[Scummvm-git-logs] scummvm master -> 2ee67cc1aef9e4d67dd2cb1346d3a25f62f49bb5

sev- noreply at scummvm.org
Mon Oct 16 15:43:22 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
2ee67cc1ae NEWS: Mentiond Mac GUI for indy3


Commit: 2ee67cc1aef9e4d67dd2cb1346d3a25f62f49bb5
    https://github.com/scummvm/scummvm/commit/2ee67cc1aef9e4d67dd2cb1346d3a25f62f49bb5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2023-10-16T08:43:17-07:00

Commit Message:
NEWS: Mentiond Mac GUI for indy3

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index ce8f012d775..f635ffd528a 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -54,6 +54,7 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Allow usage of the official Monkey Island 1 Roland MT-32 patch with any
      EGA version, not just the English release.
    - Completely rewritten sound code for all Humongous Entertainment games.
+   - Faithfully implemented Mac GUI for Indiana Jones and the Last Crusade.
 
  Sherlock:
    - Added support for Chinese Serrated Scalpel.
@@ -63,14 +64,14 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Rewrote the palette fading system and the game timers to match the
      original DOS version.
    - Rewrote all the menu code to make it match the original. This includes
-     the restoration of the Speed setting. 
+     the restoration of the Speed setting.
    - Restored the correct fonts and menu texts for all Russian versions of the game.
    - Rewrote the audio engine to match the original. Compressed files are
      still supported.
    - Tweaked the subtitles routine for the PSX version to match the original.
    - Restored George's idle animation.
    - Restored pause functionality: press "P"!
-   - Restored debug commands: CTRL-G for toggling on-screen walkable grids, 
+   - Restored debug commands: CTRL-G for toggling on-screen walkable grids,
      CTRL-T for displaying debug information, SHIFT-M for displaying crosshairs
      for the mouse cursor and George's position, and keys 1 and 4 to toggle
      respectively slow and fast frame pacing mode.




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