[Scummvm-git-logs] scummvm master -> c6f92ea50e050a52614dc02b0ec8306b388aca5d
ScummVM-Translations
noreply at scummvm.org
Thu Nov 16 14:58:21 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c6f92ea50e I18N: Update translation files
Commit: c6f92ea50e050a52614dc02b0ec8306b388aca5d
https://github.com/scummvm/scummvm/commit/c6f92ea50e050a52614dc02b0ec8306b388aca5d
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2023-11-16T14:58:14Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/ar.po
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ka.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/ar.po b/po/ar.po
index e734d1cef30..4a748b39337 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-03-26 11:16+0000\n"
"Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
"Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -3799,6 +3799,7 @@ msgstr "تبدÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3806,29 +3807,34 @@ msgstr "اÙÙ
Ø±ÙØ²"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ØªØØ¬ÙÙ
Ù
ثاÙÙ ÙÙØ¨ÙسÙ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ØªØØ¬ÙÙ
Ø§ÙØ¨Ùس٠عادÙ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ØªÙØ§Ø³Ø¨ اÙÙØ§Ùذة"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "تÙ
تد Ø¥Ù٠اÙÙØ§Ùذة"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ù
ÙØ§Ø¦Ù
Ø© ÙÙÙØ§Ùذة (3: 4)"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 1839f5a3180..c9155562145 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-02-26 15:01+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -3761,6 +3761,7 @@ msgstr "ÐеÑалÑÑÑнÑне каÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑа
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3768,29 +3769,34 @@ msgstr "ЦÑнÑÑавана"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ÐавÑлÑÑÑнÑне акÑÑÐ°Ñ Ñ Ð¿ÑкÑÑлÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "РаÑнамеÑнае павÑлÑÑÑнÑне пÑкÑÑлÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð°"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "РаÑÑÑÑгнÑÑÑ Ð¿Ð° акнÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð° (4:3)"
diff --git a/po/be_BY.po b/po/be_BY.po
index c8859b918cc..966685f7bc6 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -3777,6 +3777,7 @@ msgstr "ÐеÑаклÑÑÑÑÑ ÐºÐ°ÑÑкÑÑÑ ÑÑадноÑÑн бакоÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3784,11 +3785,13 @@ msgstr "Ðа ÑÑнÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
@@ -3796,18 +3799,21 @@ msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "РаÑÑÑгнÑÑÑ Ð´Ð° акна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "ÐадагнаÑÑ Ð¿Ð°Ð´ акно (4:3)"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 1026698b49d..4081744bb9a 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-02 04:41+0000\n"
"Last-Translator: Xaviu <xaviu at xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -3737,6 +3737,7 @@ msgstr "Commuta la correcció de la relació d'aspecte"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3744,29 +3745,34 @@ msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Escalat pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Escalat de pÃxels parells"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajusta a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Amplia a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ajusta a la finestra (4:3)"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index c9565283d5c..352daea44ae 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-02-13 09:34+0000\n"
"Last-Translator: ZbynÄk Schwarz <zbynek.schwarz at gmail.com>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -3763,6 +3763,7 @@ msgstr "PÅepnout korekci pomÄru stran"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3770,11 +3771,13 @@ msgstr "VystÅedit"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
@@ -3782,18 +3785,21 @@ msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "PÅizpůsobit oknu"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Roztáhnout do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "PÅizpůsobit oknu (4:3)"
diff --git a/po/da.po b/po/da.po
index bfa2bc3cdef..40478ee08a7 100644
--- a/po/da.po
+++ b/po/da.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-09-07 17:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -3778,6 +3778,7 @@ msgstr "Rettelse af højde-/breddeforhold til/fra"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3785,11 +3786,13 @@ msgstr "Centrér"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
@@ -3797,18 +3800,21 @@ msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpas til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Stræk til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"
diff --git a/po/de_DE.po b/po/de_DE.po
index f3be53578d6..40eab81a326 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-10-21 06:47+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -3789,6 +3789,7 @@ msgstr "Seitenverhältnis-Korrektur umschalten"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3796,29 +3797,34 @@ msgstr "Zentriert"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelgenaue Skalierung"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Skalierung mit gleichmäÃigen Pixeln"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "An Fenster anpassen"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Auf FenstergröÃe strecken"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "An Fenster anpassen (4:3)"
diff --git a/po/el.po b/po/el.po
index 8034c37e339..904aad4caad 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-01 11:28+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -3840,6 +3840,7 @@ msgstr "Îναλλαγή διÏÏθÏÏÎ·Ï Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏε
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3847,29 +3848,34 @@ msgstr "ΣÏο κÎνÏÏο"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ÎλιμάκÏÏη αÏÏλÏ
ÏηÏ-ακÏίβειαÏ-Ïίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ÎλιμάκÏÏη ζÏ
γιÏμÎνηÏ-ακÏίβειαÏ-Ïίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "ÎÏÎκÏαÏη εικÏÎ½Î±Ï Î³Î¹Î± να γεμίÏει Ïο ÏαÏάθÏ
Ïο"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο (4:3)"
diff --git a/po/es_ES.po b/po/es_ES.po
index 8655e8ec272..bfae88ac40b 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-16 12:44+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -1087,13 +1087,13 @@ msgid ""
msgstr ""
"## Cómo obtener juegos\n"
"\n"
-"Visita [nuestra wiki (en inglés)](https://wiki.scummvm.org/index."
-"php?title=Where_to_get_the_games) para ver una lista de juegos y lugares "
-"donde comprarlos.\n"
-"\n"
-"También puedes descargar una selección de [juegos «freeware»](https://scummvm"
-".org/games) y [demos](https://www.scummvm.org/demos/) en nuestra página web. "
+"Visita [nuestra wiki (en inglés)](https://wiki.scummvm.org/index.php?"
+"title=Where_to_get_the_games) para ver una lista de juegos y lugares donde "
+"comprarlos.\n"
"\n"
+"También puedes descargar una selección de [juegos «freeware»](https://"
+"scummvm.org/games) y [demos](https://www.scummvm.org/demos/) en nuestra "
+"página web. \n"
"\n"
"Para otros juegos (descatalogados), busca en Amazon, eBay, Game Trading "
"Zone, Todocolección, MercadoLibre u otras páginas de subastas. Mucho cuidado "
@@ -1101,11 +1101,10 @@ msgstr ""
"\n"
"El equipo de ScummVM no recomienda a ningún proveedor de juegos en concreto, "
"no obstante, el proyecto se lleva un pequeño porcentaje de todas las compras "
-"hechas en [GOG.com](https://www.gog.com/"
-"?pp=22d200f8670dbdb3e253a90eee5098477c95c23d) y en [ZOOM-"
-"Platform](https://www.zoom-platform.com/?affiliate=c049516c-9c4c-"
-"42d6-8649-92ed870e8b53) si se utilizan los enlaces de referencia de "
-"afiliados.\n"
+"hechas en [GOG.com](https://www.gog.com/?"
+"pp=22d200f8670dbdb3e253a90eee5098477c95c23d) y en [ZOOM-Platform](https://"
+"www.zoom-platform.com/?affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) si se "
+"utilizan los enlaces de referencia de afiliados.\n"
#: gui/imagealbum-dialog.cpp:101 gui/saveload-dialog.cpp:832
msgid "Prev"
@@ -3785,6 +3784,7 @@ msgstr "Corregir relación de aspecto"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3792,29 +3792,34 @@ msgstr "Centrar"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Escalado pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Escalado pixel-perfect (sin corregir relación de aspecto)"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
diff --git a/po/eu.po b/po/eu.po
index 43c16434dd0..8810cbd0d08 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -3761,6 +3761,7 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
#, fuzzy
@@ -3769,29 +3770,34 @@ msgstr "Sartu"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Doitu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Tiratu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 3aa1cb0493a..5a070907c5a 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-03 23:02+0000\n"
"Last-Translator: Linus Väinämö Virtanen <linus.virtanen at protonmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -3739,6 +3739,7 @@ msgstr "Kuvasuhdekorjaus päälle / pois"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3746,29 +3747,34 @@ msgstr "Keskitetty"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselintarkka skaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Tasapikseliskaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Sovita ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Venytä ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Sovita ikkunaan (4:3)"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 214299a698c..6472ce7830f 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-16 13:08+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -1094,23 +1094,24 @@ msgid ""
msgstr ""
"## Où se procurer les jeux\n"
"\n"
-"Visitez [notre Wiki](https://wiki.scummvm.org/index."
-"php?title=Where_to_get_the_games) pour consulter une liste de jeux et savoir "
-"où les acheter.\n"
+"Visitez [notre Wiki](https://wiki.scummvm.org/index.php?"
+"title=Where_to_get_the_games) pour consulter une liste de jeux et savoir où "
+"les acheter.\n"
"\n"
-"Vous pouvez également télécharger une sélection de [jeux "
-"gratuits](https://scummvm.org/games) et de [démos](https://www.scummvm.org/"
-"demos/) depuis notre site web. \n"
+"Vous pouvez également télécharger une sélection de [jeux gratuits](https://"
+"scummvm.org/games) et de [démos](https://www.scummvm.org/demos/) depuis "
+"notre site web. \n"
"\n"
"Pour d'autres jeux (épuisés), essayez Amazon, eBay, Game Trading Zone ou "
"d'autres sites de vente aux enchères. Attention aux jeux défectueux et aux "
"copies illégales.\n"
"\n"
"L'équipe de ScummVM ne recommande aucun fournisseur de jeux en particulier, "
-"mais le projet reçoit une participation pour chaque achat sur [GOG."
-"com](https://www.gog.com/?pp=22d200f8670dbdb3e253a90eee5098477c95c23d) et "
-"[ZOOM-Platform](https://www.zoom-platform.com/?affiliate=c049516c-9c4c-"
-"42d6-8649-92ed870e8b53) par le biais de liens de parrainage affiliés.\n"
+"mais le projet reçoit une participation pour chaque achat sur [GOG.com]"
+"(https://www.gog.com/?pp=22d200f8670dbdb3e253a90eee5098477c95c23d) et [ZOOM-"
+"Platform](https://www.zoom-platform.com/?"
+"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) par le biais de liens de "
+"parrainage affiliés.\n"
#: gui/imagealbum-dialog.cpp:101 gui/saveload-dialog.cpp:832
msgid "Prev"
@@ -3790,6 +3791,7 @@ msgstr "Act./Désact. correction du rapport d'aspect"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3797,29 +3799,34 @@ msgstr "Centrer"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Mise à l'échelle Pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Mise à l'échelle avec pixels réguliers"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Adapter à la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Ãtirer pour remplir la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Adapter à la fenêtre (4:3)"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index c01311a17de..dfdc17c953b 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -3778,6 +3778,7 @@ msgstr "Activar/desactivar corrección de proporción"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
#, fuzzy
@@ -3786,29 +3787,34 @@ msgstr "INTRO"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr ""
diff --git a/po/he.po b/po/he.po
index b237d3f527d..34d5756e95f 100644
--- a/po/he.po
+++ b/po/he.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-02-12 19:51+0000\n"
"Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -3780,6 +3780,7 @@ msgstr "××ת×× ×ª××§×× ××ס ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3787,29 +3788,34 @@ msgstr "×ר××"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ש××××-פ×קס××× ××ת××ת ×§× × ××××"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "×ת××ת ×§× × ×××× ×פ×קס××× ××××××"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "×ת××× ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "×ת××× ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "×ת××× ××××× (4: 3)"
diff --git a/po/hi.po b/po/hi.po
index 01e2387eafa..2280a9087ee 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-08 23:41+0000\n"
"Last-Translator: illusion01 <prathamesh.jakkula.01042005 at gmail.com>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -3582,6 +3582,7 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3589,29 +3590,34 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 1c08f629597..f8e38fb49b8 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-05-06 06:43+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -3833,6 +3833,7 @@ msgstr "Képarány korrekció váltása"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3840,29 +3841,34 @@ msgstr "Közepe"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixel-tökéletes méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Egyenletes pixel méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Illeszkedik az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Nyújt az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Illeszkedik a (4:3) ablakhoz"
diff --git a/po/it_IT.po b/po/it_IT.po
index 08dee3ff499..24cf51fc022 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-14 20:30+0000\n"
"Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -3763,6 +3763,7 @@ msgstr "Attiva/disattiva correzione proporzioni"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3770,29 +3771,34 @@ msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Ridimensionamento pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Ridimensionamento a pixel equivalenti"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Adatta alla finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Stira l'immagine per riempire la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Adatta alla finestra (4:3)"
diff --git a/po/ja.po b/po/ja.po
index c5c237d1ea5..8a74e563bcd 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-09 08:41+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -3708,6 +3708,7 @@ msgstr "縦横æ¯ä¿®æ£ã®åæ¿"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3715,29 +3716,34 @@ msgstr "ä¸å¤®"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ãã¯ã»ã«ãã¼ãã§ã¯ã"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ãã¯ã»ã«åä¸ã«ã¹ã±ã¼ãªã³ã°"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã¦æ¡å¤§"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "ã¦ã£ã³ãã¦ã«åããã(4:3)"
diff --git a/po/ka.po b/po/ka.po
index e9e3e44cb7e..eb2469f2f17 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-10-30 10:26+0000\n"
"Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
"Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -3569,6 +3569,7 @@ msgstr "ááááá¡ á¤áá ááááá¡ á¨áá¡á¬áá áááá¡
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3576,29 +3577,34 @@ msgstr "áªááá¢á á"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "á¤ááá¯á áááá ááá¬áááá"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá (4:3)"
diff --git a/po/ko.po b/po/ko.po
index 4a08e5af511..a118d008231 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2022-04-06 04:44+0000\n"
"Last-Translator: wonst719 <wonst719 at gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -3753,6 +3753,7 @@ msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ì í"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3760,29 +3761,34 @@ msgstr "ì¤ì"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "í½ì
ë§ì¶¤ í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ê· ì¼ í½ì
í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "ì°½ì ë§ê² ë림"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤ (4:3)"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 0fa3413c049..bfb5e62538c 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-06-15 17:40+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz at gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -3825,6 +3825,7 @@ msgstr "Skru korrigering av bildeformat av/på"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3832,29 +3833,34 @@ msgstr "Senter"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpass vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Strekk til vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Tilpass vinduet (4:3)"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index aa8110bec2c..06d438a7551 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-07-04 16:50+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -3819,6 +3819,7 @@ msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3826,29 +3827,34 @@ msgstr "Centreer"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfect schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Gelijkmatig pixel schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Maak passend aan window"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Rek uit naar window"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Maak passend aan venster (4:3)"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 3b05769843b..56ce53a979a 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2022-10-02 04:37+0000\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -3751,6 +3751,7 @@ msgstr "Veksle aspekt-korrigering"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
#, fuzzy
@@ -3759,29 +3760,34 @@ msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr ""
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 5552ee08373..bba86e4127e 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-03-20 15:33+0000\n"
"Last-Translator: Eryk Michalak <gnu.ewm at protonmail.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -3790,6 +3790,7 @@ msgstr "WÅÄ
cz/wyÅÄ
cz korekcjÄ formatu obrazu"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3797,11 +3798,13 @@ msgstr "Wycentrowany"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
@@ -3809,18 +3812,21 @@ msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Dopasuj do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "RozciÄ
gnij do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 501cdd0f68f..b8022840ea2 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-11-09 08:41+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -3768,6 +3768,7 @@ msgstr "Alternar aspecto da correção de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3775,29 +3776,34 @@ msgstr "Centralizado"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Redimensionamento de pixel perfeito"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Dimensionamento uniforme de pixels"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 0455f57cdc9..06ca019270b 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -3749,6 +3749,7 @@ msgstr "Alternar correção da taxa de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3756,29 +3757,34 @@ msgstr "Centrado"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixels perfeitos"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Pixels uniformes"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 3eb12c62cc4..f9828fd6cff 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-04-05 10:46+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -3850,6 +3850,7 @@ msgstr "ÐеÑеклÑÑение коÑÑекÑии ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑ
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3857,29 +3858,34 @@ msgstr "Ðо ÑенÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "РавеомеÑное маÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "УменÑÑиÑÑ Ð´Ð¾ ÑазмеÑов окна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "РаÑÑÑнÑÑÑ Ð´Ð¾ ÑазмеÑов окна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "ÐодÑ
Ð¾Ð´Ð¸Ñ Ðº Ð¾ÐºÐ½Ñ (4: 3)"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 7131c9ea1d9..efad8ce5af6 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2022-11-29 23:05+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -3768,6 +3768,7 @@ msgstr "Korrektion av bildförhållande på/av"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3775,11 +3776,13 @@ msgstr "Centrera"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
@@ -3787,18 +3790,21 @@ msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Anpassa till fönster"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Dra ut till fönsterstorlek"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Anpassa till fönster (4:3)"
diff --git a/po/tr.po b/po/tr.po
index 2f8f3ccafe8..204f5e0ec30 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci at gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -3760,6 +3760,7 @@ msgstr "Görüntü oranı düzeltme"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3767,23 +3768,27 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
#, fuzzy
msgid "Stretch to window"
@@ -3791,6 +3796,7 @@ msgstr "ÃekiÅtirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr ""
diff --git a/po/uk_UA.po b/po/uk_UA.po
index e0a5e91aa37..a55212bba3c 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2023-05-17 15:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -3846,6 +3846,7 @@ msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÐºÐ¾ÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ Ñ
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3853,29 +3854,34 @@ msgstr "Ðо ÑенÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ÐÑкÑелÑне ÑдеалÑне маÑÑÑабÑваннÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ÐÑкÑелÑне ÑÑвномÑÑне маÑÑÑабÑваннÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ð ÑозмÑÑи вÑкна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "РозÑÑгнÑÑи до вÑкна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr "Ðо ÑозмÑÑÑв вÑкна (4: 3)"
diff --git a/po/zh.po b/po/zh.po
index 659111979cc..9843c7e18ca 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2023-11-16 01:06+0000\n"
+"POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: 2022-10-01 14:37+0000\n"
"Last-Translator: kane159 <kane12369 at gmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -3619,6 +3619,7 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
+#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
@@ -3626,29 +3627,34 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
+#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
+#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
+#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
+#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
msgstr ""
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