[Scummvm-git-logs] scummvm master -> c696fe618a66a127d5819302b96782344d6e70fb
ScummVM-Translations
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Sat Oct 8 21:51:51 UTC 2022
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Summary:
c696fe618a I18N: Update translation (German)
Commit: c696fe618a66a127d5819302b96782344d6e70fb
https://github.com/scummvm/scummvm/commit/c696fe618a66a127d5819302b96782344d6e70fb
Author: Lothar Serra Mari (lothar.serramari at scummvm.org)
Date: 2022-10-08T21:51:44Z
Commit Message:
I18N: Update translation (German)
Currently translated at 100.0% (1768 of 1768 strings)
Changed paths:
po/de_DE.po
diff --git a/po/de_DE.po b/po/de_DE.po
index 1325ff36455..cff548c5646 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2022-10-08 21:39+0000\n"
-"PO-Revision-Date: 2022-09-29 17:54+0000\n"
+"PO-Revision-Date: 2022-10-08 21:51+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
"scummvm/de/>\n"
@@ -1086,8 +1086,6 @@ msgstr "Klein"
#: gui/options.cpp:429 gui/options.cpp:719 gui/options.cpp:817
#: gui/options.cpp:843 gui/options.cpp:1048 gui/options.cpp:1533
-#, fuzzy
-#| msgid "None"
msgctxt "shader"
msgid "None"
msgstr "Nichts"
@@ -1123,10 +1121,8 @@ msgid "the filtering setting could not be changed"
msgstr "Die Filtereinstellung konnte nicht geändert werden"
#: gui/options.cpp:826
-#, fuzzy
-#| msgid "the stretch mode could not be changed"
msgid "the shader could not be changed"
-msgstr "der Skaliermodus konnte nicht geändert werden"
+msgstr "der Shader konnte nicht geändert werden"
#: gui/options.cpp:1328
msgid "Touchpad mouse mode"
@@ -1189,23 +1185,18 @@ msgid "Scaler:"
msgstr "Skalierung:"
#: gui/options.cpp:1530
-#, fuzzy
-#| msgid "Shader"
msgid "Shader:"
-msgstr "Shader"
+msgstr "Shader:"
#: gui/options.cpp:1530 gui/options.cpp:1532 gui/options.cpp:1533
-#, fuzzy
-#| msgid "Specifies path to additional data used by the game"
msgid "Specifies path to the shader used for scaling the game screen"
-msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest"
+msgstr ""
+"Legt das Verzeichnis für Shader zur Skalierung des Spiel-Bildschirms fest"
#: gui/options.cpp:1532
-#, fuzzy
-#| msgid "Save Path:"
msgctxt "lowres"
msgid "Shader Path:"
-msgstr "Spielstände:"
+msgstr "Shader-Pfad:"
#: gui/options.cpp:1539 backends/graphics/sdl/sdl-graphics.cpp:414
msgid "Fullscreen mode"
@@ -1982,10 +1973,8 @@ msgstr ""
"Wählen Sie das Verzeichnis aus, welches als Stammverzeichnis ('root') dient"
#: gui/options.cpp:3056
-#, fuzzy
-#| msgid "Select a Theme"
msgid "Select shader"
-msgstr "Theme auswählen"
+msgstr "Shader auswählen"
#: gui/options.cpp:3149
msgid ""
@@ -2050,11 +2039,13 @@ msgid ""
"A test pattern should be displayed.\n"
"Do you want to keep these shader scalar settings?"
msgstr ""
+"Ein Testbild sollte nun angezeigt werden.\n"
+"Möchtest Du diese Shader-Einstellungen beibehalten?"
#: gui/options.cpp:3637
#, c-format
msgid "Reverting automatically in %d seconds"
-msgstr ""
+msgstr "Einstellungen werden in %d Sekunden rückgängig gemacht"
#: gui/predictivedialog.cpp:66
msgid "Enter Text"
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