[Scummvm-git-logs] scummvm master -> 85b9fa20c7ce8568c12aba4285ef7f1d7e9bdeb7

dreammaster noreply at scummvm.org
Sat Jun 3 03:32:37 UTC 2023


This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
8d46e1c5a5 MM: MM1: Further fixes for cast spell display
e7d1ddd36d MM: MM1: Fix Location spell in original
85b9fa20c7 MM: MM1: Location spell view for enhanced mode


Commit: 8d46e1c5a5c9e7ffec60fbf309e2ea0422e9ffa7
    https://github.com/scummvm/scummvm/commit/8d46e1c5a5c9e7ffec60fbf309e2ea0422e9ffa7
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-02T20:32:28-07:00

Commit Message:
MM: MM1: Further fixes for cast spell display

Changed paths:
    engines/mm/mm1/views/spells/cast_spell.cpp
    engines/mm/mm1/views/spells/cast_spell.h


diff --git a/engines/mm/mm1/views/spells/cast_spell.cpp b/engines/mm/mm1/views/spells/cast_spell.cpp
index 29ba7a0d57d..95ee9152470 100644
--- a/engines/mm/mm1/views/spells/cast_spell.cpp
+++ b/engines/mm/mm1/views/spells/cast_spell.cpp
@@ -81,8 +81,10 @@ void CastSpell::setState(State state) {
 
 void CastSpell::draw() {
 	clearSurface();
-	escToGoBack(0);
+	if (_state == NONE)
+		return;
 
+	escToGoBack(0);
 	writeString(7, 0, STRING["dialogs.character.cast_spell"]);
 	if (_state >= SELECT_NUMBER) {
 		writeChar(' ');
@@ -92,12 +94,12 @@ void CastSpell::draw() {
 
 	if (_state > SELECT_NUMBER) {
 		writeChar(' ');
-		writeNumber(_spellIndex);
+		writeNumber(_spellNumber);
 	}
 
 	switch (_state) {
 	case SELECT_SPELL:
-		_state = ENDING;
+		_state = NONE;
 		_textEntry.display(27, 20, 1, true,
 			[]() {
 				CastSpell *view =
@@ -113,7 +115,7 @@ void CastSpell::draw() {
 		break;
 
 	case SELECT_NUMBER:
-		_state = ENDING;
+		_state = NONE;
 		_textEntry.display(27, 21, 1, true,
 			[]() {
 				CastSpell *view =
@@ -139,8 +141,13 @@ void CastSpell::draw() {
 		writeString(24, 4, STRING["spells.enter_to_cast"]);
 		break;
 
-	default:
+	case ENDING:
 		clearSurface();
+		writeString(_spellResultX, 1, _spellResult);
+		delaySeconds(3);
+		break;
+
+	default:
 		break;
 	}
 }
@@ -163,6 +170,7 @@ void CastSpell::spellNumberEntered(uint num) {
 		return;
 	}
 
+	_spellNumber = num;
 	setSpell(g_globals->_currCharacter, _spellLevel, num);
 	if (!canCast()) {
 		spellDone();
@@ -248,11 +256,10 @@ void CastSpell::spellDone(const Common::String &msg, int xp) {
 		g_events->focusedView()->send(gameMsg);
 
 	} else {
-		_state = ENDING;
 		Sound::sound(SOUND_2);
-		clearSurface();
-		writeString(xp, 1, msg);
-		delaySeconds(3);
+		_spellResult = msg;
+		_spellResultX = xp;
+		setState(ENDING);
 	}
 }
 
diff --git a/engines/mm/mm1/views/spells/cast_spell.h b/engines/mm/mm1/views/spells/cast_spell.h
index 64e2073721b..e04cb6d1372 100644
--- a/engines/mm/mm1/views/spells/cast_spell.h
+++ b/engines/mm/mm1/views/spells/cast_spell.h
@@ -33,13 +33,16 @@ namespace Spells {
 
 class CastSpell : public SpellView, public MM1::Game::SpellCasting {
 	enum State {
-		SELECT_SPELL, SELECT_NUMBER, SELECT_CHAR, PRESS_ENTER,
-		ENDING
+		NONE, SELECT_SPELL, SELECT_NUMBER, SELECT_CHAR, PRESS_ENTER, ENDING
 	};
 private:
 	State _state = SELECT_SPELL;
 	TextEntry _textEntry;
 	int _spellLevel = -1;
+	int _spellNumber = -1;
+	Common::String _spellResult;
+	int _spellResultX = -1;
+
 private:
 	/**
 	 * Set the current state


Commit: e7d1ddd36dfc224ed9dd2d55a2896bac8667b5a8
    https://github.com/scummvm/scummvm/commit/e7d1ddd36dfc224ed9dd2d55a2896bac8667b5a8
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-02T20:32:28-07:00

Commit Message:
MM: MM1: Fix Location spell in original

Changed paths:
    engines/mm/mm1/game/spells_party.cpp
    engines/mm/mm1/views/spells/cast_spell.cpp
    engines/mm/mm1/views/spells/location.cpp
    engines/mm/mm1/views/spells/location.h


diff --git a/engines/mm/mm1/game/spells_party.cpp b/engines/mm/mm1/game/spells_party.cpp
index d4803c57c52..1c4caa7fba2 100644
--- a/engines/mm/mm1/game/spells_party.cpp
+++ b/engines/mm/mm1/game/spells_party.cpp
@@ -690,7 +690,7 @@ SpellResult SpellsParty::wizard15_leatherSkin() {
 }
 
 SpellResult SpellsParty::wizard17_location() {
-	Views::Spells::Location::show();
+	g_events->replaceView("Location");
 	return SR_SUCCESS_SILENT;
 }
 
@@ -974,7 +974,7 @@ SpellResult SpellsParty::wizard71_astralSpell() {
 }
 
 SpellResult SpellsParty::wizard72_duplication() {
-	g_events->addView("Duplication");
+	g_events->replaceView("Duplication");
 	return SR_SUCCESS_SILENT;
 }
 
diff --git a/engines/mm/mm1/views/spells/cast_spell.cpp b/engines/mm/mm1/views/spells/cast_spell.cpp
index 95ee9152470..fa2fae7db4c 100644
--- a/engines/mm/mm1/views/spells/cast_spell.cpp
+++ b/engines/mm/mm1/views/spells/cast_spell.cpp
@@ -233,7 +233,7 @@ void CastSpell::performSpell(Character *chr) {
 
 		default:
 			// Spell done, but don't display done message
-			if (isInCombat())
+			if (isFocused())
 				close();
 			break;
 		}
diff --git a/engines/mm/mm1/views/spells/location.cpp b/engines/mm/mm1/views/spells/location.cpp
index b34cd0c404b..154b5ab4bfa 100644
--- a/engines/mm/mm1/views/spells/location.cpp
+++ b/engines/mm/mm1/views/spells/location.cpp
@@ -27,13 +27,6 @@ namespace MM1 {
 namespace Views {
 namespace Spells {
 
-void Location::show() {
-	UIElement *view = dynamic_cast<Location *>(g_events->findView("Location"));
-	assert(view);
-
-	view->open();
-}
-
 Location::Location() : SpellView("Location") {
 	_bounds = getLineBounds(20, 24);
 }
@@ -100,8 +93,10 @@ void Location::draw() {
 	}
 }
 
-bool Location::msgKeypress(const KeypressMessage &msg) {
-	close();
+bool Location::msgAction(const ActionMessage &msg) {
+	if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
+		close();
+
 	return true;
 }
 
diff --git a/engines/mm/mm1/views/spells/location.h b/engines/mm/mm1/views/spells/location.h
index 103b0eb35f8..43804c97dc8 100644
--- a/engines/mm/mm1/views/spells/location.h
+++ b/engines/mm/mm1/views/spells/location.h
@@ -30,11 +30,6 @@ namespace Views {
 namespace Spells {
 
 class Location : public SpellView {
-public:
-	/**
-	 * Show the view
-	 */
-	static void show();
 public:
 	/**
 	 * Constructor
@@ -52,9 +47,9 @@ public:
 	void draw() override;
 
 	/**
-	 * Keypress handler
+	 * Action handler
 	 */
-	bool msgKeypress(const KeypressMessage &msg) override;
+	bool msgAction(const ActionMessage &msg) override;
 };
 
 } // namespace Spells


Commit: 85b9fa20c7ce8568c12aba4285ef7f1d7e9bdeb7
    https://github.com/scummvm/scummvm/commit/85b9fa20c7ce8568c12aba4285ef7f1d7e9bdeb7
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-02T20:32:28-07:00

Commit Message:
MM: MM1: Location spell view for enhanced mode

Changed paths:
  A engines/mm/mm1/views_enh/spells/location.cpp
  A engines/mm/mm1/views_enh/spells/location.h
    devtools/create_mm/files/mm1/strings_en.yml
    engines/mm/mm1/maps/map.h
    engines/mm/mm1/views/spells/location.cpp
    engines/mm/mm1/views_enh/dialogs.h
    engines/mm/module.mk


diff --git a/devtools/create_mm/files/mm1/strings_en.yml b/devtools/create_mm/files/mm1/strings_en.yml
index f0241e292fb..77dee261f86 100644
--- a/devtools/create_mm/files/mm1/strings_en.yml
+++ b/devtools/create_mm/files/mm1/strings_en.yml
@@ -323,20 +323,20 @@ dialogs:
 		not_enough_sp: "Not enough spell points"
 		backpack_full: "Backpack is full"
 	spells:
-		detect_charges: "magic (charges)"
-		fly_to_x: "fly to (a-e): "
+		detect_charges: "Magic (charges)"
+		fly_to_x: "Fly to (A-E): "
 		fly_to_y: "(1-4): "
-		location_loc: "location: "
-		location_town: "in town"
+		location_loc: "Location: "
+		location_town: "In town"
 		location_castle: "in castle"
-		location_outdoors: "outdoors"
-		location_unknown: "unknown"
+		location_outdoors: "Outdoors"
+		location_unknown: "Unknown"
 		location_under: "0' under"
-		location_sector: "map sector: "
-		location_surface_x: "surface: x="
-		location_inside_x: "inside: x="
-		location_facing: "facing: "
-		teleport_dir: "direction (n,e,s,w): "
+		location_sector: "Map sector: "
+		location_surface_x: "Surface: "
+		location_inside_x: "Inside: "
+		location_facing: "Facing: "
+		teleport_dir: "Direction (N,E,S,W): "
 		teleport_squares: "# of squares (0-9): "
 	encounter:
 		title: " Encounter! "
diff --git a/engines/mm/mm1/maps/map.h b/engines/mm/mm1/maps/map.h
index f2969f6c43b..2020e1ad056 100644
--- a/engines/mm/mm1/maps/map.h
+++ b/engines/mm/mm1/maps/map.h
@@ -66,9 +66,9 @@ enum DataOffset {
 	MAP_32 = 32,
 	MAP_33 = 33,
 	MAP_MAX_MONSTERS = 34,
-	MAP_35 = 35,
-	MAP_36 = 36,
-	MAP_37 = 37,
+	MAP_SECTOR1 = 35,
+	MAP_SECTOR2 = 36,
+	MAP_TYPE = 37,
 	MAP_DISPEL_THRESHOLD = 38,
 	MAP_SURFACE_ID = 39,
 	MAP_SURFACE_SECTION = 41,
diff --git a/engines/mm/mm1/views/spells/location.cpp b/engines/mm/mm1/views/spells/location.cpp
index 154b5ab4bfa..571c45c797c 100644
--- a/engines/mm/mm1/views/spells/location.cpp
+++ b/engines/mm/mm1/views/spells/location.cpp
@@ -41,7 +41,7 @@ void Location::draw() {
 
 	writeString(0, 0, STRING["dialogs.spells.location_loc"]);
 
-	v = map[37];
+	v = map[Maps::MAP_TYPE];
 	if (v == 0xff) {
 		writeString(STRING["dialogs.spells.location_unknown"]);
 	} else {
@@ -49,7 +49,7 @@ void Location::draw() {
 			writeString(STRING["dialogs.spells.location_outdoors"]);
 		} else if (!(v & 0x80)) {
 			writeChar('0' + map[37]);
-			writeString(STRING["dialogs.spells.location_undoor"]);
+			writeString(STRING["dialogs.spells.location_under"]);
 		} else if (v == 0xfe) {
 			writeString(STRING["dialogs.spells.location_town"]);
 		} else {
@@ -57,18 +57,20 @@ void Location::draw() {
 		}
 
 		writeString(21, 0, STRING["dialogs.spells.location_sector"]);
-		writeChar(map[Maps::MAP_35] & 0x7f);
+		writeChar(map[Maps::MAP_SECTOR1] & 0x7f);
 		writeChar('-');
-		writeChar(map[Maps::MAP_36] & 0x7f);
+		writeChar(map[Maps::MAP_SECTOR2] & 0x7f);
 
 		writeString(21, 1, STRING["dialogs.spells.location_surface_x"]);
+		writeString("X=");
 
-		if (map[Maps::MAP_37]) {
+		if (map[Maps::MAP_TYPE]) {
 			writeNumber(map[Maps::MAP_SURFACE_X]);
 			writeString(35, 1, "Y=");
 			writeNumber(map[Maps::MAP_SURFACE_Y]);
 
 			writeString(22, 2, STRING["dialogs.spells.location_inside_x"]);
+			writeString("X=");
 		}
 
 		writeNumber(maps._mapPos.x);
diff --git a/engines/mm/mm1/views_enh/dialogs.h b/engines/mm/mm1/views_enh/dialogs.h
index 075935cff4b..f63678cef85 100644
--- a/engines/mm/mm1/views_enh/dialogs.h
+++ b/engines/mm/mm1/views_enh/dialogs.h
@@ -87,6 +87,7 @@
 #include "mm/mm1/views_enh/locations/training.h"
 #include "mm/mm1/views_enh/spells/cast_spell.h"
 #include "mm/mm1/views_enh/spells/spellbook.h"
+#include "mm/mm1/views_enh/spells/location.h"
 
 namespace MM {
 namespace MM1 {
@@ -137,6 +138,7 @@ private:
 	ViewsEnh::Locations::Training _training;
 	ViewsEnh::Spells::CastSpell _castSpell;
 	ViewsEnh::Spells::Spellbook _spellbook;
+	ViewsEnh::Spells::Location _location;
 	ViewsEnh::CharacterInfo _characterInfo;
 	ViewsEnh::CharacterInfoCombat _characterInfoCombat;
 	ViewsEnh::CharacterInventory _characterInventory;
diff --git a/engines/mm/mm1/views_enh/spells/location.cpp b/engines/mm/mm1/views_enh/spells/location.cpp
new file mode 100644
index 00000000000..c7a40cd0527
--- /dev/null
+++ b/engines/mm/mm1/views_enh/spells/location.cpp
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mm/mm1/views_enh/spells/location.h"
+#include "mm/mm1/globals.h"
+
+#define TEXT_X1 160
+#define TEXT_X2 195
+
+namespace MM {
+namespace MM1 {
+namespace ViewsEnh {
+namespace Spells {
+
+Location::Location() : ScrollView("Location") {
+	setBounds(Common::Rect(0, 144, 234, 200));
+	addButton(&g_globals->_escSprites, Common::Point(5, 28), 0, KEYBIND_ESCAPE, true);
+}
+
+void Location::draw() {
+	Maps::Maps &maps = *g_maps;
+	Maps::Map &map = *maps._currentMap;
+	byte v;
+
+	ScrollView::draw();
+
+	setReduced(true);
+	writeString(20, 30, STRING["enhdialogs.misc.go_back"]);
+
+	writeLine(0, STRING["dialogs.spells.location_loc"], ALIGN_LEFT, 0);
+
+	v = map[Maps::MAP_TYPE];
+	if (v == 0xff) {
+		writeString(STRING["dialogs.spells.location_unknown"]);
+	} else {
+		if (v == 0) {
+			writeString(STRING["dialogs.spells.location_outdoors"]);
+		} else if (!(v & 0x80)) {
+			writeChar('0' + map[37]);
+			writeString(STRING["dialogs.spells.location_under"]);
+		} else if (v == 0xfe) {
+			writeString(STRING["dialogs.spells.location_town"]);
+		} else {
+			writeString(STRING["dialogs.spells.location_castle"]);
+		}
+
+		writeLine(0, STRING["dialogs.spells.location_sector"], ALIGN_LEFT, 111);
+		writeChar(map[Maps::MAP_SECTOR1] & 0x7f);
+		writeChar('-');
+		writeChar(map[Maps::MAP_SECTOR2] & 0x7f);
+
+		writeLine(1, STRING["dialogs.spells.location_surface_x"], ALIGN_RIGHT, TEXT_X1);
+		writeString("X=");
+
+		if (map[Maps::MAP_TYPE]) {
+			writeNumber(map[Maps::MAP_SURFACE_X]);
+			writeLine(1, "Y=", ALIGN_LEFT, TEXT_X2);
+			writeNumber(map[Maps::MAP_SURFACE_Y]);
+
+			writeLine(2, STRING["dialogs.spells.location_inside_x"], ALIGN_RIGHT, TEXT_X1);
+			writeString("X=");
+		}
+
+		writeNumber(maps._mapPos.x);
+		_textPos.x = TEXT_X2;
+		writeString("Y=");
+		writeNumber(maps._mapPos.y);
+
+		writeLine(3, STRING["dialogs.spells.location_facing"], ALIGN_RIGHT, TEXT_X1);
+		switch (maps._forwardMask) {
+		case Maps::DIRMASK_N:
+			writeChar('N');
+			break;
+		case Maps::DIRMASK_S:
+			writeChar('S');
+			break;
+		case Maps::DIRMASK_E:
+			writeChar('E');
+			break;
+		default:
+			writeChar('W');
+			break;
+		}
+	}
+
+	setReduced(false);
+}
+
+bool Location::msgAction(const ActionMessage &msg) {
+	if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
+		g_events->replaceView("Game", true);
+
+	return true;
+}
+
+} // namespace Spells
+} // namespace ViewsEnh
+} // namespace MM1
+} // namespace MM
diff --git a/engines/mm/mm1/views_enh/spells/location.h b/engines/mm/mm1/views_enh/spells/location.h
new file mode 100644
index 00000000000..edf32d9eb97
--- /dev/null
+++ b/engines/mm/mm1/views_enh/spells/location.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MM1_VIEWS_ENH_SPELLS_LOCATION_H
+#define MM1_VIEWS_ENH_SPELLS_LOCATION_H
+
+#include "mm/mm1/views_enh/scroll_view.h"
+
+namespace MM {
+namespace MM1 {
+namespace ViewsEnh {
+namespace Spells {
+
+class Location : public ScrollView {
+public:
+	Location();
+	virtual ~Location() {
+	}
+
+	void draw() override;
+	bool msgAction(const ActionMessage &msg) override;
+};
+
+} // namespace Spells
+} // namespace ViewsEnh
+} // namespace MM1
+} // namespace MM
+
+#endif
diff --git a/engines/mm/module.mk b/engines/mm/module.mk
index b376e0f5a96..eeaf4def54a 100644
--- a/engines/mm/module.mk
+++ b/engines/mm/module.mk
@@ -134,6 +134,7 @@ MODULE_OBJS += \
 	mm1/views/wheel_spin.o \
 	mm1/views_enh/spells/cast_spell.o \
 	mm1/views_enh/spells/spellbook.o \
+	mm1/views_enh/spells/location.o \
 	mm1/views_enh/button_container.o \
 	mm1/views_enh/character_base.o \
 	mm1/views_enh/character_info.o \




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