"
+
+#: engines/scumm/dialogs.cpp:921 engines/scumm/metaengine.cpp:648
+msgid ""
+"Allow ScummVM to make small enhancements to the game, usually based on other "
+"versions of the same game."
+msgstr ""
+
#: engines/scumm/dialogs.cpp:942
msgid "Overture Timing:"
msgstr ""
@@ -7371,6 +7328,80 @@ msgstr "No s'ha compilat el suport per a HE v71+"
msgid "SCUMM v7-8 support is not compiled in"
msgstr "No s'ha compilat el suport per a SCUMM v7-8"
+#: engines/scumm/metaengine.cpp:593
+msgid "Show Object Line"
+msgstr "Mostra l'etiqueta de l'objecte"
+
+#: engines/scumm/metaengine.cpp:594
+msgid "Show the names of objects at the bottom of the screen"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:602
+msgid "Use NES Classic Palette"
+msgstr "Utilitza la paleta NES Classic"
+
+#: engines/scumm/metaengine.cpp:603
+msgid "Use a more neutral color palette that closely emulates the NES Classic"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:611
+msgid "Trim FM-TOWNS games to 200 pixels height"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:612
+msgid ""
+"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
+"pixels height, allowing using 'aspect ratio correction'"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:620
+msgid "Play simplified music"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:621
+msgid ""
+"This music was presumably intended for low-end Macs, and uses only one "
+"channel."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:629
+msgid "Enable smooth scrolling"
+msgstr "Habilita el desplaçament suau"
+
+#: engines/scumm/metaengine.cpp:630
+msgid "(instead of the normal 8-pixels steps scrolling)"
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:638
+msgid "Allow semi-smooth scrolling"
+msgstr "Permet el desplaçament semi-suau"
+
+#: engines/scumm/metaengine.cpp:639
+msgid ""
+"Allow scrolling to be less smooth during the fast camera movement in the "
+"intro."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:656
+msgid "Load modded audio"
+msgstr "Carrega l'Ã udio modificat"
+
+#: engines/scumm/metaengine.cpp:657
+msgid ""
+"Replace music, sound effects, and speech clips with modded audio files, if "
+"available."
+msgstr ""
+
+#: engines/scumm/metaengine.cpp:665
+msgid "Enable the original GUI and Menu"
+msgstr "Activa la interfÃcie grà fica i el menú originals"
+
+#: engines/scumm/metaengine.cpp:666
+msgid ""
+"Allow the game to use the in-engine graphical interface and the original "
+"save/load menu."
+msgstr ""
+
#: engines/scumm/scumm.cpp:261
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
@@ -7443,45 +7474,45 @@ msgid ""
"\n"
msgstr ""
-#: engines/sherlock/detection.cpp:70
+#: engines/sherlock/metaengine.cpp:51
msgid "Pixellated scene transitions"
msgstr ""
-#: engines/sherlock/detection.cpp:71
+#: engines/sherlock/metaengine.cpp:52
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
-#: engines/sherlock/detection.cpp:82
+#: engines/sherlock/metaengine.cpp:63
msgid "Don't show hotspots when moving mouse"
msgstr ""
-#: engines/sherlock/detection.cpp:83
+#: engines/sherlock/metaengine.cpp:64
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
-#: engines/sherlock/detection.cpp:94
+#: engines/sherlock/metaengine.cpp:75
msgid "Show character portraits"
msgstr "Mostra retrats de personatges"
-#: engines/sherlock/detection.cpp:95
+#: engines/sherlock/metaengine.cpp:76
msgid "Show portraits for the characters when conversing"
msgstr ""
-#: engines/sherlock/detection.cpp:106
+#: engines/sherlock/metaengine.cpp:87
msgid "Slide dialogs into view"
msgstr "Lliscar els dià legs al mostrar-los"
-#: engines/sherlock/detection.cpp:107
+#: engines/sherlock/metaengine.cpp:88
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
-#: engines/sherlock/detection.cpp:118
+#: engines/sherlock/metaengine.cpp:99
msgid "Transparent windows"
msgstr ""
-#: engines/sherlock/detection.cpp:119
+#: engines/sherlock/metaengine.cpp:100
msgid "Show windows with a partially transparent background"
msgstr ""
@@ -7489,62 +7520,62 @@ msgstr ""
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
-#: engines/sky/detection.cpp:36
-msgid "Floppy intro"
-msgstr "Introducció de disquets"
-
-#: engines/sky/detection.cpp:37
-msgid "Use the floppy version's intro (CD version only)"
-msgstr ""
-"Utilitza la introducció de la versió de disquets (només per a la versió CD)"
-
-#: engines/sky/metaengine.cpp:85
+#: engines/sky/metaengine.cpp:88
msgid "Walk / Look / Talk"
msgstr ""
-#: engines/sky/metaengine.cpp:103
+#: engines/sky/metaengine.cpp:106
msgid "Skip / Close"
msgstr "Omet / Tanca"
-#: engines/sky/metaengine.cpp:111
+#: engines/sky/metaengine.cpp:114
msgid "Open control panel"
msgstr ""
-#: engines/sky/metaengine.cpp:127
+#: engines/sky/metaengine.cpp:130
msgid "Toggle fast mode"
msgstr "Commuta el mode rà pid"
-#: engines/sky/metaengine.cpp:132
+#: engines/sky/metaengine.cpp:135
msgid "Toggle really fast mode"
msgstr "Commuta el mode realment rà pid"
-#: engines/sky/metaengine.cpp:202
+#: engines/sky/metaengine.cpp:154
+msgid "Floppy intro"
+msgstr "Introducció de disquets"
+
+#: engines/sky/metaengine.cpp:155
+msgid "Use the floppy version's intro (CD version only)"
+msgstr ""
+"Utilitza la introducció de la versió de disquets (només per a la versió CD)"
+
+#: engines/sky/metaengine.cpp:233
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
msgstr ""
-#: engines/stark/detection.cpp:387
+#: engines/stark/metaengine.cpp:37
msgid "Load modded assets"
msgstr "Carrega els arxius modificats"
-#: engines/stark/detection.cpp:388
+#: engines/stark/metaengine.cpp:38
msgid "Enable loading of external replacement assets."
msgstr ""
-#: engines/stark/detection.cpp:398
+#: engines/stark/metaengine.cpp:48
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
-#: engines/stark/detection.cpp:399
+#: engines/stark/metaengine.cpp:49
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:409 engines/ultima/detection.cpp:143
+#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
msgid "Enable font anti-aliasing"
msgstr "Habilita l'antialià sing del tipus de lletra"
-#: engines/stark/detection.cpp:410 engines/ultima/detection.cpp:144
+#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
@@ -7608,11 +7639,11 @@ msgstr ""
msgid "Failed to load temporary game state."
msgstr "No s'ha pogut carregar l'estat temporal del joc."
-#: engines/supernova/detection.cpp:41
+#: engines/supernova/metaengine.cpp:38
msgid "Improved mode"
msgstr "Mode millorat"
-#: engines/supernova/detection.cpp:42
+#: engines/supernova/metaengine.cpp:39
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
@@ -7686,19 +7717,19 @@ msgstr ""
"S'han trobat escenes de PSX, però s'ha compilat el ScummVM sense suport de "
"color RGB"
-#: engines/sword2/detection.cpp:52
+#: engines/sword2/metaengine.cpp:46
msgid "Show object labels"
msgstr "Mostra les etiquetes dels objectes"
-#: engines/sword2/detection.cpp:53
+#: engines/sword2/metaengine.cpp:47
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etiquetes al posar el ratolà sobre els objectes"
-#: engines/sword25/detection.cpp:50
+#: engines/sword25/metaengine.cpp:35
msgid "Use English speech"
msgstr "Utilitza la veu en anglès"
-#: engines/sword25/detection.cpp:51
+#: engines/sword25/metaengine.cpp:36
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
@@ -7749,221 +7780,221 @@ msgstr "Esteu segur que voleu sortir?"
msgid "Unable to locate the '%s' data file."
msgstr "No s'ha pogut localitzar el fitxer de dades '%s'."
-#: engines/twine/detection.cpp:187
+#: engines/twine/detection.cpp:174
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
-#: engines/twine/detection.cpp:428
+#: engines/twine/metaengine.cpp:44
msgid "Enable wall collisions"
msgstr ""
-#: engines/twine/detection.cpp:429
+#: engines/twine/metaengine.cpp:45
msgid "Enable the original wall collision damage"
msgstr ""
-#: engines/twine/detection.cpp:440
+#: engines/twine/metaengine.cpp:56
msgid "Disable save menu"
msgstr "Desactiva el menú de desar"
-#: engines/twine/detection.cpp:441
+#: engines/twine/metaengine.cpp:57
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
-#: engines/twine/detection.cpp:451
+#: engines/twine/metaengine.cpp:67
msgid "Enable debug mode"
msgstr "Habilita el mode de depuració"
-#: engines/twine/detection.cpp:452
+#: engines/twine/metaengine.cpp:68
msgid "Enable the debug mode"
msgstr "Habilita el mode de depuració"
-#: engines/twine/detection.cpp:462
+#: engines/twine/metaengine.cpp:78
msgid "Enable audio CD"
msgstr "Habilita l'Ã udio de CD"
-#: engines/twine/detection.cpp:463
+#: engines/twine/metaengine.cpp:79
msgid "Enable the original audio cd track"
msgstr ""
-#: engines/twine/detection.cpp:473
+#: engines/twine/metaengine.cpp:89
msgid "Enable sound"
msgstr "Habilita el so"
-#: engines/twine/detection.cpp:474
+#: engines/twine/metaengine.cpp:90
msgid "Enable the sound for the game"
msgstr "Habilita el so del joc"
-#: engines/twine/detection.cpp:484
+#: engines/twine/metaengine.cpp:100
msgid "Enable voices"
msgstr "Habilita les veus"
-#: engines/twine/detection.cpp:485
+#: engines/twine/metaengine.cpp:101
msgid "Enable the voices for the game"
msgstr "Habilita les veus del joc"
-#: engines/twine/detection.cpp:495
+#: engines/twine/metaengine.cpp:111
msgid "Enable text"
msgstr "Habilita el text"
-#: engines/twine/detection.cpp:496
+#: engines/twine/metaengine.cpp:112
msgid "Enable the text for the game"
msgstr "Habilita el text del joc"
-#: engines/twine/detection.cpp:506
+#: engines/twine/metaengine.cpp:122
msgid "Enable movies"
msgstr "Habilita les pel·lÃcules"
-#: engines/twine/detection.cpp:507
+#: engines/twine/metaengine.cpp:123
msgid "Enable the cutscenes for the game"
msgstr "Habilita les escenes curtes del joc"
-#: engines/twine/detection.cpp:517
+#: engines/twine/metaengine.cpp:133
msgid "Enable mouse"
msgstr "Habilita el ratolÃ"
-#: engines/twine/detection.cpp:518
+#: engines/twine/metaengine.cpp:134
msgid "Enable the mouse for the UI"
msgstr "Habilita el ratolà a la interfÃcie d'usuari"
-#: engines/twine/detection.cpp:528
+#: engines/twine/metaengine.cpp:144
msgid "Use the USA version"
msgstr ""
-#: engines/twine/detection.cpp:529
+#: engines/twine/metaengine.cpp:145
msgid "Enable the USA specific version flags"
msgstr ""
-#: engines/twine/detection.cpp:539 engines/ultima/detection.cpp:99
+#: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88
msgid "Enable high resolution"
msgstr "Habilita l'alta resolució"
-#: engines/twine/detection.cpp:540 engines/ultima/detection.cpp:100
+#: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89
msgid "Enable a higher resolution for the game"
msgstr "Habilita l'alta resolució del joc"
-#: engines/twine/metaengine.cpp:104
+#: engines/twine/metaengine.cpp:247
msgid "Debug Next Room"
msgstr ""
-#: engines/twine/metaengine.cpp:109
+#: engines/twine/metaengine.cpp:252
msgid "Debug Previous Room"
msgstr ""
-#: engines/twine/metaengine.cpp:114
+#: engines/twine/metaengine.cpp:257
msgid "Debug Apply Celling Grid"
msgstr ""
-#: engines/twine/metaengine.cpp:119
+#: engines/twine/metaengine.cpp:262
msgid "Debug Increase Celling Grid Index"
msgstr ""
-#: engines/twine/metaengine.cpp:124
+#: engines/twine/metaengine.cpp:267
msgid "Debug Decrease Celling Grid Index"
msgstr ""
-#: engines/twine/metaengine.cpp:129
+#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Up"
msgstr ""
-#: engines/twine/metaengine.cpp:134
+#: engines/twine/metaengine.cpp:277
msgid "Debug Grid Camera Down"
msgstr ""
-#: engines/twine/metaengine.cpp:139
+#: engines/twine/metaengine.cpp:282
msgid "Debug Grid Camera Left"
msgstr ""
-#: engines/twine/metaengine.cpp:145
+#: engines/twine/metaengine.cpp:288
msgid "Debug Grid Camera Right"
msgstr ""
-#: engines/twine/metaengine.cpp:150
+#: engines/twine/metaengine.cpp:293
msgid "Place actor at center of screen"
msgstr ""
-#: engines/twine/metaengine.cpp:155
+#: engines/twine/metaengine.cpp:298
msgid "Debug Menu"
msgstr "Menú de depuració"
-#: engines/twine/metaengine.cpp:160
+#: engines/twine/metaengine.cpp:303
msgid "Debug Menu Execute"
msgstr "Executa el menú de depuració"
-#: engines/twine/metaengine.cpp:165 engines/twine/metaengine.cpp:185
+#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Normal Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:170 engines/twine/metaengine.cpp:190
+#: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333
msgid "Athletic Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:175 engines/twine/metaengine.cpp:195
+#: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338
msgid "Aggressive Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:180 engines/twine/metaengine.cpp:200
+#: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343
msgid "Discreet Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:205
+#: engines/twine/metaengine.cpp:348
msgid "Behaviour Action"
msgstr "Acció de comportament"
-#: engines/twine/metaengine.cpp:211
+#: engines/twine/metaengine.cpp:354
msgid "Change Behaviour"
msgstr ""
-#: engines/twine/metaengine.cpp:223
+#: engines/twine/metaengine.cpp:366
msgid "Options Menu"
msgstr "Menú d'opcions"
-#: engines/twine/metaengine.cpp:235
+#: engines/twine/metaengine.cpp:378
msgid "Use Selected Object"
msgstr ""
-#: engines/twine/metaengine.cpp:241
+#: engines/twine/metaengine.cpp:384
msgid "Throw Magic Ball"
msgstr ""
-#: engines/twine/metaengine.cpp:255
+#: engines/twine/metaengine.cpp:398
msgid "Move Backward"
msgstr "Mou cap enrere"
-#: engines/twine/metaengine.cpp:276
+#: engines/twine/metaengine.cpp:419
msgid "Use Protopack"
msgstr ""
-#: engines/twine/metaengine.cpp:281
+#: engines/twine/metaengine.cpp:424
msgid "Open Holomap"
msgstr ""
-#: engines/twine/metaengine.cpp:294
+#: engines/twine/metaengine.cpp:437
msgid "Special Action"
msgstr "Acció especial"
-#: engines/twine/metaengine.cpp:300 engines/wintermute/keymapper_tables.h:60
+#: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60
msgid "Escape"
msgstr "Tecla Escapa"
-#: engines/twine/metaengine.cpp:313
+#: engines/twine/metaengine.cpp:456
msgid "Accept"
msgstr ""
-#: engines/twine/metaengine.cpp:321 engines/twine/metaengine.cpp:373
-#: engines/twine/metaengine.cpp:389
+#: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516
+#: engines/twine/metaengine.cpp:532
msgid "Abort"
msgstr ""
-#: engines/twine/metaengine.cpp:359
+#: engines/twine/metaengine.cpp:502
msgid "Next Page"
msgstr "Pà gina següent"
-#: engines/twine/metaengine.cpp:426
+#: engines/twine/metaengine.cpp:569
msgid "Previous location"
msgstr "Ubicació anterior"
-#: engines/twine/metaengine.cpp:431
+#: engines/twine/metaengine.cpp:574
msgid "Next location"
msgstr "Ubicació següent"
@@ -7987,70 +8018,70 @@ msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Col·lisió amb parets desactivada"
-#: engines/ultima/detection.cpp:66
+#: engines/ultima/metaengine.cpp:55
msgid "Enable frame skipping"
msgstr ""
-#: engines/ultima/detection.cpp:67
+#: engines/ultima/metaengine.cpp:56
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
-#: engines/ultima/detection.cpp:77
+#: engines/ultima/metaengine.cpp:66
msgid "Enable frame limiting"
msgstr "Activa la limitació de fotogrames"
-#: engines/ultima/detection.cpp:78
+#: engines/ultima/metaengine.cpp:67
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
-#: engines/ultima/detection.cpp:88
+#: engines/ultima/metaengine.cpp:77
msgid "Enable cheats"
msgstr "Habilita els trucs (cheats)"
-#: engines/ultima/detection.cpp:89
+#: engines/ultima/metaengine.cpp:78
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
-#: engines/ultima/detection.cpp:110
+#: engines/ultima/metaengine.cpp:99
msgid "Play foot step sounds"
msgstr ""
-#: engines/ultima/detection.cpp:111
+#: engines/ultima/metaengine.cpp:100
msgid "Plays sound when the player moves."
msgstr ""
-#: engines/ultima/detection.cpp:121
+#: engines/ultima/metaengine.cpp:110
msgid "Enable jump to mouse position"
msgstr "Activa el salt a la posició del ratolÃ"
-#: engines/ultima/detection.cpp:122
+#: engines/ultima/metaengine.cpp:111
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
-#: engines/ultima/detection.cpp:132
+#: engines/ultima/metaengine.cpp:121
msgid "Enable font replacement"
msgstr "Activa la substitució del tipus de lletra"
-#: engines/ultima/detection.cpp:133
+#: engines/ultima/metaengine.cpp:122
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
-#: engines/ultima/detection.cpp:155
+#: engines/ultima/metaengine.cpp:144
msgid "Camera moves with Silencer"
msgstr ""
-#: engines/ultima/detection.cpp:156
+#: engines/ultima/metaengine.cpp:145
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
-#: engines/ultima/detection.cpp:166
+#: engines/ultima/metaengine.cpp:155
msgid "Always enable Christmas easter-egg"
msgstr ""
-#: engines/ultima/detection.cpp:167
+#: engines/ultima/metaengine.cpp:156
msgid "Enable the Christmas music at any time of year."
msgstr ""
@@ -8114,39 +8145,39 @@ msgstr ""
msgid "[too modern]"
msgstr "[massa modern]"
-#: engines/wintermute/detection.cpp:52
+#: engines/wintermute/metaengine.cpp:41
msgid "Show FPS-counter"
msgstr "Mostra el comptador d'FPS"
-#: engines/wintermute/detection.cpp:53
+#: engines/wintermute/metaengine.cpp:42
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
-#: engines/wintermute/detection.cpp:64
+#: engines/wintermute/metaengine.cpp:53
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
-#: engines/wintermute/detection.cpp:65
+#: engines/wintermute/metaengine.cpp:54
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/wintermute/detection.cpp:77
+#: engines/wintermute/metaengine.cpp:66
msgid "Force to use 2D renderer (2D games only)"
msgstr ""
-#: engines/wintermute/detection.cpp:78
+#: engines/wintermute/metaengine.cpp:67
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
msgstr ""
-#: engines/wintermute/metaengine.cpp:64
+#: engines/wintermute/metaengine.cpp:111
msgid "FoxTail support is not compiled in"
msgstr "No s'ha compilat el suport per a FoxTail"
-#: engines/wintermute/metaengine.cpp:70
+#: engines/wintermute/metaengine.cpp:117
msgid "Hero Craft support is not compiled in"
msgstr "No s'ha compilat el suport per a Hero Craft"
-#: engines/wintermute/metaengine.cpp:76
+#: engines/wintermute/metaengine.cpp:123
msgid "Wintermute3D support is not compiled in"
msgstr "No s'ha compilat el suport per a Wintermute3D"
@@ -8792,21 +8823,21 @@ msgstr "F1"
msgid "Key i"
msgstr "Tecla i"
-#: engines/xeen/detection.cpp:55
+#: engines/xeen/metaengine.cpp:41
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:56
+#: engines/xeen/metaengine.cpp:42
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
-#: engines/xeen/detection.cpp:67
+#: engines/xeen/metaengine.cpp:53
msgid "More durable armor"
msgstr ""
-#: engines/xeen/detection.cpp:68
+#: engines/xeen/metaengine.cpp:54
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
@@ -8815,78 +8846,78 @@ msgstr ""
msgid "Failed to autosave"
msgstr "No s'ha pogut desar l'estat del joc"
-#: engines/zvision/detection_tables.h:62
+#: engines/zvision/file/save_manager.cpp:221
+#, c-format
+msgid ""
+"This saved game uses version %u, but this engine only supports up to version "
+"%d. You will need an updated version of the engine to use this saved game."
+msgstr ""
+
+#: engines/zvision/metaengine.cpp:58
#, fuzzy
msgid "Double FPS"
msgstr "Depurador"
-#: engines/zvision/detection_tables.h:63
+#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
-#: engines/zvision/detection_tables.h:74
+#: engines/zvision/metaengine.cpp:70
#, fuzzy
msgid "Enable Venus"
msgstr "Activa el mode heli"
-#: engines/zvision/detection_tables.h:75
+#: engines/zvision/metaengine.cpp:71
#, fuzzy
msgid "Enable the Venus help system"
msgstr "Activa el mode heli"
-#: engines/zvision/detection_tables.h:86
+#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
msgstr ""
-#: engines/zvision/detection_tables.h:87
+#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
msgstr ""
-#: engines/zvision/detection_tables.h:98
+#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
msgstr "Fer servir MPEG video d'alta resolució"
-#: engines/zvision/detection_tables.h:99
+#: engines/zvision/metaengine.cpp:95
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Utilitza el conjunt alternatiu de cursors platejats, en lloc dels normals "
"daurats"
-#: engines/zvision/file/save_manager.cpp:221
-#, c-format
-msgid ""
-"This saved game uses version %u, but this engine only supports up to version "
-"%d. You will need an updated version of the engine to use this saved game."
-msgstr ""
-
-#: engines/zvision/metaengine.cpp:128
+#: engines/zvision/metaengine.cpp:197
#, fuzzy
msgid "Look Up"
msgstr "Mira"
-#: engines/zvision/metaengine.cpp:134
+#: engines/zvision/metaengine.cpp:203
#, fuzzy
msgid "Look Down"
msgstr "Redueix"
-#: engines/zvision/metaengine.cpp:169
+#: engines/zvision/metaengine.cpp:238
msgid "Spellbook"
msgstr ""
-#: engines/zvision/metaengine.cpp:175
+#: engines/zvision/metaengine.cpp:244
msgid "Score"
msgstr "Puntuació"
-#: engines/zvision/metaengine.cpp:181
+#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
msgstr ""
-#: engines/zvision/metaengine.cpp:187
+#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
msgstr ""
-#: engines/zvision/metaengine.cpp:208
+#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
msgstr "Preferències"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 0258835584a..6ebdc5c7527 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-11-16 07:30+0000\n"
+"POT-Creation-Date: 2022-11-16 22:59+0000\n"
"PO-Revision-Date: 2022-05-01 15:27+0000\n"
"Last-Translator: ZbynÄk Schwarz <zbynek.schwarz at gmail.com>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -59,7 +59,7 @@ msgid "Go up"
msgstr "JÃt nahoru"
#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadiconsdialog.cpp:257
-#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:358
+#: gui/downloadiconsdialog.cpp:452 gui/editgamedialog.cpp:352
#: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68
#: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2261
#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
@@ -97,7 +97,7 @@ msgstr "Zvolit"
msgid "Select directory where to download game data"
msgstr "Vyberte adresáŠkam data her stáhnout"
-#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:549 gui/launcher.cpp:279
+#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:279
msgid "Select directory with game data"
msgstr "Vyberte adresáŠs daty hry"
@@ -169,7 +169,7 @@ msgstr ""
"Nelze vytvoÅit adresáŠpro stahovánà - zadaný adresáŠmá soubor se stejným "
"názvem."
-#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:359
+#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353
#: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153
#: gui/launcher.cpp:534 gui/launcher.cpp:538 gui/massadd.cpp:90
#: gui/options.cpp:2263 gui/predictivedialog.cpp:69
@@ -275,7 +275,7 @@ msgstr ""
msgid "Proceed"
msgstr "PokraÄovat"
-#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:277
+#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276
msgid "Game"
msgstr "Hra"
@@ -346,156 +346,156 @@ msgctxt "lowres"
msgid "Platform:"
msgstr "Platforma:"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
#: backends/graphics/sdl/sdl-graphics.cpp:423
msgid "Graphics"
msgstr "Obraz"
-#: gui/editgamedialog.cpp:197 gui/options.cpp:1936 gui/options.cpp:2118
+#: gui/editgamedialog.cpp:191 gui/options.cpp:1936 gui/options.cpp:2118
msgid "GFX"
msgstr "GFX"
-#: gui/editgamedialog.cpp:203
+#: gui/editgamedialog.cpp:197
msgid "Override global graphic settings"
msgstr "PotlaÄit globálnà nastavenà obrazu"
-#: gui/editgamedialog.cpp:205
+#: gui/editgamedialog.cpp:199
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "PotlaÄit globálnà nastavenà obrazu"
-#: gui/editgamedialog.cpp:218 gui/options.cpp:2152 engines/dialogs.cpp:320
+#: gui/editgamedialog.cpp:212 gui/options.cpp:2152 engines/dialogs.cpp:317
msgid "Keymaps"
msgstr "Rozloženà klávesnice"
-#: gui/editgamedialog.cpp:225 gui/options.cpp:2159 engines/dialogs.cpp:327
+#: gui/editgamedialog.cpp:219 gui/options.cpp:2159 engines/dialogs.cpp:324
msgid "Backend"
msgstr ""
-#: gui/editgamedialog.cpp:228
+#: gui/editgamedialog.cpp:222
#, fuzzy
msgid "Override global backend settings"
msgstr "PotlaÄit globálnà nastavenà zvuku"
-#: gui/editgamedialog.cpp:230
+#: gui/editgamedialog.cpp:224
#, fuzzy
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "PotlaÄit globálnà nastavenà zvuku"
-#: gui/editgamedialog.cpp:244 gui/options.cpp:2173 engines/dialogs.cpp:295
+#: gui/editgamedialog.cpp:238 gui/options.cpp:2173 engines/dialogs.cpp:292
msgid "Audio"
msgstr "Zvuk"
-#: gui/editgamedialog.cpp:247
+#: gui/editgamedialog.cpp:241
msgid "Override global audio settings"
msgstr "PotlaÄit globálnà nastavenà zvuku"
-#: gui/editgamedialog.cpp:249
+#: gui/editgamedialog.cpp:243
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "PotlaÄit globálnà nastavenà zvuku"
-#: gui/editgamedialog.cpp:258 gui/options.cpp:2178
+#: gui/editgamedialog.cpp:252 gui/options.cpp:2178
msgid "Volume"
msgstr "Hlasitost"
-#: gui/editgamedialog.cpp:260 gui/options.cpp:2180
+#: gui/editgamedialog.cpp:254 gui/options.cpp:2180
msgctxt "lowres"
msgid "Volume"
msgstr "Hlasitost"
-#: gui/editgamedialog.cpp:263
+#: gui/editgamedialog.cpp:257
msgid "Override global volume settings"
msgstr "PotlaÄit globálnà nastavenà hlasitosti"
-#: gui/editgamedialog.cpp:265
+#: gui/editgamedialog.cpp:259
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "PotlaÄit globálnà nastavenà hlasitosti"
-#: gui/editgamedialog.cpp:276 gui/options.cpp:2188
+#: gui/editgamedialog.cpp:270 gui/options.cpp:2188
msgid "MIDI"
msgstr "MIDI"
-#: gui/editgamedialog.cpp:279
+#: gui/editgamedialog.cpp:273
msgid "Override global MIDI settings"
msgstr "PotlaÄit globálnà nastavenà MIDI"
-#: gui/editgamedialog.cpp:281
+#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "PotlaÄit globálnà nastavenà MIDI"
-#: gui/editgamedialog.cpp:291 gui/options.cpp:2194
+#: gui/editgamedialog.cpp:285 gui/options.cpp:2194
msgid "MT-32"
msgstr "MT-32"
-#: gui/editgamedialog.cpp:294
+#: gui/editgamedialog.cpp:288
msgid "Override global MT-32 settings"
msgstr "PotlaÄit globálnà nastavenà MT-32"
-#: gui/editgamedialog.cpp:296
+#: gui/editgamedialog.cpp:290
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "PotlaÄit globálnà nastavenà MT-32"
-#: gui/editgamedialog.cpp:305 gui/options.cpp:2201
+#: gui/editgamedialog.cpp:299 gui/options.cpp:2201
msgid "Paths"
msgstr "Cesty"
-#: gui/editgamedialog.cpp:307 gui/options.cpp:2203
+#: gui/editgamedialog.cpp:301 gui/options.cpp:2203
msgctxt "lowres"
msgid "Paths"
msgstr "Cesty"
-#: gui/editgamedialog.cpp:314
+#: gui/editgamedialog.cpp:308
msgid "Game Path:"
msgstr "Cesta Hry:"
-#: gui/editgamedialog.cpp:316
+#: gui/editgamedialog.cpp:310
msgctxt "lowres"
msgid "Game Path:"
msgstr "Cesta Hry:"
-#: gui/editgamedialog.cpp:321 gui/options.cpp:2380
+#: gui/editgamedialog.cpp:315 gui/options.cpp:2380
msgid "Extra Path:"
msgstr "DodateÄná Cesta:"
-#: gui/editgamedialog.cpp:321 gui/editgamedialog.cpp:323
-#: gui/editgamedialog.cpp:324
+#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
+#: gui/editgamedialog.cpp:318
msgid "Specifies path to additional data used by the game"
msgstr "Stanovà cestu pro dodateÄná data použitá ve hÅe"
-#: gui/editgamedialog.cpp:323 gui/options.cpp:2382
+#: gui/editgamedialog.cpp:317 gui/options.cpp:2382
msgctxt "lowres"
msgid "Extra Path:"
msgstr "DodateÄná Cesta:"
-#: gui/editgamedialog.cpp:330 gui/options.cpp:2356
+#: gui/editgamedialog.cpp:324 gui/options.cpp:2356
msgid "Save Path:"
msgstr "Cesta pro uloženÃ:"
-#: gui/editgamedialog.cpp:330 gui/editgamedialog.cpp:332
-#: gui/editgamedialog.cpp:333 gui/options.cpp:2356 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
+#: gui/editgamedialog.cpp:327 gui/options.cpp:2356 gui/options.cpp:2358
msgid "Specifies where your saved games are put"
msgstr "Stanovuje, kam jsou umÃstÄny vaÅ¡e uložené hry"
-#: gui/editgamedialog.cpp:332 gui/options.cpp:2358
+#: gui/editgamedialog.cpp:326 gui/options.cpp:2358
msgctxt "lowres"
msgid "Save Path:"
msgstr "Cesta pro uloženÃ:"
-#: gui/editgamedialog.cpp:344 engines/dialogs.cpp:342
+#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339
msgid "Achievements"
msgstr "ÃspÄchy"
-#: gui/editgamedialog.cpp:348 engines/dialogs.cpp:346
+#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343
msgid "Statistics"
msgstr ""
-#: gui/editgamedialog.cpp:372 gui/editgamedialog.cpp:474
-#: gui/editgamedialog.cpp:536 gui/editgamedialog.cpp:603 gui/options.cpp:1157
+#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
+#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1157
#: gui/options.cpp:2286 gui/options.cpp:2288 gui/options.cpp:2293
#: gui/options.cpp:2324 gui/options.cpp:2367 gui/options.cpp:2383
#: gui/options.cpp:2392 gui/options.cpp:2779 gui/options.cpp:2781
@@ -506,30 +506,30 @@ msgctxt "path"
msgid "None"
msgstr "Žádné"
-#: gui/editgamedialog.cpp:377 gui/editgamedialog.cpp:480
-#: gui/editgamedialog.cpp:607 gui/options.cpp:2285 gui/options.cpp:2287
+#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
+#: gui/editgamedialog.cpp:601 gui/options.cpp:2285 gui/options.cpp:2287
#: gui/options.cpp:2778 gui/options.cpp:2780 gui/options.cpp:3072
#: gui/options.cpp:3078 backends/platform/wii/options.cpp:55
msgid "Default"
msgstr "VýchozÃ"
-#: gui/editgamedialog.cpp:529 gui/options.cpp:3099
+#: gui/editgamedialog.cpp:523 gui/options.cpp:3099
msgid "Select SoundFont"
msgstr "Vybrat SoundFont"
-#: gui/editgamedialog.cpp:568
+#: gui/editgamedialog.cpp:562
msgid "Select additional game directory"
msgstr "Vyberte dodateÄný adresáŠhry"
-#: gui/editgamedialog.cpp:581 gui/options.cpp:2985
+#: gui/editgamedialog.cpp:575 gui/options.cpp:2985
msgid "Select directory for saved games"
msgstr "Vyberte adresáŠpro uložené hry"
-#: gui/editgamedialog.cpp:588 gui/options.cpp:2992
+#: gui/editgamedialog.cpp:582 gui/options.cpp:2992
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Do zvoleného adresáÅe nelze zapisovat. Vyberte, prosÃm, jiný."
-#: gui/editgamedialog.cpp:593
+#: gui/editgamedialog.cpp:587
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
@@ -537,7 +537,7 @@ msgstr ""
"Funkce synchronizace uložených her nefunguje s nestandardnÃmi adresáÅi. "
"Pokud chcete vaÅ¡e hry synchronizovat, je nutné použÃt výchozà adresáÅ."
-#: gui/editgamedialog.cpp:619
+#: gui/editgamedialog.cpp:613
msgid "This game ID is already taken. Please choose another one."
msgstr "Toto ID hry je už zabrané. Vyberte si, prosÃm, jiné."
@@ -664,9 +664,9 @@ msgid "Interact"
msgstr "Interakce"
#: gui/gui-manager.cpp:234 engines/metaengine.cpp:115
-#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:95
+#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
#: engines/grim/grim.cpp:453 engines/grim/grim.cpp:534
-#: engines/twine/metaengine.cpp:329 engines/twine/metaengine.cpp:396
+#: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539
#: engines/wintermute/keymapper_tables.h:1262
#: engines/wintermute/keymapper_tables.h:1345
#: engines/wintermute/keymapper_tables.h:1421
@@ -676,9 +676,9 @@ msgid "Up"
msgstr "Nahoru"
#: gui/gui-manager.cpp:239 engines/metaengine.cpp:121
-#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:101
+#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:539
-#: engines/twine/metaengine.cpp:336 engines/twine/metaengine.cpp:404
+#: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547
#: engines/wintermute/keymapper_tables.h:1268
#: engines/wintermute/keymapper_tables.h:1351
#: engines/wintermute/keymapper_tables.h:1428
@@ -688,9 +688,9 @@ msgid "Down"
msgstr "Dolů"
#: gui/gui-manager.cpp:244 engines/metaengine.cpp:127
-#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:107
+#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:544
-#: engines/twine/metaengine.cpp:351 engines/twine/metaengine.cpp:419
+#: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562
#: engines/wintermute/keymapper_tables.h:320
#: engines/wintermute/keymapper_tables.h:1274
#: engines/wintermute/keymapper_tables.h:1357
@@ -701,9 +701,9 @@ msgid "Left"
msgstr "Doleva"
#: gui/gui-manager.cpp:249 engines/metaengine.cpp:133
-#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:113
+#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:549
-#: engines/twine/metaengine.cpp:343 engines/twine/metaengine.cpp:412
+#: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555
#: engines/wintermute/keymapper_tables.h:326
#: engines/wintermute/keymapper_tables.h:1280
#: engines/wintermute/keymapper_tables.h:1363
@@ -2300,11 +2300,11 @@ msgstr "Hrát"
msgid "Saves"
msgstr "Uložit"
-#: base/main.cpp:643
+#: base/main.cpp:637
msgid "Error running game:"
msgstr "Chyba pÅi spuÅ¡tÄnà hry:"
-#: base/main.cpp:690
+#: base/main.cpp:684
msgid "Could not find any engine capable of running the selected game"
msgstr "Nelze nalézt žádné jádro schopné vybranou hru spustit"
@@ -2566,7 +2566,7 @@ msgstr "Uložit hru:"
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
#: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276
-#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:193
+#: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262
msgid "Save"
msgstr "Uložit"
@@ -2589,11 +2589,11 @@ msgstr ""
"Uloženà hry selhalo (%s)! ProsÃm pÅeÄtÄte si dokumentaci pro základnà "
"informace a pokyny k zÃskánà dalšà podpory."
-#: engines/dialogs.cpp:357
+#: engines/dialogs.cpp:354
msgid "~O~K"
msgstr "~O~K"
-#: engines/dialogs.cpp:358
+#: engines/dialogs.cpp:355
msgid "~C~ancel"
msgstr "~Z~rušit"
@@ -2684,7 +2684,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:589 engines/metaengine.cpp:380 engines/savestate.cpp:94
-#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:185
+#: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216
#: engines/xeen/saves.cpp:289
msgid "Autosave"
msgstr "Automatické ukládánÃ"
@@ -2768,9 +2768,9 @@ msgid "Default game keymap"
msgstr "Výchozà rozloženà kláves"
#: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161
-#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:187
+#: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207
#: engines/parallaction/metaengine.cpp:114
-#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:114
+#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
msgid "Left Click"
msgstr "Levé KliknutÃ"
@@ -2783,14 +2783,14 @@ msgstr "Kliknutà prostÅednÃm tlaÄÃtkem"
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169
#: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120
-#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:120
+#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
msgid "Right Click"
msgstr "Pravé kliknutÃ"
#: engines/metaengine.cpp:77 engines/grim/grim.cpp:521
-#: engines/hdb/metaengine.cpp:238 engines/mohawk/myst.cpp:596
-#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:122
-#: engines/twine/metaengine.cpp:99 engines/wintermute/keymapper_tables.h:1580
+#: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596
+#: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125
+#: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1580
msgid "Pause"
msgstr "Pauza"
@@ -2809,7 +2809,7 @@ msgstr "Menu hry"
msgid "Skip"
msgstr "PÅeskoÄit"
-#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:117
+#: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120
msgid "Skip line"
msgstr "PÅeskoÄit Åádek"
@@ -2820,9 +2820,9 @@ msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
-#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:183
-#: engines/griffon/metaengine.cpp:89 engines/grim/grim.cpp:510
-#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:97
+#: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:262
+#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:510
+#: engines/grim/grim.cpp:606 engines/sky/metaengine.cpp:100
#: engines/wintermute/keymapper_tables.h:54
msgid "Confirm"
msgstr "Potvrdit"
@@ -3027,11 +3027,11 @@ msgstr " Jste si jisti, že chcete odejÃt ? "
#: backends/events/default/default-events.cpp:217
#: backends/events/default/default-events.cpp:358
-#: engines/adl/metaengine.cpp:260 engines/hdb/metaengine.cpp:255
+#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
#: engines/mohawk/myst_stacks/menu.cpp:317
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
-#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:203
-#: engines/zvision/metaengine.cpp:221
+#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
+#: engines/zvision/metaengine.cpp:290
msgid "Quit"
msgstr "UkonÄit"
@@ -3040,7 +3040,7 @@ msgid "Global"
msgstr "GlobálnÃ"
#: backends/events/default/default-events.cpp:335
-#: engines/twine/metaengine.cpp:218
+#: engines/twine/metaengine.cpp:361
#, fuzzy
msgid "Global Main Menu"
msgstr "Globálnà menu"
@@ -3107,7 +3107,7 @@ msgstr "'Režim ŤuknutÃ' Dotykové Obrazovky - Najetà (Dpad kliká)"
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:235
-#: engines/twine/metaengine.cpp:228
+#: engines/twine/metaengine.cpp:371
msgid "Center"
msgstr "VystÅedit"
@@ -3921,7 +3921,7 @@ msgstr "Minimalizovat"
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ONLINE HELP
#: backends/platform/sdl/macosx/appmenu_osx.mm:244
-#: engines/bladerunner/metaengine.cpp:231 engines/zvision/metaengine.cpp:157
+#: engines/bladerunner/metaengine.cpp:310 engines/zvision/metaengine.cpp:226
msgid "Help"
msgstr ""
@@ -4177,64 +4177,77 @@ msgid ""
msgstr ""
"Nalezena data jádra '%s' s nesprávnou verzÃ. OÄekávána %d.%d, ale byla %d.%d."
-#: engines/adl/detection.cpp:53
+#: engines/adl/metaengine.cpp:44
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulátor"
-#: engines/adl/detection.cpp:54
+#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
msgstr ""
-#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:77
+#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
#, fuzzy
msgid "Color graphics"
msgstr "PoužÃt barevné grafiky"
-#: engines/adl/detection.cpp:66 engines/adl/detection.cpp:78
+#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
#, fuzzy
msgid "Use color graphics instead of monochrome"
msgstr "PoužÃt barevné grafiky"
-#: engines/adl/detection.cpp:89
+#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
msgstr "Zobrazit linie snÃmánÃ"
-#: engines/adl/detection.cpp:90
+#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
-#: engines/adl/detection.cpp:101
+#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
msgstr ""
-#: engines/adl/detection.cpp:102
+#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
-#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:51
-#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:51
-#: engines/groovie/detection.cpp:309 engines/neverhood/detection.cpp:139
-#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
-#: engines/toltecs/detection.cpp:228 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
+#: engines/agi/detection_tables.h:310
+msgid "Early AGI games for Tandy Color Computer are not yet supported."
+msgstr ""
+
+#: engines/agi/font.cpp:1096
+msgid ""
+"Could not open/use file 'hgc_font' for Hercules hires font.\n"
+"If you have such file in other AGI (Sierra) game, you can copy it to the "
+"game directory"
+msgstr ""
+
+#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
+#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
+#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
+#: engines/neverhood/metaengine.cpp:37 engines/sci/detection_options.h:105
+#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
+#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
+#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
msgstr "PoužÃt původnà obrazovky naÄtenÃ/uloženÃ"
-#: engines/agi/detection.cpp:89 engines/cine/detection.cpp:52
-#: engines/drascula/detection.cpp:304 engines/dreamweb/detection.cpp:52
-#: engines/groovie/detection.cpp:310 engines/neverhood/detection.cpp:140
-#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
-#: engines/toltecs/detection.cpp:229 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
+#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
+#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
+#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
+#: engines/neverhood/metaengine.cpp:38 engines/sci/detection_options.h:106
+#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
+#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
+#: engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "PoužÃt původnà obrazovky naÄtenÃ/uloženà mÃsto ze ScummVM"
-#: engines/agi/detection.cpp:100
+#: engines/agi/metaengine.cpp:131
msgid "Use an alternative palette"
msgstr "PoužÃt jinou paletu"
-#: engines/agi/detection.cpp:101
+#: engines/agi/metaengine.cpp:132
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
@@ -4242,30 +4255,30 @@ msgstr ""
"PoužÃt alternativnà paletu, bÄžné pro hry Amiga. Toto byl původnà starý "
"standard"
-#: engines/agi/detection.cpp:112
+#: engines/agi/metaengine.cpp:143
msgid "Mouse support"
msgstr "Podpora myši"
-#: engines/agi/detection.cpp:113
+#: engines/agi/metaengine.cpp:144
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Povolà podporu myÅ¡i. Umožnà použÃt myÅ¡ pro pohyb a pro ovládánà hernÃch "
"nabÃdek."
-#: engines/agi/detection.cpp:124
+#: engines/agi/metaengine.cpp:155
msgid "Use Hercules hires font"
msgstr "PoužÃt Hercules pÃsmo s vysokým rozliÅ¡enÃm"
-#: engines/agi/detection.cpp:125
+#: engines/agi/metaengine.cpp:156
msgid "Uses Hercules hires font, when font file is available."
msgstr "PoužÃt pÃsmo Hercules ve vysokém rozliÅ¡enÃ, pokud je dostupné."
-#: engines/agi/detection.cpp:136
+#: engines/agi/metaengine.cpp:167
msgid "Pause when entering commands"
msgstr "Pozastavit pÅi zadávánà pÅÃkazů"
-#: engines/agi/detection.cpp:137
+#: engines/agi/metaengine.cpp:168
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
@@ -4273,21 +4286,14 @@ msgstr ""
"Zobrazà okno s pÅÃkazovou Åádkou a pozastavà hru (jako v hrách SCI) mÃsto "
"Åádku v reálném Äase."
-#: engines/agi/detection.cpp:148
+#: engines/agi/metaengine.cpp:179
msgid "Add speed menu"
msgstr ""
-#: engines/agi/detection.cpp:149
+#: engines/agi/metaengine.cpp:180
msgid "Add game speed menu (similar to PC version)"
msgstr ""
-#: engines/agi/font.cpp:1096
-msgid ""
-"Could not open/use file 'hgc_font' for Hercules hires font.\n"
-"If you have such file in other AGI (Sierra) game, you can copy it to the "
-"game directory"
-msgstr ""
-
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:273
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
@@ -4321,7 +4327,7 @@ msgstr "Obnovit hru:"
#: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859
-#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:198
+#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
msgid "Restore"
msgstr "Obnovit"
@@ -4367,64 +4373,64 @@ msgstr ""
msgid "Cutscene file '%s' not found!"
msgstr "Soubor videa '%s' nenalezen'!"
-#: engines/agos/metaengine.cpp:103
-#, fuzzy
-msgid "AGOS 2 support is not compiled in"
-msgstr "Zakompilované funkce:"
-
-#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
-msgid ""
-"You appear to be using a General MIDI device,\n"
-"but your game only supports Roland MT32 MIDI.\n"
-"We try to map the Roland MT32 instruments to\n"
-"General MIDI ones. It is still possible that\n"
-"some tracks sound incorrect."
-msgstr ""
-"Zdá se, že použÃváte zaÅÃzenà General MIDI,\n"
-"ale vaše hra podporuje pouze Roland MT32 MIDI.\n"
-"SnažÃme se mapovat nástroje Roland MT32 na\n"
-"ty od General MIDI. Je stále možné, že\n"
-"nÄkteré stopy nebudou znÃt správnÄ."
-
-#: engines/agos/detection.cpp:82
+#: engines/agos/metaengine.cpp:42
msgid "AdLib OPL3 mode"
msgstr ""
-#: engines/agos/detection.cpp:83
+#: engines/agos/metaengine.cpp:43
msgid ""
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
"this will prevent cut-off notes, add extra notes or instruments and/or add "
"stereo."
msgstr ""
-#: engines/agos/detection.cpp:93 engines/agos/detection.cpp:104
+#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
msgstr ""
-#: engines/agos/detection.cpp:94 engines/agos/detection.cpp:105
+#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
"Selecting this option will play the music using the tempos used by the DOS "
"version of the game. Otherwise, the faster tempos of the Windows version "
"will be used."
msgstr ""
-#: engines/agos/detection.cpp:115 engines/sci/detection_options.h:93
+#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
msgstr "UpÅednostÅovat digitálnà zvukové efekty"
-#: engines/agos/detection.cpp:116 engines/sci/detection_options.h:94
+#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "UpÅednostÅovat digitálnà zvukové efekty pÅed syntetizovanými"
-#: engines/agos/detection.cpp:126
+#: engines/agos/metaengine.cpp:86
#, fuzzy
msgid "Disable fade-out effects"
msgstr "Nelze uložit hru"
-#: engines/agos/detection.cpp:127
+#: engines/agos/metaengine.cpp:87
msgid "Don't fade every screen to black when leaving a room."
msgstr ""
+#: engines/agos/metaengine.cpp:170
+#, fuzzy
+msgid "AGOS 2 support is not compiled in"
+msgstr "Zakompilované funkce:"
+
+#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
+msgid ""
+"You appear to be using a General MIDI device,\n"
+"but your game only supports Roland MT32 MIDI.\n"
+"We try to map the Roland MT32 instruments to\n"
+"General MIDI ones. It is still possible that\n"
+"some tracks sound incorrect."
+msgstr ""
+"Zdá se, že použÃváte zaÅÃzenà General MIDI,\n"
+"ale vaše hra podporuje pouze Roland MT32 MIDI.\n"
+"SnažÃme se mapovat nástroje Roland MT32 na\n"
+"ty od General MIDI. Je stále možné, že\n"
+"nÄkteré stopy nebudou znÃt správnÄ."
+
#: engines/ags/dialogs.cpp:58
#, fuzzy
msgid "Game language:"
@@ -4535,116 +4541,116 @@ msgstr ""
msgid "Continue"
msgstr ""
-#: engines/bladerunner/detection.cpp:53
+#: engines/bladerunner/detection_tables.h:90
+#: engines/bladerunner/detection_tables.h:101
+#: engines/kyra/detection_tables.h:72
+msgid ""
+"The fan translator does not wish his translation to be incorporated into "
+"ScummVM."
+msgstr ""
+
+#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
+#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
+#: engines/groovie/detection.cpp:112 engines/kyra/detection_tables.h:291
+#: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:1024
+#: engines/mohawk/detection_tables.h:1130
+#: engines/mohawk/detection_tables.h:1145
+#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
+#: engines/neverhood/detection.cpp:120 engines/saga/detection_tables.h:46
+#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
+#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
+#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
+#: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201
+#: engines/zvision/detection_tables.h:129
+#: engines/zvision/detection_tables.h:149
+#, fuzzy
+msgid "Missing game code"
+msgstr "Hlavnà ovládacà prvky:"
+
+#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
+#. for Enhanced Edition as is.
+#: engines/bladerunner/detection_tables.h:137
+msgid ""
+"Enhanced Edition not supported. Please, use the original files which are "
+"part of the release."
+msgstr ""
+
+#: engines/bladerunner/metaengine.cpp:45
#, fuzzy
msgid "Sitcom mode"
msgstr "Héliový režim"
-#: engines/bladerunner/detection.cpp:54
+#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
msgstr ""
-#: engines/bladerunner/detection.cpp:64
+#: engines/bladerunner/metaengine.cpp:56
#, fuzzy
msgid "Shorty mode"
msgstr "Barevný režim"
-#: engines/bladerunner/detection.cpp:65
+#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
-#: engines/bladerunner/detection.cpp:75
+#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
msgstr ""
-#: engines/bladerunner/detection.cpp:76
+#: engines/bladerunner/metaengine.cpp:68
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
-#: engines/bladerunner/detection.cpp:86
+#: engines/bladerunner/metaengine.cpp:78
msgid "Max frames per second limit"
msgstr ""
-#: engines/bladerunner/detection.cpp:87
+#: engines/bladerunner/metaengine.cpp:79
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
-#: engines/bladerunner/detection.cpp:97
+#: engines/bladerunner/metaengine.cpp:89
msgid "Disable McCoy's quick stamina drain"
msgstr ""
-#: engines/bladerunner/detection.cpp:98
+#: engines/bladerunner/metaengine.cpp:90
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
-#: engines/bladerunner/detection.cpp:108
+#: engines/bladerunner/metaengine.cpp:100
#, fuzzy
msgid "Show subtitles during text crawl"
msgstr "Zobrazit titulky a pÅehrávat ÅeÄ"
-#: engines/bladerunner/detection.cpp:109
+#: engines/bladerunner/metaengine.cpp:101
msgid "During the intro cutscene, show subtitles during the text crawl"
msgstr ""
-#: engines/bladerunner/detection_tables.h:96
-#: engines/bladerunner/detection_tables.h:107
-#: engines/kyra/detection_tables.h:83
-msgid ""
-"The fan translator does not wish his translation to be incorporated into "
-"ScummVM."
-msgstr ""
-
-#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
-#: engines/cge/detection.cpp:62 engines/cge/detection.cpp:68
-#: engines/groovie/detection.cpp:118 engines/kyra/detection_tables.h:302
-#: engines/lure/detection.cpp:251 engines/mohawk/detection_tables.h:1024
-#: engines/mohawk/detection_tables.h:1130
-#: engines/mohawk/detection_tables.h:1145
-#: engines/mohawk/detection_tables.h:3211 engines/myst3/detection.cpp:142
-#: engines/neverhood/detection.cpp:124 engines/saga/detection_tables.h:46
-#: engines/saga/detection_tables.h:1190 engines/sci/detection_tables.h:5191
-#: engines/sci/detection_tables.h:5199 engines/sherlock/detection_tables.h:223
-#: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117
-#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:199
-#: engines/zvision/detection_tables.h:200
-#: engines/zvision/detection_tables.h:220
-#, fuzzy
-msgid "Missing game code"
-msgstr "Hlavnà ovládacà prvky:"
-
-#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
-#. for Enhanced Edition as is.
-#: engines/bladerunner/detection_tables.h:143
-msgid ""
-"Enhanced Edition not supported. Please, use the original files which are "
-"part of the release."
-msgstr ""
-
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
-#: engines/bladerunner/metaengine.cpp:109
+#: engines/bladerunner/metaengine.cpp:188
msgid "common shortcuts"
msgstr ""
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:111
+#: engines/bladerunner/metaengine.cpp:190
#, fuzzy
msgid "main game shortcuts"
msgstr "Hlavnà ovládacà prvky:"
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
-#: engines/bladerunner/metaengine.cpp:113
+#: engines/bladerunner/metaengine.cpp:192
msgid "KIA only shortcuts"
msgstr ""
#. I18N: This keymap is the main way for the user interact with the game.
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
-#: engines/bladerunner/metaengine.cpp:120
+#: engines/bladerunner/metaengine.cpp:199
msgid "Walk / Look / Talk / Select / Shoot"
msgstr ""
@@ -4652,14 +4658,14 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. TOGGLE MCCOY'S COMBAT MODE
-#: engines/bladerunner/metaengine.cpp:130
+#: engines/bladerunner/metaengine.cpp:209
#, fuzzy
msgid "Toggle Combat"
msgstr "Povolit zachycovánà myši"
#. I18N: This keymap allows skipping video cutscenes
-#: engines/bladerunner/metaengine.cpp:139 engines/scumm/help.cpp:75
-#: engines/zvision/metaengine.cpp:215
+#: engines/bladerunner/metaengine.cpp:218 engines/scumm/help.cpp:75
+#: engines/zvision/metaengine.cpp:284
msgid "Skip cutscene"
msgstr "PÅeskoÄit video"
@@ -4667,7 +4673,7 @@ msgstr "PÅeskoÄit video"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SKIP PAST CURRENT LINE OF DIALOGUE
-#: engines/bladerunner/metaengine.cpp:152
+#: engines/bladerunner/metaengine.cpp:231
#, fuzzy
msgid "Skip dialogue"
msgstr "PÅeskoÄit Åádek"
@@ -4676,7 +4682,7 @@ msgstr "PÅeskoÄit Åádek"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. GAME OPTIONS
-#: engines/bladerunner/metaengine.cpp:163
+#: engines/bladerunner/metaengine.cpp:242
#, fuzzy
msgid "Game Options"
msgstr "~V~olby..."
@@ -4686,31 +4692,31 @@ msgstr "~V~olby..."
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. ACTIVATE KIA CLUE DATABASE SYSTEM
-#: engines/bladerunner/metaengine.cpp:174
+#: engines/bladerunner/metaengine.cpp:253
msgid "Open KIA Database"
msgstr ""
#. I18N: This keymap works within the KIA Save Game screen
#. and allows submitting a selected existing save game for deletion.
-#: engines/bladerunner/metaengine.cpp:192
+#: engines/bladerunner/metaengine.cpp:271
msgid "Delete Selected Saved Game"
msgstr ""
#. I18N: This keymap allows scrolling texts and lists upwards
-#: engines/bladerunner/metaengine.cpp:206
+#: engines/bladerunner/metaengine.cpp:285
#, fuzzy
msgid "Scroll Up"
msgstr "Posunout seznam nahoru"
#. I18N: This keymap allows scrolling texts and lists downwards
-#: engines/bladerunner/metaengine.cpp:213
+#: engines/bladerunner/metaengine.cpp:292
#, fuzzy
msgid "Scroll Down"
msgstr "Posunout seznam dolu"
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
#. (only when the KIA is upgraded).
-#: engines/bladerunner/metaengine.cpp:221
+#: engines/bladerunner/metaengine.cpp:300
#, fuzzy
msgid "Toggle Clue Privacy"
msgstr "Povolit zachycovánà myši"
@@ -4719,7 +4725,7 @@ msgstr "Povolit zachycovánà myši"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SAVE GAME
-#: engines/bladerunner/metaengine.cpp:240 engines/pegasus/pegasus.cpp:2824
+#: engines/bladerunner/metaengine.cpp:319 engines/pegasus/pegasus.cpp:2824
msgid "Save Game"
msgstr "Uložit hru"
@@ -4727,7 +4733,7 @@ msgstr "Uložit hru"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. LOAD GAME
-#: engines/bladerunner/metaengine.cpp:249 engines/pegasus/pegasus.cpp:2830
+#: engines/bladerunner/metaengine.cpp:328 engines/pegasus/pegasus.cpp:2830
msgid "Load Game"
msgstr "Nahrát hru"
@@ -4735,7 +4741,7 @@ msgstr "Nahrát hru"
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CRIME SCENE DATABASE
-#: engines/bladerunner/metaengine.cpp:258
+#: engines/bladerunner/metaengine.cpp:337
msgid "Crime Scene Database"
msgstr ""
@@ -4743,7 +4749,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. SUSPECT DATABASE
-#: engines/bladerunner/metaengine.cpp:267
+#: engines/bladerunner/metaengine.cpp:346
msgid "Suspect Database"
msgstr ""
@@ -4751,7 +4757,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. CLUE DATABASE
-#: engines/bladerunner/metaengine.cpp:276
+#: engines/bladerunner/metaengine.cpp:355
msgid "Clue Database"
msgstr ""
@@ -4759,7 +4765,7 @@ msgstr ""
#. In Blade Runner's official localizations, there is a description of this keymap
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
#. QUIT GAME
-#: engines/bladerunner/metaengine.cpp:285 engines/dragons/metaengine.cpp:225
+#: engines/bladerunner/metaengine.cpp:364 engines/dragons/metaengine.cpp:225
#, fuzzy
msgid "Quit Game"
msgstr " (Hra)"
@@ -4774,6 +4780,18 @@ msgstr "Jste si jisti, že chcete odejÃt? (A/N)A"
msgid "Your game is now Paused. Click OK to continue."
msgstr "Hra je pozastavena. Pro pokraÄovanà stisknÄte libovolnou klávesu."
+#. I18N: This option allows the user to skip cutscenes.
+#. I18N: This option allows the user to skip text and cutscenes.
+#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
+msgid "Skip support"
+msgstr "Podpora pÅeskoÄenÃ"
+
+#: engines/buried/metaengine.cpp:41
+#, fuzzy
+#| msgid "Allow text and cutscenes to be skipped"
+msgid "Allow cutscenes to be skipped"
+msgstr "Umožnit, aby text a videa mohly být pÅeskoÄeny"
+
#: engines/buried/saveload.cpp:66
#, fuzzy
msgid ""
@@ -4798,46 +4816,70 @@ msgstr ""
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
msgstr "Uložená hra byla vytvoÅena v jiné verzi hry, nelze ji naÄÃst"
-#: engines/cge/detection.cpp:113
+#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
msgid "Color Blind Mode"
msgstr "Režim pro barvoslepé"
-#: engines/cge/detection.cpp:114
+#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
msgid "Enable Color Blind Mode by default"
msgstr "StandardnÄ zapÃnat režim pro barvoslepé"
-#: engines/cge/detection.cpp:126 engines/glk/detection.cpp:238
-#: engines/sci/detection_options.h:221 engines/supernova/detection.cpp:53
+#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
+#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221
+#: engines/supernova/metaengine.cpp:50
#, fuzzy
msgid "Enable Text to Speech"
msgstr "PoužÃt Text ke ÄtenÃ"
-#: engines/cge/detection.cpp:127
+#: engines/cge/metaengine.cpp:53
#, fuzzy
msgid "Use TTS to read text in the game (if TTS is available)"
msgstr "PoužÃt zvuky na CD mÃsto ve hÅe, pokud je dostupné"
-#: engines/cine/detection.cpp:62
+#: engines/cge2/metaengine.cpp:55
+#, fuzzy
+msgid "Enable Text to Speech for Objects and Options"
+msgstr "PoužÃt Text ke ÄtenÃ"
+
+#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
+#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
+#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222
+#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
+#: engines/twine/metaengine.cpp:168
+msgid "Use TTS to read the descriptions (if TTS is available)"
+msgstr ""
+
+#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
+#, fuzzy
+msgid "Enable Text to Speech for Subtitles"
+msgstr "PoužÃt Text ke ÄtenÃ"
+
+#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
+#, fuzzy
+msgid "Use TTS to read the subtitles (if TTS is available)"
+msgstr "PoužÃt zvuky na CD mÃsto ve hÅe, pokud je dostupné"
+
+#: engines/cine/metaengine.cpp:53
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
-#: engines/cine/detection.cpp:63
+#: engines/cine/metaengine.cpp:54
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
-#: engines/cine/metaengine.cpp:133
+#: engines/cine/metaengine.cpp:164
#, fuzzy
msgid "Unnamed autosave"
msgstr "Bezejmenná uložená hra"
-#: engines/cine/metaengine.cpp:135 engines/cine/metaengine.cpp:207
+#: engines/cine/metaengine.cpp:166 engines/cine/metaengine.cpp:238
#, fuzzy
msgid "Unnamed savegame"
msgstr "Bezejmenná uložená hra"
-#: engines/cine/metaengine.cpp:152 engines/cine/metaengine.cpp:215
+#: engines/cine/metaengine.cpp:183 engines/cine/metaengine.cpp:246
#, fuzzy
msgid "Empty autosave"
msgstr "Automatické ukládánÃ"
@@ -4893,12 +4935,12 @@ msgstr "AktivnÃ"
msgid "Change Command"
msgstr ""
-#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:126
+#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:589
-#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:145
+#: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145
#: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232
#: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254
-#: engines/twine/metaengine.cpp:286 engines/zvision/metaengine.cpp:163
+#: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232
msgid "Inventory"
msgstr "InventáÅ"
@@ -4930,67 +4972,50 @@ msgstr ""
"StisknÄte OK, abyste je pÅevedli teÄ, jinak budete požádáni znovu, pÅi "
"spuÅ¡tÄnà této hry.\n"
-#: engines/dreamweb/detection.cpp:63
+#: engines/dreamweb/metaengine.cpp:48
msgid "Use bright palette mode"
msgstr "PoužÃt režim jasné palety"
-#: engines/dreamweb/detection.cpp:64
+#: engines/dreamweb/metaengine.cpp:49
msgid "Display graphics using the game's bright palette"
msgstr "Zobrazit grafiku pomocà jasné palety hry"
-#: engines/dreamweb/detection.cpp:76
+#: engines/dreamweb/metaengine.cpp:61
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
msgstr ""
-#: engines/dreamweb/detection.cpp:77 engines/lure/detection.cpp:45
-#: engines/mads/detection.cpp:124 engines/sci/detection_options.h:222
-#: engines/sherlock/detection.cpp:132 engines/supernova/detection.cpp:54
-#: engines/twine/detection.cpp:552
-msgid "Use TTS to read the descriptions (if TTS is available)"
-msgstr ""
-
-#: engines/dreamweb/detection.cpp:88
-#, fuzzy
-msgid "Enable Text to Speech for Subtitles"
-msgstr "PoužÃt Text ke ÄtenÃ"
-
-#: engines/dreamweb/detection.cpp:89
-#, fuzzy
-msgid "Use TTS to read the subtitles (if TTS is available)"
-msgstr "PoužÃt zvuky na CD mÃsto ve hÅe, pokud je dostupné"
-
-#: engines/freescape/detection.cpp:259
+#: engines/freescape/metaengine.cpp:31
msgid "Prerecorded sounds"
msgstr ""
-#: engines/freescape/detection.cpp:260
+#: engines/freescape/metaengine.cpp:32
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
msgstr ""
-#: engines/glk/detection.cpp:239
+#: engines/glk/glk_api.cpp:62
+msgid "[ press any key to exit ]"
+msgstr ""
+
+#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
+#, fuzzy
+msgid "Untitled Savegame"
+msgstr "Bezejmenná uložená hra"
+
+#: engines/glk/metaengine.cpp:244
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Nelze smazat soubor."
-#: engines/glk/detection.cpp:246
+#: engines/glk/metaengine.cpp:251
#, fuzzy
msgid "Also read input text"
msgstr "Nelze smazat soubor."
-#: engines/glk/detection.cpp:247
+#: engines/glk/metaengine.cpp:252
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Nelze smazat soubor."
-#: engines/glk/glk_api.cpp:62
-msgid "[ press any key to exit ]"
-msgstr ""
-
-#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
-#, fuzzy
-msgid "Untitled Savegame"
-msgstr "Bezejmenná uložená hra"
-
#: engines/glk/adrift/os_glk.cpp:2815
#, fuzzy
msgid "Loading game...\n"
@@ -5094,39 +5119,20 @@ msgstr "Uloženà hry do souboru selhalo."
msgid "Failed to delete file."
msgstr "Nelze smazat soubor."
-#: engines/griffon/metaengine.cpp:83
+#: engines/griffon/metaengine.cpp:109
msgid "Menu / Skip"
msgstr ""
-#: engines/griffon/metaengine.cpp:119
+#: engines/griffon/metaengine.cpp:145
#, fuzzy
msgid "Attack"
msgstr "Ãtok 1"
-#: engines/griffon/metaengine.cpp:133
+#: engines/griffon/metaengine.cpp:159
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "PÅeskoÄit video"
-#: engines/grim/detection.cpp:69
-msgid "Load user patch (unsupported)"
-msgstr ""
-
-#: engines/grim/detection.cpp:70
-msgid ""
-"Load an user patch. Please note that the ScummVM team doesn't provide "
-"support for using such patches."
-msgstr ""
-
-#: engines/grim/detection.cpp:80 engines/zvision/metaengine.cpp:152
-#, fuzzy
-msgid "Show FPS"
-msgstr "Zobrazit poÄÃtadlo FPS"
-
-#: engines/grim/detection.cpp:81
-msgid "Show the current FPS-rate, while you play."
-msgstr ""
-
#: engines/grim/grim.cpp:350
#, c-format
msgid ""
@@ -5160,7 +5166,7 @@ msgid "Skip dialog lines"
msgstr "PÅeskoÄit Åádek"
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:612
-#: engines/hdb/metaengine.cpp:244
+#: engines/hdb/metaengine.cpp:264
msgid "Menu"
msgstr "Menu"
@@ -5217,7 +5223,26 @@ msgid ""
"Successive runs will not check them again."
msgstr ""
-#: engines/grim/metaengine.cpp:61
+#: engines/grim/metaengine.cpp:37
+msgid "Load user patch (unsupported)"
+msgstr ""
+
+#: engines/grim/metaengine.cpp:38
+msgid ""
+"Load an user patch. Please note that the ScummVM team doesn't provide "
+"support for using such patches."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
+#, fuzzy
+msgid "Show FPS"
+msgstr "Zobrazit poÄÃtadlo FPS"
+
+#: engines/grim/metaengine.cpp:49
+msgid "Show the current FPS-rate, while you play."
+msgstr ""
+
+#: engines/grim/metaengine.cpp:92
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Zakompilované funkce:"
@@ -5253,41 +5278,41 @@ msgid ""
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
-#: engines/groovie/detection.cpp:297
+#: engines/groovie/metaengine.cpp:37
msgid "Fast movie speed"
msgstr "Zvýšená rychlost videa"
-#: engines/groovie/detection.cpp:298
+#: engines/groovie/metaengine.cpp:38
msgid "Play movies at an increased speed"
msgstr "PÅehrát videa se zvýšenou rychlostÃ"
-#: engines/groovie/detection.cpp:321
+#: engines/groovie/metaengine.cpp:61
msgid "Easier AI"
msgstr ""
-#: engines/groovie/detection.cpp:322
+#: engines/groovie/metaengine.cpp:62
msgid "Decrease the difficulty of AI puzzles"
msgstr ""
-#: engines/groovie/detection.cpp:333
+#: engines/groovie/metaengine.cpp:73
msgid "Updated Credits Music"
msgstr ""
-#: engines/groovie/detection.cpp:334
+#: engines/groovie/metaengine.cpp:74
msgid ""
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
msgstr ""
-#: engines/groovie/detection.cpp:345
+#: engines/groovie/metaengine.cpp:85
#, fuzzy
msgid "Speedrun Mode"
msgstr "Povolit násilné scény"
-#: engines/groovie/detection.cpp:346
+#: engines/groovie/metaengine.cpp:86
msgid "Affects the controls for fast forwarding the game"
msgstr ""
-#: engines/groovie/metaengine.cpp:52
+#: engines/groovie/metaengine.cpp:120
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Zakompilované funkce:"
@@ -5316,220 +5341,215 @@ msgstr "Tato hra nenà podporována"
msgid "The Troy minigame is not supported yet. Skipping"
msgstr "Tato hra nenà podporována"
-#: engines/hdb/detection.cpp:123
+#: engines/hdb/metaengine.cpp:44
#, fuzzy
msgid "Enable cheat mode"
msgstr "Zapnout héliový režim"
-#: engines/hdb/detection.cpp:124
+#: engines/hdb/metaengine.cpp:45
msgid "Debug info and level selection becomes available"
msgstr ""
-#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:177
+#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177
#, fuzzy
msgid "Move up"
msgstr "Vzad"
-#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:183
+#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183
#, fuzzy
msgid "Move down"
msgstr "ZruÅ¡it stahovánÃ"
-#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:189
+#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189
#, fuzzy
msgid "Move left"
msgstr "PÅesunout se doleva"
-#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:195
+#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195
#, fuzzy
msgid "Move right"
msgstr "PÅesunout se doprava"
-#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:126
+#: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126
#: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211
#: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255
-#: engines/sky/metaengine.cpp:91 engines/wintermute/keymapper_tables.h:140
+#: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1524
msgid "Use"
msgstr "PoužÃt"
-#: engines/hdb/metaengine.cpp:224
+#: engines/hdb/metaengine.cpp:244
msgid "Clear waypoints"
msgstr ""
-#: engines/hdb/metaengine.cpp:250
+#: engines/hdb/metaengine.cpp:270
#, fuzzy
msgid "Debug"
msgstr "LadÃcà program"
-#: engines/hopkins/detection.cpp:46 engines/hopkins/detection.cpp:58
+#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
msgid "Gore Mode"
msgstr "Povolit násilné scény"
-#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:59
+#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
msgid "Enable Gore Mode when available"
msgstr "Povolit násilné scény, jsou-li dostupné"
-#: engines/hypno/detection.cpp:258
+#: engines/hypno/metaengine.cpp:33
#, fuzzy
msgid "Enable original cheats"
msgstr "Zapnout héliový režim"
-#: engines/hypno/detection.cpp:259
+#: engines/hypno/metaengine.cpp:34
msgid "Allow cheats using the C key."
msgstr ""
-#: engines/hypno/detection.cpp:269
+#: engines/hypno/metaengine.cpp:44
#, fuzzy
msgid "Enable infinite health cheat"
msgstr "Povolit cenzuru obsahu"
-#: engines/hypno/detection.cpp:270
+#: engines/hypno/metaengine.cpp:45
msgid "Player health will never decrease (except for game over scenes)."
msgstr ""
-#: engines/hypno/detection.cpp:280
+#: engines/hypno/metaengine.cpp:55
#, fuzzy
msgid "Enable infinite ammo cheat"
msgstr "Zapnout héliový režim"
-#: engines/hypno/detection.cpp:281
+#: engines/hypno/metaengine.cpp:56
msgid "Player ammo will never decrease."
msgstr ""
-#: engines/hypno/detection.cpp:291
+#: engines/hypno/metaengine.cpp:66
msgid "Unlock all levels"
msgstr ""
-#: engines/hypno/detection.cpp:292
+#: engines/hypno/metaengine.cpp:67
msgid "All levels will be available to play."
msgstr ""
-#: engines/hypno/detection.cpp:302
+#: engines/hypno/metaengine.cpp:77
#, fuzzy
msgid "Enable restored content"
msgstr "Povolit cenzuru obsahu"
-#: engines/hypno/detection.cpp:303
+#: engines/hypno/metaengine.cpp:78
msgid "Add additional content that is not enabled the original implementation."
msgstr ""
+#: engines/kyra/detection_tables.h:70
+msgid "Missing language specific game code and/or resources."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:71
+msgid ""
+"Missing language specific game code and/or resources for this fan "
+"translation."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:73
+msgid "Demo plays simple animations without using Westwood's Engine."
+msgstr ""
+
+#: engines/kyra/detection_tables.h:1352
+msgid "You added the game incorrectly. Please add the root folder of the game."
+msgstr ""
+
+#. I18N: The file in the game directory needs to be extracted
+#: engines/kyra/detection_tables.h:1368
+msgid ""
+"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
+"need to extract the game data files from it."
+msgstr ""
+
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
-#: engines/kyra/detection.cpp:61
+#: engines/kyra/metaengine.cpp:48
msgid "Studio audience"
msgstr "Publikum ve studiu"
-#: engines/kyra/detection.cpp:62
+#: engines/kyra/metaengine.cpp:49
msgid "Enable studio audience"
msgstr "Povolit publikum ve studiu"
-#. I18N: This option allows the user to skip text and cutscenes.
-#: engines/kyra/detection.cpp:74
-msgid "Skip support"
-msgstr "Podpora pÅeskoÄenÃ"
-
-#: engines/kyra/detection.cpp:75
+#: engines/kyra/metaengine.cpp:62
msgid "Allow text and cutscenes to be skipped"
msgstr "Umožnit, aby text a videa mohly být pÅeskoÄeny"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
-#: engines/kyra/detection.cpp:87
+#: engines/kyra/metaengine.cpp:74
msgid "Helium mode"
msgstr "Héliový režim"
-#: engines/kyra/detection.cpp:88
+#: engines/kyra/metaengine.cpp:75
msgid "Enable helium mode"
msgstr "Zapnout héliový režim"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
-#: engines/kyra/detection.cpp:103
+#: engines/kyra/metaengine.cpp:90
msgid "Smooth scrolling"
msgstr "Plynulé posunovánÃ"
-#: engines/kyra/detection.cpp:104
+#: engines/kyra/metaengine.cpp:91
msgid "Enable smooth scrolling when walking"
msgstr "Povolit plynulé posunovánà pÅi chůzi"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
-#: engines/kyra/detection.cpp:118
+#: engines/kyra/metaengine.cpp:105
msgid "Floating cursors"
msgstr "Plovoucà kurzory"
-#: engines/kyra/detection.cpp:119
+#: engines/kyra/metaengine.cpp:106
msgid "Enable floating cursors"
msgstr "Povolit plovoucà kurzory"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
-#: engines/kyra/detection.cpp:132
+#: engines/kyra/metaengine.cpp:119
#, fuzzy
msgid "Suggest save names"
msgstr "Uložit hru:"
-#: engines/kyra/detection.cpp:133
+#: engines/kyra/metaengine.cpp:120
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
-#: engines/kyra/detection.cpp:147
+#: engines/kyra/metaengine.cpp:134
msgid "HP bar graphs"
msgstr "Sloupcový indikátor zdravÃ"
-#: engines/kyra/detection.cpp:148
+#: engines/kyra/metaengine.cpp:135
msgid "Enable hit point bar graphs"
msgstr "Povolit sloupcový indikátor zdravÃ"
#. I18N: L/R stands for Left/Right
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