[Scummvm-git-logs] scummvm master -> bf0da3ad905ffe49dd21232bd3fa810e203b8aaa
Die4Ever
noreply at scummvm.org
Sun Sep 25 02:07:46 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bf0da3ad90 GROOVIE: tweak Easier AI difficulty for modern art puzzle
Commit: bf0da3ad905ffe49dd21232bd3fa810e203b8aaa
https://github.com/scummvm/scummvm/commit/bf0da3ad905ffe49dd21232bd3fa810e203b8aaa
Author: Die4Ever (die4ever2005 at gmail.com)
Date: 2022-09-24T21:07:27-05:00
Commit Message:
GROOVIE: tweak Easier AI difficulty for modern art puzzle
Changed paths:
engines/groovie/logic/gallery.cpp
diff --git a/engines/groovie/logic/gallery.cpp b/engines/groovie/logic/gallery.cpp
index 8855028da58..9d0f682f677 100644
--- a/engines/groovie/logic/gallery.cpp
+++ b/engines/groovie/logic/gallery.cpp
@@ -183,7 +183,7 @@ byte GalleryGame::galleryAI(byte *pieceStatus, int depth) {
}
if (v9 == v10)
return 1; // I believe 1 means this is an optimal move
- else if (_easierAi && v9 * 3 >= v10 * 2)
+ else if (_easierAi && (v9 + 1 == v10 || v9 - 1 == v10))
return 1; // close enough to an optimal move?
else
return (v8 + 102 * v9) / v10;// otherwise, higher numbers are better
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