[Scummvm-git-logs] scummvm master -> a6df3b35810c461623f3f7f022fb3dd4fb31479c

dwatteau noreply at scummvm.org
Wed Jul 12 20:34:13 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a6df3b3581 NEWS: Document some more 2.7.1 bugfixes


Commit: a6df3b35810c461623f3f7f022fb3dd4fb31479c
    https://github.com/scummvm/scummvm/commit/a6df3b35810c461623f3f7f022fb3dd4fb31479c
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2023-07-12T22:34:02+02:00

Commit Message:
NEWS: Document some more 2.7.1 bugfixes

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index be8a1147ec4..ecb8f87681f 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -77,6 +77,7 @@ For a more comprehensive changelog of the latest experimental code, see:
   - Added scummvm.log file viewer.
   - Exposed ScummVM debug level in the GUI (Misc tab).
   - Fixed shader scaler loading failing in certain conditions.
+  - Fixed some screen shaking effects (as in DOTT) causing a crash on SDL1 ports.
 
  AGI:
    - Restored possibility to pick arbitrary render mode in Game Options.
@@ -112,6 +113,10 @@ For a more comprehensive changelog of the latest experimental code, see:
  Private:
    - Dropped 16bit engine requirement.
 
+ SAGA:
+   - Fixed loading resources from the Amiga release of ITE.
+   - Fixed crash or misbehaviors when handling certain actor actions.
+
  SAGA2:
    - Fixed crash when hovering over certain spells.
 
@@ -127,6 +132,9 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Added support for GOG.com version.
    - Added detection for alternate Polish version.
 
+ Tinsel:
+   - Fixed reading older Discworld II savegames.
+
  Touche:
    - Added support for Russian translation by old-games.ru.
 




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