[Scummvm-git-logs] scummvm master -> 1782054d05388384501882a630dab6ce51748056
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Sun May 14 20:56:47 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1782054d05 NUVIE: ULTIMA6: Fix sextant usage in gargoyle underworld
Commit: 1782054d05388384501882a630dab6ce51748056
https://github.com/scummvm/scummvm/commit/1782054d05388384501882a630dab6ce51748056
Author: PushmePullyu (127053144+PushmePullyu at users.noreply.github.com)
Date: 2023-05-14T22:56:43+02:00
Commit Message:
NUVIE: ULTIMA6: Fix sextant usage in gargoyle underworld
Make sextants usable in the gargoyle underworld and adjust
coordinate calculation accordingly.
Fixes #14408
Changed paths:
engines/ultima/nuvie/usecode/u6_usecode.cpp
diff --git a/engines/ultima/nuvie/usecode/u6_usecode.cpp b/engines/ultima/nuvie/usecode/u6_usecode.cpp
index bf3dbdcf04f..6d3b38a632f 100644
--- a/engines/ultima/nuvie/usecode/u6_usecode.cpp
+++ b/engines/ultima/nuvie/usecode/u6_usecode.cpp
@@ -2328,9 +2328,9 @@ bool U6UseCode::use_sextant(Obj *obj, UseCodeEvent ev) {
location = player->get_actor()->get_location();
-//only use sextant on surface level.
- if (location.z == 0) {
- x = location.x / 8;
+//only use sextant on surface level or in the gargoyle underworld.
+ if (location.z == 0 || location.z == 5) {
+ x = location.x / (location.z ? 2 : 8);
if (x > 38) {
lon = 'E';
x -= 38;
@@ -2339,7 +2339,7 @@ bool U6UseCode::use_sextant(Obj *obj, UseCodeEvent ev) {
lon = 'W';
}
- y = location.y / 8;
+ y = location.y / (location.z ? 2 : 8);
if (y > 45) {
lat = 'S';
y -= 45;
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