[Scummvm-git-logs] scummvm branch-2-8 -> 9c5eb67381d8b68f610d6fd449c1fbb593faac83

AReim1982 noreply at scummvm.org
Wed Dec 20 08:22:54 UTC 2023


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
4cbb8091c8 WII: Disable unsupported features by default
9c5eb67381 WII: Removed system restart when exiting ScummVM


Commit: 4cbb8091c8a3331faca987b3ccdfde90710c5cc2
    https://github.com/scummvm/scummvm/commit/4cbb8091c8a3331faca987b3ccdfde90710c5cc2
Author: Alexander Reim (alexander at areim.de)
Date: 2023-12-20T09:22:08+01:00

Commit Message:
WII: Disable unsupported features by default

Various crashes can be attributed to these 3 features. The main problem is the lack of RAM and the slow performance of the Wii in connection with these 3 features.

Changed paths:
    configure


diff --git a/configure b/configure
index d93a048e7b7..6b6a280211c 100755
--- a/configure
+++ b/configure
@@ -3988,6 +3988,9 @@ if test -n "$_host"; then
 			_backend="wii"
 			_build_scalers=no
 			_build_aspect=no
+			_tinygl=no
+			_nuked_opl=no
+			_mt32emu=no
 			_vkeybd=yes
 			_port_mk="backends/platform/wii/wii.mk"
 			add_line_to_config_mk 'GAMECUBE = 0'


Commit: 9c5eb67381d8b68f610d6fd449c1fbb593faac83
    https://github.com/scummvm/scummvm/commit/9c5eb67381d8b68f610d6fd449c1fbb593faac83
Author: Alexander Reim (alexander at areim.de)
Date: 2023-12-20T09:22:38+01:00

Commit Message:
WII: Removed system restart when exiting ScummVM

Quitting ScummVM resulted in a black screen around DevKitPPC R33. With the current version, a forced restart of the WII is no longer necessary. After exiting ScummVM, the WII jumps back to the start menu or the Homebrew Channel.

Changed paths:
    backends/platform/wii/main.cpp


diff --git a/backends/platform/wii/main.cpp b/backends/platform/wii/main.cpp
index d7606b3ab21..28eacc39137 100644
--- a/backends/platform/wii/main.cpp
+++ b/backends/platform/wii/main.cpp
@@ -267,8 +267,6 @@ int main(int argc, char *argv[]) {
 	gfx_deinit();
 	gfx_video_deinit();
 
-	SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
-
 	return res;
 }
 




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