[Scummvm-git-logs] scummvm master -> 0a0d043dd5684a30eac7ccec6e74119a0e74e826
sev-
noreply at scummvm.org
Sun May 14 20:55:57 UTC 2023
This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
17231250a4 NUVIE: Fix passable actors not being blocked by others
12c45361be NUVIE: ULTIMA6: Fix passable actors blocking movement
e05f75c0cd NUVIE: ULTIMA6: Fix Sherry being blocked by party
0a0d043dd5 NUVIE: Fix whitespace
Commit: 17231250a4359068b5ca5b587db273257777cb7d
https://github.com/scummvm/scummvm/commit/17231250a4359068b5ca5b587db273257777cb7d
Author: PushmePullyu (127053144+PushmePullyu at users.noreply.github.com)
Date: 2023-05-14T22:55:52+02:00
Commit Message:
NUVIE: Fix passable actors not being blocked by others
Do not allow actors marked as passable to pass others who are not.
Changed paths:
engines/ultima/nuvie/actors/actor.cpp
diff --git a/engines/ultima/nuvie/actors/actor.cpp b/engines/ultima/nuvie/actors/actor.cpp
index 2d4debd8f84..13436cfd9a9 100644
--- a/engines/ultima/nuvie/actors/actor.cpp
+++ b/engines/ultima/nuvie/actors/actor.cpp
@@ -422,7 +422,8 @@ bool Actor::can_be_moved() {
}
bool Actor::can_be_passed(Actor *other) {
- return (other->is_passable() || is_passable());
+// ethereal actors can always pass us
+ return (other->ethereal || is_passable());
}
uint8 Actor::get_object_readiable_location(Obj *obj) {
Commit: 12c45361bee0f233b0fbf077dbb5130287def4a9
https://github.com/scummvm/scummvm/commit/12c45361bee0f233b0fbf077dbb5130287def4a9
Author: PushmePullyu (127053144+PushmePullyu at users.noreply.github.com)
Date: 2023-05-14T22:55:52+02:00
Commit Message:
NUVIE: ULTIMA6: Fix passable actors blocking movement
Allow others to pass actors marked as passable even if they share
the same movetype (e.g. a mouse should not block the Avatar despite
both having movetype MOVETYPE_U6_LAND).
Changed paths:
engines/ultima/nuvie/actors/u6_actor.cpp
diff --git a/engines/ultima/nuvie/actors/u6_actor.cpp b/engines/ultima/nuvie/actors/u6_actor.cpp
index a388c265638..838eadf8d01 100644
--- a/engines/ultima/nuvie/actors/u6_actor.cpp
+++ b/engines/ultima/nuvie/actors/u6_actor.cpp
@@ -1520,7 +1520,7 @@ bool U6Actor::can_twitch() {
bool U6Actor::can_be_passed(Actor *other) {
U6Actor *other_ = static_cast<U6Actor *>(other);
- return (Actor::can_be_passed(other_) && other_->current_movetype != current_movetype);
+ return (Actor::can_be_passed(other_) || other_->current_movetype != current_movetype);
}
void U6Actor::print() {
Commit: e05f75c0cd96f76eba25c0596ef1d497b5e7628d
https://github.com/scummvm/scummvm/commit/e05f75c0cd96f76eba25c0596ef1d497b5e7628d
Author: PushmePullyu (127053144+PushmePullyu at users.noreply.github.com)
Date: 2023-05-14T22:55:52+02:00
Commit Message:
NUVIE: ULTIMA6: Fix Sherry being blocked by party
Allow Sherry the mouse to move onto tiles occupied by party members.
Fixes #14396
Changed paths:
engines/ultima/nuvie/actors/u6_actor.cpp
diff --git a/engines/ultima/nuvie/actors/u6_actor.cpp b/engines/ultima/nuvie/actors/u6_actor.cpp
index 838eadf8d01..9f0e2d08def 100644
--- a/engines/ultima/nuvie/actors/u6_actor.cpp
+++ b/engines/ultima/nuvie/actors/u6_actor.cpp
@@ -1520,7 +1520,9 @@ bool U6Actor::can_twitch() {
bool U6Actor::can_be_passed(Actor *other) {
U6Actor *other_ = static_cast<U6Actor *>(other);
- return (Actor::can_be_passed(other_) || other_->current_movetype != current_movetype);
+// Sherry the mouse can pass others if they are in a party with her.
+ bool is_sherry = is_in_party() && other_->is_in_party() && other_->obj_n == OBJ_U6_MOUSE;
+ return (Actor::can_be_passed(other_) || other_->current_movetype != current_movetype || is_sherry);
}
void U6Actor::print() {
Commit: 0a0d043dd5684a30eac7ccec6e74119a0e74e826
https://github.com/scummvm/scummvm/commit/0a0d043dd5684a30eac7ccec6e74119a0e74e826
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2023-05-14T22:55:52+02:00
Commit Message:
NUVIE: Fix whitespace
Changed paths:
engines/ultima/nuvie/actors/actor.cpp
engines/ultima/nuvie/actors/u6_actor.cpp
diff --git a/engines/ultima/nuvie/actors/actor.cpp b/engines/ultima/nuvie/actors/actor.cpp
index 13436cfd9a9..008c539a3e8 100644
--- a/engines/ultima/nuvie/actors/actor.cpp
+++ b/engines/ultima/nuvie/actors/actor.cpp
@@ -422,7 +422,7 @@ bool Actor::can_be_moved() {
}
bool Actor::can_be_passed(Actor *other) {
-// ethereal actors can always pass us
+ // ethereal actors can always pass us
return (other->ethereal || is_passable());
}
diff --git a/engines/ultima/nuvie/actors/u6_actor.cpp b/engines/ultima/nuvie/actors/u6_actor.cpp
index 9f0e2d08def..a35adce5d7b 100644
--- a/engines/ultima/nuvie/actors/u6_actor.cpp
+++ b/engines/ultima/nuvie/actors/u6_actor.cpp
@@ -1520,7 +1520,7 @@ bool U6Actor::can_twitch() {
bool U6Actor::can_be_passed(Actor *other) {
U6Actor *other_ = static_cast<U6Actor *>(other);
-// Sherry the mouse can pass others if they are in a party with her.
+ // Sherry the mouse can pass others if they are in a party with her.
bool is_sherry = is_in_party() && other_->is_in_party() && other_->obj_n == OBJ_U6_MOUSE;
return (Actor::can_be_passed(other_) || other_->current_movetype != current_movetype || is_sherry);
}
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